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Yubico Authenticator for Desktop (Windows, macOS and Linux) and Android
6d62ffb730
This is closer to how the existing app behaves. |
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.github/workflows | ||
assets/product-images | ||
doc | ||
lib | ||
linux | ||
macos | ||
test | ||
windows | ||
ykman-rpc | ||
.gitignore | ||
.gitmodules | ||
.metadata | ||
analysis_options.yaml | ||
build-ykman.bat | ||
build-ykman.sh | ||
build.yaml | ||
pubspec.lock | ||
pubspec.yaml | ||
README.adoc |
== Yubico Authenticator for Desktop === Requirements You will need the Flutter SDK with enabled desktop support, see: https://flutter.dev/desktop Development has been done using the "Install from git" method of installing the SDK, from the "beta" channel. You will also need to provide a compiled version of the ykman CLI. This can either be built locally (see the next section), or manually downloaded and placed in `build/<os>/ykman/`. Builds are available for download from GitHub Actions in the `yubikey-manager` project. === Building the ykman CLI locally Requirements: Python >= 3.6 and Poetry. The GUI requires a compiled version of the ykman CLI to run, which is build using pyinstaller from the yubikey-manager submodule in this repository. The `build-ykman.sh` (`build-ykman.bat` on Windows) script in this repository will take care of this, producing a build in `build/<os>/ykman` which will then be included in the main GUI. See the `yubikey-manager` project documentation for any build requirements needed in this step. For faster development when making modifications to the CLI, you can skip the re-compilation step and instead set the `_YKMAN_PATH` environment variable to the location of a `ykman` executable to run: _YKMAN_PATH="/path/to/ykman.exe" flutter run -d windows === Running the app To start the app, run: flutter run -d <os> where <os> is "windows", "macos", or "linux". You can add the `--release` flag to run a release build instead of debug. Builds of the app will be create under `build/<os>/`. === Running tests Tests can be run with the command: flutter test === Packaging for MacOS See link:doc/MacOS_Packaging.adoc[MacOS Packaging].