yubioath-flutter/lib/app/views/user_interaction.dart
2022-05-12 12:05:18 +02:00

130 lines
3.0 KiB
Dart
Executable File

import 'package:flutter/material.dart';
abstract class UserInteractionController {
void updateContent({String? title, String? description, Widget? icon});
void close();
}
class _UserInteractionController extends UserInteractionController
with ChangeNotifier {
final void Function() onClosed;
String title;
String description;
Widget? icon;
_UserInteractionController({
required this.onClosed,
required this.title,
required this.description,
this.icon,
});
@override
void close() {
onClosed();
}
@override
void updateContent({String? title, String? description, Widget? icon}) {
if (title != null) {
this.title = title;
}
if (description != null) {
this.description = description;
}
if (icon != null) {
this.icon = icon;
}
notifyListeners();
}
}
class _UserInteractionDialog extends StatefulWidget {
final _UserInteractionController controller;
const _UserInteractionDialog({required this.controller});
@override
State<_UserInteractionDialog> createState() => _UserInteractionDialogState();
}
class _UserInteractionDialogState extends State<_UserInteractionDialog> {
void _rebuild() {
setState(() {});
}
@override
Widget build(BuildContext context) {
Widget? icon = widget.controller.icon;
return AlertDialog(
scrollable: true,
title: Text(widget.controller.title),
content: SizedBox(
width: 300,
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
if (icon != null) icon,
Text(
widget.controller.description,
softWrap: true,
),
],
),
),
);
}
@override
void initState() {
super.initState();
widget.controller.addListener(_rebuild);
}
@override
void dispose() {
widget.controller.removeListener(_rebuild);
super.dispose();
}
}
/// Opens a modal dialog informing the user to take some action.
/// The dialog content can be updated programatically via the returned
/// [UserInteractionController].
///
/// An optional [onCancel] function can be provided to allow the user to cancel
/// the action by tapping outside of the dialog (or pressing Back, etc.).
UserInteractionController promptUserInteraction(
BuildContext context, {
required String title,
required String description,
Widget? icon,
void Function()? onCancel,
}) {
final controller = _UserInteractionController(
title: title,
description: description,
icon: icon,
onClosed: () {
Navigator.of(context).pop();
},
);
showDialog(
context: context,
builder: (context) {
return WillPopScope(
onWillPop: () async {
if (onCancel != null) {
onCancel();
return true;
} else {
return false;
}
},
child: _UserInteractionDialog(
controller: controller,
),
);
});
return controller;
}