mirror of
https://github.com/Yubico/yubioath-flutter.git
synced 2024-11-23 09:56:23 +03:00
427 lines
13 KiB
Dart
Executable File
427 lines
13 KiB
Dart
Executable File
/*
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* Copyright (C) 2022 Yubico.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import 'dart:async';
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import 'dart:convert';
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import 'dart:math';
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import 'package:flutter/material.dart';
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import 'package:flutter_riverpod/flutter_riverpod.dart';
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import 'package:flutter_gen/gen_l10n/app_localizations.dart';
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import 'package:logging/logging.dart';
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import '../../app/logging.dart';
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import '../../app/models.dart';
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import '../../app/state.dart';
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import '../../app/views/user_interaction.dart';
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import '../../core/models.dart';
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import '../../oath/models.dart';
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import '../../oath/state.dart';
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import '../rpc.dart';
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import '../state.dart';
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final _log = Logger('desktop.oath.state');
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final _sessionProvider =
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Provider.autoDispose.family<RpcNodeSession, DevicePath>(
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(ref, devicePath) => RpcNodeSession(
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ref.watch(rpcProvider).requireValue, devicePath, ['ccid', 'oath']),
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);
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// This remembers the key for all devices for the duration of the process.
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final _oathLockKeyProvider =
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StateNotifierProvider.family<_LockKeyNotifier, String?, DevicePath>(
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(ref, devicePath) => _LockKeyNotifier(null));
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class _LockKeyNotifier extends StateNotifier<String?> {
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_LockKeyNotifier(super.state);
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setKey(String key) {
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state = key;
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}
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unsetKey() {
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state = null;
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}
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}
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final desktopOathState = StateNotifierProvider.autoDispose
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.family<OathStateNotifier, AsyncValue<OathState>, DevicePath>(
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(ref, devicePath) {
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final session = ref.watch(_sessionProvider(devicePath));
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final notifier = _DesktopOathStateNotifier(session, ref);
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session
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..setErrorHandler('state-reset', (_) async {
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ref.invalidate(_sessionProvider(devicePath));
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})
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..setErrorHandler('auth-required', (_) async {
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await notifier.refresh();
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});
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ref.onDispose(() {
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session
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..unsetErrorHandler('state-reset')
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..unsetErrorHandler('auth-required');
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});
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return notifier..refresh();
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},
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);
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class _DesktopOathStateNotifier extends OathStateNotifier {
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final RpcNodeSession _session;
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final Ref _ref;
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_DesktopOathStateNotifier(this._session, this._ref) : super();
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refresh() => updateState(() async {
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final result = await _session.command('get');
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_log.debug('application status', jsonEncode(result));
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var oathState = OathState.fromJson(result['data']);
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final key = _ref.read(_oathLockKeyProvider(_session.devicePath));
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if (oathState.locked && key != null) {
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final result =
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await _session.command('validate', params: {'key': key});
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if (result['valid']) {
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oathState = oathState.copyWith(locked: false);
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} else {
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_ref
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.read(_oathLockKeyProvider(_session.devicePath).notifier)
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.unsetKey();
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}
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}
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return oathState;
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});
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@override
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Future<void> reset() async {
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await _session.command('reset');
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_ref.read(_oathLockKeyProvider(_session.devicePath).notifier).unsetKey();
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_ref.invalidate(_sessionProvider(_session.devicePath));
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}
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@override
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Future<Pair<bool, bool>> unlock(String password,
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{bool remember = false}) async {
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var derive =
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await _session.command('derive', params: {'password': password});
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var key = derive['key'];
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final validate = await _session
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.command('validate', params: {'key': key, 'remember': remember});
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final bool valid = validate['valid'];
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final bool remembered = validate['remembered'];
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if (valid) {
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_log.debug('applet unlocked');
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_ref.read(_oathLockKeyProvider(_session.devicePath).notifier).setKey(key);
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setData(state.value!.copyWith(
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locked: false,
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remembered: remembered,
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));
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}
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return Pair(valid, remembered);
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}
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Future<bool> _checkPassword(String password) async {
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var result =
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await _session.command('validate', params: {'password': password});
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return result['valid'];
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}
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@override
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Future<bool> setPassword(String? current, String password) async {
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final oathState = state.value!;
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if (oathState.hasKey) {
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if (current != null) {
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if (!await _checkPassword(current)) {
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return false;
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}
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} else {
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return false;
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}
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}
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if (oathState.remembered) {
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// Remembered, keep remembering
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await _session
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.command('set_key', params: {'password': password, 'remember': true});
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} else {
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// Not remembered, keep in keyProvider
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var derive =
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await _session.command('derive', params: {'password': password});
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var key = derive['key'];
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await _session.command('set_key', params: {'key': key});
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_ref.read(_oathLockKeyProvider(_session.devicePath).notifier).setKey(key);
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}
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_log.debug('OATH key set');
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if (!oathState.hasKey) {
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setData(oathState.copyWith(hasKey: true));
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}
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return true;
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}
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@override
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Future<bool> unsetPassword(String current) async {
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final oathState = state.value!;
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if (oathState.hasKey) {
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if (!await _checkPassword(current)) {
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return false;
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}
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}
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await _session.command('unset_key');
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_ref.read(_oathLockKeyProvider(_session.devicePath).notifier).unsetKey();
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setData(oathState.copyWith(hasKey: false, locked: false));
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return true;
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}
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@override
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Future<void> forgetPassword() async {
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await _session.command('forget');
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_ref.read(_oathLockKeyProvider(_session.devicePath).notifier).unsetKey();
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setData(state.value!.copyWith(remembered: false));
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}
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}
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final desktopOathCredentialListProvider = StateNotifierProvider.autoDispose
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.family<DesktopCredentialListNotifier, List<OathPair>?, DevicePath>(
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(ref, devicePath) {
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var notifier = DesktopCredentialListNotifier(
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ref.watch(withContextProvider),
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ref.watch(_sessionProvider(devicePath)),
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ref.watch(oathStateProvider(devicePath)
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.select((r) => r.whenOrNull(data: (state) => state.locked) ?? true)),
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);
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ref.listen<WindowState>(windowStateProvider, (_, windowState) {
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notifier._notifyWindowState(windowState);
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}, fireImmediately: true);
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return notifier;
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},
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);
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extension on OathCredential {
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bool get isSteam => issuer == 'Steam' && oathType == OathType.totp;
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}
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const String _steamCharTable = '23456789BCDFGHJKMNPQRTVWXY';
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String _formatSteam(String response) {
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final offset = int.parse(response.substring(response.length - 1), radix: 16);
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var number =
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int.parse(response.substring(offset * 2, offset * 2 + 8), radix: 16) &
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0x7fffffff;
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var value = '';
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for (var i = 0; i < 5; i++) {
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value += _steamCharTable[number % _steamCharTable.length];
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number ~/= _steamCharTable.length;
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}
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return value;
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}
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class DesktopCredentialListNotifier extends OathCredentialListNotifier {
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final WithContext _withContext;
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final RpcNodeSession _session;
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final bool _locked;
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Timer? _timer;
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DesktopCredentialListNotifier(this._withContext, this._session, this._locked)
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: super();
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void _notifyWindowState(WindowState windowState) {
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if (_locked) return;
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if (windowState.active) {
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_scheduleRefresh();
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} else {
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_timer?.cancel();
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}
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}
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@override
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void dispose() {
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_log.debug('OATH notifier discarded');
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_timer?.cancel();
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super.dispose();
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}
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@override
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Future<OathCode> calculate(OathCredential credential,
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{bool update = true, bool headless = false}) async {
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var now = DateTime.now().millisecondsSinceEpoch ~/ 1000;
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if (update) {
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// Manually triggered, need to pad timer to avoid immediate expiration
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now += 10;
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}
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final OathCode code;
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final signaler = Signaler();
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UserInteractionController? controller;
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try {
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signaler.signals.listen((signal) async {
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if (signal.status == 'touch') {
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controller = await _withContext(
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(context) async {
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final l10n = AppLocalizations.of(context)!;
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return promptUserInteraction(
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context,
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icon: const Icon(Icons.touch_app),
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title: l10n.oath_touch_required,
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description: l10n.oath_touch_now,
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headless: headless,
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);
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},
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);
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}
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});
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if (credential.isSteam) {
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final timeStep = now ~/ 30;
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var result = await _session.command('calculate',
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target: ['accounts', credential.id],
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params: {
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'challenge': timeStep.toRadixString(16).padLeft(16, '0'),
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},
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signal: signaler);
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code = OathCode(_formatSteam(result['response']), timeStep * 30,
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(timeStep + 1) * 30);
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} else {
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var result = await _session.command(
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'code',
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target: ['accounts', credential.id],
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params: {'timestamp': now},
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signal: signaler,
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);
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code = OathCode.fromJson(result);
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}
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_log.debug('Calculate', jsonEncode(code));
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if (update && mounted) {
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final creds = state!.toList();
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final i = creds.indexWhere((e) => e.credential.id == credential.id);
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state = creds..[i] = creds[i].copyWith(code: code);
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}
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return code;
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} finally {
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controller?.close();
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}
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}
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@override
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Future<OathCredential> addAccount(Uri otpauth,
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{bool requireTouch = false}) async {
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var result = await _session.command('put', target: [
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'accounts'
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], params: {
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'uri': otpauth.toString(),
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'require_touch': requireTouch,
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});
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refresh();
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return OathCredential.fromJson(result);
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}
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@override
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Future<OathCredential> renameAccount(
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OathCredential credential,
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String? issuer,
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String name,
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) async {
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final result = await _session.command('rename', target: [
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'accounts',
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credential.id,
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], params: {
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'issuer': issuer,
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'name': name,
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});
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String credentialId = result['credential_id'];
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final renamedCredential =
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credential.copyWith(id: credentialId, issuer: issuer, name: name);
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if (mounted) {
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final newState = state!.toList();
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final index = newState.indexWhere((e) => e.credential == credential);
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final oldPair = newState.removeAt(index);
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newState.add(OathPair(
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renamedCredential,
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oldPair.code,
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));
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state = newState;
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}
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return renamedCredential;
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}
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@override
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Future<void> deleteAccount(OathCredential credential) async {
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await _session.command('delete', target: ['accounts', credential.id]);
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if (mounted) {
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state = state!.toList()..removeWhere((e) => e.credential == credential);
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}
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}
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refresh() async {
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if (_locked) return;
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_log.debug('refreshing credentials...');
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var result = await _session.command('calculate_all', target: ['accounts']);
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_log.debug('Entries', jsonEncode(result));
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final pairs = [];
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for (var e in result['entries']) {
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final credential = OathCredential.fromJson(e['credential']);
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final code = e['code'] == null
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? null
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: credential.isSteam // Steam codes require a re-calculate
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? await calculate(credential, update: false)
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: OathCode.fromJson(e['code']);
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pairs.add(OathPair(credential, code));
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}
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if (mounted) {
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final current = state?.toList() ?? [];
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for (var pair in pairs) {
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final i =
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current.indexWhere((e) => e.credential.id == pair.credential.id);
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if (i < 0) {
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current.add(pair);
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} else if (pair.code != null) {
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current[i] = current[i].copyWith(code: pair.code);
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}
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}
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state = current;
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_scheduleRefresh();
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}
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}
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_scheduleRefresh() {
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_timer?.cancel();
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if (_locked) return;
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if (state == null) {
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_log.debug('No OATH state, refresh immediately');
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refresh();
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} else if (mounted) {
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final expirations = (state ?? [])
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.where((pair) =>
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pair.credential.oathType == OathType.totp &&
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!pair.credential.touchRequired)
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.map((e) => e.code)
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.whereType<OathCode>()
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.map((e) => e.validTo);
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if (expirations.isEmpty) {
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_log.debug('No expirations, no refresh');
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_timer = null;
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} else {
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final earliest = expirations.reduce(min) * 1000;
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final now = DateTime.now().millisecondsSinceEpoch;
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if (earliest < now) {
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_log.debug('Already expired, refresh immediately');
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refresh();
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} else {
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_log.debug('Schedule refresh in ${earliest - now}ms');
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_timer = Timer(Duration(milliseconds: earliest - now), refresh);
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}
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}
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}
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}
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}
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