<!DOCTYPE html><htmllang="en"><head><metacharset="utf-8"><metaname="viewport"content="width=device-width, initial-scale=1.0"><metaname="generator"content="rustdoc"><metaname="description"content="List of all items in this crate"><metaname="keywords"content="rust, rustlang, rust-lang"><title>List of all items in this crate</title><linkrel="stylesheet"type="text/css"href="../normalize.css"><linkrel="stylesheet"type="text/css"href="../rustdoc.css"id="mainThemeStyle"><linkrel="stylesheet"type="text/css"href="../light.css"id="themeStyle"><linkrel="stylesheet"type="text/css"href="../dark.css"disabled><linkrel="stylesheet"type="text/css"href="../ayu.css"disabled><scriptid="default-settings"></script><scriptsrc="../storage.js"></script><noscript><linkrel="stylesheet"href="../noscript.css"></noscript><linkrel="icon"type="image/svg+xml"href="../favicon.svg">
<linkrel="alternate icon"type="image/png"href="../favicon-32x32.png"><styletype="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><bodyclass="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><navclass="sidebar"><divclass="sidebar-menu">☰</div><ahref='../sim/index.html'><divclass='logo-container rust-logo'><imgsrc='../rust-logo.png'alt='logo'></div></a><pclass="location">Crate sim</p><divclass="block version"><p>Version 0.1.0</p></div><aid="all-types"href="index.html"><p>Back to index</p></a></nav><divclass="theme-picker"><buttonid="theme-picker"aria-label="Pick another theme!"aria-haspopup="menu"><imgsrc="../brush.svg"width="18"alt="Pick another theme!"></button><divid="theme-choices"role="menu"></div></div><scriptsrc="../theme.js"></script><navclass="sub"><formclass="search-form"><divclass="search-container"><div><selectid="crate-search"><optionvalue="All crates">All crates</option></select><inputclass="search-input"name="search"disabledautocomplete="off"spellcheck="false"placeholder="Click or press ‘S’ to search, ‘?’ for more options…"type="search"></div><spanclass="help-button">?</span>
<aid="settings-menu"href="../settings.html"><imgsrc="../wheel.svg"width="18"alt="Change settings"></a></div></form></nav><sectionid="main"class="content"><h1class="fqn"><spanclass="out-of-band"><spanid="render-detail"><aid="toggle-all-docs"href="javascript:void(0)"title="collapse all docs">[<spanclass="inner">−</span>]</a></span>
<spanclass="in-band">List of all items</span></h1><h3id="Structs">Structs</h3><ulclass="structs docblock"><li><ahref="struct.AgentProperties.html">AgentProperties</a></li><li><ahref="struct.Analytics.html">Analytics</a></li><li><ahref="struct.BorderSpawnOverTime.html">BorderSpawnOverTime</a></li><li><ahref="struct.CarID.html">CarID</a></li><li><ahref="struct.CommutersVehiclesCounts.html">CommutersVehiclesCounts</a></li><li><ahref="struct.CreateCar.html">CreateCar</a></li><li><ahref="struct.CreatePedestrian.html">CreatePedestrian</a></li><li><ahref="struct.DistanceInterval.html">DistanceInterval</a></li><li><ahref="struct.DrawCarInput.html">DrawCarInput</a></li><li><ahref="struct.DrawPedCrowdInput.html">DrawPedCrowdInput</a></li><li><ahref="struct.DrawPedestrianInput.html">DrawPedestrianInput</a></li><li><ahref="struct.ExternalPerson.html">ExternalPerson</a></li><li><ahref="struct.ExternalTrip.html">ExternalTrip</a></li><li><ahref="struct.IndividTrip.html">IndividTrip</a></li><li><ahref="struct.OrigPersonID.html">OrigPersonID</a></li><li><ahref="struct.ParkedCar.html">ParkedCar</a></li><li><ahref="struct.PedestrianID.html">PedestrianID</a></li><li><ahref="struct.Person.html">Person</a></li><li><ahref="struct.PersonID.html">PersonID</a></li><li><ahref="struct.PersonSpec.html">PersonSpec</a></li><li><ahref="struct.Scenario.html">Scenario</a></li><li><ahref="struct.ScenarioGenerator.html">ScenarioGenerator</a></li><li><ahref="struct.SidewalkSpot.html">SidewalkSpot</a></li><li><ahref="struct.Sim.html">Sim</a></li><li><ahref="struct.SimFlags.html">SimFlags</a></li><li><ahref="struct.SimOptions.html">SimOptions</a></li><li><ahref="struct.SpawnOverTime.html">SpawnOverTime</a></li><li><ahref="struct.TimeInterval.html">TimeInterval</a></li><li><ahref="struct.TripID.html">TripID</a></li><li><ahref="struct.TripInfo.html">TripInfo</a></li><li><ahref="struct.TripPhase.html">TripPhase</a></li><li><ahref="struct.UnzoomedAgent.html">UnzoomedAgent</a></li><li><ahref="struct.Vehicle.html">Vehicle</a></li><li><ahref="struct.VehicleSpec.html">VehicleSpec</a></li><li><ahref="analytics/struct.Analytics.html">analytics::Analytics</a></li><li><ahref="analytics/struct.TimeSeriesCount.html">analytics::TimeSeriesCount</a></li><li><ahref="analytics/struct.TripPhase.html">analytics::TripPhase</a></li><li><ahref="analytics/struct.Window.html">analytics::Window</a></li><li><ahref="cap/struct.CapSimState.html">cap::CapSimState</a></li><li><ahref="cap/struct.Zone.html">cap::Zone</a></li><li><ahref="make/external/struct.ExternalPerson.html">make::external::ExternalPerson</a></li><li><ahref="make/external/struct.ExternalTrip.html">make::external::ExternalTrip</a></li><li><ahref="make/generator/struct.BorderSpawnOverTime.html">make::generator::BorderSpawnOverTime</a></li><li><ahref="make/generator/struct.ScenarioGenerator.html">make::generator::ScenarioGenerator</a></li><li><ahref="make/generator/struct.SpawnOverTime.html">make::generator::SpawnOverTime</a></li><li><ahref="make/load/struct.SimFlags.html">make::load::SimFlags</a></li><li><ahref="make/scenario/struct.IndividTrip.html">make::scenario::IndividTrip</a></li><li><ahref="make/scenario/struct.PersonSpec.html">make::scenario::PersonSpec</a></li><li><ahref="make/scenario/struct.Scenario.html">make::scenario::Scenario</a></li><li><ahref="mechanics/car/struct.Car.html">mechanics::car::Car</a></li><li><ahref="mechanics/driving/struct.DrivingSimState.html">mechanics::driving::DrivingSimState</a></li><li><ahref="mechanics/intersection/struct.IntersectionSimState.html">mechanics::intersection::IntersectionSimState</a></li><li><ahref="mechanics/intersection/struct.Request.html">mechanics::intersection::Request</a></li><li><ahref="mechanics/intersection/struct.SignalState.html">mechanics::intersection::SignalState</a></li><li><ahref="mechanics/intersection/struct.State.html">mechanics::intersection::State</a></li><li><ahref="mechanics/parking/struct.InfiniteParkingSimState.html">mechanics::parking::InfiniteParkingSimState</a></li><li