<!DOCTYPE html><htmllang="en"><head><metacharset="utf-8"><metaname="viewport"content="width=device-width, initial-scale=1.0"><metaname="generator"content="rustdoc"><metaname="description"content="API documentation for the Rust `render` mod in crate `game`."><metaname="keywords"content="rust, rustlang, rust-lang, render"><title>game::render - Rust</title><linkrel="stylesheet"type="text/css"href="../../normalize.css"><linkrel="stylesheet"type="text/css"href="../../rustdoc.css"id="mainThemeStyle"><linkrel="stylesheet"type="text/css"href="../../dark.css"><linkrel="stylesheet"type="text/css"href="../../light.css"id="themeStyle"><scriptsrc="../../storage.js"></script><noscript><linkrel="stylesheet"href="../../noscript.css"></noscript><linkrel="shortcut icon"href="../../favicon.ico"><styletype="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><bodyclass="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><navclass="sidebar"><divclass="sidebar-menu">☰</div><ahref='../../game/index.html'><divclass='logo-container'><imgsrc='../../rust-logo.png'alt='logo'></div></a><pclass='location'>Module render</p><divclass="sidebar-elems"><divclass="block items"><ul><li><ahref="#reexports">Re-exports</a></li><li><ahref="#modules">Modules</a></li><li><ahref="#structs">Structs</a></li><li><ahref="#constants">Constants</a></li><li><ahref="#traits">Traits</a></li><li><ahref="#functions">Functions</a></li></ul></div><pclass='location'><ahref='../index.html'>game</a></p><script>window.sidebarCurrent={name:'render',ty:'mod',relpath:'../'};</script><scriptdefersrc="../sidebar-items.js"></script></div></nav><divclass="theme-picker"><buttonid="theme-picker"aria-label="Pick another theme!"><imgsrc="../../brush.svg"width="18"alt="Pick another theme!"></button><divid="theme-choices"></div></div><scriptsrc="../../theme.js"></script><navclass="sub"><formclass="search-form"><divclass="search-container"><div><selectid="crate-search"><optionvalue="All crates">All crates</option></select><inputclass="search-input"name="search"disabledautocomplete="off"spellcheck="false"placeholder="Click or press ‘S’ to search, ‘?’ for more options…"type="search"></div><aid="settings-menu"href="../../settings.html"><imgsrc="../../wheel.svg"width="18"alt="Change settings"></a></div></form></nav><sectionid="main"class="content"><h1class='fqn'><spanclass='out-of-band'><spanid='render-detail'><aid="toggle-all-docs"href="javascript:void(0)"title="collapse all docs">[<spanclass='inner'>−</span>]</a></span><aclass='srclink'href='../../src/game/render/mod.rs.html#1-86'title='goto source code'>[src]</a></span><spanclass='in-band'>Module <ahref='../index.html'>game</a>::<wbr><aclass="mod"href=''>render</a></span></h1><h2id='reexports'class='section-header'><ahref="#reexports">Re-exports</a></h2>
<table><tr><td><code>pub use crate::render::area::<aclass="struct"href="../../game/render/area/struct.DrawArea.html"title="struct game::render::area::DrawArea">DrawArea</a>;</code></td></tr><tr><td><code>pub use crate::render::building::<aclass="struct"href="../../game/render/building/struct.DrawBuilding.html"title="struct game::render::building::DrawBuilding">DrawBuilding</a>;</code></td></tr><tr><td><code>pub use crate::render::intersection::<aclass="fn"href="../../game/render/intersection/fn.calculate_corners.html"title="fn game::render::intersection::calculate_corners">calculate_corners</a>;</code></td></tr><tr><td><code>pub use crate::render::intersection::<aclass="struct"href="../../game/render/intersection/struct.DrawIntersection.html"title="struct game::render::intersection::DrawIntersection">DrawIntersection</a>;</code></td></tr><tr><td><code>pub use crate::render::map::<aclass="struct"href="../../game/render/map/struct.AgentCache.html"title="struct game::render::map::AgentCache">AgentCache</a>;</code></td></tr><tr><td><code>pub use crate::render::map::<aclass="struct"href="../../game/render/map/struct.DrawMap.html"title="struct game::render::map::DrawMap">DrawMap</a>;</code></td></tr><tr><td><code>pub use crate::render::map::<aclass="struct"href="../../game/render/map/struct.UnzoomedAgents.html"title="struct game::render::map::UnzoomedAgents">UnzoomedAgents</a>;</code></td></tr><tr><td><code>pub use crate::render::pedestrian::<aclass="struct"href="../../game/render/pedestrian/struct.DrawPedCrowd.html"title="struct game::render::pedestrian::DrawPedCrowd">DrawPedCrowd</a>;</code></td></tr><tr><td><code>pub use crate::render::pedestrian::<aclass="struct"href="../../game/render/pedestrian/struct.DrawPedestrian.html"title="struct game::render::pedestrian::DrawPedestrian">DrawPedestrian</a>;</code></td></tr><tr><td><code>pub use crate::render::traffic_signal::<aclass="fn"href="../../game/render/traffic_signal/fn.draw_signal_stage.html"title="fn game::render::traffic_signal::draw_signal_stage">draw_signal_stage</a>;</code></td></tr><tr><td><code>pub use crate::render::traffic_signal::<aclass="fn"href="../../game/render/traffic_signal/fn.draw_stage_number.html"title="fn game::render::traffic_signal::draw_stage_number">draw_stage_number</a>;</code></td></tr><tr><td><code>pub use crate::render::turn::<aclass="struct"href="../../game/render/turn/struct.DrawMovement.html"title="struct game::render::turn::DrawMovement">DrawMovement</a>;</code></td></tr><tr><td><code>pub use crate::render::turn::<aclass="struct"href="../../game/render/turn/struct.DrawUberTurnGroup.html"title="struct game::render::turn::DrawUberTurnGroup">DrawUberTurnGroup</a>;</code></td></tr></table><h2id='modules'class='section-header'><ahref="#modules">Modules</a></h2>