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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `DrawMap` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, DrawMap"><title>game::render::map::DrawMap - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct DrawMap</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.agents">agents</a><a href="#structfield.areas">areas</a><a href="#structfield.boundary_polygon">boundary_polygon</a><a href="#structfield.buildings">buildings</a><a href="#structfield.bus_stops">bus_stops</a><a href="#structfield.draw_all_areas">draw_all_areas</a><a href="#structfield.draw_all_building_outlines">draw_all_building_outlines</a><a href="#structfield.draw_all_building_paths">draw_all_building_paths</a><a href="#structfield.draw_all_buildings">draw_all_buildings</a><a href="#structfield.draw_all_unzoomed_parking_lots">draw_all_unzoomed_parking_lots</a><a href="#structfield.draw_all_unzoomed_roads_and_intersections">draw_all_unzoomed_roads_and_intersections</a><a href="#structfield.intersections">intersections</a><a href="#structfield.lanes">lanes</a><a href="#structfield.parking_lots">parking_lots</a><a href="#structfield.quadtree">quadtree</a><a href="#structfield.roads">roads</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.get_a">get_a</a><a href="#method.get_b">get_b</a><a href="#method.get_bs">get_bs</a><a href="#method.get_i">get_i</a><a href="#method.get_l">get_l</a><a href="#method.get_matching_objects">get_matching_objects</a><a href="#method.get_obj">get_obj</a><a href="#method.get_pl">get_pl</a><a href="#method.get_r">get_r</a><a href="#method.new">new</a><a href="#method.regenerate_unzoomed_layer">regenerate_unzoomed_layer</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>render</a>::<wbr><a href='index.html'>map</a></p><script>window.sidebarCurrent = {name: 'DrawMap', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-la
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pub roads: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../game/render/road/struct.DrawRoad.html" title="struct game::render::road::DrawRoad">DrawRoad</a>>,
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pub lanes: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../game/render/lane/struct.DrawLane.html" title="struct game::render::lane::DrawLane">DrawLane</a>>,
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pub intersections: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../game/render/intersection/struct.DrawIntersection.html" title="struct game::render::intersection::DrawIntersection">DrawIntersection</a>>,
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pub buildings: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../game/render/building/struct.DrawBuilding.html" title="struct game::render::building::DrawBuilding">DrawBuilding</a>>,
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pub parking_lots: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../game/render/parking_lot/struct.DrawParkingLot.html" title="struct game::render::parking_lot::DrawParkingLot">DrawParkingLot</a>>,
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pub bus_stops: <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../../map_model/objects/bus_stop/struct.BusStopID.html" title="struct map_model::objects::bus_stop::BusStopID">BusStopID</a>, <a class="struct" href="../../../game/render/bus_stop/struct.DrawBusStop.html" title="struct game::render::bus_stop::DrawBusStop">DrawBusStop</a>>,
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pub areas: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../game/render/area/struct.DrawArea.html" title="struct game::render::area::DrawArea">DrawArea</a>>,
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pub agents: <a class="struct" href="https://doc.rust-lang.org/nightly/core/cell/struct.RefCell.html" title="struct core::cell::RefCell">RefCell</a><<a class="struct" href="../../../game/render/map/struct.AgentCache.html" title="struct game::render::map::AgentCache">AgentCache</a>>,
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pub boundary_polygon: <a class="struct" href="../../../ezgui/backend_glium/struct.Drawable.html" title="struct ezgui::backend_glium::Drawable">Drawable</a>,
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pub draw_all_unzoomed_roads_and_intersections: <a class="struct" href="../../../ezgui/backend_glium/struct.Drawable.html" title="struct ezgui::backend_glium::Drawable">Drawable</a>,
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pub draw_all_buildings: <a class="struct" href="../../../ezgui/backend_glium/struct.Drawable.html" title="struct ezgui::backend_glium::Drawable">Drawable</a>,
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pub draw_all_building_paths: <a class="struct" href="../../../ezgui/backend_glium/struct.Drawable.html" title="struct ezgui::backend_glium::Drawable">Drawable</a>,
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pub draw_all_building_outlines: <a class="struct" href="../../../ezgui/backend_glium/struct.Drawable.html" title="struct ezgui::backend_glium::Drawable">Drawable</a>,
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pub draw_all_unzoomed_parking_lots: <a class="struct" href="../../../ezgui/backend_glium/struct.Drawable.html" title="struct ezgui::backend_glium::Drawable">Drawable</a>,
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pub draw_all_areas: <a class="struct" href="../../../ezgui/backend_glium/struct.Drawable.html" title="struct ezgui::backend_glium::Drawable">Drawable</a>,
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quadtree: QuadTree<<a class="enum" href="../../../game/helpers/enum.ID.html" title="enum game::helpers::ID">ID</a>>,
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}</pre></div><h2 id='fields' class='fields small-section-header'>
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Fields<a href='#fields' class='anchor'></a></h2><span id="structfield.roads" class="structfield small-section-header"><a href="#structfield.roads" class="anchor field"></a><code id="roads.v">roads: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../game/render/road/struct.DrawRoad.html" title="struct game::render::road::DrawRoad">DrawRoad</a>></code></span><span id="structfield.lanes" class="structfield small-section-header"><a href="#structfield.lanes" class="anchor field"></a><code id="lanes.v">lanes: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../game/render/lane/struct.DrawLane.html" title="struct game::render::lane::DrawLane">DrawLane</a>></code></span><span id="structfield.intersections" class="structfield small-section-header"><a href="#structfield.intersections" class="anchor field"></a><code id="intersections.v">intersections: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../game/render/intersection/struct.DrawIntersection.html" title="struct game::render::intersection::DrawIntersection">DrawIntersection</a>></code></span><span id="structfield.buildings" class="structfield small-section-header"><a href="#structfield.buildings" class="anchor field"></a><code id="buildings.v">buildings: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../game/render/building/struct.DrawBuilding.html" title="struct game::render::building::DrawBuilding">DrawBuilding</a>></code></span><span id="structfield.parking_lots" class="structfield small-section-header"><a href="#structfield.parking_lots" class="anchor field"></a><code id="parking_lots.v">parking_lots: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../game/render/parking_lot/struct.DrawParkingLot.html" title="struct game::render::parking_lot::DrawParkingLot">DrawParkingLot</a>></code></span><span id="structfield.bus_stops" class="structfield small-section-header"><a href="#structfield.bus_stops" class="anchor field"></a><code id="bus_stops.v">bus_stops: <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../../map_model/objects/bus_stop/struct.BusStopID.html" title="struct map_model::objects::bus_stop::BusStopID">BusStopID</a>, <a class="struct" href="../../../game/render/bus_stop/struct.DrawBusStop.html" title="struct game::render::bus_stop::DrawBusStop">DrawBusStop</a>></code></span><span id="structfield.areas" class="structfield small-section-header"><a href="#structfield.areas" class="anchor field"></a><code id="areas.v">areas: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../game/render/area/struct.DrawArea.html" title="struct game::render::area::DrawArea">DrawArea</a>></code></span><span id="structfield.agents" class="structfield small-section-header"><a href="#structfield.agents" class="anchor field"></a><code id="agents.v">agents: <a class="struct" href="https://doc.rust-lang.org/nightly/core/cell/struct.RefCell.html" title="struct core::cell::RefCell">RefCell</a><<a class="struct" href="../../../game/render/map/struct.AgentCache.html" title="struct game::render::map::AgentCache">AgentCache</a>></code></span><span id="structfield.boundary_polygon" class="structfield small-section-header"><a href="#structfield.boundary_polygon" class="anchor field"></a><code id="boundary_polygon.v">boundary_polygon: <a class="struct" href="../.
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</div></div><h3 id='impl-Borrow%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Borrow%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#213-217' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow' class="method hidden"><code id='borrow.v'>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow' class='fnname'>borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-216' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
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</div></div><h3 id='impl-BorrowMut%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-BorrowMut%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#220-224' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow_mut' class="method hidden"><code id='borrow_mut.v'>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut' class='fnname'>borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#221-223' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
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</div></div><h3 id='impl-Downcast' class='impl'><code class='in-band'>impl<T> Downcast for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></code><a href='#impl-Downcast' class='anchor'></a></h3><div class='impl-items'><h4 id='method.into_any' class="method hidden"><code id='into_any.v'>fn <a href='#method.into_any' class='fnname'>into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static></code></h4><div class='docblock hidden'><p>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can then be further <code>downcast</code> into <code>Box<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any">Read more</a></p>
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</div><h4 id='method.into_any_rc' class="method hidden"><code id='into_any_rc.v'>fn <a href='#method.into_any_rc' class='fnname'>into_any_rc</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static></code></h4><div class='docblock hidden'><p>Convert <code>Rc<Trait></code> (where <code>Trait: Downcast</code>) to <code>Rc<Any></code>. <code>Rc<Any></code> can then be further <code>downcast</code> into <code>Rc<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any_rc">Read more</a></p>
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</div><h4 id='method.as_any' class="method hidden"><code id='as_any.v'>fn <a href='#method.as_any' class='fnname'>as_any</a>(&self) -> &(dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</code></h4><div class='docblock hidden'><p>Convert <code>&Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot generate <code>&Any</code>'s vtable from <code>&Trait</code>'s. <a href="#tymethod.as_any">Read more</a></p>
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</div><h4 id='method.as_any_mut' class="method hidden"><code id='as_any_mut.v'>fn <a href='#method.as_any_mut' class='fnname'>as_any_mut</a>(&mut self) -> &mut (dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</code></h4><div class='docblock hidden'><p>Convert <code>&mut Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot generate <code>&mut Any</code>'s vtable from <code>&mut Trait</code>'s. <a href="#tymethod.as_any_mut">Read more</a></p>
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</div></div><h3 id='impl-From%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><T> for T</code><a href='#impl-From%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#565-569' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.from' class="method hidden"><code id='from.v'>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from' class='fnname'>from</a>(t: T) -> T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#566-568' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id='impl-Into%3CU%3E' class='impl'><code class='in-band'>impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><T>, </span></code><a href='#impl-Into%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#554-561' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.into' class="method hidden"><code id='into.v'>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.Into.html#tymethod.into' class='fnname'>into</a>(self) -> U</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#558-560' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id='impl-TryFrom%3CU%3E' class='impl'><code class='in-band'>impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><T>, </span></code><a href='#impl-TryFrom%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#602-611' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='associatedtype.Error' class="type"><code id='Error.t'>type <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error' class="type">Error</a> = <a class="enum" href="https://doc.rust-lang.org/nightly/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
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</div><h4 id='method.try_from' class="method hidden"><code id='try_from.v'>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#tymethod.try_from' class='fnname'>try_from</a>(value: U) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a><T, <T as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#608-610' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id='impl-TryInto%3CU%3E' class='impl'><code class='in-band'>impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>, </span></code><a href='#impl-TryInto%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#588-597' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='associatedtype.Error-1' class="type"><code id='Error.t-1'>type <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#associatedtype.Error' class="type">Error</a> = <U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
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</div><h4 id='method.try_into' class="method hidden"><code id='try_into.v'>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#tymethod.try_into' class='fnname'>try_into</a>(self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a><U, <U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#594-596' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id='impl-VZip%3CV%3E' class='impl'><code class='in-band'>impl<V, T> VZip<V> for T <span class="where fmt-newline">where<br> V: MultiLane<T>, </span></code><a href='#impl-VZip%3CV%3E' class='anchor'></a></h3><div class='impl-items'><h4 id='method.vzip' class="method hidden"><code id='vzip.v'>fn <a href='#method.vzip' class='fnname'>vzip</a>(self) -> V</code></h4></div></div></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
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