<!DOCTYPE html><htmllang="en"><head><metacharset="utf-8"><metaname="viewport"content="width=device-width, initial-scale=1.0"><metaname="generator"content="rustdoc"><metaname="description"content="Everything related to pathfinding through a map for different types of agents."><metaname="keywords"content="rust, rustlang, rust-lang, pathfind"><title>map_model::pathfind - Rust</title><linkrel="stylesheet"type="text/css"href="../../normalize.css"><linkrel="stylesheet"type="text/css"href="../../rustdoc.css"id="mainThemeStyle"><linkrel="stylesheet"type="text/css"href="../../light.css"id="themeStyle"><linkrel="stylesheet"type="text/css"href="../../dark.css"disabled><linkrel="stylesheet"type="text/css"href="../../ayu.css"disabled><scriptid="default-settings"></script><scriptsrc="../../storage.js"></script><scriptsrc="../../crates.js"></script><noscript><linkrel="stylesheet"href="../../noscript.css"></noscript><linkrel="icon"type="image/svg+xml"href="../../favicon.svg">
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<table><tr><td><code>pub use self::ch::<aclass="struct"href="../../map_model/pathfind/ch/struct.ContractionHierarchyPathfinder.html"title="struct map_model::pathfind::ch::ContractionHierarchyPathfinder">ContractionHierarchyPathfinder</a>;</code></td></tr><tr><td><code>pub use self::dijkstra::<aclass="fn"href="../../map_model/pathfind/dijkstra/fn.build_graph_for_pedestrians.html"title="fn map_model::pathfind::dijkstra::build_graph_for_pedestrians">build_graph_for_pedestrians</a>;</code></td></tr><tr><td><code>pub use self::dijkstra::<aclass="fn"href="../../map_model/pathfind/dijkstra/fn.build_graph_for_vehicles.html"title="fn map_model::pathfind::dijkstra::build_graph_for_vehicles">build_graph_for_vehicles</a>;</code></td></tr><tr><td><code>pub use self::pathfinder::<aclass="enum"href="../../map_model/pathfind/pathfinder/enum.Pathfinder.html"title="enum map_model::pathfind::pathfinder::Pathfinder">Pathfinder</a>;</code></td></tr><tr><td><code>pub use self::v1::<aclass="struct"href="../../map_model/pathfind/v1/struct.Path.html"title="struct map_model::pathfind::v1::Path">Path</a>;</code></td></tr><tr><td><code>pub use self::v1::<aclass="struct"href="../../map_model/pathfind/v1/struct.PathRequest.html"title="struct map_model::pathfind::v1::PathRequest">PathRequest</a>;</code></td></tr><tr><td><code>pub use self::v1::<aclass="enum"href="../../map_model/pathfind/v1/enum.PathStep.html"title="enum map_model::pathfind::v1::PathStep">PathStep</a>;</code></td></tr><tr><td><code>pub use self::v2::<aclass="enum"href="../../map_model/pathfind/v2/enum.PathStepV2.html"title="enum map_model::pathfind::v2::PathStepV2">PathStepV2</a>;</code></td></tr><tr><td><code>pub use self::v2::<aclass="struct"href="../../map_model/pathfind/v2/struct.PathV2.html"title="struct map_model::pathfind::v2::PathV2">PathV2</a>;</code></td></tr><tr><td><code>pub use self::vehicles::<aclass="fn"href="../../map_model/connectivity/fn.vehicle_cost.html"title="fn map_model::connectivity::vehicle_cost">vehicle_cost</a>;</code></td></tr><tr><td><code>pub use self::walking::<aclass="enum"href="../../map_model/connectivity/enum.WalkingNode.html"title="enum map_model::connectivity::WalkingNode">WalkingNode</a>;</code></td></tr></table><h2id="modules"class="section-header"><ahref="#modules">Modules</a></h2>
<table><trclass="module-item"><td><aclass="mod"href="ch/index.html"title="map_model::pathfind::ch mod">ch</a></td><tdclass="docblock-short"><p>Uses https://github.com/easbar/fast_paths. Slower creation during map importing, but very fast
</td></tr><trclass="module-item"><td><aclass="mod"href="dijkstra/index.html"title="map_model::pathfind::dijkstra mod">dijkstra</a></td><tdclass="docblock-short"><p>Pathfinding without needing to build a separate contraction hierarchy.</p>
</td></tr><trclass="module-item"><td><aclass="mod"href="node_map/index.html"title="map_model::pathfind::node_map mod">node_map</a></td><tdclass="docblock-short"><p>Some helpers for working with fast_paths.</p>
</td></tr><trclass="module-item"><td><aclass="mod"href="pathfinder/index.html"title="map_model::pathfind::pathfinder mod">pathfinder</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="mod"href="uber_turns/index.html"title="map_model::pathfind::uber_turns mod">uber_turns</a></td><tdclass="docblock-short"><p>To deal with complicated intersections and short roads in OSM, cluster intersections close
</td></tr><trclass="module-item"><td><aclass="mod"href="v1/index.html"title="map_model::pathfind::v1 mod">v1</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="mod"href="v2/index.html"title="map_model::pathfind::v2 mod">v2</a></td><tdclass="docblock-short"><p>Structures related to the new road-based pathfinding
</td></tr><trclass="module-item"><td><aclass="mod"href="vehicles/index.html"title="map_model::pathfind::vehicles mod">vehicles</a></td><tdclass="docblock-short"><p>Pathfinding for cars, bikes, buses, and trains using contraction hierarchies</p>
</td></tr><trclass="module-item"><td><aclass="mod"href="walking/index.html"title="map_model::pathfind::walking mod">walking</a></td><tdclass="docblock-short"><p>Pathfinding for pedestrians using contraction hierarchies, as well as figuring out if somebody
<table><trclass="module-item"><td><aclass="struct"href="struct.RoutingParams.html"title="map_model::pathfind::RoutingParams struct">RoutingParams</a></td><tdclass="docblock-short"><p>Tuneable parameters for all types of routing.</p>
<table><trclass="module-item"><td><aclass="enum"href="enum.PathConstraints.html"title="map_model::pathfind::PathConstraints enum">PathConstraints</a></td><tdclass="docblock-short"><p>Who’s asking for a path?</p>
<table><trclass="module-item"><td><aclass="fn"href="fn.zone_cost.html"title="map_model::pathfind::zone_cost fn">zone_cost</a></td><tdclass="docblock-short"><p>Heavily penalize crossing into an access-restricted zone that doesn’t allow this mode.</p>