abstreet/.github/workflows/main.yml

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name: Build
on: [push]
jobs:
# TODO The build.rs in game fails for Windows. My guess is the $OUT_DIR env var isn't there.
# build-windows:
# runs-on: windows-latest
# steps:
# - uses: actions/checkout@master
# - uses: hecrj/setup-rust-action@v1
# with:
# rust-version: 1.40.0
# - name: Run build
# run: cargo build --release --bin game
# - name: Upload binary
# uses: actions/upload-artifact@v1
# with:
# name: game_windows.exe
# path: target/release/game.exe
build-macos:
runs-on: macos-latest
if: "contains(github.event.head_commit.message, '[rebuild]')"
steps:
- uses: actions/checkout@master
- uses: hecrj/setup-rust-action@v1
with:
2019-12-23 22:58:35 +03:00
rust-version: 1.40.0
- name: Run build
run: cargo build --release --bin game
- name: Upload binary
uses: actions/upload-artifact@v1
with:
name: game_mac
path: target/release/game
build-linux:
runs-on: ubuntu-latest
if: "contains(github.event.head_commit.message, '[rebuild]')"
steps:
- uses: actions/checkout@master
- uses: hecrj/setup-rust-action@v1
with:
2019-12-23 22:58:35 +03:00
rust-version: 1.40.0
- name: Run build
run: cargo build --release --bin game
- name: Upload binary
uses: actions/upload-artifact@v1
with:
name: game_linux
path: target/release/game