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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ltn` crate."><meta name="keywords" content="rust, rustlang, rust-lang, ltn"><title>ltn - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../dark.css" disabled><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../storage.js"></script><script src="../crates.js"></script><script defer src="../main.js"></script>
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</a><h2 class="location">Crate ltn</h2><div class="block version"><div class="narrow-helper"></div><p>Version 0.1.0</p></div><div class="sidebar-elems"><a id="all-types" href="all.html"><p>See all ltn's items</p></a><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li><li><a href="#types">Type Definitions</a></li></ul></div><div id="sidebar-vars" data-name="ltn" data-ty="mod" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../ltn/index.html"><img class="rust-logo" src="../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Crate <a class="mod" href="#">ltn</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/ltn/lib.rs.html#1-236" title="goto source code">[src]</a></span></h1><h2 id="modules" class="small-section-header"><a href="#modules">Modules</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="mod" href="browse/index.html" title="ltn::browse mod">browse</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="connectivity/index.html" title="ltn::connectivity mod">connectivity</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="draw_cells/index.html" title="ltn::draw_cells mod">draw_cells</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="export/index.html" title="ltn::export mod">export</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="filters/index.html" title="ltn::filters mod">filters</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="impact/index.html" title="ltn::impact mod">impact</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="neighborhood/index.html" title="ltn::neighborhood mod">neighborhood</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="partition/index.html" title="ltn::partition mod">partition</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="pathfinding/index.html" title="ltn::pathfinding mod">pathfinding</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="per_neighborhood/index.html" title="ltn::per_neighborhood mod">per_neighborhood</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="rat_run_viewer/index.html" title="ltn::rat_run_viewer mod">rat_run_viewer</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="rat_runs/index.html" title="ltn::rat_runs mod">rat_runs</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="save/index.html" title="ltn::save mod">save</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="select_boundary/index.html" title="ltn::select_boundary mod">select_boundary</a></div><div class="item-right docblock-short"></div></div></div><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Args.html" title="ltn::Args struct">Args</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.BrowseNeighborhoods.html" title="ltn::BrowseNeighborhoods struct">BrowseNeighborhoods</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Cell.html" title="ltn::Cell struct">Cell</a></div><div class="item-right docblock-short"><p>A partitioning of the interior of a neighborhood based on driving connectivity</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.DiagonalFilter.html" title="ltn::DiagonalFilter struct">DiagonalFilter</a></div><div class="item-right docblock-short"><p>A diagonal filter exists in an intersection. Its defined by two roads (the order is
arbitrary). When all of the intersections roads are sorted in clockwise order, this pair of
roads splits the ordering into two groups. Turns in each group are still possible, but not
across groups.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.DistanceInterval.html" title="ltn::DistanceInterval struct">DistanceInterval</a></div><div class="item-right docblock-short"><p>An interval along a roads length, with start &lt; end.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.ModalFilters.html" title="ltn::ModalFilters struct">ModalFilters</a></div><div class="item-right docblock-short"><p>Stored in App session state. Before making any changes, call <code>before_edit</code>.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Neighborhood.html" title="ltn::Neighborhood struct">Neighborhood</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.NeighborhoodID.html" title="ltn::NeighborhoodID struct">NeighborhoodID</a></div><div class="item-right docblock-short"><p>An opaque ID, wont be contiguous as we adjust boundaries</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Partitioning.html" title="ltn::Partitioning struct">Partitioning</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Session.html" title="ltn::Session struct">Session</a></div><div class="item-right docblock-short"></div></div></div><h2 id="functions" class="small-section-header"><a href="#functions">Functions</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.after_edit.html" title="ltn::after_edit fn">after_edit</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.app_header.html" title="ltn::app_header fn">app_header</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.clear_current_proposal.html" title="ltn::clear_current_proposal fn">clear_current_proposal</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.draw_with_layering.html" title="ltn::draw_with_layering fn">draw_with_layering</a></div><div class="item-right docblock-short"><p>Do the equivalent of <code>SimpleApp::draw_unzoomed</code> or <code>draw_zoomed</code>, but after the water/park
areas layer, draw something custom.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.handle_app_header_click.html" title="ltn::handle_app_header_click fn">handle_app_header_click</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.main.html" title="ltn::main fn">main</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.run.html" title="ltn::run fn">run</a></div><div class="item-right docblock-short"></div></div></div><h2 id="types" class="small-section-header"><a href="#types">Type Definitions</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="type" href="type.App.html" title="ltn::App type">App</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="type" href="type.Transition.html" title="ltn::Transition type">Transition</a></div><div class="item-right docblock-short"></div></div></div></section><section id="search" class="content hidden"></section></div></main><div id="rustdoc-vars" data-root-path="../" data-current-crate="ltn" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.59.0 (9d1b2106e 2022-02-23)" ></div>
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