abstreet/rustdoc/game/sandbox/struct.SandboxMode.html

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `SandboxMode` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, SandboxMode"><title>game::sandbox::SandboxMode - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct SandboxMode</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.controls">controls</a><a href="#structfield.gameplay">gameplay</a><a href="#structfield.gameplay_mode">gameplay_mode</a><a href="#structfield.recalc_unzoomed_agent">recalc_unzoomed_agent</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.async_new">async_new</a><a href="#method.contextual_actions">contextual_actions</a><a href="#method.simple_new">simple_new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State">State</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class='location'><a href='../index.html'>game</a>::<wbr><a href='index.html'>sandbox</a></p><script>window.sidebarCurrent = {name: 'SandboxMode', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/game/sandbox/mod.rs.html#36-43' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../index.html'>game</a>::<wbr><a href='index.html'>sandbox</a>::<wbr><a class="struct" href=''>SandboxMode</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct SandboxMode {
gameplay: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../game/sandbox/gameplay/trait.GameplayState.html" title="trait game::sandbox::gameplay::GameplayState">GameplayState</a>&gt;,
pub gameplay_mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>,
pub controls: <a class="struct" href="../../game/sandbox/struct.SandboxControls.html" title="struct game::sandbox::SandboxControls">SandboxControls</a>,
recalc_unzoomed_agent: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../geom/time/struct.Time.html" title="struct geom::time::Time">Time</a>&gt;,
}</pre></div><h2 id='fields' class='fields small-section-header'>
Fields<a href='#fields' class='anchor'></a></h2><span id="structfield.gameplay" class="structfield small-section-header"><a href="#structfield.gameplay" class="anchor field"></a><code>gameplay: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../game/sandbox/gameplay/trait.GameplayState.html" title="trait game::sandbox::gameplay::GameplayState">GameplayState</a>&gt;</code></span><span id="structfield.gameplay_mode" class="structfield small-section-header"><a href="#structfield.gameplay_mode" class="anchor field"></a><code>gameplay_mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code></span><span id="structfield.controls" class="structfield small-section-header"><a href="#structfield.controls" class="anchor field"></a><code>controls: <a class="struct" href="../../game/sandbox/struct.SandboxControls.html" title="struct game::sandbox::SandboxControls">SandboxControls</a></code></span><span id="structfield.recalc_unzoomed_agent" class="structfield small-section-header"><a href="#structfield.recalc_unzoomed_agent" class="anchor field"></a><code>recalc_unzoomed_agent: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../geom/time/struct.Time.html" title="struct geom::time::Time">Time</a>&gt;</code></span><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl <a class="struct" href="../../game/sandbox/struct.SandboxMode.html" title="struct game::sandbox::SandboxMode">SandboxMode</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../src/game/sandbox/mod.rs.html#55-94' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.simple_new' class="method"><code>pub fn <a href='#method.simple_new' class='fnname'>simple_new</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a><br>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../game/game/trait.State.html" title="trait game::game::State">State</a>&gt;</code><a class='srclink' href='../../src/game/sandbox/mod.rs.html#58-60' title='goto source code'>[src]</a></h4><div class='docblock'><p>If you don't need to chain any transitions after the SandboxMode that rely on its resources
being loaded, use this. Otherwise, see <code>async_new</code>.</p>
</div><h4 id='method.async_new' class="method"><code>pub fn <a href='#method.async_new' class='fnname'>async_new</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;finalize: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.FnOnce.html" title="trait core::ops::function::FnOnce">FnOnce</a>(&amp;mut EventCtx&lt;'_&gt;, &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="enum" href="../../game/game/enum.Transition.html" title="enum game::game::Transition">Transition</a>&gt;&gt;<br>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../game/game/trait.State.html" title="trait game::game::State">State</a>&gt;</code><a class='srclink' href='../../src/game/sandbox/mod.rs.html#67-79' title='goto source code'>[src]</a></h4><div class='docblock'><p>This does not immediately initialize anything (like loading the correct map, instantiating
the scenario, etc). That means if you're chaining this call with other transitions, you
probably need to defer running them using <code>finalize</code>.</p>
</div><h4 id='method.contextual_actions' class="method"><code>pub fn <a href='#method.contextual_actions' class='fnname'>contextual_actions</a>(&amp;self) -&gt; <a class="struct" href="../../game/sandbox/struct.Actions.html" title="struct game::sandbox::Actions">Actions</a></code><a class='srclink' href='../../src/game/sandbox/mod.rs.html#82-93' title='goto source code'>[src]</a></h4></div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-State' class='impl'><code class='in-band'>impl <a class="trait" href="../../game/game/trait.State.html" title="trait game::game::State">State</a> for <a class="struct" href="../../game/sandbox/struct.SandboxMode.html" title="struct game::sandbox::SandboxMode">SandboxMode</a></code><a href='#impl-State' class='anchor'></a><a class='srclink' href='../../src/game/sandbox/mod.rs.html#96-239' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.event' class="method hidden"><code>fn <a href='../../game/game/trait.State.html#tymethod.event' class='fnname'>event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="enum" href="../../game/game/enum.Transition.html" title="enum game::game::Transition">Transition</a></code><a class='srclink' href='../../src/game/sandbox/mod.rs.html#97-200' title='goto source code'>[src]</a></h4><h4 id='method.draw' class="method hidden"><code>fn <a href='../../game/game/trait.State.html#tymethod.draw' class='fnname'>draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../src/game/sandbox/mod.rs.html#202-232' title='goto source code'>[src]</a></h4><h4 id='method.on_destroy' class="method hidden"><code>fn <a href='../../game/game/trait.State.html#method.on_destroy' class='fnname'>on_destroy</a>(&amp;mut self, _: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../src/game/sandbox/mod.rs.html#234-238' title='goto source code'>[src]</a></h4><h4 id='method.draw_baselayer' class="method hidden"><code>fn <a href='../../game/game/trait.State.html#method.draw_baselayer' class='fnname'>draw_baselayer</a>(&amp;self) -&gt; <a class="enum" href="../../game/game/enum.DrawBaselayer.html" title="enum game::game::DrawBaselayer">DrawBaselayer</a></code><a class='srclink' href='../../src/game/game.rs.html#233-235' title='goto source code'>[src]</a></h4></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../game/sandbox/struct.SandboxMode.html" title="struct game::sandbox::SandboxMode">SandboxMode</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Send' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../game/sandbox/struct.SandboxMode.html" title="struct game::sandbox::SandboxMode">SandboxMode</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../game/sandbox/struct.SandboxMode.html" title="struct ga
</div></div><h3 id='impl-Borrow%3CT%3E' class='impl'><code class='in-band'>impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href='#impl-Borrow%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow' class='fnname'>borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></div><h3 id='impl-BorrowMut%3CT%3E' class='impl'><code class='in-band'>impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href='#impl-BorrowMut%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217-221' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow_mut' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut' class='fnname'>borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#218-220' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
</div></div><h3 id='impl-Downcast' class='impl'><code class='in-band'>impl&lt;T&gt; Downcast for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>,&nbsp;</span></code><a href='#impl-Downcast' class='anchor'></a></h3><div class='impl-items'><h4 id='method.into_any' class="method hidden"><code>fn <a href='#method.into_any' class='fnname'>into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;T&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static&gt;</code></h4><div class='docblock hidden'><p>Convert <code>Box&lt;dyn Trait&gt;</code> (where <code>Trait: Downcast</code>) to <code>Box&lt;dyn Any&gt;</code>. <code>Box&lt;dyn Any&gt;</code> can then be further <code>downcast</code> into <code>Box&lt;ConcreteType&gt;</code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any">Read more</a></p>
</div><h4 id='method.into_any_rc' class="method hidden"><code>fn <a href='#method.into_any_rc' class='fnname'>into_any_rc</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;T&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static&gt;</code></h4><div class='docblock hidden'><p>Convert <code>Rc&lt;Trait&gt;</code> (where <code>Trait: Downcast</code>) to <code>Rc&lt;Any&gt;</code>. <code>Rc&lt;Any&gt;</code> can then be further <code>downcast</code> into <code>Rc&lt;ConcreteType&gt;</code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any_rc">Read more</a></p>
</div><h4 id='method.as_any' class="method hidden"><code>fn <a href='#method.as_any' class='fnname'>as_any</a>(&amp;self) -&gt; &amp;(dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</code></h4><div class='docblock hidden'><p>Convert <code>&amp;Trait</code> (where <code>Trait: Downcast</code>) to <code>&amp;Any</code>. This is needed since Rust cannot generate <code>&amp;Any</code>'s vtable from <code>&amp;Trait</code>'s. <a href="#tymethod.as_any">Read more</a></p>
</div><h4 id='method.as_any_mut' class="method hidden"><code>fn <a href='#method.as_any_mut' class='fnname'>as_any_mut</a>(&amp;mut self) -&gt; &amp;mut (dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</code></h4><div class='docblock hidden'><p>Convert <code>&amp;mut Trait</code> (where <code>Trait: Downcast</code>) to <code>&amp;Any</code>. This is needed since Rust cannot generate <code>&amp;mut Any</code>'s vtable from <code>&amp;mut Trait</code>'s. <a href="#tymethod.as_any_mut">Read more</a></p>
</div></div><h3 id='impl-From%3CT%3E' class='impl'><code class='in-band'>impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt; for T</code><a href='#impl-From%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#570-574' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.from' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from' class='fnname'>from</a>(t: T) -&gt; T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#571-573' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id='impl-Instrument' class='impl'><code class='in-band'>impl&lt;T&gt; <a class="trait" href="https://docs.rs/tracing/0.1.21/tracing/instrument/trait.Instrument.html" title="trait tracing::instrument::Instrument">Instrument</a> for T</code><a href='#impl-Instrument' class='anchor'></a><a class='srclink' href='https://docs.rs/tracing/0.1.21/src/tracing/instrument.rs.html#155' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.instrument' class="method hidden"><code>fn <a href='https://docs.rs/tracing/0.1.21/tracing/instrument/trait.Instrument.html#method.instrument' class='fnname'>instrument</a>(self, span: <a class="struct" href="https://docs.rs/tracing/0.1.21/tracing/span/struct.Span.html" title="struct tracing::span::Span">Span</a>) -&gt; <a class="struct" href="https://docs.rs/tracing/0.1.21/tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a>&lt;Self&gt;</code><a class='srclink' href='https://docs.rs/tracing/0.1.21/src/tracing/instrument.rs.html#38-40' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Instruments this type with the provided <code>Span</code>, returning an <code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing/0.1.21/tracing/instrument/trait.Instrument.html#method.instrument">Read more</a></p>
</div><h4 id='method.in_current_span' class="method hidden"><code>fn <a href='https://docs.rs/tracing/0.1.21/tracing/instrument/trait.Instrument.html#method.in_current_span' class='fnname'>in_current_span</a>(self) -&gt; <a class="struct" href="https://docs.rs/tracing/0.1.21/tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a>&lt;Self&gt;</code><a class='srclink' href='https://docs.rs/tracing/0.1.21/src/tracing/instrument.rs.html#74-76' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Instruments this type with the [current] <code>Span</code>, returning an <code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing/0.1.21/tracing/instrument/trait.Instrument.html#method.in_current_span">Read more</a></p>
</div></div><h3 id='impl-Into%3CU%3E' class='impl'><code class='in-band'>impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt;,&nbsp;</span></code><a href='#impl-Into%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#559-566' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.into' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.Into.html#tymethod.into' class='fnname'>into</a>(self) -&gt; U</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#563-565' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id='impl-TryFrom%3CU%3E' class='impl'><code class='in-band'>impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;T&gt;,&nbsp;</span></code><a href='#impl-TryFrom%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#607-616' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='associatedtype.Error' class="type"><code>type <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error' class="type">Error</a> = <a class="enum" href="https://doc.rust-lang.org/nightly/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
</div><h4 id='method.try_from' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#tymethod.try_from' class='fnname'>try_from</a>(value: U) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;T, &lt;T as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt;&gt;::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>&gt;</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#613-615' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id='impl-TryInto%3CU%3E' class='impl'><code class='in-band'>impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;,&nbsp;</span></code><a href='#impl-TryInto%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#593-602' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='associatedtype.Error-1' class="type"><code>type <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#associatedtype.Error' class="type">Error</a> = &lt;U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;&gt;::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
</div><h4 id='method.try_into' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#tymethod.try_into' class='fnname'>try_into</a>(self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;U, &lt;U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;&gt;::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>&gt;</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#599-601' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id='impl-VZip%3CV%3E' class='impl'><code class='in-band'>impl&lt;V, T&gt; VZip&lt;V&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;V: MultiLane&lt;T&gt;,&nbsp;</span></code><a href='#impl-VZip%3CV%3E' class='anchor'></a></h3><div class='impl-items'><h4 id='method.vzip' class="method hidden"><code>fn <a href='#method.vzip' class='fnname'>vzip</a>(self) -&gt; V</code></h4></div></div></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>