<!DOCTYPE html><htmllang="en"><head><metacharset="utf-8"><metaname="viewport"content="width=device-width, initial-scale=1.0"><metaname="generator"content="rustdoc"><metaname="description"content="API documentation for the Rust `GameplayState` trait in crate `game`."><metaname="keywords"content="rust, rustlang, rust-lang, GameplayState"><title>GameplayState in game::sandbox::gameplay - Rust</title><linkrel="preload"as="font"type="font/woff2"crossoriginhref="../../../SourceSerif4-Regular.ttf.woff2"><linkrel="preload"as="font"type="font/woff2"crossoriginhref="../../../FiraSans-Regular.woff2"><linkrel="preload"as="font"type="font/woff2"crossoriginhref="../../../FiraSans-Medium.woff2"><linkrel="preload"as="font"type="font/woff2"crossoriginhref="../../../SourceCodePro-Regular.ttf.woff2"><linkrel="preload"as="font"type="font/woff2"crossoriginhref="../../../SourceSerif4-Bold.ttf.woff2"><linkrel="preload"as="font"type="font/woff2"crossoriginhref="../../../SourceCodePro-Semibold.ttf.woff2"><linkrel="stylesheet"type="text/css"href="../../../normalize.css"><linkrel="stylesheet"type="text/css"href="../../../rustdoc.css"id="mainThemeStyle"><linkrel="stylesheet"type="text/css"href="../../../ayu.css"disabled><linkrel="stylesheet"type="text/css"href="../../../dark.css"disabled><linkrel="stylesheet"type="text/css"href="../../../light.css"id="themeStyle"><scriptid="default-settings"></script><scriptsrc="../../../storage.js"></script><scriptsrc="../../../crates.js"></script><scriptdefersrc="../../../main.js"></script>
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</a><h2class="location">Trait GameplayState</h2><divclass="sidebar-elems"><divclass="block items"><h3class="sidebar-title"><ahref="#required-methods">Required Methods</a></h3><divclass="sidebar-links"><ahref="#tymethod.draw">draw</a><ahref="#tymethod.event">event</a><ahref="#tymethod.recreate_panels">recreate_panels</a></div><h3class="sidebar-title"><ahref="#provided-methods">Provided Methods</a></h3><divclass="sidebar-links"><ahref="#method.can_examine_objects">can_examine_objects</a><ahref="#method.can_move_canvas">can_move_canvas</a><ahref="#method.has_common">has_common</a><ahref="#method.has_minimap">has_minimap</a><ahref="#method.has_time_panel">has_time_panel</a><ahref="#method.has_tool_panel">has_tool_panel</a><ahref="#method.on_destroy">on_destroy</a></div><h3class="sidebar-title"><ahref="#implementations">Methods</a></h3><divclass="sidebar-links"><ahref="#method.downcast">downcast</a><ahref="#method.downcast_mut">downcast_mut</a><ahref="#method.downcast_rc">downcast_rc</a><ahref="#method.downcast_ref">downcast_ref</a><ahref="#method.is">is</a></div><h3class="sidebar-title"><ahref="#implementors">Implementors</a></h3></div><h2class="location">Other items in<br><ahref="../../index.html">game</a>::<wbr><ahref="../index.html">sandbox</a>::<wbr><ahref="index.html">gameplay</a></h2><divid="sidebar-vars"data-name="GameplayState"data-ty="trait"data-relpath=""></div><scriptdefersrc="sidebar-items.js"></script></div></nav><main><divclass="width-limiter"><divclass="sub-container"><aclass="sub-logo-container"href="../../../game/index.html"><imgclass="rust-logo"src="../../../rust-logo.png"alt="logo"></a><navclass="sub"><divclass="theme-picker"><buttonid="theme-picker"aria-label="Pick another theme!"aria-haspopup="menu"title="themes"><imgwidth="18"height="18"alt="Pick another theme!"src="../../../brush.svg"></button><divid="theme-choices"role="menu"></div></div><formclass="search-form"><divclass="search-container"><div><selectid="crate-search"><optionvalue="All crates">All crates</option></select><inputclass="search-input"name="search"autocomplete="off"spellcheck="false"placeholder="Click or press ‘S’ to search, ‘?’ for more options…"type="search"></div><buttontype="button"id="help-button"title="help">?</button><aid="settings-menu"href="../../../settings.html"title="settings"><imgwidth="18"height="18"alt="Change settings"src="../../../wheel.svg"></a></div></form></nav></div><sectionid="main-content"class="content"><h1class="fqn"><spanclass="in-band">Trait <ahref="../../index.html">game</a>::<wbr><ahref="../index.html">sandbox</a>::<wbr><ahref="index.html">gameplay</a>::<wbr><aclass="trait"href="#">GameplayState</a><buttonid="copy-path"onclick="copy_path(this)"title="Copy item path to clipboard"><imgsrc="../../../clipboard.svg"width="19"height="18"alt="Copy item path"></button></span><spanclass="out-of-band"><spanid="render-detail"><aid="toggle-all-docs"href="javascript:void(0)"title="collapse all docs">[<spanclass="inner">−</span>]</a></span><aclass="srclink"href="../../../src/game/sandbox/gameplay/mod.rs.html#49-79"title="goto source code">[src]</a></span></h1><divclass="docblock item-decl"><preclass="rust trait"><code>pub trait GameplayState: Downcast {
</div></details><detailsclass="rustdoc-toggle method-toggle"open><summary><divid="method.downcast"class="method has-srclink"><divclass="rightside"><aclass="srclink"href="../../../src/game/sandbox/gameplay/mod.rs.html#80"title="goto source code">[src]</a></div><ahref="#method.downcast"class="anchor"></a><h4class="code-header">pub fn <ahref="#method.downcast"class="fnname">downcast</a><__T: <aclass="trait"href="trait.GameplayState.html"title="trait game::sandbox::gameplay::GameplayState">GameplayState</a>>(<br> self: <aclass="struct"href="https://doc.rust-lang.org/1.59.0/alloc/boxed/struct.Box.html"title="struct alloc::boxed::Box">Box</a><Self><br>) -><aclass="enum"href="https://doc.rust-lang.org/1.59.0/core/result/enum.Result.html"title="enum core::result::Result">Result</a><<aclass="struct"href="https://doc.rust-lang.org/1.59.0/alloc/boxed/struct.Box.html"title="struct alloc::boxed::Box">Box</a><__T>, <aclass="struct"href="https://doc.rust-lang.org/1.59.0/alloc/boxed/struct.Box.html"title="struct alloc::boxed::Box">Box</a><Self>></h4></div></summary><divclass="docblock"><p>Returns a boxed object from a boxed trait object if the underlying object is of type
</div></details><detailsclass="rustdoc-toggle method-toggle"open><summary><divid="method.downcast_rc"class="method has-srclink"><divclass="rightside"><aclass="srclink"href="../../../src/game/sandbox/gameplay/mod.rs.html#80"title="goto source code">[src]</a></div><ahref="#method.downcast_rc"class="anchor"></a><h4class="code-header">pub fn <ahref="#method.downcast_rc"class="fnname">downcast_rc</a><__T: <aclass="trait"href="trait.GameplayState.html"title="trait game::sandbox::gameplay::GameplayState">GameplayState</a>>(<br> self: <aclass="struct"href="https://doc.rust-lang.org/1.59.0/alloc/rc/struct.Rc.html"title="struct alloc::rc::Rc">Rc</a><Self><br>) -><aclass="enum"href="https://doc.rust-lang.org/1.59.0/core/result/enum.Result.html"title="enum core::result::Result">Result</a><<aclass="struct"href="https://doc.rust-lang.org/1.59.0/alloc/rc/struct.Rc.html"title="struct alloc::rc::Rc">Rc</a><__T>, <aclass="struct"href="https://doc.rust-lang.org/1.59.0/alloc/rc/struct.Rc.html"title="struct alloc::rc::Rc">Rc</a><Self>></h4></div></summary><divclass="docblock"><p>Returns an <code>Rc</code>-ed object from an <code>Rc</code>-ed trait object if the underlying object is of
</div></details><detailsclass="rustdoc-toggle method-toggle"open><summary><divid="method.downcast_ref"class="method has-srclink"><divclass="rightside"><aclass="srclink"href="../../../src/game/sandbox/gameplay/mod.rs.html#80"title="goto source code">[src]</a></div><ahref="#method.downcast_ref"class="anchor"></a><h4class="code-header">pub fn <ahref="#method.downcast_ref"class="fnname">downcast_ref</a><__T: <aclass="trait"href="trait.GameplayState.html"title="trait game::sandbox::gameplay::GameplayState">GameplayState</a>>(&self) -><aclass="enum"href="https://doc.rust-lang.org/1.59.0/core/option/enum.Option.html"title="enum core::option::Option">Option</a><<aclass="primitive"href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&</a>__T></h4></div></summary><divclass="docblock"><p>Returns a reference to the object within the trait object if it is of type <code>__T</code>, or
</div></details><detailsclass="rustdoc-toggle method-toggle"open><summary><divid="method.downcast_mut"class="method has-srclink"><divclass="rightside"><aclass="srclink"href="../../../src/game/sandbox/gameplay/mod.rs.html#80"title="goto source code">[src]</a></div><ahref="#method.downcast_mut"class="anchor"></a><h4class="code-header">pub fn <ahref="#method.downcast_mut"class="fnname">downcast_mut</a><__T: <aclass="trait"href="trait.GameplayState.html"title="trait game::sandbox::gameplay::GameplayState">GameplayState</a>>(&mut self) -><aclass="enum"href="https://doc.rust-lang.org/1.59.0/core/option/enum.Option.html"title="enum core::option::Option">Option</a><<aclass="primitive"href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&mut </a>__T></h4></div></summary><divclass="docblock"><p>Returns a mutable reference to the object within the trait object if it is of type