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<aid="settings-menu"href="../../../settings.html"><imgsrc="../../../wheel.svg"width="18"alt="Change settings"></a></div></form></nav><sectionid="main"class="content"><h1class="fqn"><spanclass="in-band">Module <ahref="../../index.html">map_model</a>::<wbr><ahref="../index.html">pathfind</a>::<wbr><aclass="mod"href="">uber_turns</a></span><spanclass="out-of-band"><spanid="render-detail"><aid="toggle-all-docs"href="javascript:void(0)"title="collapse all docs">[<spanclass="inner">−</span>]</a></span><aclass="srclink"href="../../../src/map_model/pathfind/uber_turns.rs.html#1-283"title="goto source code">[src]</a></span></h1><divclass="docblock"><p>To deal with complicated intersections and short roads in OSM, cluster intersections close
<table><trclass="module-item"><td><aclass="struct"href="struct.IntersectionCluster.html"title="map_model::pathfind::uber_turns::IntersectionCluster struct">IntersectionCluster</a></td><tdclass="docblock-short"><p>This only applies to VehiclePathfinder; walking through these intersections is nothing special.</p>
</td></tr><trclass="module-item"><td><aclass="struct"href="struct.UberTurn.html"title="map_model::pathfind::uber_turns::UberTurn struct">UberTurn</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="struct"href="struct.UberTurnV2.html"title="map_model::pathfind::uber_turns::UberTurnV2 struct">UberTurnV2</a></td><tdclass="docblock-short"><p>A sequence of movements through a cluster of intersections. Like UberTurn, but at the