abstreet/rustdoc/game/edit/index.html

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `edit` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, edit"><title>game::edit - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module edit</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="edit" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">game</a>::<wbr><a class="mod" href="#">edit</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#1-935" title="goto source code">[src]</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
<table><tr class="import-item"><td><code>pub use self::roads::<a class="struct" href="roads/struct.RoadEditor.html" title="struct game::edit::roads::RoadEditor">RoadEditor</a>;</code></td><td class="docblock-short"></td></tr><tr class="import-item"><td><code>pub use self::routes::<a class="struct" href="routes/struct.RouteEditor.html" title="struct game::edit::routes::RouteEditor">RouteEditor</a>;</code></td><td class="docblock-short"></td></tr><tr class="import-item"><td><code>pub use self::stop_signs::<a class="struct" href="stop_signs/struct.StopSignEditor.html" title="struct game::edit::stop_signs::StopSignEditor">StopSignEditor</a>;</code></td><td class="docblock-short"></td></tr><tr class="import-item"><td><code>pub use self::traffic_signals::<a class="struct" href="traffic_signals/struct.TrafficSignalEditor.html" title="struct game::edit::traffic_signals::TrafficSignalEditor">TrafficSignalEditor</a>;</code></td><td class="docblock-short"></td></tr><tr class="import-item"><td><code>pub use self::validate::<a class="fn" href="validate/fn.check_blackholes.html" title="fn game::edit::validate::check_blackholes">check_blackholes</a>;</code></td><td class="docblock-short"></td></tr><tr class="import-item"><td><code>pub use self::validate::<a class="fn" href="validate/fn.check_sidewalk_connectivity.html" title="fn game::edit::validate::check_sidewalk_connectivity">check_sidewalk_connectivity</a>;</code></td><td class="docblock-short"></td></tr></table><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
<table><tr class="module-item"><td><a class="mod" href="multiple_roads/index.html" title="game::edit::multiple_roads mod">multiple_roads</a></td><td class="docblock-short"><p>After a single road has been edited, these states let the changes be copied to all similar road
segments. Note that only lane configuration is copied, not speed limit or access restrictions.</p>
</td></tr><tr class="module-item"><td><a class="mod" href="roads/index.html" title="game::edit::roads mod">roads</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="routes/index.html" title="game::edit::routes mod">routes</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="stop_signs/index.html" title="game::edit::stop_signs mod">stop_signs</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="traffic_signals/index.html" title="game::edit::traffic_signals mod">traffic_signals</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="validate/index.html" title="game::edit::validate mod">validate</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="zones/index.html" title="game::edit::zones mod">zones</a></td><td class="docblock-short"></td></tr></table><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<table><tr class="module-item"><td><a class="struct" href="struct.ConfirmDiscard.html" title="game::edit::ConfirmDiscard struct">ConfirmDiscard</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.EditMode.html" title="game::edit::EditMode struct">EditMode</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.LoadEdits.html" title="game::edit::LoadEdits struct">LoadEdits</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.SaveEdits.html" title="game::edit::SaveEdits struct">SaveEdits</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
<table><tr class="module-item"><td><a class="fn" href="fn.apply_map_edits.html" title="game::edit::apply_map_edits fn">apply_map_edits</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.can_edit_lane.html" title="game::edit::can_edit_lane fn">can_edit_lane</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.cmd_to_id.html" title="game::edit::cmd_to_id fn">cmd_to_id</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_changelist.html" title="game::edit::make_changelist fn">make_changelist</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_topcenter.html" title="game::edit::make_topcenter fn">make_topcenter</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.maybe_edit_intersection.html" title="game::edit::maybe_edit_intersection fn">maybe_edit_intersection</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.speed_limit_choices.html" title="game::edit::speed_limit_choices fn">speed_limit_choices</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>