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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Layer` trait in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Layer"><title>Layer in game::layer - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Trait Layer</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#required-methods">Required Methods</a></h3><div class="sidebar-links"><a href="#tymethod.draw">draw</a><a href="#tymethod.draw_minimap">draw_minimap</a><a href="#tymethod.event">event</a><a href="#tymethod.name">name</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.simple_event">simple_event</a></div><h3 class="sidebar-title"><a href="#implementors">Implementors</a></h3></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">layer</a></h2><div id="sidebar-vars" data-name="Layer" data-ty="trait" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Trait <a href="../index.html">game</a>::<wbr><a href="index.html">layer</a>::<wbr><a class="trait" href="#">Layer</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/layer/mod.rs.html#24-31" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust trait"><code>pub trait Layer {
fn <a href="#tymethod.name" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.56.1/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.str.html">str</a>&gt;;
<div class="item-spacer"></div> fn <a href="#tymethod.event" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a><br>&nbsp;&nbsp;&nbsp;&nbsp;) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.56.1/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;;
<div class="item-spacer"></div> fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>);
<div class="item-spacer"></div> fn <a href="#tymethod.draw_minimap" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;);
}</code></pre></div><h2 id="required-methods" class="small-section-header">Required methods<a href="#required-methods" class="anchor"></a></h2><div class="methods"><div id="tymethod.name" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/layer/mod.rs.html#25" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#tymethod.name" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.56.1/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.str.html">str</a>&gt;</h4></div><div id="tymethod.event" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/layer/mod.rs.html#26" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#tymethod.event" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.56.1/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</h4></div><div id="tymethod.draw" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/layer/mod.rs.html#28" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>)</h4></div><div id="tymethod.draw_minimap" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/layer/mod.rs.html#30" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#tymethod.draw_minimap" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</h4></div></div><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/layer/mod.rs.html#33-43" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl dyn <a class="trait" href="trait.Layer.html" title="trait game::layer::Layer">Layer</a></h3></div></summary><div class="impl-items"><div id="method.simple_event" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/layer/mod.rs.html#34-42" title="goto source code">[src]</a></div><a href="#method.simple_event" class="anchor"></a><h4 class="code-header">fn <a href="#method.simple_event" class="fnname">simple_event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;panel: &amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.56.1/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</h4></div></div></details><h2 id="implementors" class="small-section-header">Implementors<a href="#implementors" class="anchor"></a></h2><div class="item-list" id="implementors-list"><div id="impl-Layer" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/layer/elevation.rs.html#168-202" title="goto source code">[src]</a></div><a href="#impl-Layer" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="trait.Layer.html" title="trait game::layer::Layer">Layer</a> for <a class="struct" href="elevation/struct.ElevationContours.html" title="struct game::layer::elevation::ElevationContours">ElevationContours</a></h3></div
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