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<table><trclass='module-item'><td><aclass="struct"href="struct.Pedestrian.html"title='sim::mechanics::walking::Pedestrian struct'>Pedestrian</a></td><tdclass='docblock-short'></td></tr><trclass='module-item'><td><aclass="struct"href="struct.WalkingSimState.html"title='sim::mechanics::walking::WalkingSimState struct'>WalkingSimState</a></td><tdclass='docblock-short'><p>Simulates pedestrians. Unlike vehicles, pedestrians can move bidirectionally on sidewalks and
just "ghost" through each other. There's no queueing or slowdown when many people are
overlapping. They're simply grouped together into a DrawPedCrowdInput for rendering.</p>