abstreet/rustdoc/widgetry/backend_glow/index.html

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `backend_glow` mod in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, backend_glow"><title>widgetry::backend_glow - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../widgetry/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Module backend_glow</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#reexports">Re-exports</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li><li><a href="#types">Type Definitions</a></li></ul></div><p class='location'><a href='../index.html'>widgetry</a></p><script>window.sidebarCurrent = {name: 'backend_glow', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/widgetry/backend_glow.rs.html#1-568' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../index.html'>widgetry</a>::<wbr><a class="mod" href=''>backend_glow</a></span></h1><h2 id='reexports' class='section-header'><a href="#reexports">Re-exports</a></h2>
<table><tr><td><code>pub use crate::backend_glow_native::<a class="fn" href="../../widgetry/backend_glow_native/fn.setup.html" title="fn widgetry::backend_glow_native::setup">setup</a>;</code></td></tr></table><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<table><tr class='module-item'><td><a class="struct" href="struct.Buffer.html" title='widgetry::backend_glow::Buffer struct'>Buffer</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.Drawable.html" title='widgetry::backend_glow::Drawable struct'>Drawable</a></td><td class='docblock-short'><p>Geometry that's been uploaded to the GPU once and can be quickly redrawn many times. Create by
creating a <code>GeomBatch</code> and calling <code>ctx.upload(batch)</code>.</p>
</td></tr><tr class='module-item'><td><a class="struct" href="struct.GfxCtxInnards.html" title='widgetry::backend_glow::GfxCtxInnards struct'>GfxCtxInnards</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.PrerenderInnards.html" title='widgetry::backend_glow::PrerenderInnards struct'>PrerenderInnards</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.VertexArray.html" title='widgetry::backend_glow::VertexArray struct'>VertexArray</a></td><td class='docblock-short'></td></tr></table><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>
<table><tr class='module-item'><td><a class="fn" href="fn.load_textures.html" title='widgetry::backend_glow::load_textures fn'>load_textures</a></td><td class='docblock-short'><p>Uploads a sprite sheet of textures to the GPU so they can be used by Fill::Texture and
friends to paint shapes.</p>
</td></tr></table><h2 id='types' class='section-header'><a href="#types">Type Definitions</a></h2>
<table><tr class='module-item'><td><a class="type" href="type.WindowAdapter.html" title='widgetry::backend_glow::WindowAdapter type'>WindowAdapter</a></td><td class='docblock-short'></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "widgetry";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>