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<table><trclass="module-item"><td><aclass="struct"href="struct.Record.html"title="game::edit::traffic_signals::gmns::Record struct">Record</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="struct"href="struct.Snapper.html"title="game::edit::traffic_signals::gmns::Snapper struct">Snapper</a></td><tdclass="docblock-short"><p>Snaps a line to a vehicle movement across an intersection. It uses movement endpoints and a
<table><trclass="module-item"><td><aclass="fn"href="fn.add_crosswalks.html"title="game::edit::traffic_signals::gmns::add_crosswalks fn">add_crosswalks</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="fn"href="fn.cardinal_direction.html"title="game::edit::traffic_signals::gmns::cardinal_direction fn">cardinal_direction</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="fn"href="fn.import.html"title="game::edit::traffic_signals::gmns::import fn">import</a></td><tdclass="docblock-short"><p>This imports timing.csv from https://github.com/asu-trans-ai-lab/Vol2Timing. It operates in a