<!DOCTYPE html><htmllang="en"><head><metacharset="utf-8"><metaname="viewport"content="width=device-width, initial-scale=1.0"><metaname="generator"content="rustdoc"><metaname="description"content="Assorted tools and UI states that’re useful for applications built to display maps."><metaname="keywords"content="rust, rustlang, rust-lang, tools"><title>map_gui::tools - Rust</title><linkrel="stylesheet"type="text/css"href="../../normalize.css"><linkrel="stylesheet"type="text/css"href="../../rustdoc.css"id="mainThemeStyle"><linkrel="stylesheet"type="text/css"href="../../light.css"id="themeStyle"><linkrel="stylesheet"type="text/css"href="../../dark.css"disabled><linkrel="stylesheet"type="text/css"href="../../ayu.css"disabled><scriptid="default-settings"></script><scriptsrc="../../storage.js"></script><scriptsrc="../../crates.js"></script><noscript><linkrel="stylesheet"href="../../noscript.css"></noscript><linkrel="icon"type="image/svg+xml"href="../../favicon.svg">
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<table><trclass="module-item"><td><aclass="mod"href="camera/index.html"title="map_gui::tools::camera mod">camera</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="mod"href="city_picker/index.html"title="map_gui::tools::city_picker mod">city_picker</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="mod"href="colors/index.html"title="map_gui::tools::colors mod">colors</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="mod"href="command/index.html"title="map_gui::tools::command mod">command</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="mod"href="heatmap/index.html"title="map_gui::tools::heatmap mod">heatmap</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="mod"href="icons/index.html"title="map_gui::tools::icons mod">icons</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="mod"href="importer/index.html"title="map_gui::tools::importer mod">importer</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="mod"href="minimap/index.html"title="map_gui::tools::minimap mod">minimap</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="mod"href="navigate/index.html"title="map_gui::tools::navigate mod">navigate</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="mod"href="turn_explorer/index.html"title="map_gui::tools::turn_explorer mod">turn_explorer</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="mod"href="ui/index.html"title="map_gui::tools::ui mod">ui</a></td><tdclass="docblock-short"><p>Generic UI tools. Some of this should perhaps be lifted to widgetry.</p>
<table><trclass="module-item"><td><aclass="struct"href="struct.CameraState.html"title="map_gui::tools::CameraState struct">CameraState</a></td><tdclass="docblock-short"><p>Represents the state of a widgetry Canvas.</p>
</td></tr><trclass="module-item"><td><aclass="struct"href="struct.ChooseSomething.html"title="map_gui::tools::ChooseSomething struct">ChooseSomething</a></td><tdclass="docblock-short"><p>Choose something from a menu, then feed the answer to a callback.</p>
</td></tr><trclass="module-item"><td><aclass="struct"href="struct.CityPicker.html"title="map_gui::tools::CityPicker struct">CityPicker</a></td><tdclass="docblock-short"><p>Lets the player switch maps.</p>
</td></tr><trclass="module-item"><td><aclass="struct"href="struct.ColorDiscrete.html"title="map_gui::tools::ColorDiscrete struct">ColorDiscrete</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="struct"href="struct.ColorLegend.html"title="map_gui::tools::ColorLegend struct">ColorLegend</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="struct"href="struct.ColorNetwork.html"title="map_gui::tools::ColorNetwork struct">ColorNetwork</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="struct"href="struct.ColorScale.html"title="map_gui::tools::ColorScale struct">ColorScale</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="struct"href="struct.DefaultMap.html"title="map_gui::tools::DefaultMap struct">DefaultMap</a></td><tdclass="docblock-short"><p>Track the last map used, to resume next session.</p>
</td></tr><trclass="module-item"><td><aclass="struct"href="struct.PromptInput.html"title="map_gui::tools::PromptInput struct">PromptInput</a></td><tdclass="docblock-short"><p>Prompt for arbitrary text input, then feed the answer to a callback.</p>
</td></tr><trclass="module-item"><td><aclass="struct"href="struct.RunCommand.html"title="map_gui::tools::RunCommand struct">RunCommand</a></td><tdclass="docblock-short"><p>Executes a command and displays STDOUT and STDERR in a loading screen window. Only works on
</td></tr><trclass="module-item"><td><aclass="struct"href="struct.TurnExplorer.html"title="map_gui::tools::TurnExplorer struct">TurnExplorer</a></td><tdclass="docblock-short"><p>A tool to explore all of the turns from a single lane.</p>
</td></tr><trclass="module-item"><td><aclass="struct"href="struct.URLManager.html"title="map_gui::tools::URLManager struct">URLManager</a></td><tdclass="docblock-short"><p>Utilities for reflecting the current map and viewport in the URL on the web. No effect on
<table><trclass="module-item"><td><aclass="trait"href="trait.MinimapControls.html"title="map_gui::tools::MinimapControls trait">MinimapControls</a></td><tdclass="docblock-short"><p>Customize the appearance and behavior of a minimap.</p>
<table><trclass="module-item"><td><aclass="fn"href="fn.draw_isochrone.html"title="map_gui::tools::draw_isochrone fn">draw_isochrone</a></td><tdclass="docblock-short"><p>Thresholds are Durations, in units of seconds</p>
</td></tr><trclass="module-item"><td><aclass="fn"href="fn.find_exe.html"title="map_gui::tools::find_exe fn">find_exe</a></td><tdclass="docblock-short"><p>Returns the path to an executable. Native-only.</p>
</td></tr><trclass="module-item"><td><aclass="fn"href="fn.goal_marker.html"title="map_gui::tools::goal_marker fn">goal_marker</a></td><tdclass="docblock-short"><p>Draw a goal marker pointing at something.</p>
</td></tr><trclass="module-item"><td><aclass="fn"href="fn.grey_out_map.html"title="map_gui::tools::grey_out_map fn">grey_out_map</a></td><tdclass="docblock-short"><p>Make it clear the map can’t be interacted with right now.</p>
</td></tr><trclass="module-item"><td><aclass="fn"href="fn.loading_tips.html"title="map_gui::tools::loading_tips fn">loading_tips</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="fn"href="fn.make_heatmap.html"title="map_gui::tools::make_heatmap fn">make_heatmap</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="fn"href="fn.nice_country_name.html"title="map_gui::tools::nice_country_name fn">nice_country_name</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="fn"href="fn.nice_map_name.html"title="map_gui::tools::nice_map_name fn">nice_map_name</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="fn"href="fn.open_browser.html"title="map_gui::tools::open_browser fn">open_browser</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="fn"href="fn.prompt_to_download_missing_data.html"title="map_gui::tools::prompt_to_download_missing_data fn">prompt_to_download_missing_data</a></td><tdclass="docblock-short"><p>Prompt to download a missing city. On either success or failure (maybe the player choosing to
</td></tr><trclass="module-item"><td><aclass="fn"href="fn.start_marker.html"title="map_gui::tools::start_marker fn">start_marker</a></td><tdclass="docblock-short"><p>Draw a start marker pointing at something.</p>