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<table><trclass="module-item"><td><aclass="struct"href="struct.CommutersVehiclesCounts.html"title="sim::trips::CommutersVehiclesCounts struct">CommutersVehiclesCounts</a></td><tdclass="docblock-short"><p>The number of active vehicles and commuters, broken into different categories.</p>
</td></tr><trclass="module-item"><td><aclass="struct"href="struct.Person.html"title="sim::trips::Person struct">Person</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="struct"href="struct.Trip.html"title="sim::trips::Trip struct">Trip</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="struct"href="struct.TripInfo.html"title="sim::trips::TripInfo struct">TripInfo</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="struct"href="struct.TripManager.html"title="sim::trips::TripManager struct">TripManager</a></td><tdclass="docblock-short"><p>Manages people, each of which executes some trips through the day. Each trip is further broken
<table><trclass="module-item"><td><aclass="enum"href="enum.PersonState.html"title="sim::trips::PersonState enum">PersonState</a></td><tdclass="docblock-short"></td></tr><trclass="module-item"><td><aclass="enum"href="enum.TripLeg.html"title="sim::trips::TripLeg enum">TripLeg</a></td><tdclass="docblock-short"><p>These don’t specify where the leg starts, since it might be unknown – like when we drive and