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<aid="settings-menu"href="../settings.html"><imgsrc="../wheel.svg"width="18"alt="Change settings"></a></div></form></nav><sectionid="main"class="content"><h1class="fqn"><spanclass="out-of-band"><spanid="render-detail"><aid="toggle-all-docs"href="javascript:void(0)"title="collapse all docs">[<spanclass="inner">−</span>]</a></span><aclass="srclink"href="../src/abstio/abst_paths.rs.html#270-279"title="goto source code">[src]</a></span><spanclass="in-band">Function <ahref="index.html">abstio</a>::<wbr><aclass="fn"href="">parse_scenario_path</a></span></h1><preclass="rust fn">pub fn parse_scenario_path(path: &<aclass="primitive"href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>) -><aclass="primitive"href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><aclass="struct"href="../abstio/abst_paths/struct.MapName.html"title="struct abstio::abst_paths::MapName">MapName</a>, <aclass="struct"href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html"title="struct alloc::string::String">String</a><aclass="primitive"href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre><divclass="docblock"><p>Extract the map and scenario name from a path. Crashes if the input is strange.</p>