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dabreegster 2021-03-31 23:45:43 +00:00
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@ -36,15 +36,15 @@ the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.o
</div><h4 id="method.on_mouseover" class="method hidden"><code>fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/uber_turns.rs.html#98-100" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
</div><h4 id="method.other_event" class="method hidden"><code>fn <a href="#method.other_event" class="fnname">other_event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/debug/uber_turns.rs.html#101-113" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn't occur and <code>panel_changed</code> didn't return transition, then
call this to handle all other events. <a href="#method.other_event">Read more</a></p>
</div><h4 id="method.draw-56" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/uber_turns.rs.html#115-127" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-1" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
</div><h4 id="method.draw-57" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/uber_turns.rs.html#115-127" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-1" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
</div><h4 id="method.draw_baselayer-55" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-1" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/debug/uber_turns/struct.UberTurnViewer.html" title="struct game::debug::uber_turns::UberTurnViewer">UberTurnViewer</a></code><a href="#impl-SimpleState%3CApp%3E-1" class="anchor"></a><a class="srclink" href="../../src/game/debug/uber_turns.rs.html#221-274" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-1" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/debug/uber_turns.rs.html#222-241" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
</div><h4 id="method.draw_baselayer-56" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-1" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/debug/uber_turns/struct.UberTurnViewer.html" title="struct game::debug::uber_turns::UberTurnViewer">UberTurnViewer</a></code><a href="#impl-SimpleState%3CApp%3E-1" class="anchor"></a><a class="srclink" href="../../src/game/debug/uber_turns.rs.html#221-274" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-1" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/debug/uber_turns.rs.html#222-241" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
</div><h4 id="method.panel_changed-2" class="method hidden"><code>fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;panel: &amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</code><a class="srclink" href="../../src/game/debug/uber_turns.rs.html#242-255" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
</div><h4 id="method.other_event-1" class="method hidden"><code>fn <a href="#method.other_event" class="fnname">other_event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/debug/uber_turns.rs.html#257-260" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn't occur and <code>panel_changed</code> didn't return transition, then
call this to handle all other events. <a href="#method.other_event">Read more</a></p>
</div><h4 id="method.draw_baselayer-56" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code><a class="srclink" href="../../src/game/debug/uber_turns.rs.html#262-264" title="goto source code">[src]</a></h4><h4 id="method.draw-57" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/uber_turns.rs.html#266-273" title="goto source code">[src]</a></h4><h4 id="method.on_mouseover-1" class="method hidden"><code>pub fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
</div><h4 id="method.draw_baselayer-57" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code><a class="srclink" href="../../src/game/debug/uber_turns.rs.html#262-264" title="goto source code">[src]</a></h4><h4 id="method.draw-58" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/uber_turns.rs.html#266-273" title="goto source code">[src]</a></h4><h4 id="method.on_mouseover-1" class="method hidden"><code>pub fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
</div></div><h3 id="impl-SimpleState%3CApp%3E-2" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/lanes/struct.LaneEditor.html" title="struct game::edit::lanes::LaneEditor">LaneEditor</a></code><a href="#impl-SimpleState%3CApp%3E-2" class="anchor"></a><a class="srclink" href="../../src/game/edit/lanes.rs.html#121-228" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-2" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/lanes.rs.html#122-166" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
</div><h4 id="method.panel_changed-3" class="method hidden"><code>fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;panel: &amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</code><a class="srclink" href="../../src/game/edit/lanes.rs.html#168-188" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
@ -52,56 +52,56 @@ the event and immediately apply the transition. <a href="#method.panel_changed">
</div><h4 id="method.on_mouseover-2" class="method hidden"><code>fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/lanes.rs.html#190-202" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
</div><h4 id="method.other_event-2" class="method hidden"><code>fn <a href="#method.other_event" class="fnname">other_event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/lanes.rs.html#204-216" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn't occur and <code>panel_changed</code> didn't return transition, then
call this to handle all other events. <a href="#method.other_event">Read more</a></p>
</div><h4 id="method.draw-58" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/lanes.rs.html#218-227" title="goto source code">[src]</a></h4><h4 id="method.draw_baselayer-57" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-3" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/stop_signs/struct.StopSignEditor.html" title="struct game::edit::stop_signs::StopSignEditor">StopSignEditor</a></code><a href="#impl-SimpleState%3CApp%3E-3" class="anchor"></a><a class="srclink" href="../../src/game/edit/stop_signs.rs.html#93-233" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-3" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/stop_signs.rs.html#94-149" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
</div><h4 id="method.draw-59" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/lanes.rs.html#218-227" title="goto source code">[src]</a></h4><h4 id="method.draw_baselayer-58" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-3" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/stop_signs/struct.StopSignEditor.html" title="struct game::edit::stop_signs::StopSignEditor">StopSignEditor</a></code><a href="#impl-SimpleState%3CApp%3E-3" class="anchor"></a><a class="srclink" href="../../src/game/edit/stop_signs.rs.html#93-233" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-3" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/stop_signs.rs.html#94-149" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
</div><h4 id="method.on_mouseover-3" class="method hidden"><code>fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, _: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/stop_signs.rs.html#151-161" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
</div><h4 id="method.other_event-3" class="method hidden"><code>fn <a href="#method.other_event" class="fnname">other_event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/stop_signs.rs.html#163-193" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn't occur and <code>panel_changed</code> didn't return transition, then
call this to handle all other events. <a href="#method.other_event">Read more</a></p>
</div><h4 id="method.draw-59" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/stop_signs.rs.html#195-232" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-4" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
</div><h4 id="method.draw-60" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/stop_signs.rs.html#195-232" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-4" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
</div><h4 id="method.draw_baselayer-58" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-4" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/traffic_signals/edits/struct.ChangeDuration.html" title="struct game::edit::traffic_signals::edits::ChangeDuration">ChangeDuration</a></code><a href="#impl-SimpleState%3CApp%3E-4" class="anchor"></a><a class="srclink" href="../../src/game/edit/traffic_signals/edits.rs.html#108-170" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-4" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;panel: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/traffic_signals/edits.rs.html#109-134" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
</div><h4 id="method.draw_baselayer-59" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-4" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/traffic_signals/edits/struct.ChangeDuration.html" title="struct game::edit::traffic_signals::edits::ChangeDuration">ChangeDuration</a></code><a href="#impl-SimpleState%3CApp%3E-4" class="anchor"></a><a class="srclink" href="../../src/game/edit/traffic_signals/edits.rs.html#108-170" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-4" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;panel: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/traffic_signals/edits.rs.html#109-134" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
</div><h4 id="method.panel_changed-5" class="method hidden"><code>fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;panel: &amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</code><a class="srclink" href="../../src/game/edit/traffic_signals/edits.rs.html#136-158" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
</div><h4 id="method.other_event-4" class="method hidden"><code>fn <a href="#method.other_event" class="fnname">other_event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/traffic_signals/edits.rs.html#160-165" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn't occur and <code>panel_changed</code> didn't return transition, then
call this to handle all other events. <a href="#method.other_event">Read more</a></p>
</div><h4 id="method.draw_baselayer-59" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code><a class="srclink" href="../../src/game/edit/traffic_signals/edits.rs.html#167-169" title="goto source code">[src]</a></h4><h4 id="method.on_mouseover-4" class="method hidden"><code>pub fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
</div><h4 id="method.draw-60" class="method hidden"><code>pub fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, &amp;mut GfxCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>A)</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-5" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/traffic_signals/offsets/struct.ShowAbsolute.html" title="struct game::edit::traffic_signals::offsets::ShowAbsolute">ShowAbsolute</a></code><a href="#impl-SimpleState%3CApp%3E-5" class="anchor"></a><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#67-99" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-5" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#68-77" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
</div><h4 id="method.draw_baselayer-60" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code><a class="srclink" href="../../src/game/edit/traffic_signals/edits.rs.html#167-169" title="goto source code">[src]</a></h4><h4 id="method.on_mouseover-4" class="method hidden"><code>pub fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
</div><h4 id="method.draw-61" class="method hidden"><code>pub fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, &amp;mut GfxCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>A)</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-5" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/traffic_signals/offsets/struct.ShowAbsolute.html" title="struct game::edit::traffic_signals::offsets::ShowAbsolute">ShowAbsolute</a></code><a href="#impl-SimpleState%3CApp%3E-5" class="anchor"></a><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#67-99" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-5" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#68-77" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
</div><h4 id="method.on_mouseover-5" class="method hidden"><code>fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#79-83" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
</div><h4 id="method.other_event-5" class="method hidden"><code>fn <a href="#method.other_event" class="fnname">other_event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#85-92" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn't occur and <code>panel_changed</code> didn't return transition, then
call this to handle all other events. <a href="#method.other_event">Read more</a></p>
</div><h4 id="method.draw-61" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#94-98" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-6" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
</div><h4 id="method.draw-62" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#94-98" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-6" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
</div><h4 id="method.draw_baselayer-60" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-6" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/traffic_signals/offsets/struct.ShowRelative.html" title="struct game::edit::traffic_signals::offsets::ShowRelative">ShowRelative</a></code><a href="#impl-SimpleState%3CApp%3E-6" class="anchor"></a><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#157-192" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-6" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#158-163" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
</div><h4 id="method.draw_baselayer-61" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-6" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/traffic_signals/offsets/struct.ShowRelative.html" title="struct game::edit::traffic_signals::offsets::ShowRelative">ShowRelative</a></code><a href="#impl-SimpleState%3CApp%3E-6" class="anchor"></a><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#157-192" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-6" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#158-163" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
</div><h4 id="method.on_mouseover-6" class="method hidden"><code>fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#165-170" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
</div><h4 id="method.other_event-6" class="method hidden"><code>fn <a href="#method.other_event" class="fnname">other_event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#172-185" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn't occur and <code>panel_changed</code> didn't return transition, then
call this to handle all other events. <a href="#method.other_event">Read more</a></p>
</div><h4 id="method.draw-62" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#187-191" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-7" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
</div><h4 id="method.draw-63" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#187-191" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-7" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
</div><h4 id="method.draw_baselayer-61" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-7" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/traffic_signals/offsets/struct.TuneRelative.html" title="struct game::edit::traffic_signals::offsets::TuneRelative">TuneRelative</a></code><a href="#impl-SimpleState%3CApp%3E-7" class="anchor"></a><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#274-307" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-7" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;panel: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#275-297" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
</div><h4 id="method.draw_baselayer-62" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-7" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/edit/traffic_signals/offsets/struct.TuneRelative.html" title="struct game::edit::traffic_signals::offsets::TuneRelative">TuneRelative</a></code><a href="#impl-SimpleState%3CApp%3E-7" class="anchor"></a><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#274-307" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-7" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;panel: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#275-297" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
</div><h4 id="method.other_event-7" class="method hidden"><code>fn <a href="#method.other_event" class="fnname">other_event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#299-302" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn't occur and <code>panel_changed</code> didn't return transition, then
call this to handle all other events. <a href="#method.other_event">Read more</a></p>
</div><h4 id="method.draw-63" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#304-306" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-8" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
</div><h4 id="method.draw-64" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/traffic_signals/offsets.rs.html#304-306" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-8" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
</div><h4 id="method.on_mouseover-7" class="method hidden"><code>pub fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
</div><h4 id="method.draw_baselayer-62" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-8" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/gameplay/actdev/struct.About.html" title="struct game::sandbox::gameplay::actdev::About">About</a></code><a href="#impl-SimpleState%3CApp%3E-8" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/actdev.rs.html#264-277" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-8" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/gameplay/actdev.rs.html#265-272" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
</div><h4 id="method.draw_baselayer-63" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-8" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/gameplay/actdev/struct.About.html" title="struct game::sandbox::gameplay::actdev::About">About</a></code><a href="#impl-SimpleState%3CApp%3E-8" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/actdev.rs.html#264-277" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-8" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/gameplay/actdev.rs.html#265-272" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
</div><h4 id="method.draw-64" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/actdev.rs.html#274-276" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-9" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
</div><h4 id="method.draw-65" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/actdev.rs.html#274-276" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-9" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
</div><h4 id="method.on_mouseover-8" class="method hidden"><code>pub fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
</div><h4 id="method.other_event-8" class="method hidden"><code>pub fn <a href="#method.other_event" class="fnname">other_event</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A) -&gt; Transition&lt;A&gt;</code></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn't occur and <code>panel_changed</code> didn't return transition, then
call this to handle all other events. <a href="#method.other_event">Read more</a></p>
</div><h4 id="method.draw_baselayer-63" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-9" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/gameplay/freeform/struct.ChangeScenario.html" title="struct game::sandbox::gameplay::freeform::ChangeScenario">ChangeScenario</a></code><a href="#impl-SimpleState%3CApp%3E-9" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/freeform/mod.rs.html#272-303" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-9" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/gameplay/freeform/mod.rs.html#273-298" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
</div><h4 id="method.draw_baselayer-64" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-SimpleState%3CApp%3E-9" class="impl"><code class="in-band">impl SimpleState&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/gameplay/freeform/struct.ChangeScenario.html" title="struct game::sandbox::gameplay::freeform::ChangeScenario">ChangeScenario</a></code><a href="#impl-SimpleState%3CApp%3E-9" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/freeform/mod.rs.html#272-303" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click-9" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;_: &amp;Panel<br>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/gameplay/freeform/mod.rs.html#273-298" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
</div><h4 id="method.draw-65" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/freeform/mod.rs.html#300-302" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-10" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
</div><h4 id="method.draw-66" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/freeform/mod.rs.html#300-302" title="goto source code">[src]</a></h4><h4 id="method.panel_changed-10" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A, <br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;A&gt;&gt;</code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
</div><h4 id="method.on_mouseover-9" class="method hidden"><code>pub fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
</div><h4 id="method.other_event-9" class="method hidden"><code>pub fn <a href="#method.other_event" class="fnname">other_event</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A) -&gt; Transition&lt;A&gt;</code></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn't occur and <code>panel_changed</code> didn't return transition, then
call this to handle all other events. <a href="#method.other_event">Read more</a></p>
</div><h4 id="method.draw_baselayer-64" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/challenges/cutscene/struct.CutscenePlayer.html" title="struct game::challenges::cutscene::CutscenePlayer">CutscenePlayer</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/challenges/cutscene.rs.html#90-139" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/challenges/cutscene.rs.html#91-128" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw_baselayer-65" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4></div><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/challenges/cutscene/struct.CutscenePlayer.html" title="struct game::challenges::cutscene::CutscenePlayer">CutscenePlayer</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/challenges/cutscene.rs.html#90-139" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/challenges/cutscene.rs.html#91-128" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw_baselayer" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code><a class="srclink" href="../../src/game/challenges/cutscene.rs.html#130-132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.draw-1" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/challenges/cutscene.rs.html#134-138" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
@ -245,66 +245,70 @@ call this to handle all other events. <a href="#method.other_event">Read more</a
</div><h4 id="method.draw-41" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/dashboards/misc.rs.html#242-244" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-40" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-40" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-41" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/dashboards/parking_overhead/struct.ParkingOverhead.html" title="struct game::sandbox::dashboards::parking_overhead::ParkingOverhead">ParkingOverhead</a></code><a href="#impl-State%3CApp%3E-41" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/dashboards/parking_overhead.rs.html#69-101" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-41" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/dashboards/parking_overhead.rs.html#70-95" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-42" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/dashboards/parking_overhead.rs.html#97-100" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div></div><h3 id="impl-State%3CApp%3E-41" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/dashboards/parking_overhead/struct.ParkingOverhead.html" title="struct game::sandbox::dashboards::parking_overhead::ParkingOverhead">ParkingOverhead</a></code><a href="#impl-State%3CApp%3E-41" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/dashboards/parking_overhead.rs.html#71-103" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-41" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/dashboards/parking_overhead.rs.html#72-97" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-42" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/dashboards/parking_overhead.rs.html#99-102" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-41" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-41" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-42" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/dashboards/summaries/struct.TripSummaries.html" title="struct game::sandbox::dashboards::summaries::TripSummaries">TripSummaries</a></code><a href="#impl-State%3CApp%3E-42" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/dashboards/summaries.rs.html#75-117" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-42" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/dashboards/summaries.rs.html#76-112" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-43" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/dashboards/summaries.rs.html#114-116" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div></div><h3 id="impl-State%3CApp%3E-42" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/dashboards/selector/struct.RectangularSelector.html" title="struct game::sandbox::dashboards::selector::RectangularSelector">RectangularSelector</a></code><a href="#impl-State%3CApp%3E-42" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/dashboards/selector.rs.html#55-114" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-42" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, _: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/dashboards/selector.rs.html#56-101" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-43" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/dashboards/selector.rs.html#103-113" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-42" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-42" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-43" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/dashboards/traffic_signals/struct.TrafficSignalDemand.html" title="struct game::sandbox::dashboards::traffic_signals::TrafficSignalDemand">TrafficSignalDemand</a></code><a href="#impl-State%3CApp%3E-43" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/dashboards/traffic_signals.rs.html#68-148" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-43" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/dashboards/traffic_signals.rs.html#69-127" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw_baselayer-43" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code><a class="srclink" href="../../src/game/sandbox/dashboards/traffic_signals.rs.html#129-131" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.draw-44" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/dashboards/traffic_signals.rs.html#133-147" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div></div><h3 id="impl-State%3CApp%3E-43" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/dashboards/summaries/struct.TripSummaries.html" title="struct game::sandbox::dashboards::summaries::TripSummaries">TripSummaries</a></code><a href="#impl-State%3CApp%3E-43" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/dashboards/summaries.rs.html#75-117" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-43" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/dashboards/summaries.rs.html#76-112" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-44" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/dashboards/summaries.rs.html#114-116" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-43" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-43" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-44" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/dashboards/trip_table/struct.TripTable.html" title="struct game::sandbox::dashboards::trip_table::TripTable">TripTable</a></code><a href="#impl-State%3CApp%3E-44" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/dashboards/trip_table.rs.html#116-177" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-44" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/dashboards/trip_table.rs.html#117-171" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-45" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/dashboards/trip_table.rs.html#173-176" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-44" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div></div><h3 id="impl-State%3CApp%3E-44" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/dashboards/traffic_signals/struct.TrafficSignalDemand.html" title="struct game::sandbox::dashboards::traffic_signals::TrafficSignalDemand">TrafficSignalDemand</a></code><a href="#impl-State%3CApp%3E-44" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/dashboards/traffic_signals.rs.html#68-148" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-44" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/dashboards/traffic_signals.rs.html#69-127" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw_baselayer-44" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code><a class="srclink" href="../../src/game/sandbox/dashboards/traffic_signals.rs.html#129-131" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.draw-45" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/dashboards/traffic_signals.rs.html#133-147" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.on_destroy-44" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-45" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/gameplay/freeform/spawner/struct.AgentSpawner.html" title="struct game::sandbox::gameplay::freeform::spawner::AgentSpawner">AgentSpawner</a></code><a href="#impl-State%3CApp%3E-45" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/freeform/spawner.rs.html#86-301" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-45" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/gameplay/freeform/spawner.rs.html#87-285" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-46" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/freeform/spawner.rs.html#287-300" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div></div><h3 id="impl-State%3CApp%3E-45" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/dashboards/trip_table/struct.TripTable.html" title="struct game::sandbox::dashboards::trip_table::TripTable">TripTable</a></code><a href="#impl-State%3CApp%3E-45" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/dashboards/trip_table.rs.html#120-207" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-45" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/dashboards/trip_table.rs.html#121-194" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-46" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/dashboards/trip_table.rs.html#196-206" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-45" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-45" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-46" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/gameplay/play_scenario/struct.EditScenarioModifiers.html" title="struct game::sandbox::gameplay::play_scenario::EditScenarioModifiers">EditScenarioModifiers</a></code><a href="#impl-State%3CApp%3E-46" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#292-384" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-46" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#293-378" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-47" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#380-383" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div></div><h3 id="impl-State%3CApp%3E-46" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/gameplay/freeform/spawner/struct.AgentSpawner.html" title="struct game::sandbox::gameplay::freeform::spawner::AgentSpawner">AgentSpawner</a></code><a href="#impl-State%3CApp%3E-46" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/freeform/spawner.rs.html#86-301" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-46" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/gameplay/freeform/spawner.rs.html#87-285" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-47" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/freeform/spawner.rs.html#287-300" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-46" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-46" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-47" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/gameplay/play_scenario/struct.ChangeMode.html" title="struct game::sandbox::gameplay::play_scenario::ChangeMode">ChangeMode</a></code><a href="#impl-State%3CApp%3E-47" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#451-516" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-47" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#452-510" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-48" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#512-515" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div></div><h3 id="impl-State%3CApp%3E-47" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/gameplay/play_scenario/struct.EditScenarioModifiers.html" title="struct game::sandbox::gameplay::play_scenario::EditScenarioModifiers">EditScenarioModifiers</a></code><a href="#impl-State%3CApp%3E-47" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#292-384" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-47" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#293-378" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-48" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#380-383" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-47" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-47" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-48" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/gameplay/struct.FinalScore.html" title="struct game::sandbox::gameplay::FinalScore">FinalScore</a></code><a href="#impl-State%3CApp%3E-48" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/mod.rs.html#309-380" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-48" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/gameplay/mod.rs.html#310-373" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-49" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/mod.rs.html#375-379" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div></div><h3 id="impl-State%3CApp%3E-48" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/gameplay/play_scenario/struct.ChangeMode.html" title="struct game::sandbox::gameplay::play_scenario::ChangeMode">ChangeMode</a></code><a href="#impl-State%3CApp%3E-48" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#451-516" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-48" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#452-510" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-49" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/play_scenario.rs.html#512-515" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-48" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-48" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-49" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/misc_tools/struct.TrafficRecorder.html" title="struct game::sandbox::misc_tools::TrafficRecorder">TrafficRecorder</a></code><a href="#impl-State%3CApp%3E-49" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/misc_tools.rs.html#99-150" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-49" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/misc_tools.rs.html#100-134" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-50" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/misc_tools.rs.html#136-149" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div></div><h3 id="impl-State%3CApp%3E-49" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/gameplay/struct.FinalScore.html" title="struct game::sandbox::gameplay::FinalScore">FinalScore</a></code><a href="#impl-State%3CApp%3E-49" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/gameplay/mod.rs.html#309-380" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-49" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/gameplay/mod.rs.html#310-373" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-50" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/gameplay/mod.rs.html#375-379" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-49" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-49" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-5" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/debug/blocked_by/struct.Viewer.html" title="struct game::debug::blocked_by::Viewer">Viewer</a></code><a href="#impl-State%3CApp%3E-5" class="anchor"></a><a class="srclink" href="../../src/game/debug/blocked_by.rs.html#204-266" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-5" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/debug/blocked_by.rs.html#205-252" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-6" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/blocked_by.rs.html#254-265" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-5" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-5" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-50" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/time_warp/struct.JumpToTime.html" title="struct game::sandbox::time_warp::JumpToTime">JumpToTime</a></code><a href="#impl-State%3CApp%3E-50" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/time_warp.rs.html#124-213" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-50" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/time_warp.rs.html#125-207" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-51" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/time_warp.rs.html#209-212" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div></div><h3 id="impl-State%3CApp%3E-50" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/misc_tools/struct.TrafficRecorder.html" title="struct game::sandbox::misc_tools::TrafficRecorder">TrafficRecorder</a></code><a href="#impl-State%3CApp%3E-50" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/misc_tools.rs.html#99-150" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-50" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/misc_tools.rs.html#100-134" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-51" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/misc_tools.rs.html#136-149" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-50" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-50" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-51" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/time_warp/struct.TimeWarpScreen.html" title="struct game::sandbox::time_warp::TimeWarpScreen">TimeWarpScreen</a></code><a href="#impl-State%3CApp%3E-51" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/time_warp.rs.html#268-396" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-51" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/time_warp.rs.html#269-372" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw_baselayer-51" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code><a class="srclink" href="../../src/game/sandbox/time_warp.rs.html#374-376" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.draw-52" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/time_warp.rs.html#378-387" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.on_destroy-51" class="method hidden"><code>fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, _: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/time_warp.rs.html#389-395" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-52" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/struct.SandboxMode.html" title="struct game::sandbox::SandboxMode">SandboxMode</a></code><a href="#impl-State%3CApp%3E-52" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/mod.rs.html#93-239" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-52" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#94-206" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-53" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#208-232" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.on_destroy-52" class="method hidden"><code>fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, _: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#234-238" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div><h4 id="method.draw_baselayer-52" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div></div><h3 id="impl-State%3CApp%3E-53" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/struct.BackToMainMenu.html" title="struct game::sandbox::BackToMainMenu">BackToMainMenu</a></code><a href="#impl-State%3CApp%3E-53" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/mod.rs.html#274-282" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-53" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#275-279" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-54" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, _: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#281" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div></div><h3 id="impl-State%3CApp%3E-51" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/time_warp/struct.JumpToTime.html" title="struct game::sandbox::time_warp::JumpToTime">JumpToTime</a></code><a href="#impl-State%3CApp%3E-51" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/time_warp.rs.html#124-213" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-51" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/time_warp.rs.html#125-207" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-52" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/time_warp.rs.html#209-212" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-51" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-51" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-52" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/time_warp/struct.TimeWarpScreen.html" title="struct game::sandbox::time_warp::TimeWarpScreen">TimeWarpScreen</a></code><a href="#impl-State%3CApp%3E-52" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/time_warp.rs.html#268-396" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-52" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/time_warp.rs.html#269-372" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw_baselayer-52" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code><a class="srclink" href="../../src/game/sandbox/time_warp.rs.html#374-376" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.draw-53" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/time_warp.rs.html#378-387" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.on_destroy-52" class="method hidden"><code>fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, _: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/time_warp.rs.html#389-395" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-53" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/struct.SandboxMode.html" title="struct game::sandbox::SandboxMode">SandboxMode</a></code><a href="#impl-State%3CApp%3E-53" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/mod.rs.html#93-239" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-53" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#94-206" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-54" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#208-232" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.on_destroy-53" class="method hidden"><code>fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, _: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#234-238" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div><h4 id="method.draw_baselayer-53" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-53" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-54" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/struct.SandboxLoader.html" title="struct game::sandbox::SandboxLoader">SandboxLoader</a></code><a href="#impl-State%3CApp%3E-54" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/mod.rs.html#434-617" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-54" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#435-614" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-55" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, _: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#616" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div></div><h3 id="impl-State%3CApp%3E-54" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/struct.BackToMainMenu.html" title="struct game::sandbox::BackToMainMenu">BackToMainMenu</a></code><a href="#impl-State%3CApp%3E-54" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/mod.rs.html#274-282" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-54" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#275-279" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-55" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, _: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#281" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-54" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-54" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-55" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/sandbox/struct.SandboxLoader.html" title="struct game::sandbox::SandboxLoader">SandboxLoader</a></code><a href="#impl-State%3CApp%3E-55" class="anchor"></a><a class="srclink" href="../../src/game/sandbox/mod.rs.html#434-617" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-55" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#435-614" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-56" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, _: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/sandbox/mod.rs.html#616" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-55" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy-55" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id="impl-State%3CApp%3E-6" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/debug/floodfill/struct.Floodfiller.html" title="struct game::debug::floodfill::Floodfiller">Floodfiller</a></code><a href="#impl-State%3CApp%3E-6" class="anchor"></a><a class="srclink" href="../../src/game/debug/floodfill.rs.html#81-117" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-6" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../src/game/debug/floodfill.rs.html#82-107" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw-7" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/floodfill.rs.html#109-116" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer-6" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>

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@ -1,6 +1,6 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BUILT_TIME_UTC` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>game::pregame::built_info::BUILT_TIME_UTC - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a></p><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e51c0a1cdd4549fe/out/built.rs.html#53" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = &quot;Wed, 31 Mar 2021 21:34:36 +0000&quot;;</pre><div class="docblock"><p>The built-time in RFC2822, UTC</p>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e51c0a1cdd4549fe/out/built.rs.html#53" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = &quot;Wed, 31 Mar 2021 23:43:24 +0000&quot;;</pre><div class="docblock"><p>The built-time in RFC2822, UTC</p>
</div></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
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View File

@ -1,7 +1,7 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `DashTab` enum in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, DashTab"><title>game::sandbox::dashboards::DashTab - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Enum DashTab</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.ActiveTraffic">ActiveTraffic</a><a href="#variant.CommuterPatterns">CommuterPatterns</a><a href="#variant.ParkingOverhead">ParkingOverhead</a><a href="#variant.TrafficSignals">TrafficSignals</a><a href="#variant.TransitRoutes">TransitRoutes</a><a href="#variant.TripSummaries">TripSummaries</a><a href="#variant.TripTable">TripTable</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.picker">picker</a><a href="#method.transition">transition</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Debug">Debug</a><a href="#impl-PartialEq%3CDashTab%3E">PartialEq&lt;DashTab&gt;</a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">sandbox</a>::<wbr><a href="index.html">dashboards</a></p><div id="sidebar-vars" data-name="DashTab" data-ty="enum" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="../../index.html">game</a>::<wbr><a href="../index.html">sandbox</a>::<wbr><a href="index.html">dashboards</a>::<wbr><a class="enum" href="">DashTab</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#20-28" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum DashTab {
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="../../index.html">game</a>::<wbr><a href="../index.html">sandbox</a>::<wbr><a href="index.html">dashboards</a>::<wbr><a class="enum" href="">DashTab</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#21-29" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum DashTab {
TripTable,
TripSummaries,
ParkingOverhead,
@ -11,13 +11,13 @@
TrafficSignals,
}</pre></div><h2 id="variants" class="variants small-section-header">
Variants<a href="#variants" class="anchor"></a></h2>
<div id="variant.TripTable" class="variant small-section-header"><a href="#variant.TripTable" class="anchor field"></a><code>TripTable</code></div><div id="variant.TripSummaries" class="variant small-section-header"><a href="#variant.TripSummaries" class="anchor field"></a><code>TripSummaries</code></div><div id="variant.ParkingOverhead" class="variant small-section-header"><a href="#variant.ParkingOverhead" class="anchor field"></a><code>ParkingOverhead</code></div><div id="variant.ActiveTraffic" class="variant small-section-header"><a href="#variant.ActiveTraffic" class="anchor field"></a><code>ActiveTraffic</code></div><div id="variant.TransitRoutes" class="variant small-section-header"><a href="#variant.TransitRoutes" class="anchor field"></a><code>TransitRoutes</code></div><div id="variant.CommuterPatterns" class="variant small-section-header"><a href="#variant.CommuterPatterns" class="anchor field"></a><code>CommuterPatterns</code></div><div id="variant.TrafficSignals" class="variant small-section-header"><a href="#variant.TrafficSignals" class="anchor field"></a><code>TrafficSignals</code></div><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#30-78" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.picker" class="method"><code>pub fn <a href="#method.picker" class="fnname">picker</a>(self, ctx: &amp;EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Widget</code><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#31-53" title="goto source code">[src]</a></h4><h4 id="method.transition" class="method"><code>pub fn <a href="#method.transition" class="fnname">transition</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;panel: &amp;Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</code><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#55-77" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#19" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#19" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
<div id="variant.TripTable" class="variant small-section-header"><a href="#variant.TripTable" class="anchor field"></a><code>TripTable</code></div><div id="variant.TripSummaries" class="variant small-section-header"><a href="#variant.TripSummaries" class="anchor field"></a><code>TripSummaries</code></div><div id="variant.ParkingOverhead" class="variant small-section-header"><a href="#variant.ParkingOverhead" class="anchor field"></a><code>ParkingOverhead</code></div><div id="variant.ActiveTraffic" class="variant small-section-header"><a href="#variant.ActiveTraffic" class="anchor field"></a><code>ActiveTraffic</code></div><div id="variant.TransitRoutes" class="variant small-section-header"><a href="#variant.TransitRoutes" class="anchor field"></a><code>TransitRoutes</code></div><div id="variant.CommuterPatterns" class="variant small-section-header"><a href="#variant.CommuterPatterns" class="anchor field"></a><code>CommuterPatterns</code></div><div id="variant.TrafficSignals" class="variant small-section-header"><a href="#variant.TrafficSignals" class="anchor field"></a><code>TrafficSignals</code></div><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#31-79" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.picker" class="method"><code>pub fn <a href="#method.picker" class="fnname">picker</a>(self, ctx: &amp;EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Widget</code><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#32-54" title="goto source code">[src]</a></h4><h4 id="method.transition" class="method"><code>pub fn <a href="#method.transition" class="fnname">transition</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;panel: &amp;Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Transition&lt;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</code><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#56-78" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#20" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#20" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#19" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#19" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#19" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id="impl-PartialEq%3CDashTab%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a>&lt;<a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a>&gt; for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-PartialEq%3CDashTab%3E" class="anchor"></a><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#19" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#19" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#20" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#20" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#20" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id="impl-PartialEq%3CDashTab%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a>&lt;<a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a>&gt; for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-PartialEq%3CDashTab%3E" class="anchor"></a><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#20" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&amp;self, other: &amp;<a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#20" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
</div><h4 id="method.ne" class="method hidden"><code><span class="docblock attributes">#[must_use]</span>pub fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne" class="fnname">ne</a>(&amp;self, other: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Rhs) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/cmp.rs.html#213" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
</div></div><h3 id="impl-StructuralPartialEq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#19" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-StructuralPartialEq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#20" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-218" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#215" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
</div></div><h3 id="impl-Downcast" class="impl"><code class="in-band">impl&lt;T&gt; Downcast for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>,&nbsp;</span></code><a href="#impl-Downcast" class="anchor"></a></h3><div class="impl-items"><h4 id="method.into_any" class="method hidden"><code>pub fn <a href="#method.into_any" class="fnname">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;T, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>&gt;</code></h4><div class='docblock hidden'><p>Convert <code>Box&lt;dyn Trait&gt;</code> (where <code>Trait: Downcast</code>) to <code>Box&lt;dyn Any&gt;</code>. <code>Box&lt;dyn Any&gt;</code> can

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `preview_route` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, preview_route"><title>game::sandbox::dashboards::generic_trip_table::preview_route - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">generic_trip_table</a></p><div id="sidebar-vars" data-name="preview_route" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">generic_trip_table</a>::<wbr><a class="fn" href="">preview_route</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/generic_trip_table.rs.html#60-99" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn preview_route(g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, id: <a class="struct" href="../../../../sim/struct.TripID.html" title="struct sim::TripID">TripID</a>) -&gt; GeomBatch</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">generic_trip_table</a>::<wbr><a class="fn" href="">preview_route</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/generic_trip_table.rs.html#61-97" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn preview_route(<br>&nbsp;&nbsp;&nbsp;&nbsp;g: &amp;mut GfxCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;id: <a class="struct" href="../../../../sim/struct.TripID.html" title="struct sim::TripID">TripID</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;batch: &amp;mut GeomBatch<br>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `preview_trip` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, preview_trip"><title>game::sandbox::dashboards::generic_trip_table::preview_trip - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">generic_trip_table</a></p><div id="sidebar-vars" data-name="preview_trip" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">generic_trip_table</a>::<wbr><a class="fn" href="">preview_trip</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/generic_trip_table.rs.html#29-58" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub(crate) fn preview_trip(g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, panel: &amp;Panel)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">generic_trip_table</a>::<wbr><a class="fn" href="">preview_trip</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/generic_trip_table.rs.html#29-59" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub(crate) fn preview_trip(<br>&nbsp;&nbsp;&nbsp;&nbsp;g: &amp;mut GfxCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;panel: &amp;Panel, <br>&nbsp;&nbsp;&nbsp;&nbsp;batch: GeomBatch<br>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `generic_trip_table` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, generic_trip_table"><title>game::sandbox::dashboards::generic_trip_table - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Module generic_trip_table</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a></p><div id="sidebar-vars" data-name="generic_trip_table" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a class="mod" href="">generic_trip_table</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/generic_trip_table.rs.html#1-99" title="goto source code">[src]</a></span></h1><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a class="mod" href="">generic_trip_table</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/generic_trip_table.rs.html#1-97" title="goto source code">[src]</a></span></h1><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
<table><tr class="module-item"><td><a class="fn" href="fn.open_trip_transition.html" title="game::sandbox::dashboards::generic_trip_table::open_trip_transition fn">open_trip_transition</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.preview_route.html" title="game::sandbox::dashboards::generic_trip_table::preview_route fn">preview_route</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.preview_trip.html" title="game::sandbox::dashboards::generic_trip_table::preview_trip fn">preview_trip</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `dashboards` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, dashboards"><title>game::sandbox::dashboards - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Module dashboards</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#reexports">Re-exports</a></li><li><a href="#modules">Modules</a></li><li><a href="#enums">Enums</a></li></ul></div><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">sandbox</a></p><div id="sidebar-vars" data-name="dashboards" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">sandbox</a>::<wbr><a class="mod" href="">dashboards</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game/sandbox/dashboards/mod.rs.html#1-78" title="goto source code">[src]</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
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<table><tr><td><code>pub use commuter::<a class="struct" href="../../../game/sandbox/dashboards/commuter/struct.CommuterPatterns.html" title="struct game::sandbox::dashboards::commuter::CommuterPatterns">CommuterPatterns</a>;</code></td></tr><tr><td><code>pub use traffic_signals::<a class="struct" href="../../../game/sandbox/dashboards/traffic_signals/struct.TrafficSignalDemand.html" title="struct game::sandbox::dashboards::traffic_signals::TrafficSignalDemand">TrafficSignalDemand</a>;</code></td></tr><tr><td><code>pub use trip_table::<a class="struct" href="../../../game/sandbox/dashboards/trip_table/struct.TripTable.html" title="struct game::sandbox::dashboards::trip_table::TripTable">TripTable</a>;</code></td></tr></table><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
<table><tr class="module-item"><td><a class="mod" href="commuter/index.html" title="game::sandbox::dashboards::commuter mod">commuter</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="generic_trip_table/index.html" title="game::sandbox::dashboards::generic_trip_table mod">generic_trip_table</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="misc/index.html" title="game::sandbox::dashboards::misc mod">misc</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="parking_overhead/index.html" title="game::sandbox::dashboards::parking_overhead mod">parking_overhead</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="summaries/index.html" title="game::sandbox::dashboards::summaries mod">summaries</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="traffic_signals/index.html" title="game::sandbox::dashboards::traffic_signals mod">traffic_signals</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="trip_table/index.html" title="game::sandbox::dashboards::trip_table mod">trip_table</a></td><td class="docblock-short"></td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
<table><tr class="module-item"><td><a class="mod" href="commuter/index.html" title="game::sandbox::dashboards::commuter mod">commuter</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="generic_trip_table/index.html" title="game::sandbox::dashboards::generic_trip_table mod">generic_trip_table</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="misc/index.html" title="game::sandbox::dashboards::misc mod">misc</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="parking_overhead/index.html" title="game::sandbox::dashboards::parking_overhead mod">parking_overhead</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="selector/index.html" title="game::sandbox::dashboards::selector mod">selector</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="summaries/index.html" title="game::sandbox::dashboards::summaries mod">summaries</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="traffic_signals/index.html" title="game::sandbox::dashboards::traffic_signals mod">traffic_signals</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="trip_table/index.html" title="game::sandbox::dashboards::trip_table mod">trip_table</a></td><td class="docblock-short"></td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
<table><tr class="module-item"><td><a class="enum" href="enum.DashTab.html" title="game::sandbox::dashboards::DashTab enum">DashTab</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_table` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_table"><title>game::sandbox::dashboards::parking_overhead::make_table - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">parking_overhead</a></p><div id="sidebar-vars" data-name="make_table" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">parking_overhead</a>::<wbr><a class="fn" href="">make_table</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#177-245" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_table(app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Table&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.Entry.html" title="struct game::sandbox::dashboards::parking_overhead::Entry">Entry</a>, <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.Filters.html" title="struct game::sandbox::dashboards::parking_overhead::Filters">Filters</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">parking_overhead</a>::<wbr><a class="fn" href="">make_table</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#179-247" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_table(app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Table&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.Entry.html" title="struct game::sandbox::dashboards::parking_overhead::Entry">Entry</a>, <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.Filters.html" title="struct game::sandbox::dashboards::parking_overhead::Filters">Filters</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `produce_raw_data` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, produce_raw_data"><title>game::sandbox::dashboards::parking_overhead::produce_raw_data - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">parking_overhead</a></p><div id="sidebar-vars" data-name="produce_raw_data" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">parking_overhead</a>::<wbr><a class="fn" href="">produce_raw_data</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#119-175" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn produce_raw_data(app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.Entry.html" title="struct game::sandbox::dashboards::parking_overhead::Entry">Entry</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">parking_overhead</a>::<wbr><a class="fn" href="">produce_raw_data</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#121-177" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn produce_raw_data(app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.Entry.html" title="struct game::sandbox::dashboards::parking_overhead::Entry">Entry</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `parking_overhead` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, parking_overhead"><title>game::sandbox::dashboards::parking_overhead - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Module parking_overhead</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a></p><div id="sidebar-vars" data-name="parking_overhead" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a class="mod" href="">parking_overhead</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#1-245" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a class="mod" href="">parking_overhead</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#1-247" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<table><tr class="module-item"><td><a class="struct" href="struct.Entry.html" title="game::sandbox::dashboards::parking_overhead::Entry struct">Entry</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Filters.html" title="game::sandbox::dashboards::parking_overhead::Filters struct">Filters</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.ParkingOverhead.html" title="game::sandbox::dashboards::parking_overhead::ParkingOverhead struct">ParkingOverhead</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
<table><tr class="module-item"><td><a class="fn" href="fn.make_table.html" title="game::sandbox::dashboards::parking_overhead::make_table fn">make_table</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.produce_raw_data.html" title="game::sandbox::dashboards::parking_overhead::produce_raw_data fn">produce_raw_data</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Entry` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Entry"><title>game::sandbox::dashboards::parking_overhead::Entry - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">parking_overhead</a>::<wbr><a class="struct" href="">Entry</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#103-112" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct Entry {
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">parking_overhead</a>::<wbr><a class="struct" href="">Entry</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#105-114" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct Entry {
trip: <a class="struct" href="../../../../sim/struct.TripID.html" title="struct sim::TripID">TripID</a>,
total_duration: <a class="struct" href="../../../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>,
driving_duration: <a class="struct" href="../../../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>,

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Filters` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Filters"><title>game::sandbox::dashboards::parking_overhead::Filters - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">parking_overhead</a>::<wbr><a class="struct" href="">Filters</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#114-117" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct Filters {
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">parking_overhead</a>::<wbr><a class="struct" href="">Filters</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#116-119" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct Filters {
starts_off_map: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
ends_off_map: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
}</pre></div><h2 id="fields" class="fields small-section-header">

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ParkingOverhead` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, ParkingOverhead"><title>game::sandbox::dashboards::parking_overhead::ParkingOverhead - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Struct ParkingOverhead</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.panel">panel</a><a href="#structfield.tab">tab</a><a href="#structfield.table">table</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State&lt;App&gt;</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">parking_overhead</a></p><div id="sidebar-vars" data-name="ParkingOverhead" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">parking_overhead</a>::<wbr><a class="struct" href="">ParkingOverhead</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#12-16" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct ParkingOverhead {
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">parking_overhead</a>::<wbr><a class="struct" href="">ParkingOverhead</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#14-18" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct ParkingOverhead {
tab: <a class="enum" href="../../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a>,
table: Table&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.Entry.html" title="struct game::sandbox::dashboards::parking_overhead::Entry">Entry</a>, <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.Filters.html" title="struct game::sandbox::dashboards::parking_overhead::Filters">Filters</a>&gt;,
panel: Panel,
}</pre></div><h2 id="fields" class="fields small-section-header">
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.tab" class="structfield small-section-header"><a href="#structfield.tab" class="anchor field"></a><code>tab: <a class="enum" href="../../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code></span><span id="structfield.table" class="structfield small-section-header"><a href="#structfield.table" class="anchor field"></a><code>table: Table&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.Entry.html" title="struct game::sandbox::dashboards::parking_overhead::Entry">Entry</a>, <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.Filters.html" title="struct game::sandbox::dashboards::parking_overhead::Filters">Filters</a>&gt;</code></span><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.ParkingOverhead.html" title="struct game::sandbox::dashboards::parking_overhead::ParkingOverhead">ParkingOverhead</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#18-67" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</code><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#19-66" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.ParkingOverhead.html" title="struct game::sandbox::dashboards::parking_overhead::ParkingOverhead">ParkingOverhead</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#69-101" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#70-95" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#97-100" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.tab" class="structfield small-section-header"><a href="#structfield.tab" class="anchor field"></a><code>tab: <a class="enum" href="../../../../game/sandbox/dashboards/enum.DashTab.html" title="enum game::sandbox::dashboards::DashTab">DashTab</a></code></span><span id="structfield.table" class="structfield small-section-header"><a href="#structfield.table" class="anchor field"></a><code>table: Table&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.Entry.html" title="struct game::sandbox::dashboards::parking_overhead::Entry">Entry</a>, <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.Filters.html" title="struct game::sandbox::dashboards::parking_overhead::Filters">Filters</a>&gt;</code></span><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.ParkingOverhead.html" title="struct game::sandbox::dashboards::parking_overhead::ParkingOverhead">ParkingOverhead</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#20-69" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</code><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#21-68" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.ParkingOverhead.html" title="struct game::sandbox::dashboards::parking_overhead::ParkingOverhead">ParkingOverhead</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#71-103" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#72-97" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../../src/game/sandbox/dashboards/parking_overhead.rs.html#99-102" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.ParkingOverhead.html" title="struct game::sandbox::dashboards::parking_overhead::ParkingOverhead">ParkingOverhead</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.ParkingOverhead.html" title="struct game::sandbox::dashboards::parking_overhead::ParkingOverhead">ParkingOverhead</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.ParkingOverhead.html" title="struct game::sandbox::dashboards::parking_overhead::ParkingOverhead">ParkingOverhead</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.ParkingOverhead.html" title="struct game::sandbox::dashboards::parking_overhead::ParkingOverhead">ParkingOverhead</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../../game/sandbox/dashboards/parking_overhead/struct.ParkingOverhead.html" title="struct game::sandbox::dashboards::parking_overhead::ParkingOverhead">ParkingOverhead</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `selector` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, selector"><title>game::sandbox::dashboards::selector - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Module selector</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a></p><div id="sidebar-vars" data-name="selector" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a class="mod" href="">selector</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/selector.rs.html#1-114" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<table><tr class="module-item"><td><a class="struct" href="struct.RectangularSelector.html" title="game::sandbox::dashboards::selector::RectangularSelector struct">RectangularSelector</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
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initSidebarItems({"struct":[["RectangularSelector",""]]});

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `RectangularSelector` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, RectangularSelector"><title>game::sandbox::dashboards::selector::RectangularSelector - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Struct RectangularSelector</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.corners">corners</a><a href="#structfield.panel">panel</a><a href="#structfield.region">region</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State&lt;App&gt;</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">selector</a></p><div id="sidebar-vars" data-name="RectangularSelector" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">selector</a>::<wbr><a class="struct" href="">RectangularSelector</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/selector.rs.html#13-17" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct RectangularSelector {
panel: Panel,
region: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/core/cell/struct.RefCell.html" title="struct core::cell::RefCell">RefCell</a>&lt;<a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>&gt;&gt;&gt;,
corners: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../../geom/pt/struct.Pt2D.html" title="struct geom::pt::Pt2D">Pt2D</a>, <a class="struct" href="../../../../geom/pt/struct.Pt2D.html" title="struct geom::pt::Pt2D">Pt2D</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>&gt;,
}</pre></div><h2 id="fields" class="fields small-section-header">
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.region" class="structfield small-section-header"><a href="#structfield.region" class="anchor field"></a><code>region: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/core/cell/struct.RefCell.html" title="struct core::cell::RefCell">RefCell</a>&lt;<a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>&gt;&gt;&gt;</code></span><span id="structfield.corners" class="structfield small-section-header"><a href="#structfield.corners" class="anchor field"></a><code>corners: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../../geom/pt/struct.Pt2D.html" title="struct geom::pt::Pt2D">Pt2D</a>, <a class="struct" href="../../../../geom/pt/struct.Pt2D.html" title="struct geom::pt::Pt2D">Pt2D</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>&gt;</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../../game/sandbox/dashboards/selector/struct.RectangularSelector.html" title="struct game::sandbox::dashboards::selector::RectangularSelector">RectangularSelector</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/dashboards/selector.rs.html#19-53" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;region: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/core/cell/struct.RefCell.html" title="struct core::cell::RefCell">RefCell</a>&lt;<a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>&gt;&gt;&gt;<br>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</code><a class="srclink" href="../../../../src/game/sandbox/dashboards/selector.rs.html#20-52" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../../../game/sandbox/dashboards/selector/struct.RectangularSelector.html" title="struct game::sandbox::dashboards::selector::RectangularSelector">RectangularSelector</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../../src/game/sandbox/dashboards/selector.rs.html#55-114" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, _: &amp;mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class="srclink" href="../../../../src/game/sandbox/dashboards/selector.rs.html#56-101" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../../src/game/sandbox/dashboards/selector.rs.html#103-113" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../../game/sandbox/dashboards/selector/struct.RectangularSelector.html" title="struct game::sandbox::dashboards::selector::RectangularSelector">RectangularSelector</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../../game/sandbox/dashboards/selector/struct.RectangularSelector.html" title="struct game::sandbox::dashboards::selector::RectangularSelector">RectangularSelector</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../../game/sandbox/dashboards/selector/struct.RectangularSelector.html" title="struct game::sandbox::dashboards::selector::RectangularSelector">RectangularSelector</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../../game/sandbox/dashboards/selector/struct.RectangularSelector.html" title="struct game::sandbox::dashboards::selector::RectangularSelector">RectangularSelector</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../../game/sandbox/dashboards/selector/struct.RectangularSelector.html" title="struct game::sandbox::dashboards::selector::RectangularSelector">RectangularSelector</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-218" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#215" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
</div></div><h3 id="impl-Downcast" class="impl"><code class="in-band">impl&lt;T&gt; Downcast for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>,&nbsp;</span></code><a href="#impl-Downcast" class="anchor"></a></h3><div class="impl-items"><h4 id="method.into_any" class="method hidden"><code>pub fn <a href="#method.into_any" class="fnname">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;T, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>&gt;</code></h4><div class='docblock hidden'><p>Convert <code>Box&lt;dyn Trait&gt;</code> (where <code>Trait: Downcast</code>) to <code>Box&lt;dyn Any&gt;</code>. <code>Box&lt;dyn Any&gt;</code> can
then be further <code>downcast</code> into <code>Box&lt;ConcreteType&gt;</code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any">Read more</a></p>
</div><h4 id="method.into_any_rc" class="method hidden"><code>pub fn <a href="#method.into_any_rc" class="fnname">into_any_rc</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;T&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static&gt;</code></h4><div class='docblock hidden'><p>Convert <code>Rc&lt;Trait&gt;</code> (where <code>Trait: Downcast</code>) to <code>Rc&lt;Any&gt;</code>. <code>Rc&lt;Any&gt;</code> can then be
further <code>downcast</code> into <code>Rc&lt;ConcreteType&gt;</code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any_rc">Read more</a></p>
</div><h4 id="method.as_any" class="method hidden"><code>pub fn <a href="#method.as_any" class="fnname">as_any</a>(&amp;self) -&gt; &amp;(dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</code></h4><div class='docblock hidden'><p>Convert <code>&amp;Trait</code> (where <code>Trait: Downcast</code>) to <code>&amp;Any</code>. This is needed since Rust cannot
generate <code>&amp;Any</code>'s vtable from <code>&amp;Trait</code>'s. <a href="#tymethod.as_any">Read more</a></p>
</div><h4 id="method.as_any_mut" class="method hidden"><code>pub fn <a href="#method.as_any_mut" class="fnname">as_any_mut</a>(&amp;mut self) -&gt; &amp;mut (dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</code></h4><div class='docblock hidden'><p>Convert <code>&amp;mut Trait</code> (where <code>Trait: Downcast</code>) to <code>&amp;Any</code>. This is needed since Rust cannot
generate <code>&amp;mut Any</code>'s vtable from <code>&amp;mut Trait</code>'s. <a href="#tymethod.as_any_mut">Read more</a></p>
</div></div><h3 id="impl-From%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt; for T</code><a href="#impl-From%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#545-549" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(t: T) -&gt; T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#546" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id="impl-Instrument" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://docs.rs/tracing/0.1.23/tracing/instrument/trait.Instrument.html" title="trait tracing::instrument::Instrument">Instrument</a> for T</code><a href="#impl-Instrument" class="anchor"></a><a class="srclink" href="https://docs.rs/tracing/0.1.23/src/tracing/instrument.rs.html#155" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.instrument" class="method hidden"><code>pub fn <a href="https://docs.rs/tracing/0.1.23/tracing/instrument/trait.Instrument.html#method.instrument" class="fnname">instrument</a>(self, span: <a class="struct" href="https://docs.rs/tracing/0.1.23/tracing/span/struct.Span.html" title="struct tracing::span::Span">Span</a>) -&gt; <a class="struct" href="https://docs.rs/tracing/0.1.23/tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a>&lt;Self&gt;</code><a class="srclink" href="https://docs.rs/tracing/0.1.23/src/tracing/instrument.rs.html#38" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Instruments this type with the provided <code>Span</code>, returning an
<code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing/0.1.23/tracing/instrument/trait.Instrument.html#method.instrument">Read more</a></p>
</div><h4 id="method.in_current_span" class="method hidden"><code>pub fn <a href="https://docs.rs/tracing/0.1.23/tracing/instrument/trait.Instrument.html#method.in_current_span" class="fnname">in_current_span</a>(self) -&gt; <a class="struct" href="https://docs.rs/tracing/0.1.23/tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a>&lt;Self&gt;</code><a class="srclink" href="https://docs.rs/tracing/0.1.23/src/tracing/instrument.rs.html#74" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Instruments this type with the <a href="../struct.Span.html#method.current">current</a> <code>Span</code>, returning an
<code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing/0.1.23/tracing/instrument/trait.Instrument.html#method.in_current_span">Read more</a></p>
</div></div><h3 id="impl-Instrument-1" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://docs.rs/tracing-futures/0.2.3/tracing_futures/trait.Instrument.html" title="trait tracing_futures::Instrument">Instrument</a> for T</code><a href="#impl-Instrument-1" class="anchor"></a><a class="srclink" href="https://docs.rs/tracing-futures/0.2.3/src/tracing_futures/lib.rs.html#248" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.instrument-1" class="method hidden"><code>pub fn <a href="https://docs.rs/tracing-futures/0.2.3/tracing_futures/trait.Instrument.html#method.instrument" class="fnname">instrument</a>(self, span: <a class="struct" href="https://docs.rs/tracing/0.1.23/tracing/span/struct.Span.html" title="struct tracing::span::Span">Span</a>) -&gt; <a class="struct" href="https://docs.rs/tracing-futures/0.2.3/tracing_futures/struct.Instrumented.html" title="struct tracing_futures::Instrumented">Instrumented</a>&lt;Self&gt;</code><a class="srclink" href="https://docs.rs/tracing-futures/0.2.3/src/tracing_futures/lib.rs.html#129" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Instruments this type with the provided <code>Span</code>, returning an
<code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing-futures/0.2.3/tracing_futures/trait.Instrument.html#method.instrument">Read more</a></p>
</div><h4 id="method.in_current_span-1" class="method hidden"><code>pub fn <a href="https://docs.rs/tracing-futures/0.2.3/tracing_futures/trait.Instrument.html#method.in_current_span" class="fnname">in_current_span</a>(self) -&gt; <a class="struct" href="https://docs.rs/tracing-futures/0.2.3/tracing_futures/struct.Instrumented.html" title="struct tracing_futures::Instrumented">Instrumented</a>&lt;Self&gt;</code><a class="srclink" href="https://docs.rs/tracing-futures/0.2.3/src/tracing_futures/lib.rs.html#166" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Instruments this type with the <a href="https://docs.rs/tracing/latest/tracing/span/struct.Span.html#method.current">current</a> <code>Span</code>, returning an
<code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing-futures/0.2.3/tracing_futures/trait.Instrument.html#method.in_current_span">Read more</a></p>
</div></div><h3 id="impl-Into%3CU%3E" class="impl"><code class="in-band">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt;,&nbsp;</span></code><a href="#impl-Into%3CU%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#534-541" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.into" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html#tymethod.into" class="fnname">into</a>(self) -&gt; U</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#538" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id="impl-Same%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; Same&lt;T&gt; for T</code><a href="#impl-Same%3CT%3E" class="anchor"></a></h3><div class="impl-items"><h4 id="associatedtype.Output" class="type"><code>type <a href="#associatedtype.Output" class="type">Output</a> = T</code></h4><div class='docblock'><p>Should always be <code>Self</code></p>
</div></div><h3 id="impl-TryFrom%3CU%3E" class="impl"><code class="in-band">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;T&gt;,&nbsp;</span></code><a href="#impl-TryFrom%3CU%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#582-591" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="associatedtype.Error" class="type"><code>type <a href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" class="type">Error</a> = <a class="enum" href="https://doc.rust-lang.org/nightly/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
</div><h4 id="method.try_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#tymethod.try_from" class="fnname">try_from</a>(value: U) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;T, &lt;T as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt;&gt;::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>&gt;</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#588" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id="impl-TryInto%3CU%3E" class="impl"><code class="in-band">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;,&nbsp;</span></code><a href="#impl-TryInto%3CU%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#568-577" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="associatedtype.Error-1" class="type"><code>type <a href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#associatedtype.Error" class="type">Error</a> = &lt;U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;&gt;::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
</div><h4 id="method.try_into" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#tymethod.try_into" class="fnname">try_into</a>(self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;U, &lt;U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;&gt;::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>&gt;</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#574" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id="impl-VZip%3CV%3E" class="impl"><code class="in-band">impl&lt;V, T&gt; VZip&lt;V&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;V: MultiLane&lt;T&gt;,&nbsp;</span></code><a href="#impl-VZip%3CV%3E" class="anchor"></a></h3><div class="impl-items"><h4 id="method.vzip" class="method hidden"><code>pub fn <a href="#method.vzip" class="fnname">vzip</a>(self) -&gt; V</code></h4></div></div></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
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@ -1 +1 @@
initSidebarItems({"enum":[["DashTab",""]],"mod":[["commuter",""],["generic_trip_table",""],["misc",""],["parking_overhead",""],["summaries",""],["traffic_signals",""],["trip_table",""]]});
initSidebarItems({"enum":[["DashTab",""]],"mod":[["commuter",""],["generic_trip_table",""],["misc",""],["parking_overhead",""],["selector",""],["summaries",""],["traffic_signals",""],["trip_table",""]]});

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@ -1,5 +1,5 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_table_cancelled_trips` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_table_cancelled_trips"><title>game::sandbox::dashboards::trip_table::make_table_cancelled_trips - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">trip_table</a></p><div id="sidebar-vars" data-name="make_table_cancelled_trips" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">trip_table</a>::<wbr><a class="fn" href="">make_table_cancelled_trips</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/trip_table.rs.html#513-598" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_table_cancelled_trips(app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Table&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <a class="struct" href="../../../../game/sandbox/dashboards/trip_table/struct.CancelledTrip.html" title="struct game::sandbox::dashboards::trip_table::CancelledTrip">CancelledTrip</a>, <a class="struct" href="../../../../game/sandbox/dashboards/trip_table/struct.Filters.html" title="struct game::sandbox::dashboards::trip_table::Filters">Filters</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">trip_table</a>::<wbr><a class="fn" href="">make_table_cancelled_trips</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/trip_table.rs.html#555-654" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_table_cancelled_trips(app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Table&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <a class="struct" href="../../../../game/sandbox/dashboards/trip_table/struct.CancelledTrip.html" title="struct game::sandbox::dashboards::trip_table::CancelledTrip">CancelledTrip</a>, <a class="struct" href="../../../../game/sandbox/dashboards/trip_table/struct.Filters.html" title="struct game::sandbox::dashboards::trip_table::Filters">Filters</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
<script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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@ -1,5 +1,5 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_table_finished_trips` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_table_finished_trips"><title>game::sandbox::dashboards::trip_table::make_table_finished_trips - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">trip_table</a></p><div id="sidebar-vars" data-name="make_table_finished_trips" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">trip_table</a>::<wbr><a class="fn" href="">make_table_finished_trips</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/trip_table.rs.html#292-511" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_table_finished_trips(app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Table&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <a class="struct" href="../../../../game/sandbox/dashboards/trip_table/struct.FinishedTrip.html" title="struct game::sandbox::dashboards::trip_table::FinishedTrip">FinishedTrip</a>, <a class="struct" href="../../../../game/sandbox/dashboards/trip_table/struct.Filters.html" title="struct game::sandbox::dashboards::trip_table::Filters">Filters</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">trip_table</a>::<wbr><a class="fn" href="">make_table_finished_trips</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/trip_table.rs.html#316-553" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_table_finished_trips(app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Table&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <a class="struct" href="../../../../game/sandbox/dashboards/trip_table/struct.FinishedTrip.html" title="struct game::sandbox::dashboards::trip_table::FinishedTrip">FinishedTrip</a>, <a class="struct" href="../../../../game/sandbox/dashboards/trip_table/struct.Filters.html" title="struct game::sandbox::dashboards::trip_table::Filters">Filters</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
<script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

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@ -1,5 +1,5 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_table_unfinished_trips` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_table_unfinished_trips"><title>game::sandbox::dashboards::trip_table::make_table_unfinished_trips - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">trip_table</a></p><div id="sidebar-vars" data-name="make_table_unfinished_trips" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">trip_table</a>::<wbr><a class="fn" href="">make_table_unfinished_trips</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/trip_table.rs.html#600-698" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_table_unfinished_trips(app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Table&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <a class="struct" href="../../../../game/sandbox/dashboards/trip_table/struct.UnfinishedTrip.html" title="struct game::sandbox::dashboards::trip_table::UnfinishedTrip">UnfinishedTrip</a>, <a class="struct" href="../../../../game/sandbox/dashboards/trip_table/struct.Filters.html" title="struct game::sandbox::dashboards::trip_table::Filters">Filters</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">trip_table</a>::<wbr><a class="fn" href="">make_table_unfinished_trips</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/trip_table.rs.html#656-758" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_table_unfinished_trips(app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Table&lt;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <a class="struct" href="../../../../game/sandbox/dashboards/trip_table/struct.UnfinishedTrip.html" title="struct game::sandbox::dashboards::trip_table::UnfinishedTrip">UnfinishedTrip</a>, <a class="struct" href="../../../../game/sandbox/dashboards/trip_table/struct.Filters.html" title="struct game::sandbox::dashboards::trip_table::Filters">Filters</a>&gt;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
<script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>

View File

@ -1,5 +1,5 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `produce_raw_data` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, produce_raw_data"><title>game::sandbox::dashboards::trip_table::produce_raw_data - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">trip_table</a></p><div id="sidebar-vars" data-name="produce_raw_data" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">trip_table</a>::<wbr><a class="fn" href="">produce_raw_data</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/trip_table.rs.html#221-290" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn produce_raw_data(app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../game/sandbox/dashboards/trip_table/struct.FinishedTrip.html" title="struct game::sandbox::dashboards::trip_table::FinishedTrip">FinishedTrip</a>&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../game/sandbox/dashboards/trip_table/struct.CancelledTrip.html" title="struct game::sandbox::dashboards::trip_table::CancelledTrip">CancelledTrip</a>&gt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">trip_table</a>::<wbr><a class="fn" href="">produce_raw_data</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/trip_table.rs.html#253-314" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn produce_raw_data(app: &amp;<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../game/sandbox/dashboards/trip_table/struct.FinishedTrip.html" title="struct game::sandbox::dashboards::trip_table::FinishedTrip">FinishedTrip</a>&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../../../game/sandbox/dashboards/trip_table/struct.CancelledTrip.html" title="struct game::sandbox::dashboards::trip_table::CancelledTrip">CancelledTrip</a>&gt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
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@ -1,7 +1,7 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `trip_table` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, trip_table"><title>game::sandbox::dashboards::trip_table - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Module trip_table</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a></p><div id="sidebar-vars" data-name="trip_table" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a class="mod" href="">trip_table</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/trip_table.rs.html#1-698" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a class="mod" href="">trip_table</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/trip_table.rs.html#1-758" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<table><tr class="module-item"><td><a class="struct" href="struct.CancelledTrip.html" title="game::sandbox::dashboards::trip_table::CancelledTrip struct">CancelledTrip</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Filters.html" title="game::sandbox::dashboards::trip_table::Filters struct">Filters</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.FinishedTrip.html" title="game::sandbox::dashboards::trip_table::FinishedTrip struct">FinishedTrip</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.TripTable.html" title="game::sandbox::dashboards::trip_table::TripTable struct">TripTable</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.UnfinishedTrip.html" title="game::sandbox::dashboards::trip_table::UnfinishedTrip struct">UnfinishedTrip</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
<table><tr class="module-item"><td><a class="fn" href="fn.make_table_cancelled_trips.html" title="game::sandbox::dashboards::trip_table::make_table_cancelled_trips fn">make_table_cancelled_trips</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_table_finished_trips.html" title="game::sandbox::dashboards::trip_table::make_table_finished_trips fn">make_table_finished_trips</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_table_unfinished_trips.html" title="game::sandbox::dashboards::trip_table::make_table_unfinished_trips fn">make_table_unfinished_trips</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.produce_raw_data.html" title="game::sandbox::dashboards::trip_table::produce_raw_data fn">produce_raw_data</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>
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@ -1,7 +1,7 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `UnfinishedTrip` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, UnfinishedTrip"><title>game::sandbox::dashboards::trip_table::UnfinishedTrip - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class="location">Struct UnfinishedTrip</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.departure">departure</a><a href="#structfield.duration_before">duration_before</a><a href="#structfield.id">id</a><a href="#structfield.mode">mode</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">trip_table</a></p><div id="sidebar-vars" data-name="UnfinishedTrip" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">trip_table</a>::<wbr><a class="struct" href="">UnfinishedTrip</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/trip_table.rs.html#203-209" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct UnfinishedTrip {
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">sandbox</a>::<wbr><a href="../index.html">dashboards</a>::<wbr><a href="index.html">trip_table</a>::<wbr><a class="struct" href="">UnfinishedTrip</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game/sandbox/dashboards/trip_table.rs.html#233-239" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct UnfinishedTrip {
id: <a class="struct" href="../../../../sim/struct.TripID.html" title="struct sim::TripID">TripID</a>,
mode: <a class="enum" href="../../../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>,
departure: <a class="struct" href="../../../../geom/time/struct.Time.html" title="struct geom::time::Time">Time</a>,

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@ -9,7 +9,7 @@ sourcesIndex["dump_map"] = {"name":"","files":["dump_map.rs"]};
sourcesIndex["dump_scenario"] = {"name":"","files":["dump_scenario.rs"]};
sourcesIndex["extract_cities"] = {"name":"","files":["extract_cities.rs"]};
sourcesIndex["fifteen_min"] = {"name":"","files":["find_home.rs","isochrone.rs","lib.rs","viewer.rs"]};
sourcesIndex["game"] = {"name":"","dirs":[{"name":"challenges","files":["cutscene.rs","mod.rs","prebake.rs"]},{"name":"common","files":["mod.rs","warp.rs"]},{"name":"debug","files":["blocked_by.rs","floodfill.rs","mod.rs","objects.rs","path_counter.rs","polygons.rs","routes.rs","shared_row.rs","streetmix.rs","uber_turns.rs"]},{"name":"devtools","files":["collisions.rs","destinations.rs","kml.rs","mod.rs","polygon.rs","scenario.rs","story.rs"]},{"name":"edit","dirs":[{"name":"traffic_signals","files":["edits.rs","mod.rs","offsets.rs","picker.rs","preview.rs"]}],"files":["bulk.rs","cluster_traffic_signals.rs","lanes.rs","mod.rs","routes.rs","select.rs","stop_signs.rs","validate.rs","zones.rs"]},{"name":"info","files":["building.rs","bus.rs","debug.rs","intersection.rs","lane.rs","mod.rs","parking_lot.rs","person.rs","trip.rs"]},{"name":"layer","files":["elevation.rs","favorites.rs","map.rs","mod.rs","pandemic.rs","parking.rs","population.rs","traffic.rs","transit.rs"]},{"name":"pregame","files":["mod.rs","proposals.rs"]},{"name":"sandbox","dirs":[{"name":"dashboards","files":["commuter.rs","generic_trip_table.rs","misc.rs","mod.rs","parking_overhead.rs","summaries.rs","traffic_signals.rs","trip_table.rs"]},{"name":"gameplay","dirs":[{"name":"freeform","files":["mod.rs","spawner.rs"]}],"files":["actdev.rs","commute.rs","fix_traffic_signals.rs","mod.rs","play_scenario.rs","tutorial.rs"]}],"files":["minimap.rs","misc_tools.rs","mod.rs","speed.rs","time_warp.rs"]}],"files":["app.rs","lib.rs"]};
sourcesIndex["game"] = {"name":"","dirs":[{"name":"challenges","files":["cutscene.rs","mod.rs","prebake.rs"]},{"name":"common","files":["mod.rs","warp.rs"]},{"name":"debug","files":["blocked_by.rs","floodfill.rs","mod.rs","objects.rs","path_counter.rs","polygons.rs","routes.rs","shared_row.rs","streetmix.rs","uber_turns.rs"]},{"name":"devtools","files":["collisions.rs","destinations.rs","kml.rs","mod.rs","polygon.rs","scenario.rs","story.rs"]},{"name":"edit","dirs":[{"name":"traffic_signals","files":["edits.rs","mod.rs","offsets.rs","picker.rs","preview.rs"]}],"files":["bulk.rs","cluster_traffic_signals.rs","lanes.rs","mod.rs","routes.rs","select.rs","stop_signs.rs","validate.rs","zones.rs"]},{"name":"info","files":["building.rs","bus.rs","debug.rs","intersection.rs","lane.rs","mod.rs","parking_lot.rs","person.rs","trip.rs"]},{"name":"layer","files":["elevation.rs","favorites.rs","map.rs","mod.rs","pandemic.rs","parking.rs","population.rs","traffic.rs","transit.rs"]},{"name":"pregame","files":["mod.rs","proposals.rs"]},{"name":"sandbox","dirs":[{"name":"dashboards","files":["commuter.rs","generic_trip_table.rs","misc.rs","mod.rs","parking_overhead.rs","selector.rs","summaries.rs","traffic_signals.rs","trip_table.rs"]},{"name":"gameplay","dirs":[{"name":"freeform","files":["mod.rs","spawner.rs"]}],"files":["actdev.rs","commute.rs","fix_traffic_signals.rs","mod.rs","play_scenario.rs","tutorial.rs"]}],"files":["minimap.rs","misc_tools.rs","mod.rs","speed.rs","time_warp.rs"]}],"files":["app.rs","lib.rs"]};
sourcesIndex["generate_houses"] = {"name":"","files":["generate_houses.rs"]};
sourcesIndex["geojson_to_osmosis"] = {"name":"","files":["geojson_to_osmosis.rs"]};
sourcesIndex["geom"] = {"name":"","files":["angle.rs","bounds.rs","circle.rs","distance.rs","duration.rs","find_closest.rs","gps.rs","lib.rs","line.rs","percent.rs","polygon.rs","polyline.rs","pt.rs","ring.rs","speed.rs","stats.rs","time.rs"]};
@ -34,6 +34,6 @@ sourcesIndex["tests"] = {"name":"","files":["main.rs"]};
sourcesIndex["traffic_seitan"] = {"name":"","files":["main.rs"]};
sourcesIndex["traffic_signal_data"] = {"name":"","files":["lib.rs"]};
sourcesIndex["updater"] = {"name":"","files":["main.rs"]};
sourcesIndex["widgetry"] = {"name":"","dirs":[{"name":"geom","files":["geom_batch_stack.rs","mod.rs"]},{"name":"style","files":["button_style.rs","mod.rs"]},{"name":"tools","files":["mod.rs","screenshot.rs","warper.rs"]},{"name":"widgets","files":["autocomplete.rs","button.rs","compare_times.rs","containers.rs","dropdown.rs","fan_chart.rs","filler.rs","image.rs","just_draw.rs","line_plot.rs","menu.rs","mod.rs","panel.rs","persistent_split.rs","plots.rs","scatter_plot.rs","slider.rs","spinner.rs","table.rs","tabs.rs","text_box.rs","toggle.rs"]}],"files":["app_state.rs","assets.rs","backend_glow.rs","backend_glow_native.rs","canvas.rs","color.rs","drawing.rs","event.rs","event_ctx.rs","input.rs","lib.rs","runner.rs","screen_geom.rs","svg.rs","text.rs"]};
sourcesIndex["widgetry"] = {"name":"","dirs":[{"name":"geom","files":["geom_batch_stack.rs","mod.rs"]},{"name":"style","files":["button_style.rs","mod.rs"]},{"name":"tools","files":["mod.rs","screenshot.rs","warper.rs"]},{"name":"widgets","files":["autocomplete.rs","button.rs","compare_times.rs","containers.rs","dropdown.rs","fan_chart.rs","filler.rs","image.rs","just_draw.rs","line_plot.rs","menu.rs","mod.rs","panel.rs","persistent_split.rs","plots.rs","scatter_plot.rs","slider.rs","spinner.rs","stash.rs","table.rs","tabs.rs","text_box.rs","toggle.rs"]}],"files":["app_state.rs","assets.rs","backend_glow.rs","backend_glow_native.rs","canvas.rs","color.rs","drawing.rs","event.rs","event_ctx.rs","input.rs","lib.rs","runner.rs","screen_geom.rs","svg.rs","text.rs"]};
sourcesIndex["widgetry_demo"] = {"name":"","files":["lib.rs"]};
createSourceSidebar();

View File

@ -122,7 +122,7 @@
<span class="doccomment">/// The output of `rustdoc -V`</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;rustdoc 1.51.0 (2fd73fabe 2021-03-23)&quot;</span>;
<span class="doccomment">/// The built-time in RFC2822, UTC</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;Wed, 31 Mar 2021 21:34:36 +0000&quot;</span>;
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;Wed, 31 Mar 2021 23:43:24 +0000&quot;</span>;
<span class="doccomment">/// The target architecture, given by `cfg!(target_arch)`.</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;x86_64&quot;</span>;
<span class="doccomment">/// The endianness, given by `cfg!(target_endian)`.</span>

View File

@ -98,8 +98,6 @@
<span id="95">95</span>
<span id="96">96</span>
<span id="97">97</span>
<span id="98">98</span>
<span id="99">99</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Distance</span>, <span class="ident">Pt2D</span>};
<span class="kw">use</span> <span class="ident">sim</span>::{<span class="ident">TripEndpoint</span>, <span class="ident">TripID</span>};
@ -129,7 +127,7 @@
])
}
<span class="kw">pub</span>(<span class="kw">crate</span>) <span class="kw">fn</span> <span class="ident">preview_trip</span>(<span class="ident">g</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>, <span class="ident">app</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>, <span class="ident">panel</span>: <span class="kw-2">&amp;</span><span class="ident">Panel</span>) {
<span class="kw">pub</span>(<span class="kw">crate</span>) <span class="kw">fn</span> <span class="ident">preview_trip</span>(<span class="ident">g</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>, <span class="ident">app</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>, <span class="ident">panel</span>: <span class="kw-2">&amp;</span><span class="ident">Panel</span>, <span class="kw-2">mut</span> <span class="ident">batch</span>: <span class="ident">GeomBatch</span>) {
<span class="kw">let</span> <span class="ident">inner_rect</span> <span class="op">=</span> <span class="ident">panel</span>.<span class="ident">rect_of</span>(<span class="string">&quot;preview&quot;</span>).<span class="ident">clone</span>();
<span class="kw">let</span> <span class="ident">map_bounds</span> <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_bounds</span>().<span class="ident">clone</span>();
<span class="kw">let</span> <span class="ident">zoom</span> <span class="op">=</span> <span class="number">0.15</span> <span class="op">*</span> <span class="ident">g</span>.<span class="ident">canvas</span>.<span class="ident">window_width</span> <span class="op">/</span> <span class="ident">map_bounds</span>.<span class="ident">width</span>().<span class="ident">max</span>(<span class="ident">map_bounds</span>.<span class="ident">height</span>());
@ -152,16 +150,16 @@
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">x</span>) <span class="op">=</span> <span class="ident">panel</span>.<span class="ident">currently_hovering</span>() {
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Ok</span>(<span class="ident">idx</span>) <span class="op">=</span> <span class="ident">x</span>.<span class="ident">parse</span>::<span class="op">&lt;</span><span class="ident">usize</span><span class="op">&gt;</span>() {
<span class="kw">let</span> <span class="ident">trip</span> <span class="op">=</span> <span class="ident">TripID</span>(<span class="ident">idx</span>);
<span class="ident">preview_route</span>(<span class="ident">g</span>, <span class="ident">app</span>, <span class="ident">trip</span>).<span class="ident">draw</span>(<span class="ident">g</span>);
<span class="ident">preview_route</span>(<span class="ident">g</span>, <span class="ident">app</span>, <span class="ident">trip</span>, <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">batch</span>);
}
}
<span class="ident">batch</span>.<span class="ident">draw</span>(<span class="ident">g</span>);
<span class="ident">g</span>.<span class="ident">disable_clipping</span>();
<span class="ident">g</span>.<span class="ident">unfork</span>();
}
<span class="kw">fn</span> <span class="ident">preview_route</span>(<span class="ident">g</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>, <span class="ident">app</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>, <span class="ident">id</span>: <span class="ident">TripID</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">GeomBatch</span> {
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">batch</span> <span class="op">=</span> <span class="ident">GeomBatch</span>::<span class="ident">new</span>();
<span class="kw">fn</span> <span class="ident">preview_route</span>(<span class="ident">g</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>, <span class="ident">app</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>, <span class="ident">id</span>: <span class="ident">TripID</span>, <span class="ident">batch</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">GeomBatch</span>) {
<span class="kw">for</span> <span class="ident">p</span> <span class="kw">in</span> <span class="ident">app</span>
.<span class="ident">primary</span>
.<span class="ident">sim</span>
@ -197,8 +195,6 @@
},
<span class="number">10.0</span>,
));
<span class="ident">batch</span>
}
</pre></div>
</section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game"></div>

View File

@ -79,6 +79,7 @@
<span id="76">76</span>
<span id="77">77</span>
<span id="78">78</span>
<span id="79">79</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">pub</span> <span class="kw">use</span> <span class="ident">commuter</span>::<span class="ident">CommuterPatterns</span>;
<span class="kw">pub</span> <span class="kw">use</span> <span class="ident">traffic_signals</span>::<span class="ident">TrafficSignalDemand</span>;
@ -93,6 +94,7 @@
<span class="kw">mod</span> <span class="ident">generic_trip_table</span>;
<span class="kw">mod</span> <span class="ident">misc</span>;
<span class="kw">mod</span> <span class="ident">parking_overhead</span>;
<span class="kw">mod</span> <span class="ident">selector</span>;
<span class="kw">mod</span> <span class="ident">summaries</span>;
<span class="kw">mod</span> <span class="ident">traffic_signals</span>;
<span class="kw">mod</span> <span class="ident">trip_table</span>;

View File

@ -246,11 +246,15 @@
<span id="243">243</span>
<span id="244">244</span>
<span id="245">245</span>
<span id="246">246</span>
<span id="247">247</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="ident">geom</span>::<span class="ident">Duration</span>;
<span class="kw">use</span> <span class="ident">sim</span>::{<span class="ident">TripEndpoint</span>, <span class="ident">TripID</span>, <span class="ident">TripPhaseType</span>};
<span class="kw">use</span> <span class="ident">widgetry</span>::<span class="ident">table</span>::{<span class="ident">Col</span>, <span class="ident">Filter</span>, <span class="ident">Table</span>};
<span class="kw">use</span> <span class="ident">widgetry</span>::{<span class="ident">EventCtx</span>, <span class="ident">Filler</span>, <span class="ident">GfxCtx</span>, <span class="ident">Line</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">Toggle</span>, <span class="ident">Widget</span>};
<span class="kw">use</span> <span class="ident">widgetry</span>::{
<span class="ident">EventCtx</span>, <span class="ident">Filler</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>, <span class="ident">Line</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">Toggle</span>, <span class="ident">Widget</span>,
};
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::{<span class="ident">App</span>, <span class="ident">Transition</span>};
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">sandbox</span>::<span class="ident">dashboards</span>::<span class="ident">generic_trip_table</span>::{<span class="ident">open_trip_transition</span>, <span class="ident">preview_trip</span>};
@ -345,7 +349,7 @@
<span class="kw">fn</span> <span class="ident">draw</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">g</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>, <span class="ident">app</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>) {
<span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">draw</span>(<span class="ident">g</span>);
<span class="ident">preview_trip</span>(<span class="ident">g</span>, <span class="ident">app</span>, <span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">panel</span>);
<span class="ident">preview_trip</span>(<span class="ident">g</span>, <span class="ident">app</span>, <span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">panel</span>, <span class="ident">GeomBatch</span>::<span class="ident">new</span>());
}
}
@ -439,7 +443,7 @@
<span class="ident">starts_off_map</span>: <span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="string">&quot;starting off-map&quot;</span>),
<span class="ident">ends_off_map</span>: <span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="string">&quot;ending off-map&quot;</span>),
}),
<span class="ident">apply</span>: <span class="ident">Box</span>::<span class="ident">new</span>(<span class="op">|</span><span class="ident">state</span>, <span class="ident">x</span><span class="op">|</span> {
<span class="ident">apply</span>: <span class="ident">Box</span>::<span class="ident">new</span>(<span class="op">|</span><span class="ident">state</span>, <span class="ident">x</span>, <span class="kw">_</span><span class="op">|</span> {
<span class="kw">if</span> <span class="op">!</span><span class="ident">state</span>.<span class="ident">starts_off_map</span> <span class="op">&amp;&amp;</span> <span class="ident">x</span>.<span class="ident">starts_off_map</span> {
<span class="kw">return</span> <span class="bool-val">false</span>;
}

View File

@ -0,0 +1,235 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source of the Rust file `game/src/sandbox/dashboards/selector.rs`."><meta name="keywords" content="rust, rustlang, rust-lang"><title>selector.rs - source</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc source"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<span id="110">110</span>
<span id="111">111</span>
<span id="112">112</span>
<span id="113">113</span>
<span id="114">114</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">cell</span>::<span class="ident">RefCell</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">rc</span>::<span class="ident">Rc</span>;
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Polygon</span>, <span class="ident">Pt2D</span>};
<span class="kw">use</span> <span class="ident">widgetry</span>::{
<span class="ident">Color</span>, <span class="ident">EventCtx</span>, <span class="ident">GfxCtx</span>, <span class="ident">HorizontalAlignment</span>, <span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">State</span>, <span class="ident">Text</span>,
<span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>,
};
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::{<span class="ident">App</span>, <span class="ident">Transition</span>};
<span class="comment">// TODO Lift to widgetry</span>
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">RectangularSelector</span> {
<span class="ident">panel</span>: <span class="ident">Panel</span>,
<span class="ident">region</span>: <span class="ident">Rc</span><span class="op">&lt;</span><span class="ident">RefCell</span><span class="op">&lt;</span><span class="prelude-ty">Option</span><span class="op">&lt;</span><span class="ident">Polygon</span><span class="op">&gt;</span><span class="op">&gt;</span><span class="op">&gt;</span>,
<span class="ident">corners</span>: <span class="prelude-ty">Option</span><span class="op">&lt;</span>(<span class="ident">Pt2D</span>, <span class="ident">Pt2D</span>, <span class="ident">bool</span>)<span class="op">&gt;</span>,
}
<span class="kw">impl</span> <span class="ident">RectangularSelector</span> {
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">ctx</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">region</span>: <span class="ident">Rc</span><span class="op">&lt;</span><span class="ident">RefCell</span><span class="op">&lt;</span><span class="prelude-ty">Option</span><span class="op">&lt;</span><span class="ident">Polygon</span><span class="op">&gt;</span><span class="op">&gt;</span><span class="op">&gt;</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Box</span><span class="op">&lt;</span><span class="kw">dyn</span> <span class="ident">State</span><span class="op">&lt;</span><span class="ident">App</span><span class="op">&gt;</span><span class="op">&gt;</span> {
<span class="ident">Box</span>::<span class="ident">new</span>(<span class="ident">RectangularSelector</span> {
<span class="ident">panel</span>: <span class="ident">Panel</span>::<span class="ident">new</span>(<span class="ident">Widget</span>::<span class="ident">col</span>(<span class="macro">vec</span><span class="macro">!</span>[
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
<span class="ident">Line</span>(<span class="string">&quot;Select a rectangular region&quot;</span>)
.<span class="ident">small_heading</span>()
.<span class="ident">into_widget</span>(<span class="ident">ctx</span>),
<span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">btn_close_widget</span>(<span class="ident">ctx</span>),
]),
<span class="ident">Text</span>::<span class="ident">from_all</span>(<span class="macro">vec</span><span class="macro">!</span>[
<span class="ident">Line</span>(<span class="string">&quot;Hold &quot;</span>),
<span class="ident">Line</span>(<span class="ident">Key</span>::<span class="ident">LeftControl</span>.<span class="ident">describe</span>()).<span class="ident">fg</span>(<span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">text_hotkey_color</span>),
<span class="ident">Line</span>(<span class="string">&quot;, then click and drag to draw&quot;</span>),
])
.<span class="ident">into_widget</span>(<span class="ident">ctx</span>),
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
<span class="ident">ctx</span>.<span class="ident">style</span>()
.<span class="ident">btn_solid_primary</span>
.<span class="ident">text</span>(<span class="string">&quot;Apply&quot;</span>)
.<span class="ident">hotkey</span>(<span class="ident">Key</span>::<span class="ident">Enter</span>)
.<span class="ident">build_def</span>(<span class="ident">ctx</span>),
<span class="ident">ctx</span>.<span class="ident">style</span>()
.<span class="ident">btn_solid_destructive</span>
.<span class="ident">text</span>(<span class="string">&quot;Clear&quot;</span>)
.<span class="ident">build_def</span>(<span class="ident">ctx</span>),
]),
]))
.<span class="ident">aligned</span>(<span class="ident">HorizontalAlignment</span>::<span class="ident">Right</span>, <span class="ident">VerticalAlignment</span>::<span class="ident">Top</span>)
.<span class="ident">build</span>(<span class="ident">ctx</span>),
<span class="ident">region</span>,
<span class="ident">corners</span>: <span class="prelude-val">None</span>,
})
}
}
<span class="kw">impl</span> <span class="ident">State</span><span class="op">&lt;</span><span class="ident">App</span><span class="op">&gt;</span> <span class="kw">for</span> <span class="ident">RectangularSelector</span> {
<span class="kw">fn</span> <span class="ident">event</span>(<span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="kw">_</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">App</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Transition</span> {
<span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">is_key_down</span>(<span class="ident">Key</span>::<span class="ident">LeftControl</span>) {
<span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">input</span>.<span class="ident">left_mouse_button_released</span>() {
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>((<span class="kw">_</span>, <span class="kw">_</span>, <span class="kw-2">ref</span> <span class="kw-2">mut</span> <span class="ident">dragging</span>)) <span class="op">=</span> <span class="self">self</span>.<span class="ident">corners</span> {
<span class="kw-2">*</span><span class="ident">dragging</span> <span class="op">=</span> <span class="bool-val">false</span>;
}
}
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">pt</span>) <span class="op">=</span> <span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">get_cursor_in_map_space</span>() {
<span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">input</span>.<span class="ident">left_mouse_button_pressed</span>() {
<span class="self">self</span>.<span class="ident">corners</span> <span class="op">=</span> <span class="prelude-val">Some</span>((<span class="ident">pt</span>, <span class="ident">pt</span>, <span class="bool-val">true</span>));
}
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>((<span class="kw">_</span>, <span class="kw-2">ref</span> <span class="kw-2">mut</span> <span class="ident">pt2</span>, <span class="ident">dragging</span>)) <span class="op">=</span> <span class="self">self</span>.<span class="ident">corners</span> {
<span class="kw">if</span> <span class="ident">dragging</span> {
<span class="kw-2">*</span><span class="ident">pt2</span> <span class="op">=</span> <span class="ident">pt</span>;
}
}
}
} <span class="kw">else</span> {
<span class="ident">ctx</span>.<span class="ident">canvas_movement</span>();
}
<span class="kw">match</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">event</span>(<span class="ident">ctx</span>) {
<span class="ident">Outcome</span>::<span class="ident">Clicked</span>(<span class="ident">x</span>) <span class="op">=</span><span class="op">&gt;</span> <span class="kw">match</span> <span class="ident">x</span>.<span class="ident">as_ref</span>() {
<span class="string">&quot;close&quot;</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="kw">return</span> <span class="ident">Transition</span>::<span class="ident">Pop</span>;
}
<span class="string">&quot;Clear&quot;</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="self">self</span>.<span class="ident">region</span>.<span class="ident">replace</span>(<span class="prelude-val">None</span>);
<span class="kw">return</span> <span class="ident">Transition</span>::<span class="ident">Pop</span>;
}
<span class="string">&quot;Apply&quot;</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">rect</span>) <span class="op">=</span> <span class="self">self</span>
.<span class="ident">corners</span>
.<span class="ident">and_then</span>(<span class="op">|</span>(<span class="ident">pt1</span>, <span class="ident">pt2</span>, <span class="kw">_</span>)<span class="op">|</span> <span class="ident">Polygon</span>::<span class="ident">rectangle_two_corners</span>(<span class="ident">pt1</span>, <span class="ident">pt2</span>))
{
<span class="self">self</span>.<span class="ident">region</span>.<span class="ident">replace</span>(<span class="prelude-val">Some</span>(<span class="ident">rect</span>));
}
<span class="kw">return</span> <span class="ident">Transition</span>::<span class="ident">Pop</span>;
}
<span class="kw">_</span> <span class="op">=</span><span class="op">&gt;</span> <span class="macro">unreachable</span><span class="macro">!</span>(),
},
<span class="kw">_</span> <span class="op">=</span><span class="op">&gt;</span> {}
}
<span class="ident">Transition</span>::<span class="ident">Keep</span>
}
<span class="kw">fn</span> <span class="ident">draw</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">g</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>, <span class="kw">_</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>) {
<span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">draw</span>(<span class="ident">g</span>);
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">p</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">region</span>.<span class="ident">borrow</span>().<span class="ident">clone</span>() {
<span class="ident">g</span>.<span class="ident">draw_polygon</span>(<span class="ident">Color</span>::<span class="ident">BLUE</span>.<span class="ident">alpha</span>(<span class="number">0.5</span>), <span class="ident">p</span>);
}
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>((<span class="ident">pt1</span>, <span class="ident">pt2</span>, <span class="kw">_</span>)) <span class="op">=</span> <span class="self">self</span>.<span class="ident">corners</span> {
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">p</span>) <span class="op">=</span> <span class="ident">Polygon</span>::<span class="ident">rectangle_two_corners</span>(<span class="ident">pt1</span>, <span class="ident">pt2</span>) {
<span class="ident">g</span>.<span class="ident">draw_polygon</span>(<span class="ident">Color</span>::<span class="ident">RED</span>.<span class="ident">alpha</span>(<span class="number">0.5</span>), <span class="ident">p</span>);
}
}
}
}
</pre></div>
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View File

@ -699,21 +699,83 @@
<span id="696">696</span>
<span id="697">697</span>
<span id="698">698</span>
<span id="699">699</span>
<span id="700">700</span>
<span id="701">701</span>
<span id="702">702</span>
<span id="703">703</span>
<span id="704">704</span>
<span id="705">705</span>
<span id="706">706</span>
<span id="707">707</span>
<span id="708">708</span>
<span id="709">709</span>
<span id="710">710</span>
<span id="711">711</span>
<span id="712">712</span>
<span id="713">713</span>
<span id="714">714</span>
<span id="715">715</span>
<span id="716">716</span>
<span id="717">717</span>
<span id="718">718</span>
<span id="719">719</span>
<span id="720">720</span>
<span id="721">721</span>
<span id="722">722</span>
<span id="723">723</span>
<span id="724">724</span>
<span id="725">725</span>
<span id="726">726</span>
<span id="727">727</span>
<span id="728">728</span>
<span id="729">729</span>
<span id="730">730</span>
<span id="731">731</span>
<span id="732">732</span>
<span id="733">733</span>
<span id="734">734</span>
<span id="735">735</span>
<span id="736">736</span>
<span id="737">737</span>
<span id="738">738</span>
<span id="739">739</span>
<span id="740">740</span>
<span id="741">741</span>
<span id="742">742</span>
<span id="743">743</span>
<span id="744">744</span>
<span id="745">745</span>
<span id="746">746</span>
<span id="747">747</span>
<span id="748">748</span>
<span id="749">749</span>
<span id="750">750</span>
<span id="751">751</span>
<span id="752">752</span>
<span id="753">753</span>
<span id="754">754</span>
<span id="755">755</span>
<span id="756">756</span>
<span id="757">757</span>
<span id="758">758</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::{<span class="ident">BTreeSet</span>, <span class="ident">HashMap</span>};
<span class="kw">use</span> <span class="ident">abstutil</span>::<span class="ident">prettyprint_usize</span>;
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Duration</span>, <span class="ident">Time</span>};
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Duration</span>, <span class="ident">Polygon</span>, <span class="ident">Time</span>};
<span class="kw">use</span> <span class="ident">sim</span>::{<span class="ident">TripEndpoint</span>, <span class="ident">TripID</span>, <span class="ident">TripMode</span>};
<span class="kw">use</span> <span class="ident">widgetry</span>::<span class="ident">table</span>::{<span class="ident">Col</span>, <span class="ident">Filter</span>, <span class="ident">Table</span>};
<span class="kw">use</span> <span class="ident">widgetry</span>::{
<span class="ident">EventCtx</span>, <span class="ident">Filler</span>, <span class="ident">GfxCtx</span>, <span class="ident">Line</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">State</span>, <span class="ident">TabController</span>, <span class="ident">Text</span>, <span class="ident">Toggle</span>, <span class="ident">Widget</span>,
<span class="ident">Color</span>, <span class="ident">EventCtx</span>, <span class="ident">Filler</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>, <span class="ident">Line</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">Stash</span>, <span class="ident">State</span>, <span class="ident">TabController</span>,
<span class="ident">Text</span>, <span class="ident">Toggle</span>, <span class="ident">Widget</span>,
};
<span class="kw">use</span> <span class="kw">super</span>::<span class="ident">generic_trip_table</span>::{<span class="ident">open_trip_transition</span>, <span class="ident">preview_trip</span>};
<span class="kw">use</span> <span class="kw">super</span>::<span class="ident">selector</span>::<span class="ident">RectangularSelector</span>;
<span class="kw">use</span> <span class="kw">super</span>::<span class="ident">DashTab</span>;
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::{<span class="ident">App</span>, <span class="ident">Transition</span>};
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">common</span>::{<span class="ident">checkbox_per_mode</span>, <span class="ident">cmp_duration_shorter</span>, <span class="ident">color_for_mode</span>};
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">sandbox</span>::<span class="ident">dashboards</span>::<span class="ident">DashTab</span>;
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">TripTable</span> {
<span class="ident">tab</span>: <span class="ident">DashTab</span>,
@ -722,6 +784,7 @@
<span class="ident">finished_trips_table</span>: <span class="ident">Table</span><span class="op">&lt;</span><span class="ident">App</span>, <span class="ident">FinishedTrip</span>, <span class="ident">Filters</span><span class="op">&gt;</span>,
<span class="ident">cancelled_trips_table</span>: <span class="ident">Table</span><span class="op">&lt;</span><span class="ident">App</span>, <span class="ident">CancelledTrip</span>, <span class="ident">Filters</span><span class="op">&gt;</span>,
<span class="ident">unfinished_trips_table</span>: <span class="ident">Table</span><span class="op">&lt;</span><span class="ident">App</span>, <span class="ident">UnfinishedTrip</span>, <span class="ident">Filters</span><span class="op">&gt;</span>,
<span class="ident">recompute_filters</span>: <span class="ident">bool</span>,
}
<span class="kw">impl</span> <span class="ident">TripTable</span> {
@ -811,6 +874,7 @@
<span class="ident">finished_trips_table</span>,
<span class="ident">cancelled_trips_table</span>,
<span class="ident">unfinished_trips_table</span>,
<span class="ident">recompute_filters</span>: <span class="bool-val">false</span>,
}
}
}
@ -838,6 +902,20 @@
<span class="kw">return</span> <span class="ident">Transition</span>::<span class="ident">Pop</span>;
} <span class="kw">else</span> <span class="kw">if</span> <span class="self">self</span>.<span class="ident">table_tabs</span>.<span class="ident">handle_action</span>(<span class="ident">ctx</span>, <span class="kw-2">&amp;</span><span class="ident">x</span>, <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>.<span class="ident">panel</span>) {
<span class="comment">// if true, tabs handled the action</span>
} <span class="kw">else</span> <span class="kw">if</span> <span class="ident">x</span> <span class="op">=</span><span class="op">=</span> <span class="string">&quot;filter starts&quot;</span> {
<span class="comment">// Set the recompute_filters bit, so we re-apply the filters when the selector</span>
<span class="comment">// state is done.</span>
<span class="self">self</span>.<span class="ident">recompute_filters</span> <span class="op">=</span> <span class="bool-val">true</span>;
<span class="kw">return</span> <span class="ident">Transition</span>::<span class="ident">Push</span>(<span class="ident">RectangularSelector</span>::<span class="ident">new</span>(
<span class="ident">ctx</span>,
<span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">stash</span>(<span class="string">&quot;starts_in&quot;</span>),
));
} <span class="kw">else</span> <span class="kw">if</span> <span class="ident">x</span> <span class="op">=</span><span class="op">=</span> <span class="string">&quot;filter ends&quot;</span> {
<span class="self">self</span>.<span class="ident">recompute_filters</span> <span class="op">=</span> <span class="bool-val">true</span>;
<span class="kw">return</span> <span class="ident">Transition</span>::<span class="ident">Push</span>(<span class="ident">RectangularSelector</span>::<span class="ident">new</span>(
<span class="ident">ctx</span>,
<span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">stash</span>(<span class="string">&quot;ends_in&quot;</span>),
));
} <span class="kw">else</span> {
<span class="macro">unreachable</span><span class="macro">!</span>(<span class="string">&quot;unhandled action: {}&quot;</span>, <span class="ident">x</span>)
}
@ -847,34 +925,46 @@
<span class="kw">return</span> <span class="ident">t</span>;
}
<span class="kw">match</span> <span class="self">self</span>.<span class="ident">table_tabs</span>.<span class="ident">active_tab_idx</span>() {
<span class="number">0</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="self">self</span>.<span class="ident">finished_trips_table</span>.<span class="ident">panel_changed</span>(<span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">panel</span>);
<span class="self">self</span>.<span class="ident">finished_trips_table</span>
.<span class="ident">replace_render</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>.<span class="ident">panel</span>);
}
<span class="number">1</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="self">self</span>.<span class="ident">cancelled_trips_table</span>.<span class="ident">panel_changed</span>(<span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">panel</span>);
<span class="self">self</span>.<span class="ident">cancelled_trips_table</span>
.<span class="ident">replace_render</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>.<span class="ident">panel</span>);
}
<span class="number">2</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="self">self</span>.<span class="ident">unfinished_trips_table</span>.<span class="ident">panel_changed</span>(<span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">panel</span>);
<span class="self">self</span>.<span class="ident">unfinished_trips_table</span>
.<span class="ident">replace_render</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>.<span class="ident">panel</span>);
}
<span class="ident">other</span> <span class="op">=</span><span class="op">&gt;</span> <span class="macro">unimplemented</span><span class="macro">!</span>(<span class="string">&quot;unknown tab: {}&quot;</span>, <span class="ident">other</span>),
}
<span class="self">self</span>.<span class="ident">recompute_filters</span> <span class="op">=</span> <span class="bool-val">true</span>;
}
<span class="kw">_</span> <span class="op">=</span><span class="op">&gt;</span> {}
}
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">recompute_filters</span> {
<span class="self">self</span>.<span class="ident">recompute_filters</span> <span class="op">=</span> <span class="bool-val">false</span>;
<span class="kw">match</span> <span class="self">self</span>.<span class="ident">table_tabs</span>.<span class="ident">active_tab_idx</span>() {
<span class="number">0</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="self">self</span>.<span class="ident">finished_trips_table</span>.<span class="ident">panel_changed</span>(<span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">panel</span>);
<span class="self">self</span>.<span class="ident">finished_trips_table</span>
.<span class="ident">replace_render</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>.<span class="ident">panel</span>);
}
<span class="number">1</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="self">self</span>.<span class="ident">cancelled_trips_table</span>.<span class="ident">panel_changed</span>(<span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">panel</span>);
<span class="self">self</span>.<span class="ident">cancelled_trips_table</span>
.<span class="ident">replace_render</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>.<span class="ident">panel</span>);
}
<span class="number">2</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="self">self</span>.<span class="ident">unfinished_trips_table</span>.<span class="ident">panel_changed</span>(<span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">panel</span>);
<span class="self">self</span>.<span class="ident">unfinished_trips_table</span>
.<span class="ident">replace_render</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>.<span class="ident">panel</span>);
}
<span class="kw">_</span> <span class="op">=</span><span class="op">&gt;</span> <span class="macro">unreachable</span><span class="macro">!</span>(),
}
}
<span class="ident">Transition</span>::<span class="ident">Keep</span>
}
<span class="kw">fn</span> <span class="ident">draw</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">g</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>, <span class="ident">app</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>) {
<span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">draw</span>(<span class="ident">g</span>);
<span class="ident">preview_trip</span>(<span class="ident">g</span>, <span class="ident">app</span>, <span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">panel</span>);
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">batch</span> <span class="op">=</span> <span class="ident">GeomBatch</span>::<span class="ident">new</span>();
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">p</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">clone_stashed</span>(<span class="string">&quot;starts_in&quot;</span>) {
<span class="ident">batch</span>.<span class="ident">push</span>(<span class="ident">Color</span>::<span class="ident">RED</span>.<span class="ident">alpha</span>(<span class="number">0.5</span>), <span class="ident">p</span>);
}
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">p</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">clone_stashed</span>(<span class="string">&quot;ends_in&quot;</span>) {
<span class="ident">batch</span>.<span class="ident">push</span>(<span class="ident">Color</span>::<span class="ident">BLUE</span>.<span class="ident">alpha</span>(<span class="number">0.5</span>), <span class="ident">p</span>);
}
<span class="ident">preview_trip</span>(<span class="ident">g</span>, <span class="ident">app</span>, <span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">panel</span>, <span class="ident">batch</span>);
}
}
@ -883,8 +973,8 @@
<span class="ident">mode</span>: <span class="ident">TripMode</span>,
<span class="ident">modified</span>: <span class="ident">bool</span>,
<span class="ident">capped</span>: <span class="ident">bool</span>,
<span class="ident">starts_off_map</span>: <span class="ident">bool</span>,
<span class="ident">ends_off_map</span>: <span class="ident">bool</span>,
<span class="ident">start</span>: <span class="ident">TripEndpoint</span>,
<span class="ident">end</span>: <span class="ident">TripEndpoint</span>,
<span class="ident">departure</span>: <span class="ident">Time</span>,
<span class="ident">duration_after</span>: <span class="ident">Duration</span>,
<span class="ident">duration_before</span>: <span class="ident">Duration</span>,
@ -896,8 +986,8 @@
<span class="ident">id</span>: <span class="ident">TripID</span>,
<span class="ident">mode</span>: <span class="ident">TripMode</span>,
<span class="ident">departure</span>: <span class="ident">Time</span>,
<span class="ident">starts_off_map</span>: <span class="ident">bool</span>,
<span class="ident">ends_off_map</span>: <span class="ident">bool</span>,
<span class="ident">start</span>: <span class="ident">TripEndpoint</span>,
<span class="ident">end</span>: <span class="ident">TripEndpoint</span>,
<span class="ident">duration_before</span>: <span class="ident">Duration</span>,
<span class="ident">reason</span>: <span class="ident">String</span>,
}
@ -914,6 +1004,8 @@
<span class="ident">modes</span>: <span class="ident">BTreeSet</span><span class="op">&lt;</span><span class="ident">TripMode</span><span class="op">&gt;</span>,
<span class="ident">off_map_starts</span>: <span class="ident">bool</span>,
<span class="ident">off_map_ends</span>: <span class="ident">bool</span>,
<span class="ident">starts_in</span>: <span class="prelude-ty">Option</span><span class="op">&lt;</span><span class="ident">Polygon</span><span class="op">&gt;</span>,
<span class="ident">ends_in</span>: <span class="prelude-ty">Option</span><span class="op">&lt;</span><span class="ident">Polygon</span><span class="op">&gt;</span>,
<span class="ident">unmodified_trips</span>: <span class="ident">bool</span>,
<span class="ident">modified_trips</span>: <span class="ident">bool</span>,
<span class="ident">uncapped_trips</span>: <span class="ident">bool</span>,
@ -940,14 +1032,6 @@
<span class="kw">let</span> <span class="ident">sim</span> <span class="op">=</span> <span class="kw-2">&amp;</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">sim</span>;
<span class="kw">for</span> (<span class="kw">_</span>, <span class="ident">id</span>, <span class="ident">mode</span>, <span class="ident">maybe_duration_after</span>) <span class="kw">in</span> <span class="kw-2">&amp;</span><span class="ident">sim</span>.<span class="ident">get_analytics</span>().<span class="ident">finished_trips</span> {
<span class="kw">let</span> <span class="ident">trip</span> <span class="op">=</span> <span class="ident">sim</span>.<span class="ident">trip_info</span>(<span class="kw-2">*</span><span class="ident">id</span>);
<span class="kw">let</span> <span class="ident">starts_off_map</span> <span class="op">=</span> <span class="kw">match</span> <span class="ident">trip</span>.<span class="ident">start</span> {
<span class="ident">TripEndpoint</span>::<span class="ident">Border</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">&gt;</span> <span class="bool-val">true</span>,
<span class="kw">_</span> <span class="op">=</span><span class="op">&gt;</span> <span class="bool-val">false</span>,
};
<span class="kw">let</span> <span class="ident">ends_off_map</span> <span class="op">=</span> <span class="kw">match</span> <span class="ident">trip</span>.<span class="ident">end</span> {
<span class="ident">TripEndpoint</span>::<span class="ident">Border</span>(<span class="kw">_</span>) <span class="op">=</span><span class="op">&gt;</span> <span class="bool-val">true</span>,
<span class="kw">_</span> <span class="op">=</span><span class="op">&gt;</span> <span class="bool-val">false</span>,
};
<span class="kw">let</span> <span class="ident">duration_before</span> <span class="op">=</span> <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="ident">times</span>) <span class="op">=</span> <span class="ident">trip_times_before</span> {
<span class="ident">times</span>.<span class="ident">get</span>(<span class="ident">id</span>).<span class="ident">cloned</span>()
} <span class="kw">else</span> {
@ -962,8 +1046,8 @@
<span class="ident">id</span>: <span class="kw-2">*</span><span class="ident">id</span>,
<span class="ident">mode</span>: <span class="kw-2">*</span><span class="ident">mode</span>,
<span class="ident">departure</span>: <span class="ident">trip</span>.<span class="ident">departure</span>,
<span class="ident">starts_off_map</span>,
<span class="ident">ends_off_map</span>,
<span class="ident">start</span>: <span class="ident">trip</span>.<span class="ident">start</span>,
<span class="ident">end</span>: <span class="ident">trip</span>.<span class="ident">end</span>,
<span class="ident">duration_before</span>: <span class="ident">duration_before</span>.<span class="ident">unwrap_or</span>(<span class="ident">Duration</span>::<span class="ident">ZERO</span>),
<span class="ident">reason</span>,
});
@ -979,8 +1063,8 @@
<span class="ident">departure</span>: <span class="ident">trip</span>.<span class="ident">departure</span>,
<span class="ident">modified</span>: <span class="ident">trip</span>.<span class="ident">modified</span>,
<span class="ident">capped</span>: <span class="ident">trip</span>.<span class="ident">capped</span>,
<span class="ident">starts_off_map</span>,
<span class="ident">ends_off_map</span>,
<span class="ident">start</span>: <span class="ident">trip</span>.<span class="ident">start</span>,
<span class="ident">end</span>: <span class="ident">trip</span>.<span class="ident">end</span>,
<span class="ident">duration_after</span>,
<span class="ident">duration_before</span>: <span class="ident">duration_before</span>.<span class="ident">unwrap</span>(),
<span class="ident">waiting</span>,
@ -1004,6 +1088,8 @@
<span class="ident">modes</span>: <span class="ident">TripMode</span>::<span class="ident">all</span>().<span class="ident">into_iter</span>().<span class="ident">collect</span>(),
<span class="ident">off_map_starts</span>: <span class="bool-val">true</span>,
<span class="ident">off_map_ends</span>: <span class="bool-val">true</span>,
<span class="ident">starts_in</span>: <span class="prelude-val">None</span>,
<span class="ident">ends_in</span>: <span class="prelude-val">None</span>,
<span class="ident">unmodified_trips</span>: <span class="bool-val">true</span>,
<span class="ident">modified_trips</span>: <span class="bool-val">true</span>,
<span class="ident">uncapped_trips</span>: <span class="bool-val">true</span>,
@ -1015,6 +1101,10 @@
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
<span class="ident">Toggle</span>::<span class="ident">switch</span>(<span class="ident">ctx</span>, <span class="string">&quot;starting off-map&quot;</span>, <span class="prelude-val">None</span>, <span class="ident">state</span>.<span class="ident">off_map_starts</span>),
<span class="ident">Toggle</span>::<span class="ident">switch</span>(<span class="ident">ctx</span>, <span class="string">&quot;ending off-map&quot;</span>, <span class="prelude-val">None</span>, <span class="ident">state</span>.<span class="ident">off_map_ends</span>),
<span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">btn_plain</span>.<span class="ident">text</span>(<span class="string">&quot;filter starts&quot;</span>).<span class="ident">build_def</span>(<span class="ident">ctx</span>),
<span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">btn_plain</span>.<span class="ident">text</span>(<span class="string">&quot;filter ends&quot;</span>).<span class="ident">build_def</span>(<span class="ident">ctx</span>),
<span class="ident">Stash</span>::<span class="ident">new</span>(<span class="string">&quot;starts_in&quot;</span>, <span class="ident">state</span>.<span class="ident">starts_in</span>.<span class="ident">clone</span>()),
<span class="ident">Stash</span>::<span class="ident">new</span>(<span class="string">&quot;ends_in&quot;</span>, <span class="ident">state</span>.<span class="ident">ends_in</span>.<span class="ident">clone</span>()),
<span class="kw">if</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">has_modified_trips</span> {
<span class="ident">Toggle</span>::<span class="ident">switch</span>(
<span class="ident">ctx</span>,
@ -1069,6 +1159,8 @@
<span class="ident">modes</span>,
<span class="ident">off_map_starts</span>: <span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="string">&quot;starting off-map&quot;</span>),
<span class="ident">off_map_ends</span>: <span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="string">&quot;ending off-map&quot;</span>),
<span class="ident">starts_in</span>: <span class="ident">panel</span>.<span class="ident">clone_stashed</span>(<span class="string">&quot;starts_in&quot;</span>),
<span class="ident">ends_in</span>: <span class="ident">panel</span>.<span class="ident">clone_stashed</span>(<span class="string">&quot;ends_in&quot;</span>),
<span class="ident">unmodified_trips</span>: <span class="ident">panel</span>
.<span class="ident">maybe_is_checked</span>(<span class="string">&quot;trips unmodified by experiment&quot;</span>)
.<span class="ident">unwrap_or</span>(<span class="bool-val">true</span>),
@ -1083,16 +1175,26 @@
.<span class="ident">unwrap_or</span>(<span class="bool-val">true</span>),
}
}),
<span class="ident">apply</span>: <span class="ident">Box</span>::<span class="ident">new</span>(<span class="op">|</span><span class="ident">state</span>, <span class="ident">x</span><span class="op">|</span> {
<span class="ident">apply</span>: <span class="ident">Box</span>::<span class="ident">new</span>(<span class="op">|</span><span class="ident">state</span>, <span class="ident">x</span>, <span class="ident">app</span><span class="op">|</span> {
<span class="kw">if</span> <span class="op">!</span><span class="ident">state</span>.<span class="ident">modes</span>.<span class="ident">contains</span>(<span class="kw-2">&amp;</span><span class="ident">x</span>.<span class="ident">mode</span>) {
<span class="kw">return</span> <span class="bool-val">false</span>;
}
<span class="kw">if</span> <span class="op">!</span><span class="ident">state</span>.<span class="ident">off_map_starts</span> <span class="op">&amp;&amp;</span> <span class="ident">x</span>.<span class="ident">starts_off_map</span> {
<span class="kw">if</span> <span class="op">!</span><span class="ident">state</span>.<span class="ident">off_map_starts</span> <span class="op">&amp;&amp;</span> <span class="macro">matches</span><span class="macro">!</span>(<span class="ident">x</span>.<span class="ident">start</span>, <span class="ident">TripEndpoint</span>::<span class="ident">Border</span>(<span class="kw">_</span>)) {
<span class="kw">return</span> <span class="bool-val">false</span>;
}
<span class="kw">if</span> <span class="op">!</span><span class="ident">state</span>.<span class="ident">off_map_ends</span> <span class="op">&amp;&amp;</span> <span class="ident">x</span>.<span class="ident">ends_off_map</span> {
<span class="kw">if</span> <span class="op">!</span><span class="ident">state</span>.<span class="ident">off_map_ends</span> <span class="op">&amp;&amp;</span> <span class="macro">matches</span><span class="macro">!</span>(<span class="ident">x</span>.<span class="ident">end</span>, <span class="ident">TripEndpoint</span>::<span class="ident">Border</span>(<span class="kw">_</span>)) {
<span class="kw">return</span> <span class="bool-val">false</span>;
}
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="ident">polygon</span>) <span class="op">=</span> <span class="ident">state</span>.<span class="ident">starts_in</span> {
<span class="kw">if</span> <span class="op">!</span><span class="ident">polygon</span>.<span class="ident">contains_pt</span>(<span class="ident">x</span>.<span class="ident">start</span>.<span class="ident">pt</span>(<span class="kw-2">&amp;</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>)) {
<span class="kw">return</span> <span class="bool-val">false</span>;
}
}
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="ident">polygon</span>) <span class="op">=</span> <span class="ident">state</span>.<span class="ident">ends_in</span> {
<span class="kw">if</span> <span class="op">!</span><span class="ident">polygon</span>.<span class="ident">contains_pt</span>(<span class="ident">x</span>.<span class="ident">end</span>.<span class="ident">pt</span>(<span class="kw-2">&amp;</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>)) {
<span class="kw">return</span> <span class="bool-val">false</span>;
}
}
<span class="kw">if</span> <span class="op">!</span><span class="ident">state</span>.<span class="ident">unmodified_trips</span> <span class="op">&amp;&amp;</span> <span class="op">!</span><span class="ident">x</span>.<span class="ident">modified</span> {
<span class="kw">return</span> <span class="bool-val">false</span>;
}
@ -1220,6 +1322,8 @@
<span class="ident">modes</span>: <span class="ident">TripMode</span>::<span class="ident">all</span>().<span class="ident">into_iter</span>().<span class="ident">collect</span>(),
<span class="ident">off_map_starts</span>: <span class="bool-val">true</span>,
<span class="ident">off_map_ends</span>: <span class="bool-val">true</span>,
<span class="ident">starts_in</span>: <span class="prelude-val">None</span>,
<span class="ident">ends_in</span>: <span class="prelude-val">None</span>,
<span class="ident">unmodified_trips</span>: <span class="bool-val">true</span>,
<span class="ident">modified_trips</span>: <span class="bool-val">true</span>,
<span class="ident">uncapped_trips</span>: <span class="bool-val">true</span>,
@ -1245,22 +1349,34 @@
<span class="ident">modes</span>,
<span class="ident">off_map_starts</span>: <span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="string">&quot;starting off-map&quot;</span>),
<span class="ident">off_map_ends</span>: <span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="string">&quot;ending off-map&quot;</span>),
<span class="ident">starts_in</span>: <span class="ident">panel</span>.<span class="ident">clone_stashed</span>(<span class="string">&quot;starts_in&quot;</span>),
<span class="ident">ends_in</span>: <span class="ident">panel</span>.<span class="ident">clone_stashed</span>(<span class="string">&quot;ends_in&quot;</span>),
<span class="ident">unmodified_trips</span>: <span class="bool-val">true</span>,
<span class="ident">modified_trips</span>: <span class="bool-val">true</span>,
<span class="ident">uncapped_trips</span>: <span class="bool-val">true</span>,
<span class="ident">capped_trips</span>: <span class="bool-val">true</span>,
}
}),
<span class="ident">apply</span>: <span class="ident">Box</span>::<span class="ident">new</span>(<span class="op">|</span><span class="ident">state</span>, <span class="ident">x</span><span class="op">|</span> {
<span class="ident">apply</span>: <span class="ident">Box</span>::<span class="ident">new</span>(<span class="op">|</span><span class="ident">state</span>, <span class="ident">x</span>, <span class="ident">app</span><span class="op">|</span> {
<span class="kw">if</span> <span class="op">!</span><span class="ident">state</span>.<span class="ident">modes</span>.<span class="ident">contains</span>(<span class="kw-2">&amp;</span><span class="ident">x</span>.<span class="ident">mode</span>) {
<span class="kw">return</span> <span class="bool-val">false</span>;
}
<span class="kw">if</span> <span class="op">!</span><span class="ident">state</span>.<span class="ident">off_map_starts</span> <span class="op">&amp;&amp;</span> <span class="ident">x</span>.<span class="ident">starts_off_map</span> {
<span class="kw">if</span> <span class="op">!</span><span class="ident">state</span>.<span class="ident">off_map_starts</span> <span class="op">&amp;&amp;</span> <span class="macro">matches</span><span class="macro">!</span>(<span class="ident">x</span>.<span class="ident">start</span>, <span class="ident">TripEndpoint</span>::<span class="ident">Border</span>(<span class="kw">_</span>)) {
<span class="kw">return</span> <span class="bool-val">false</span>;
}
<span class="kw">if</span> <span class="op">!</span><span class="ident">state</span>.<span class="ident">off_map_ends</span> <span class="op">&amp;&amp;</span> <span class="ident">x</span>.<span class="ident">ends_off_map</span> {
<span class="kw">if</span> <span class="op">!</span><span class="ident">state</span>.<span class="ident">off_map_ends</span> <span class="op">&amp;&amp;</span> <span class="macro">matches</span><span class="macro">!</span>(<span class="ident">x</span>.<span class="ident">end</span>, <span class="ident">TripEndpoint</span>::<span class="ident">Border</span>(<span class="kw">_</span>)) {
<span class="kw">return</span> <span class="bool-val">false</span>;
}
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="ident">polygon</span>) <span class="op">=</span> <span class="ident">state</span>.<span class="ident">starts_in</span> {
<span class="kw">if</span> <span class="op">!</span><span class="ident">polygon</span>.<span class="ident">contains_pt</span>(<span class="ident">x</span>.<span class="ident">start</span>.<span class="ident">pt</span>(<span class="kw-2">&amp;</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>)) {
<span class="kw">return</span> <span class="bool-val">false</span>;
}
}
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="ident">polygon</span>) <span class="op">=</span> <span class="ident">state</span>.<span class="ident">ends_in</span> {
<span class="kw">if</span> <span class="op">!</span><span class="ident">polygon</span>.<span class="ident">contains_pt</span>(<span class="ident">x</span>.<span class="ident">end</span>.<span class="ident">pt</span>(<span class="kw-2">&amp;</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>)) {
<span class="kw">return</span> <span class="bool-val">false</span>;
}
}
<span class="bool-val">true</span>
}),
};
@ -1335,6 +1451,8 @@
<span class="ident">modes</span>: <span class="ident">TripMode</span>::<span class="ident">all</span>().<span class="ident">into_iter</span>().<span class="ident">collect</span>(),
<span class="ident">off_map_starts</span>: <span class="bool-val">true</span>,
<span class="ident">off_map_ends</span>: <span class="bool-val">true</span>,
<span class="ident">starts_in</span>: <span class="prelude-val">None</span>,
<span class="ident">ends_in</span>: <span class="prelude-val">None</span>,
<span class="ident">unmodified_trips</span>: <span class="bool-val">true</span>,
<span class="ident">modified_trips</span>: <span class="bool-val">true</span>,
<span class="ident">uncapped_trips</span>: <span class="bool-val">true</span>,
@ -1352,13 +1470,15 @@
<span class="ident">modes</span>,
<span class="ident">off_map_starts</span>: <span class="bool-val">true</span>,
<span class="ident">off_map_ends</span>: <span class="bool-val">true</span>,
<span class="ident">starts_in</span>: <span class="ident">panel</span>.<span class="ident">clone_stashed</span>(<span class="string">&quot;starts_in&quot;</span>),
<span class="ident">ends_in</span>: <span class="ident">panel</span>.<span class="ident">clone_stashed</span>(<span class="string">&quot;ends_in&quot;</span>),
<span class="ident">unmodified_trips</span>: <span class="bool-val">true</span>,
<span class="ident">modified_trips</span>: <span class="bool-val">true</span>,
<span class="ident">uncapped_trips</span>: <span class="bool-val">true</span>,
<span class="ident">capped_trips</span>: <span class="bool-val">true</span>,
}
}),
<span class="ident">apply</span>: <span class="ident">Box</span>::<span class="ident">new</span>(<span class="op">|</span><span class="ident">state</span>, <span class="ident">x</span><span class="op">|</span> {
<span class="ident">apply</span>: <span class="ident">Box</span>::<span class="ident">new</span>(<span class="op">|</span><span class="ident">state</span>, <span class="ident">x</span>, <span class="kw">_</span><span class="op">|</span> {
<span class="kw">if</span> <span class="op">!</span><span class="ident">state</span>.<span class="ident">modes</span>.<span class="ident">contains</span>(<span class="kw-2">&amp;</span><span class="ident">x</span>.<span class="ident">mode</span>) {
<span class="kw">return</span> <span class="bool-val">false</span>;
}

View File

@ -227,6 +227,7 @@
<span id="224">224</span>
<span id="225">225</span>
<span id="226">226</span>
<span id="227">227</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="doccomment">//! # Widgets</span>
<span class="doccomment">//!</span>
@ -293,6 +294,7 @@
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">scatter_plot</span>::<span class="ident">ScatterPlot</span>;
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">slider</span>::<span class="ident">Slider</span>;
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">spinner</span>::<span class="ident">Spinner</span>;
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">stash</span>::<span class="ident">Stash</span>;
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">table</span>;
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">tabs</span>::<span class="ident">TabController</span>;
<span class="kw">pub</span>(<span class="kw">crate</span>) <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">text_box</span>::<span class="ident">TextBox</span>;

View File

@ -832,6 +832,7 @@
<span id="829">829</span>
<span id="830">830</span>
<span id="831">831</span>
<span id="832">832</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">HashSet</span>;
@ -868,6 +869,7 @@
<span class="kw">pub</span> <span class="kw">mod</span> <span class="ident">scatter_plot</span>;
<span class="kw">pub</span> <span class="kw">mod</span> <span class="ident">slider</span>;
<span class="kw">pub</span> <span class="kw">mod</span> <span class="ident">spinner</span>;
<span class="kw">pub</span> <span class="kw">mod</span> <span class="ident">stash</span>;
<span class="kw">pub</span> <span class="kw">mod</span> <span class="ident">table</span>;
<span class="kw">pub</span> <span class="kw">mod</span> <span class="ident">tabs</span>;
<span class="kw">pub</span> <span class="kw">mod</span> <span class="ident">text_box</span>;

View File

@ -610,8 +610,22 @@
<span id="607">607</span>
<span id="608">608</span>
<span id="609">609</span>
<span id="610">610</span>
<span id="611">611</span>
<span id="612">612</span>
<span id="613">613</span>
<span id="614">614</span>
<span id="615">615</span>
<span id="616">616</span>
<span id="617">617</span>
<span id="618">618</span>
<span id="619">619</span>
<span id="620">620</span>
<span id="621">621</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">cell</span>::<span class="ident">RefCell</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">HashSet</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">rc</span>::<span class="ident">Rc</span>;
<span class="kw">use</span> <span class="ident">stretch</span>::<span class="ident">geometry</span>::<span class="ident">Size</span>;
<span class="kw">use</span> <span class="ident">stretch</span>::<span class="ident">node</span>::<span class="ident">Stretch</span>;
@ -624,8 +638,8 @@
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">widgets</span>::<span class="ident">Container</span>;
<span class="kw">use</span> <span class="kw">crate</span>::{
<span class="ident">Autocomplete</span>, <span class="ident">Button</span>, <span class="ident">Color</span>, <span class="ident">Dropdown</span>, <span class="ident">EventCtx</span>, <span class="ident">GfxCtx</span>, <span class="ident">HorizontalAlignment</span>, <span class="ident">Menu</span>, <span class="ident">Outcome</span>,
<span class="ident">PersistentSplit</span>, <span class="ident">ScreenDims</span>, <span class="ident">ScreenPt</span>, <span class="ident">ScreenRectangle</span>, <span class="ident">Slider</span>, <span class="ident">Spinner</span>, <span class="ident">TextBox</span>, <span class="ident">Toggle</span>,
<span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>, <span class="ident">WidgetImpl</span>, <span class="ident">WidgetOutput</span>,
<span class="ident">PersistentSplit</span>, <span class="ident">ScreenDims</span>, <span class="ident">ScreenPt</span>, <span class="ident">ScreenRectangle</span>, <span class="ident">Slider</span>, <span class="ident">Spinner</span>, <span class="ident">Stash</span>, <span class="ident">TextBox</span>,
<span class="ident">Toggle</span>, <span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>, <span class="ident">WidgetImpl</span>, <span class="ident">WidgetOutput</span>,
};
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Panel</span> {
@ -1019,6 +1033,16 @@
<span class="self">self</span>.<span class="ident">find</span>::<span class="op">&lt;</span><span class="ident">Autocomplete</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span><span class="op">&gt;</span>(<span class="ident">name</span>).<span class="ident">final_value</span>()
}
<span class="doccomment">/// Grab a stashed value, with the ability to pass it around and modify it.</span>
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">stash</span><span class="op">&lt;</span><span class="ident">T</span>: <span class="lifetime">&#39;static</span><span class="op">&gt;</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">name</span>: <span class="kw-2">&amp;</span><span class="ident">str</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Rc</span><span class="op">&lt;</span><span class="ident">RefCell</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span><span class="op">&gt;</span> {
<span class="self">self</span>.<span class="ident">find</span>::<span class="op">&lt;</span><span class="ident">Stash</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span><span class="op">&gt;</span>(<span class="ident">name</span>).<span class="ident">get_value</span>()
}
<span class="doccomment">/// Grab a stashed value and clone it.</span>
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">clone_stashed</span><span class="op">&lt;</span><span class="ident">T</span>: <span class="lifetime">&#39;static</span> <span class="op">+</span> <span class="ident">Clone</span><span class="op">&gt;</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">name</span>: <span class="kw-2">&amp;</span><span class="ident">str</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">T</span> {
<span class="self">self</span>.<span class="ident">find</span>::<span class="op">&lt;</span><span class="ident">Stash</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span><span class="op">&gt;</span>(<span class="ident">name</span>).<span class="ident">get_value</span>().<span class="ident">borrow</span>().<span class="ident">clone</span>()
}
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">is_button_enabled</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">name</span>: <span class="kw-2">&amp;</span><span class="ident">str</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">bool</span> {
<span class="self">self</span>.<span class="ident">find</span>::<span class="op">&lt;</span><span class="ident">Button</span><span class="op">&gt;</span>(<span class="ident">name</span>).<span class="ident">is_enabled</span>()
}

View File

@ -0,0 +1,75 @@
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><pre class="line-numbers"><span id="1"> 1</span>
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<span id="5"> 5</span>
<span id="6"> 6</span>
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<span id="31">31</span>
<span id="32">32</span>
<span id="33">33</span>
<span id="34">34</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">cell</span>::<span class="ident">RefCell</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">rc</span>::<span class="ident">Rc</span>;
<span class="kw">use</span> <span class="kw">crate</span>::{<span class="ident">EventCtx</span>, <span class="ident">GfxCtx</span>, <span class="ident">ScreenDims</span>, <span class="ident">ScreenPt</span>, <span class="ident">Widget</span>, <span class="ident">WidgetImpl</span>, <span class="ident">WidgetOutput</span>};
<span class="doccomment">/// An invisible widget that stores some arbitrary data on the Panel. Users of the panel can read</span>
<span class="doccomment">/// and write the value. This is one method for &quot;returning&quot; data when a State completes.</span>
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Stash</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span> {
<span class="ident">value</span>: <span class="ident">Rc</span><span class="op">&lt;</span><span class="ident">RefCell</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span><span class="op">&gt;</span>,
}
<span class="kw">impl</span><span class="op">&lt;</span><span class="ident">T</span>: <span class="lifetime">&#39;static</span><span class="op">&gt;</span> <span class="ident">Stash</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span> {
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">name</span>: <span class="kw-2">&amp;</span><span class="ident">str</span>, <span class="ident">value</span>: <span class="ident">T</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Widget</span> {
<span class="ident">Widget</span>::<span class="ident">new</span>(<span class="ident">Box</span>::<span class="ident">new</span>(<span class="ident">Stash</span> {
<span class="ident">value</span>: <span class="ident">Rc</span>::<span class="ident">new</span>(<span class="ident">RefCell</span>::<span class="ident">new</span>(<span class="ident">value</span>)),
}))
.<span class="ident">named</span>(<span class="ident">name</span>)
}
<span class="kw">pub</span>(<span class="kw">crate</span>) <span class="kw">fn</span> <span class="ident">get_value</span>(<span class="kw-2">&amp;</span><span class="self">self</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Rc</span><span class="op">&lt;</span><span class="ident">RefCell</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span><span class="op">&gt;</span> {
<span class="self">self</span>.<span class="ident">value</span>.<span class="ident">clone</span>()
}
}
<span class="kw">impl</span><span class="op">&lt;</span><span class="ident">T</span>: <span class="lifetime">&#39;static</span><span class="op">&gt;</span> <span class="ident">WidgetImpl</span> <span class="kw">for</span> <span class="ident">Stash</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span> {
<span class="kw">fn</span> <span class="ident">get_dims</span>(<span class="kw-2">&amp;</span><span class="self">self</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">ScreenDims</span> {
<span class="ident">ScreenDims</span>::<span class="ident">square</span>(<span class="number">0.0</span>)
}
<span class="kw">fn</span> <span class="ident">set_pos</span>(<span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="kw">_</span>: <span class="ident">ScreenPt</span>) {}
<span class="kw">fn</span> <span class="ident">event</span>(<span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="kw">_</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="kw">_</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">WidgetOutput</span>) {}
<span class="kw">fn</span> <span class="ident">draw</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="kw">_</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>) {}
}
</pre></div>
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View File

@ -334,7 +334,7 @@
<span class="kw">pub</span> <span class="ident">state</span>: <span class="ident">F</span>,
<span class="kw">pub</span> <span class="ident">to_controls</span>: <span class="ident">Box</span><span class="op">&lt;</span><span class="kw">dyn</span> <span class="ident">Fn</span>(<span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="kw-2">&amp;</span><span class="ident">A</span>, <span class="kw-2">&amp;</span><span class="ident">F</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Widget</span><span class="op">&gt;</span>,
<span class="kw">pub</span> <span class="ident">from_controls</span>: <span class="ident">Box</span><span class="op">&lt;</span><span class="kw">dyn</span> <span class="ident">Fn</span>(<span class="kw-2">&amp;</span><span class="ident">Panel</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">F</span><span class="op">&gt;</span>,
<span class="kw">pub</span> <span class="ident">apply</span>: <span class="ident">Box</span><span class="op">&lt;</span><span class="kw">dyn</span> <span class="ident">Fn</span>(<span class="kw-2">&amp;</span><span class="ident">F</span>, <span class="kw-2">&amp;</span><span class="ident">T</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">bool</span><span class="op">&gt;</span>,
<span class="kw">pub</span> <span class="ident">apply</span>: <span class="ident">Box</span><span class="op">&lt;</span><span class="kw">dyn</span> <span class="ident">Fn</span>(<span class="kw-2">&amp;</span><span class="ident">F</span>, <span class="kw-2">&amp;</span><span class="ident">T</span>, <span class="kw-2">&amp;</span><span class="ident">A</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">bool</span><span class="op">&gt;</span>,
}
<span class="kw">impl</span><span class="op">&lt;</span><span class="ident">A</span>, <span class="ident">T</span>, <span class="ident">F</span><span class="op">&gt;</span> <span class="ident">Table</span><span class="op">&lt;</span><span class="ident">A</span>, <span class="ident">T</span>, <span class="ident">F</span><span class="op">&gt;</span> {
@ -381,7 +381,7 @@
<span class="comment">// Filter</span>
<span class="kw">for</span> <span class="ident">row</span> <span class="kw">in</span> <span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">data</span> {
<span class="kw">if</span> (<span class="self">self</span>.<span class="ident">filter</span>.<span class="ident">apply</span>)(<span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">filter</span>.<span class="ident">state</span>, <span class="ident">row</span>) {
<span class="kw">if</span> (<span class="self">self</span>.<span class="ident">filter</span>.<span class="ident">apply</span>)(<span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">filter</span>.<span class="ident">state</span>, <span class="ident">row</span>, <span class="ident">app</span>) {
<span class="ident">data</span>.<span class="ident">push</span>(<span class="ident">row</span>);
}
}
@ -485,7 +485,7 @@
<span class="ident">state</span>: (),
<span class="ident">to_controls</span>: <span class="ident">Box</span>::<span class="ident">new</span>(<span class="op">|</span><span class="kw">_</span>, <span class="kw">_</span>, <span class="kw">_</span><span class="op">|</span> <span class="ident">Widget</span>::<span class="ident">nothing</span>()),
<span class="ident">from_controls</span>: <span class="ident">Box</span>::<span class="ident">new</span>(<span class="op">|</span><span class="kw">_</span><span class="op">|</span> ()),
<span class="ident">apply</span>: <span class="ident">Box</span>::<span class="ident">new</span>(<span class="op">|</span><span class="kw">_</span>, <span class="kw">_</span><span class="op">|</span> <span class="bool-val">true</span>),
<span class="ident">apply</span>: <span class="ident">Box</span>::<span class="ident">new</span>(<span class="op">|</span><span class="kw">_</span>, <span class="kw">_</span>, <span class="kw">_</span><span class="op">|</span> <span class="bool-val">true</span>),
}
}
}

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `backend` mod in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, backend"><title>widgetry::backend - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../widgetry/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module backend</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#reexports">Re-exports</a></li></ul></div><p class="location"><a href="../index.html">widgetry</a></p><div id="sidebar-vars" data-name="backend" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">widgetry</a>::<wbr><a class="mod" href="">backend</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/widgetry/lib.rs.html#98-101" title="goto source code">[src]</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">widgetry</a>::<wbr><a class="mod" href="">backend</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/widgetry/lib.rs.html#99-102" title="goto source code">[src]</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
<table><tr><td><code>pub use crate::<a class="mod" href="../../widgetry/backend_glow/index.html" title="mod widgetry::backend_glow">backend_glow</a>::*;</code></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="widgetry"></div>
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@ -1,5 +1,5 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `DEFAULT_CORNER_RADIUS` constant in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, DEFAULT_CORNER_RADIUS"><title>widgetry::DEFAULT_CORNER_RADIUS - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
<link rel="alternate icon" type="image/png" href="../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="index.html">widgetry</a></p><div id="sidebar-vars" data-name="DEFAULT_CORNER_RADIUS" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="index.html">widgetry</a>::<wbr><a class="constant" href="">DEFAULT_CORNER_RADIUS</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#41" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const DEFAULT_CORNER_RADIUS: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a> = 5.0;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../" data-current-crate="widgetry"></div>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="index.html">widgetry</a>::<wbr><a class="constant" href="">DEFAULT_CORNER_RADIUS</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#42" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const DEFAULT_CORNER_RADIUS: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a> = 5.0;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../" data-current-crate="widgetry"></div>
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@ -1,7 +1,7 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ContentMode` enum in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, ContentMode"><title>widgetry::ContentMode - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
<link rel="alternate icon" type="image/png" href="../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Enum ContentMode</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.ScaleAspectFill">ScaleAspectFill</a><a href="#variant.ScaleAspectFit">ScaleAspectFit</a><a href="#variant.ScaleToFill">ScaleToFill</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Debug">Debug</a><a href="#impl-Default">Default</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a></div></div><p class="location"><a href="index.html">widgetry</a></p><div id="sidebar-vars" data-name="ContentMode" data-ty="enum" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="index.html">widgetry</a>::<wbr><a class="enum" href="">ContentMode</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/widgetry/lib.rs.html#123-139" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum ContentMode {
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="index.html">widgetry</a>::<wbr><a class="enum" href="">ContentMode</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/widgetry/lib.rs.html#124-140" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum ContentMode {
ScaleToFill,
ScaleAspectFit,
ScaleAspectFill,
@ -16,10 +16,10 @@ then there will be some empty space within the bounds to center the content.</p>
</div><div id="variant.ScaleAspectFill" class="variant small-section-header"><a href="#variant.ScaleAspectFill" class="anchor field"></a><code>ScaleAspectFill</code></div><div class="docblock"><p>Maintaining aspect ratio, content grows until both bounds are met.</p>
<p>If the aspect ratio of the bounds do not exactly match the aspect ratio of the content,
the content will overflow one dimension of its bounds.</p>
</div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#122" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a class="srclink" href="../src/widgetry/lib.rs.html#122" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#123" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a class="srclink" href="../src/widgetry/lib.rs.html#123" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#122" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#122" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/lib.rs.html#122" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#141-145" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -&gt; Self</code><a class="srclink" href="../src/widgetry/lib.rs.html#142-144" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the &quot;default value&quot; for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#123" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#123" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/lib.rs.html#123" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#142-146" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -&gt; Self</code><a class="srclink" href="../src/widgetry/lib.rs.html#143-145" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the &quot;default value&quot; for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../widgetry/enum.ContentMode.html" title="enum widgetry::ContentMode">ContentMode</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-218" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#215" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ControlState` enum in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, ControlState"><title>widgetry::ControlState - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Enum ControlState</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.Default">Default</a><a href="#variant.Disabled">Disabled</a><a href="#variant.Hovered">Hovered</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Debug">Debug</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a></div></div><p class="location"><a href="index.html">widgetry</a></p><div id="sidebar-vars" data-name="ControlState" data-ty="enum" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="index.html">widgetry</a>::<wbr><a class="enum" href="">ControlState</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/widgetry/lib.rs.html#114-119" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum ControlState {
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="index.html">widgetry</a>::<wbr><a class="enum" href="">ControlState</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/widgetry/lib.rs.html#115-120" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum ControlState {
Default,
Hovered,
Disabled,
}</pre></div><h2 id="variants" class="variants small-section-header">
Variants<a href="#variants" class="anchor"></a></h2>
<div id="variant.Default" class="variant small-section-header"><a href="#variant.Default" class="anchor field"></a><code>Default</code></div><div id="variant.Hovered" class="variant small-section-header"><a href="#variant.Hovered" class="anchor field"></a><code>Hovered</code></div><div id="variant.Disabled" class="variant small-section-header"><a href="#variant.Disabled" class="anchor field"></a><code>Disabled</code></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#113" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a class="srclink" href="../src/widgetry/lib.rs.html#113" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
<div id="variant.Default" class="variant small-section-header"><a href="#variant.Default" class="anchor field"></a><code>Default</code></div><div id="variant.Hovered" class="variant small-section-header"><a href="#variant.Hovered" class="anchor field"></a><code>Hovered</code></div><div id="variant.Disabled" class="variant small-section-header"><a href="#variant.Disabled" class="anchor field"></a><code>Disabled</code></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#114" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a class="srclink" href="../src/widgetry/lib.rs.html#114" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#113" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#113" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/lib.rs.html#113" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#114" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#114" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/lib.rs.html#114" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../widgetry/enum.ControlState.html" title="enum widgetry::ControlState">ControlState</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-218" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#215" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `CornerRounding` enum in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, CornerRounding"><title>widgetry::CornerRounding - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Enum CornerRounding</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.CornerRadii">CornerRadii</a><a href="#variant.FullyRounded">FullyRounded</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Debug">Debug</a><a href="#impl-Default">Default</a><a href="#impl-From%3CCornerRadii%3E">From&lt;CornerRadii&gt;</a><a href="#impl-From%3Cf64%3E">From&lt;f64&gt;</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a></div></div><p class="location"><a href="index.html">widgetry</a></p><div id="sidebar-vars" data-name="CornerRounding" data-ty="enum" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="index.html">widgetry</a>::<wbr><a class="enum" href="">CornerRounding</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#110-113" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum CornerRounding {
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="index.html">widgetry</a>::<wbr><a class="enum" href="">CornerRounding</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#111-114" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum CornerRounding {
CornerRadii(<a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>),
FullyRounded,
}</pre></div><h2 id="variants" class="variants small-section-header">
Variants<a href="#variants" class="anchor"></a></h2>
<div id="variant.CornerRadii" class="variant small-section-header"><a href="#variant.CornerRadii" class="anchor field"></a><code>CornerRadii(<a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>)</code></div><div id="variant.FullyRounded" class="variant small-section-header"><a href="#variant.FullyRounded" class="anchor field"></a><code>FullyRounded</code></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#109" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#109" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
<div id="variant.CornerRadii" class="variant small-section-header"><a href="#variant.CornerRadii" class="anchor field"></a><code>CornerRadii(<a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>)</code></div><div id="variant.FullyRounded" class="variant small-section-header"><a href="#variant.FullyRounded" class="anchor field"></a><code>FullyRounded</code></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#109" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#109" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#109" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#127-131" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -&gt; Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#128-130" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the &quot;default value&quot; for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
</div></div><h3 id="impl-From%3CCornerRadii%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>&gt; for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-From%3CCornerRadii%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#121-125" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-1" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(radii: <a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>) -&gt; Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#122-124" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id="impl-From%3Cf64%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>&gt; for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-From%3Cf64%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#115-119" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -&gt; Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#116-118" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#128-132" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -&gt; Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#129-131" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the &quot;default value&quot; for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
</div></div><h3 id="impl-From%3CCornerRadii%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>&gt; for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-From%3CCornerRadii%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#122-126" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-1" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(radii: <a class="struct" href="../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>) -&gt; Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#123-125" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id="impl-From%3Cf64%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>&gt; for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-From%3Cf64%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#116-120" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -&gt; Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#117-119" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-218" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#215" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>

View File

@ -1,7 +1,7 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Outcome` enum in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, Outcome"><title>widgetry::Outcome - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Enum Outcome</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.Changed">Changed</a><a href="#variant.Clicked">Clicked</a><a href="#variant.Nothing">Nothing</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Debug">Debug</a><a href="#impl-PartialEq%3COutcome%3E">PartialEq&lt;Outcome&gt;</a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a></div></div><p class="location"><a href="index.html">widgetry</a></p><div id="sidebar-vars" data-name="Outcome" data-ty="enum" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="index.html">widgetry</a>::<wbr><a class="enum" href="">Outcome</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#69-77" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum Outcome {
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="index.html">widgetry</a>::<wbr><a class="enum" href="">Outcome</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#70-78" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum Outcome {
Clicked(<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>),
Changed,
Nothing,
@ -11,11 +11,11 @@
</div><div id="variant.Changed" class="variant small-section-header"><a href="#variant.Changed" class="anchor field"></a><code>Changed</code></div><div class="docblock"><p>A dropdown, checkbox, spinner, etc changed values. Usually this triggers a refresh of
everything, so not useful to plumb along what changed.</p>
</div><div id="variant.Nothing" class="variant small-section-header"><a href="#variant.Nothing" class="anchor field"></a><code>Nothing</code></div><div class="docblock"><p>Nothing happened</p>
</div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#68" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#68" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id="impl-PartialEq%3COutcome%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a>&lt;<a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>&gt; for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-PartialEq%3COutcome%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#68" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&amp;self, other: &amp;<a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#68" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
</div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id="impl-PartialEq%3COutcome%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a>&lt;<a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>&gt; for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-PartialEq%3COutcome%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&amp;self, other: &amp;<a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
</div><h4 id="method.ne" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne" class="fnname">ne</a>(&amp;self, other: &amp;<a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#68" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
</div></div><h3 id="impl-StructuralPartialEq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#68" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div><h4 id="method.ne" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne" class="fnname">ne</a>(&amp;self, other: &amp;<a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
</div></div><h3 id="impl-StructuralPartialEq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-218" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#215" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
</div></div><h3 id="impl-Downcast" class="impl"><code class="in-band">impl&lt;T&gt; Downcast for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>,&nbsp;</span></code><a href="#impl-Downcast" class="anchor"></a></h3><div class="impl-items"><h4 id="method.into_any" class="method hidden"><code>pub fn <a href="#method.into_any" class="fnname">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;T, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>&gt;</code></h4><div class='docblock hidden'><p>Convert <code>Box&lt;dyn Trait&gt;</code> (where <code>Trait: Downcast</code>) to <code>Box&lt;dyn Any&gt;</code>. <code>Box&lt;dyn Any&gt;</code> can

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<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Crate widgetry</p><div class="block version"><p>Version 0.1.0</p></div><div class="sidebar-elems"><a id="all-types" href="all.html"><p>See all widgetry's items</p></a><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#macros">Macros</a></li><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#constants">Constants</a></li><li><a href="#traits">Traits</a></li><li><a href="#functions">Functions</a></li><li><a href="#types">Type Definitions</a></li></ul></div><p class="location"></p><div id="sidebar-vars" data-name="widgetry" data-ty="mod" data-relpath="../"></div></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Crate <a class="mod" href="">widgetry</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/widgetry/lib.rs.html#1-226" title="goto source code">[src]</a></span></h1><div class="docblock"><h1 id="widgets" class="section-header"><a href="#widgets">Widgets</a></h1>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Crate <a class="mod" href="">widgetry</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/widgetry/lib.rs.html#1-227" title="goto source code">[src]</a></span></h1><div class="docblock"><h1 id="widgets" class="section-header"><a href="#widgets">Widgets</a></h1>
<p>If none of these do what you need, implementing a new <a href="../widgetry/widgets/trait.WidgetImpl.html" title="WidgetImpl"><code>WidgetImpl</code></a> isn't tough.</p>
<p>TODO inline pictures of some of these</p>
<ul>
@ -47,7 +47,9 @@ and follows a builder pattern</p>
</td></tr><tr class="module-item"><td><a class="struct" href="struct.ScreenPt.html" title="widgetry::ScreenPt struct">ScreenPt</a></td><td class="docblock-short"><p>ScreenPt is in units of logical pixels, as opposed to physical pixels.</p>
</td></tr><tr class="module-item"><td><a class="struct" href="struct.ScreenRectangle.html" title="widgetry::ScreenRectangle struct">ScreenRectangle</a></td><td class="docblock-short"><p>ScreenRectangle is in units of logical pixels, as opposed to physical pixels.</p>
</td></tr><tr class="module-item"><td><a class="struct" href="struct.Series.html" title="widgetry::Series struct">Series</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Settings.html" title="widgetry::Settings struct">Settings</a></td><td class="docblock-short"><p>Customize how widgetry works. These settings can't be changed after starting.</p>
</td></tr><tr class="module-item"><td><a class="struct" href="struct.Slider.html" title="widgetry::Slider struct">Slider</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Spinner.html" title="widgetry::Spinner struct">Spinner</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Style.html" title="widgetry::Style struct">Style</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.TabController.html" title="widgetry::TabController struct">TabController</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Text.html" title="widgetry::Text struct">Text</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.TextSpan.html" title="widgetry::TextSpan struct">TextSpan</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Texture.html" title="widgetry::Texture struct">Texture</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Toggle.html" title="widgetry::Toggle struct">Toggle</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.UserInput.html" title="widgetry::UserInput struct">UserInput</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Warper.html" title="widgetry::Warper struct">Warper</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Widget.html" title="widgetry::Widget struct">Widget</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.WidgetOutput.html" title="widgetry::WidgetOutput struct">WidgetOutput</a></td><td class="docblock-short"></td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
</td></tr><tr class="module-item"><td><a class="struct" href="struct.Slider.html" title="widgetry::Slider struct">Slider</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Spinner.html" title="widgetry::Spinner struct">Spinner</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Stash.html" title="widgetry::Stash struct">Stash</a></td><td class="docblock-short"><p>An invisible widget that stores some arbitrary data on the Panel. Users of the panel can read
and write the value. This is one method for &quot;returning&quot; data when a State completes.</p>
</td></tr><tr class="module-item"><td><a class="struct" href="struct.Style.html" title="widgetry::Style struct">Style</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.TabController.html" title="widgetry::TabController struct">TabController</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Text.html" title="widgetry::Text struct">Text</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.TextSpan.html" title="widgetry::TextSpan struct">TextSpan</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Texture.html" title="widgetry::Texture struct">Texture</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Toggle.html" title="widgetry::Toggle struct">Toggle</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.UserInput.html" title="widgetry::UserInput struct">UserInput</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Warper.html" title="widgetry::Warper struct">Warper</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Widget.html" title="widgetry::Widget struct">Widget</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.WidgetOutput.html" title="widgetry::WidgetOutput struct">WidgetOutput</a></td><td class="docblock-short"></td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
<table><tr class="module-item"><td><a class="enum" href="enum.Axis.html" title="widgetry::Axis enum">Axis</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.ContentMode.html" title="widgetry::ContentMode enum">ContentMode</a></td><td class="docblock-short"><p>Rules for how content should stretch to fill its bounds</p>
</td></tr><tr class="module-item"><td><a class="enum" href="enum.ControlState.html" title="widgetry::ControlState enum">ControlState</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.CornerRounding.html" title="widgetry::CornerRounding enum">CornerRounding</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.DrawBaselayer.html" title="widgetry::DrawBaselayer enum">DrawBaselayer</a></td><td class="docblock-short"><p>Before <code>State::draw</code> is called, draw something else.</p>
</td></tr><tr class="module-item"><td><a class="enum" href="enum.Event.html" title="widgetry::Event enum">Event</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.Fill.html" title="widgetry::Fill enum">Fill</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.Font.html" title="widgetry::Font enum">Font</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.HorizontalAlignment.html" title="widgetry::HorizontalAlignment enum">HorizontalAlignment</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.ImageSource.html" title="widgetry::ImageSource enum">ImageSource</a></td><td class="docblock-short"><p>The visual</p>

View File

@ -1,7 +1,7 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `include_labeled_bytes` macro in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, include_labeled_bytes"><title>widgetry::include_labeled_bytes - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc macro"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="index.html">widgetry</a></p><div id="sidebar-vars" data-name="include_labeled_bytes" data-ty="macro" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Macro <a href="index.html">widgetry</a>::<wbr><a class="macro" href="">include_labeled_bytes</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/widgetry/lib.rs.html#107-111" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><div class="example-wrap"><pre class="rust macro">
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Macro <a href="index.html">widgetry</a>::<wbr><a class="macro" href="">include_labeled_bytes</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/widgetry/lib.rs.html#108-112" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><div class="example-wrap"><pre class="rust macro">
<span class="macro">macro_rules</span><span class="macro">!</span> <span class="ident">include_labeled_bytes</span> {
(<span class="macro-nonterminal">$</span><span class="macro-nonterminal">file</span>:<span class="ident">expr</span>) <span class="op">=</span><span class="op">&gt;</span> { ... };
}</pre></div>

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@ -1 +1 @@
initSidebarItems({"constant":[["DEFAULT_CORNER_RADIUS",""]],"enum":[["Axis",""],["ContentMode","Rules for how content should stretch to fill its bounds"],["ControlState",""],["CornerRounding",""],["DrawBaselayer","Before `State::draw` is called, draw something else."],["Event",""],["Fill",""],["Font",""],["HorizontalAlignment",""],["ImageSource","The visual"],["Key",""],["MultiKey",""],["Outcome",""],["RewriteColor","A way to transform all colors in a GeomBatch."],["Transition","When a state responds to an event, it can specify some way to manipulate the stack of states."],["UpdateType",""],["VerticalAlignment",""]],"fn":[["Line",""],["hotkeys",""],["lctrl",""],["run",""]],"macro":[["include_labeled_bytes","Like [`std::include_bytes!`], but also returns its argument, the relative path to the bytes"]],"mod":[["app_state","A widgetry application splits its state into two pieces: global shared state that lasts for the entire lifetime of the application, and a stack of smaller states, only one of which is active at a time. For example, imagine an application to view a map. The shared state would include the map and pre-rendered geometry for it. The individual states might start with a splash screen or menu to choose a map, then a map viewer, then maybe a state to drill down into pieces of the map."],["assets",""],["backend",""],["backend_glow",""],["backend_glow_native",""],["canvas",""],["color",""],["drawing",""],["event",""],["event_ctx",""],["geom",""],["input",""],["runner",""],["screen_geom",""],["style",""],["svg",""],["table",""],["text",""],["tools",""],["widgets",""]],"struct":[["Autocomplete",""],["ButtonBuilder",""],["ButtonStyle",""],["Cached","Store a cached key/value pair, only recalculating when the key changes."],["Canvas",""],["Choice",""],["Color",""],["CompareTimes",""],["DrawWithTooltips",""],["Drawable","Geometry that's been uploaded to the GPU once and can be quickly redrawn many times. Create by creating a `GeomBatch` and calling `ctx.upload(batch)`."],["EdgeInsets",""],["EventCtx",""],["FanChart",""],["Filler","Doesn't do anything by itself, just used for widgetsing. Something else reaches in, asks for the ScreenRectangle to use."],["GeomBatch","A mutable builder for a group of colored polygons."],["GeomBatchStack","Similar to [`Widget::row`]/[`Widget::column`], but for [`GeomBatch`]s instead of [`Widget`]s, and follows a builder pattern"],["GfxCtx",""],["Image","A stylable UI component builder which presents vector graphics from an [`ImageSource`]."],["LinePlot",""],["LinearGradient",""],["Menu",""],["MultiButton",""],["Panel",""],["PersistentSplit",""],["PlotOptions",""],["Prerender",""],["ScatterPlot",""],["ScreenDims","ScreenDims is in units of logical pixels, as opposed to physical pixels."],["ScreenPt","ScreenPt is in units of logical pixels, as opposed to physical pixels."],["ScreenRectangle","ScreenRectangle is in units of logical pixels, as opposed to physical pixels."],["Series",""],["Settings","Customize how widgetry works. These settings can't be changed after starting."],["Slider",""],["Spinner",""],["Style",""],["TabController",""],["Text",""],["TextSpan",""],["Texture",""],["Toggle",""],["UserInput",""],["Warper",""],["Widget",""],["WidgetOutput",""]],"trait":[["SharedAppState","Any data that should last the entire lifetime of the application should be stored in the struct implementing this trait."],["SimpleState","Many states fit a pattern of managing a single panel, handling mouseover events, and other interactions on the map. Implementing this instead of `State` reduces some boilerplate."],["State","A temporary state of an application. There's a stack of these, with the most recent being the active one."],["TextExt",""],["WidgetImpl","Create a new widget by implementing this trait. You can instantiate your widget by calling `Widget::new(Box::new(instance of your new widget))`, which gives you the usual style options."]],"type":[["OutlineStyle",""]]});
initSidebarItems({"constant":[["DEFAULT_CORNER_RADIUS",""]],"enum":[["Axis",""],["ContentMode","Rules for how content should stretch to fill its bounds"],["ControlState",""],["CornerRounding",""],["DrawBaselayer","Before `State::draw` is called, draw something else."],["Event",""],["Fill",""],["Font",""],["HorizontalAlignment",""],["ImageSource","The visual"],["Key",""],["MultiKey",""],["Outcome",""],["RewriteColor","A way to transform all colors in a GeomBatch."],["Transition","When a state responds to an event, it can specify some way to manipulate the stack of states."],["UpdateType",""],["VerticalAlignment",""]],"fn":[["Line",""],["hotkeys",""],["lctrl",""],["run",""]],"macro":[["include_labeled_bytes","Like [`std::include_bytes!`], but also returns its argument, the relative path to the bytes"]],"mod":[["app_state","A widgetry application splits its state into two pieces: global shared state that lasts for the entire lifetime of the application, and a stack of smaller states, only one of which is active at a time. For example, imagine an application to view a map. The shared state would include the map and pre-rendered geometry for it. The individual states might start with a splash screen or menu to choose a map, then a map viewer, then maybe a state to drill down into pieces of the map."],["assets",""],["backend",""],["backend_glow",""],["backend_glow_native",""],["canvas",""],["color",""],["drawing",""],["event",""],["event_ctx",""],["geom",""],["input",""],["runner",""],["screen_geom",""],["style",""],["svg",""],["table",""],["text",""],["tools",""],["widgets",""]],"struct":[["Autocomplete",""],["ButtonBuilder",""],["ButtonStyle",""],["Cached","Store a cached key/value pair, only recalculating when the key changes."],["Canvas",""],["Choice",""],["Color",""],["CompareTimes",""],["DrawWithTooltips",""],["Drawable","Geometry that's been uploaded to the GPU once and can be quickly redrawn many times. Create by creating a `GeomBatch` and calling `ctx.upload(batch)`."],["EdgeInsets",""],["EventCtx",""],["FanChart",""],["Filler","Doesn't do anything by itself, just used for widgetsing. Something else reaches in, asks for the ScreenRectangle to use."],["GeomBatch","A mutable builder for a group of colored polygons."],["GeomBatchStack","Similar to [`Widget::row`]/[`Widget::column`], but for [`GeomBatch`]s instead of [`Widget`]s, and follows a builder pattern"],["GfxCtx",""],["Image","A stylable UI component builder which presents vector graphics from an [`ImageSource`]."],["LinePlot",""],["LinearGradient",""],["Menu",""],["MultiButton",""],["Panel",""],["PersistentSplit",""],["PlotOptions",""],["Prerender",""],["ScatterPlot",""],["ScreenDims","ScreenDims is in units of logical pixels, as opposed to physical pixels."],["ScreenPt","ScreenPt is in units of logical pixels, as opposed to physical pixels."],["ScreenRectangle","ScreenRectangle is in units of logical pixels, as opposed to physical pixels."],["Series",""],["Settings","Customize how widgetry works. These settings can't be changed after starting."],["Slider",""],["Spinner",""],["Stash","An invisible widget that stores some arbitrary data on the Panel. Users of the panel can read and write the value. This is one method for \"returning\" data when a State completes."],["Style",""],["TabController",""],["Text",""],["TextSpan",""],["Texture",""],["Toggle",""],["UserInput",""],["Warper",""],["Widget",""],["WidgetOutput",""]],"trait":[["SharedAppState","Any data that should last the entire lifetime of the application should be stored in the struct implementing this trait."],["SimpleState","Many states fit a pattern of managing a single panel, handling mouseover events, and other interactions on the map. Implementing this instead of `State` reduces some boilerplate."],["State","A temporary state of an application. There's a stack of these, with the most recent being the active one."],["TextExt",""],["WidgetImpl","Create a new widget by implementing this trait. You can instantiate your widget by calling `Widget::new(Box::new(instance of your new widget))`, which gives you the usual style options."]],"type":[["OutlineStyle",""]]});

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@ -13,9 +13,9 @@
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _: &amp;mut <a class="struct" href="../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../src/widgetry/widgets/compare_times.rs.html#143" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../src/widgetry/widgets/compare_times.rs.html#145-194" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../widgetry/widgets/compare_times/struct.CompareTimes.html" title="struct widgetry::widgets::compare_times::CompareTimes">CompareTimes</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../widgetry/widgets/compare_times/struct.CompareTimes.html" title="struct widgetry::widgets::compare_times::CompareTimes">CompareTimes</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../widgetry/widgets/compare_times/struct.CompareTimes.html" title="struct widgetry::widgets::compare_times::CompareTimes">CompareTimes</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../widgetry/widgets/compare_times/struct.CompareTimes.html" title="struct widgetry::widgets::compare_times::CompareTimes">CompareTimes</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../widgetry/widgets/compare_times/struct.CompareTimes.html" title="struct widgetry::widgets::compare_times::CompareTimes">CompareTimes</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

View File

@ -19,9 +19,9 @@ you want hovering to be a no-op</p>
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _: &amp;mut <a class="struct" href="../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../src/widgetry/widgets/just_draw.rs.html#82" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../src/widgetry/widgets/just_draw.rs.html#84-103" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../widgetry/widgets/just_draw/struct.DrawWithTooltips.html" title="struct widgetry::widgets::just_draw::DrawWithTooltips">DrawWithTooltips</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../widgetry/widgets/just_draw/struct.DrawWithTooltips.html" title="struct widgetry::widgets::just_draw::DrawWithTooltips">DrawWithTooltips</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../widgetry/widgets/just_draw/struct.DrawWithTooltips.html" title="struct widgetry::widgets::just_draw::DrawWithTooltips">DrawWithTooltips</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../widgetry/widgets/just_draw/struct.DrawWithTooltips.html" title="struct widgetry::widgets::just_draw::DrawWithTooltips">DrawWithTooltips</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../widgetry/widgets/just_draw/struct.DrawWithTooltips.html" title="struct widgetry::widgets::just_draw::DrawWithTooltips">DrawWithTooltips</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

View File

@ -1,22 +1,22 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `EdgeInsets` struct in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, EdgeInsets"><title>widgetry::EdgeInsets - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Struct EdgeInsets</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.bottom">bottom</a><a href="#structfield.left">left</a><a href="#structfield.right">right</a><a href="#structfield.top">top</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.uniform">uniform</a><a href="#method.zero">zero</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Debug">Debug</a><a href="#impl-Default">Default</a><a href="#impl-From%3Cf64%3E">From&lt;f64&gt;</a><a href="#impl-From%3Cusize%3E">From&lt;usize&gt;</a><a href="#impl-PartialEq%3CEdgeInsets%3E">PartialEq&lt;EdgeInsets&gt;</a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-IsDefault">IsDefault</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a></div></div><p class="location"><a href="index.html">widgetry</a></p><div id="sidebar-vars" data-name="EdgeInsets" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="index.html">widgetry</a>::<wbr><a class="struct" href="">EdgeInsets</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773-778" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct EdgeInsets {
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="index.html">widgetry</a>::<wbr><a class="struct" href="">EdgeInsets</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#774-779" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct EdgeInsets {
pub top: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
pub left: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
pub bottom: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
pub right: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,
}</pre></div><h2 id="fields" class="fields small-section-header">
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.top" class="structfield small-section-header"><a href="#structfield.top" class="anchor field"></a><code>top: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><span id="structfield.left" class="structfield small-section-header"><a href="#structfield.left" class="anchor field"></a><code>left: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><span id="structfield.bottom" class="structfield small-section-header"><a href="#structfield.bottom" class="anchor field"></a><code>bottom: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><span id="structfield.right" class="structfield small-section-header"><a href="#structfield.right" class="anchor field"></a><code>right: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#780-798" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.zero" class="method"><code>pub fn <a href="#method.zero" class="fnname">zero</a>() -&gt; Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#781-788" title="goto source code">[src]</a></h4><h4 id="method.uniform" class="method"><code>pub fn <a href="#method.uniform" class="fnname">uniform</a>(inset: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -&gt; Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#790-797" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#772" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#772" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.top" class="structfield small-section-header"><a href="#structfield.top" class="anchor field"></a><code>top: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><span id="structfield.left" class="structfield small-section-header"><a href="#structfield.left" class="anchor field"></a><code>left: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><span id="structfield.bottom" class="structfield small-section-header"><a href="#structfield.bottom" class="anchor field"></a><code>bottom: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><span id="structfield.right" class="structfield small-section-header"><a href="#structfield.right" class="anchor field"></a><code>right: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#781-799" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.zero" class="method"><code>pub fn <a href="#method.zero" class="fnname">zero</a>() -&gt; Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#782-789" title="goto source code">[src]</a></h4><h4 id="method.uniform" class="method"><code>pub fn <a href="#method.uniform" class="fnname">uniform</a>(inset: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -&gt; Self</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#791-798" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#772" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#772" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#772" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#772" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -&gt; <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#772" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the &quot;default value&quot; for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
</div></div><h3 id="impl-From%3Cf64%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>&gt; for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-From%3Cf64%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#811-820" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-1" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform_size: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -&gt; <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#812-819" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id="impl-From%3Cusize%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>&gt; for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-From%3Cusize%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#800-809" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform_size: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -&gt; <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#801-808" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id="impl-PartialEq%3CEdgeInsets%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a>&lt;<a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a>&gt; for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-PartialEq%3CEdgeInsets%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#772" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&amp;self, other: &amp;<a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#772" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -&gt; <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the &quot;default value&quot; for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
</div></div><h3 id="impl-From%3Cf64%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>&gt; for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-From%3Cf64%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#812-821" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-1" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform_size: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -&gt; <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#813-820" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id="impl-From%3Cusize%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>&gt; for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-From%3Cusize%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#801-810" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform_size: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -&gt; <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#802-809" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id="impl-PartialEq%3CEdgeInsets%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a>&lt;<a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a>&gt; for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-PartialEq%3CEdgeInsets%3E" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&amp;self, other: &amp;<a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
</div><h4 id="method.ne" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne" class="fnname">ne</a>(&amp;self, other: &amp;<a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#772" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
</div></div><h3 id="impl-StructuralPartialEq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#772" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div><h4 id="method.ne" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne" class="fnname">ne</a>(&amp;self, other: &amp;<a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
</div></div><h3 id="impl-StructuralPartialEq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#773" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../widgetry/widgets/struct.EdgeInsets.html" title="struct widgetry::widgets::EdgeInsets">EdgeInsets</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-218" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#215" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
</div></div><h3 id="impl-Downcast" class="impl"><code class="in-band">impl&lt;T&gt; Downcast for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>,&nbsp;</span></code><a href="#impl-Downcast" class="anchor"></a></h3><div class="impl-items"><h4 id="method.into_any" class="method hidden"><code>pub fn <a href="#method.into_any" class="fnname">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;T, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>&gt;</code></h4><div class='docblock hidden'><p>Convert <code>Box&lt;dyn Trait&gt;</code> (where <code>Trait: Downcast</code>) to <code>Box&lt;dyn Any&gt;</code>. <code>Box&lt;dyn Any&gt;</code> can

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@ -12,9 +12,9 @@
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _: &amp;mut <a class="struct" href="../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../src/widgetry/widgets/fan_chart.rs.html#191" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../src/widgetry/widgets/fan_chart.rs.html#193-195" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../widgetry/widgets/fan_chart/struct.FanChart.html" title="struct widgetry::widgets::fan_chart::FanChart">FanChart</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../widgetry/widgets/fan_chart/struct.FanChart.html" title="struct widgetry::widgets::fan_chart::FanChart">FanChart</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../widgetry/widgets/fan_chart/struct.FanChart.html" title="struct widgetry::widgets::fan_chart::FanChart">FanChart</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../widgetry/widgets/fan_chart/struct.FanChart.html" title="struct widgetry::widgets::fan_chart::FanChart">FanChart</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../widgetry/widgets/fan_chart/struct.FanChart.html" title="struct widgetry::widgets::fan_chart::FanChart">FanChart</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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@ -14,9 +14,9 @@ ScreenRectangle to use.</p>
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _: &amp;mut <a class="struct" href="../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../src/widgetry/widgets/filler.rs.html#31-38" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, _g: &amp;mut <a class="struct" href="../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../src/widgetry/widgets/filler.rs.html#39" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../widgetry/widgets/filler/struct.Filler.html" title="struct widgetry::widgets::filler::Filler">Filler</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../widgetry/widgets/filler/struct.Filler.html" title="struct widgetry::widgets::filler::Filler">Filler</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../widgetry/widgets/filler/struct.Filler.html" title="struct widgetry::widgets::filler::Filler">Filler</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../widgetry/widgets/filler/struct.Filler.html" title="struct widgetry::widgets::filler::Filler">Filler</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../widgetry/widgets/filler/struct.Filler.html" title="struct widgetry::widgets::filler::Filler">Filler</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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@ -14,9 +14,9 @@
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, output: &amp;mut <a class="struct" href="../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../src/widgetry/widgets/button.rs.html#727-751" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../src/widgetry/widgets/button.rs.html#753-761" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../widgetry/widgets/button/struct.MultiButton.html" title="struct widgetry::widgets::button::MultiButton">MultiButton</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../widgetry/widgets/button/struct.MultiButton.html" title="struct widgetry::widgets::button::MultiButton">MultiButton</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../widgetry/widgets/button/struct.MultiButton.html" title="struct widgetry::widgets::button::MultiButton">MultiButton</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../widgetry/widgets/button/struct.MultiButton.html" title="struct widgetry::widgets::button::MultiButton">MultiButton</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../widgetry/widgets/button/struct.MultiButton.html" title="struct widgetry::widgets::button::MultiButton">MultiButton</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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@ -13,9 +13,9 @@
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, output: &amp;mut <a class="struct" href="../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../src/widgetry/widgets/persistent_split.rs.html#104-123" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../src/widgetry/widgets/persistent_split.rs.html#125-129" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl&lt;T&gt; !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../widgetry/widgets/persistent_split/struct.PersistentSplit.html" title="struct widgetry::widgets::persistent_split::PersistentSplit">PersistentSplit</a>&lt;T&gt;</code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl&lt;T&gt; !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../widgetry/widgets/persistent_split/struct.PersistentSplit.html" title="struct widgetry::widgets::persistent_split::PersistentSplit">PersistentSplit</a>&lt;T&gt;</code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl&lt;T&gt; !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../widgetry/widgets/persistent_split/struct.PersistentSplit.html" title="struct widgetry::widgets::persistent_split::PersistentSplit">PersistentSplit</a>&lt;T&gt;</code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../widgetry/widgets/persistent_split/struct.PersistentSplit.html" title="struct widgetry::widgets::persistent_split::PersistentSplit">PersistentSplit</a>&lt;T&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a>,&nbsp;</span></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../widgetry/widgets/persistent_split/struct.PersistentSplit.html" title="struct widgetry::widgets::persistent_split::PersistentSplit">PersistentSplit</a>&lt;T&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a>,&nbsp;</span></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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@ -12,9 +12,9 @@
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _: &amp;mut <a class="struct" href="../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../src/widgetry/widgets/scatter_plot.rs.html#189" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../src/widgetry/widgets/scatter_plot.rs.html#191-193" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../widgetry/widgets/scatter_plot/struct.ScatterPlot.html" title="struct widgetry::widgets::scatter_plot::ScatterPlot">ScatterPlot</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../widgetry/widgets/scatter_plot/struct.ScatterPlot.html" title="struct widgetry::widgets::scatter_plot::ScatterPlot">ScatterPlot</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../widgetry/widgets/scatter_plot/struct.ScatterPlot.html" title="struct widgetry::widgets::scatter_plot::ScatterPlot">ScatterPlot</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../widgetry/widgets/scatter_plot/struct.ScatterPlot.html" title="struct widgetry::widgets::scatter_plot::ScatterPlot">ScatterPlot</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../widgetry/widgets/scatter_plot/struct.ScatterPlot.html" title="struct widgetry::widgets::scatter_plot::ScatterPlot">ScatterPlot</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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@ -16,9 +16,9 @@
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _: &amp;mut <a class="struct" href="../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../src/widgetry/widgets/slider.rs.html#293-297" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../src/widgetry/widgets/slider.rs.html#299-305" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../widgetry/widgets/slider/struct.Slider.html" title="struct widgetry::widgets::slider::Slider">Slider</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../widgetry/widgets/slider/struct.Slider.html" title="struct widgetry::widgets::slider::Slider">Slider</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../widgetry/widgets/slider/struct.Slider.html" title="struct widgetry::widgets::slider::Slider">Slider</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../widgetry/widgets/slider/struct.Slider.html" title="struct widgetry::widgets::slider::Slider">Slider</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../widgetry/widgets/slider/struct.Slider.html" title="struct widgetry::widgets::slider::Slider">Slider</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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@ -18,9 +18,9 @@
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, output: &amp;mut <a class="struct" href="../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../src/widgetry/widgets/spinner.rs.html#147-182" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../src/widgetry/widgets/spinner.rs.html#184-189" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../widgetry/widgets/spinner/struct.Spinner.html" title="struct widgetry::widgets::spinner::Spinner">Spinner</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../widgetry/widgets/spinner/struct.Spinner.html" title="struct widgetry::widgets::spinner::Spinner">Spinner</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../widgetry/widgets/spinner/struct.Spinner.html" title="struct widgetry::widgets::spinner::Spinner">Spinner</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../widgetry/widgets/spinner/struct.Spinner.html" title="struct widgetry::widgets::spinner::Spinner">Spinner</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../widgetry/widgets/spinner/struct.Spinner.html" title="struct widgetry::widgets::spinner::Spinner">Spinner</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Stash` struct in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, Stash"><title>widgetry::Stash - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
<link rel="alternate icon" type="image/png" href="../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class="location">Struct Stash</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.value">value</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.get_value">get_value</a><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-WidgetImpl">WidgetImpl</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a></div></div><p class="location"><a href="index.html">widgetry</a></p><div id="sidebar-vars" data-name="Stash" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="index.html">widgetry</a>::<wbr><a class="struct" href="">Stash</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/widgetry/widgets/stash.rs.html#8-10" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct Stash&lt;T&gt; {
value: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/core/cell/struct.RefCell.html" title="struct core::cell::RefCell">RefCell</a>&lt;T&gt;&gt;,
}</pre></div><div class="docblock"><p>An invisible widget that stores some arbitrary data on the Panel. Users of the panel can read
and write the value. This is one method for &quot;returning&quot; data when a State completes.</p>
</div><h2 id="fields" class="fields small-section-header">
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.value" class="structfield small-section-header"><a href="#structfield.value" class="anchor field"></a><code>value: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/core/cell/struct.RefCell.html" title="struct core::cell::RefCell">RefCell</a>&lt;T&gt;&gt;</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl&lt;T:&nbsp;'static&gt; <a class="struct" href="../widgetry/widgets/stash/struct.Stash.html" title="struct widgetry::widgets::stash::Stash">Stash</a>&lt;T&gt;</code><a href="#impl" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/stash.rs.html#12-23" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(name: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, value: T) -&gt; <a class="struct" href="../widgetry/widgets/struct.Widget.html" title="struct widgetry::widgets::Widget">Widget</a></code><a class="srclink" href="../src/widgetry/widgets/stash.rs.html#13-18" title="goto source code">[src]</a></h4><h4 id="method.get_value" class="method"><code>pub(crate) fn <a href="#method.get_value" class="fnname">get_value</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/core/cell/struct.RefCell.html" title="struct core::cell::RefCell">RefCell</a>&lt;T&gt;&gt;</code><a class="srclink" href="../src/widgetry/widgets/stash.rs.html#20-22" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-WidgetImpl" class="impl"><code class="in-band">impl&lt;T:&nbsp;'static&gt; <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a> for <a class="struct" href="../widgetry/widgets/stash/struct.Stash.html" title="struct widgetry::widgets::stash::Stash">Stash</a>&lt;T&gt;</code><a href="#impl-WidgetImpl" class="anchor"></a><a class="srclink" href="../src/widgetry/widgets/stash.rs.html#25-34" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.get_dims" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.get_dims" class="fnname">get_dims</a>(&amp;self) -&gt; <a class="struct" href="../widgetry/screen_geom/struct.ScreenDims.html" title="struct widgetry::screen_geom::ScreenDims">ScreenDims</a></code><a class="srclink" href="../src/widgetry/widgets/stash.rs.html#26-28" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>What width and height does the widget occupy? If this changes, be sure to set
<code>redo_layout</code> to true in <code>event</code>. <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.get_dims">Read more</a></p>
</div><h4 id="method.set_pos" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.set_pos" class="fnname">set_pos</a>(&amp;mut self, _: <a class="struct" href="../widgetry/screen_geom/struct.ScreenPt.html" title="struct widgetry::screen_geom::ScreenPt">ScreenPt</a>)</code><a class="srclink" href="../src/widgetry/widgets/stash.rs.html#30" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your widget's top left corner should be here. Handle mouse events and draw appropriately.</p>
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _: &amp;mut <a class="struct" href="../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../src/widgetry/widgets/stash.rs.html#32" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, _: &amp;mut <a class="struct" href="../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../src/widgetry/widgets/stash.rs.html#33" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl&lt;T&gt; !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../widgetry/widgets/stash/struct.Stash.html" title="struct widgetry::widgets::stash::Stash">Stash</a>&lt;T&gt;</code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl&lt;T&gt; !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../widgetry/widgets/stash/struct.Stash.html" title="struct widgetry::widgets::stash::Stash">Stash</a>&lt;T&gt;</code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl&lt;T&gt; !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../widgetry/widgets/stash/struct.Stash.html" title="struct widgetry::widgets::stash::Stash">Stash</a>&lt;T&gt;</code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../widgetry/widgets/stash/struct.Stash.html" title="struct widgetry::widgets::stash::Stash">Stash</a>&lt;T&gt;</code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl&lt;T&gt; !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../widgetry/widgets/stash/struct.Stash.html" title="struct widgetry::widgets::stash::Stash">Stash</a>&lt;T&gt;</code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-218" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#215" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
</div></div><h3 id="impl-Downcast" class="impl"><code class="in-band">impl&lt;T&gt; Downcast for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>,&nbsp;</span></code><a href="#impl-Downcast" class="anchor"></a></h3><div class="impl-items"><h4 id="method.into_any" class="method hidden"><code>pub fn <a href="#method.into_any" class="fnname">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;T, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>&gt;</code></h4><div class='docblock hidden'><p>Convert <code>Box&lt;dyn Trait&gt;</code> (where <code>Trait: Downcast</code>) to <code>Box&lt;dyn Any&gt;</code>. <code>Box&lt;dyn Any&gt;</code> can
then be further <code>downcast</code> into <code>Box&lt;ConcreteType&gt;</code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any">Read more</a></p>
</div><h4 id="method.into_any_rc" class="method hidden"><code>pub fn <a href="#method.into_any_rc" class="fnname">into_any_rc</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;T&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static&gt;</code></h4><div class='docblock hidden'><p>Convert <code>Rc&lt;Trait&gt;</code> (where <code>Trait: Downcast</code>) to <code>Rc&lt;Any&gt;</code>. <code>Rc&lt;Any&gt;</code> can then be
further <code>downcast</code> into <code>Rc&lt;ConcreteType&gt;</code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any_rc">Read more</a></p>
</div><h4 id="method.as_any" class="method hidden"><code>pub fn <a href="#method.as_any" class="fnname">as_any</a>(&amp;self) -&gt; &amp;(dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</code></h4><div class='docblock hidden'><p>Convert <code>&amp;Trait</code> (where <code>Trait: Downcast</code>) to <code>&amp;Any</code>. This is needed since Rust cannot
generate <code>&amp;Any</code>'s vtable from <code>&amp;Trait</code>'s. <a href="#tymethod.as_any">Read more</a></p>
</div><h4 id="method.as_any_mut" class="method hidden"><code>pub fn <a href="#method.as_any_mut" class="fnname">as_any_mut</a>(&amp;mut self) -&gt; &amp;mut (dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</code></h4><div class='docblock hidden'><p>Convert <code>&amp;mut Trait</code> (where <code>Trait: Downcast</code>) to <code>&amp;Any</code>. This is needed since Rust cannot
generate <code>&amp;mut Any</code>'s vtable from <code>&amp;mut Trait</code>'s. <a href="#tymethod.as_any_mut">Read more</a></p>
</div></div><h3 id="impl-From%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt; for T</code><a href="#impl-From%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#545-549" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(t: T) -&gt; T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#546" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id="impl-Into%3CU%3E" class="impl"><code class="in-band">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt;,&nbsp;</span></code><a href="#impl-Into%3CU%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#534-541" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.into" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html#tymethod.into" class="fnname">into</a>(self) -&gt; U</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#538" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id="impl-Same%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; Same&lt;T&gt; for T</code><a href="#impl-Same%3CT%3E" class="anchor"></a></h3><div class="impl-items"><h4 id="associatedtype.Output" class="type"><code>type <a href="#associatedtype.Output" class="type">Output</a> = T</code></h4><div class='docblock'><p>Should always be <code>Self</code></p>
</div></div><h3 id="impl-TryFrom%3CU%3E" class="impl"><code class="in-band">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;T&gt;,&nbsp;</span></code><a href="#impl-TryFrom%3CU%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#582-591" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="associatedtype.Error" class="type"><code>type <a href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" class="type">Error</a> = <a class="enum" href="https://doc.rust-lang.org/nightly/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
</div><h4 id="method.try_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#tymethod.try_from" class="fnname">try_from</a>(value: U) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;T, &lt;T as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt;&gt;::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>&gt;</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#588" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id="impl-TryInto%3CU%3E" class="impl"><code class="in-band">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;,&nbsp;</span></code><a href="#impl-TryInto%3CU%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#568-577" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="associatedtype.Error-1" class="type"><code>type <a href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#associatedtype.Error" class="type">Error</a> = &lt;U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;&gt;::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
</div><h4 id="method.try_into" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#tymethod.try_into" class="fnname">try_into</a>(self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;U, &lt;U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;&gt;::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>&gt;</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#574" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div></div></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../" data-current-crate="widgetry"></div>
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View File

@ -12,9 +12,9 @@
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, output: &amp;mut <a class="struct" href="../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../src/widgetry/widgets/toggle.rs.html#271-280" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../src/widgetry/widgets/toggle.rs.html#282-284" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../widgetry/widgets/toggle/struct.Toggle.html" title="struct widgetry::widgets::toggle::Toggle">Toggle</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../widgetry/widgets/toggle/struct.Toggle.html" title="struct widgetry::widgets::toggle::Toggle">Toggle</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../widgetry/widgets/toggle/struct.Toggle.html" title="struct widgetry::widgets::toggle::Toggle">Toggle</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../widgetry/widgets/toggle/struct.Toggle.html" title="struct widgetry::widgets::toggle::Toggle">Toggle</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../widgetry/widgets/toggle/struct.Toggle.html" title="struct widgetry::widgets::toggle::Toggle">Toggle</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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@ -21,9 +21,9 @@
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, output: &amp;mut <a class="struct" href="../../../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../../../src/widgetry/widgets/button.rs.html#84-115" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../../../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/button.rs.html#117-128" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/button/struct.Button.html" title="struct widgetry::widgets::button::Button">Button</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../widgetry/widgets/button/struct.Button.html" title="struct widgetry::widgets::button::Button">Button</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../widgetry/widgets/button/struct.Button.html" title="struct widgetry::widgets::button::Button">Button</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../widgetry/widgets/button/struct.Button.html" title="struct widgetry::widgets::button::Button">Button</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/button/struct.Button.html" title="struct widgetry::widgets::button::Button">Button</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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@ -14,9 +14,9 @@
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, output: &amp;mut <a class="struct" href="../../../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../../../src/widgetry/widgets/button.rs.html#727-751" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../../../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/button.rs.html#753-761" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/button/struct.MultiButton.html" title="struct widgetry::widgets::button::MultiButton">MultiButton</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../widgetry/widgets/button/struct.MultiButton.html" title="struct widgetry::widgets::button::MultiButton">MultiButton</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../widgetry/widgets/button/struct.MultiButton.html" title="struct widgetry::widgets::button::MultiButton">MultiButton</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../widgetry/widgets/button/struct.MultiButton.html" title="struct widgetry::widgets::button::MultiButton">MultiButton</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/button/struct.MultiButton.html" title="struct widgetry::widgets::button::MultiButton">MultiButton</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

View File

@ -13,9 +13,9 @@
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _: &amp;mut <a class="struct" href="../../../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../../../src/widgetry/widgets/compare_times.rs.html#143" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../../../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/compare_times.rs.html#145-194" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/compare_times/struct.CompareTimes.html" title="struct widgetry::widgets::compare_times::CompareTimes">CompareTimes</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../widgetry/widgets/compare_times/struct.CompareTimes.html" title="struct widgetry::widgets::compare_times::CompareTimes">CompareTimes</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../widgetry/widgets/compare_times/struct.CompareTimes.html" title="struct widgetry::widgets::compare_times::CompareTimes">CompareTimes</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../widgetry/widgets/compare_times/struct.CompareTimes.html" title="struct widgetry::widgets::compare_times::CompareTimes">CompareTimes</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/compare_times/struct.CompareTimes.html" title="struct widgetry::widgets::compare_times::CompareTimes">CompareTimes</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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@ -1,5 +1,5 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `DEFAULT_CORNER_RADIUS` constant in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, DEFAULT_CORNER_RADIUS"><title>widgetry::widgets::DEFAULT_CORNER_RADIUS - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../widgetry/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">widgetry</a>::<wbr><a href="index.html">widgets</a></p><div id="sidebar-vars" data-name="DEFAULT_CORNER_RADIUS" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../index.html">widgetry</a>::<wbr><a href="index.html">widgets</a>::<wbr><a class="constant" href="">DEFAULT_CORNER_RADIUS</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#41" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const DEFAULT_CORNER_RADIUS: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a> = 5.0;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="widgetry"></div>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../index.html">widgetry</a>::<wbr><a href="index.html">widgets</a>::<wbr><a class="constant" href="">DEFAULT_CORNER_RADIUS</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#42" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const DEFAULT_CORNER_RADIUS: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a> = 5.0;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="widgetry"></div>
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@ -11,9 +11,9 @@
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, output: &amp;mut <a class="struct" href="../../../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../../../src/widgetry/widgets/containers.rs.html#49-56" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../../../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/containers.rs.html#58-62" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/containers/struct.Container.html" title="struct widgetry::widgets::containers::Container">Container</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../widgetry/widgets/containers/struct.Container.html" title="struct widgetry::widgets::containers::Container">Container</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../widgetry/widgets/containers/struct.Container.html" title="struct widgetry::widgets::containers::Container">Container</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../widgetry/widgets/containers/struct.Container.html" title="struct widgetry::widgets::containers::Container">Container</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/containers/struct.Container.html" title="struct widgetry::widgets::containers::Container">Container</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

View File

@ -7,9 +7,9 @@
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _: &amp;mut <a class="struct" href="../../../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../../../src/widgetry/widgets/containers.rs.html#14-16" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, _g: &amp;mut <a class="struct" href="../../../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/containers.rs.html#17-19" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/containers/struct.Nothing.html" title="struct widgetry::widgets::containers::Nothing">Nothing</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../widgetry/widgets/containers/struct.Nothing.html" title="struct widgetry::widgets::containers::Nothing">Nothing</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../widgetry/widgets/containers/struct.Nothing.html" title="struct widgetry::widgets::containers::Nothing">Nothing</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../widgetry/widgets/containers/struct.Nothing.html" title="struct widgetry::widgets::containers::Nothing">Nothing</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/containers/struct.Nothing.html" title="struct widgetry::widgets::containers::Nothing">Nothing</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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@ -1,17 +1,17 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `CornerRounding` enum in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, CornerRounding"><title>widgetry::widgets::CornerRounding - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../widgetry/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Enum CornerRounding</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.CornerRadii">CornerRadii</a><a href="#variant.FullyRounded">FullyRounded</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Debug">Debug</a><a href="#impl-Default">Default</a><a href="#impl-From%3CCornerRadii%3E">From&lt;CornerRadii&gt;</a><a href="#impl-From%3Cf64%3E">From&lt;f64&gt;</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a></div></div><p class="location"><a href="../index.html">widgetry</a>::<wbr><a href="index.html">widgets</a></p><div id="sidebar-vars" data-name="CornerRounding" data-ty="enum" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="../index.html">widgetry</a>::<wbr><a href="index.html">widgets</a>::<wbr><a class="enum" href="">CornerRounding</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#110-113" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum CornerRounding {
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="../index.html">widgetry</a>::<wbr><a href="index.html">widgets</a>::<wbr><a class="enum" href="">CornerRounding</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#111-114" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum CornerRounding {
CornerRadii(<a class="struct" href="../../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>),
FullyRounded,
}</pre></div><h2 id="variants" class="variants small-section-header">
Variants<a href="#variants" class="anchor"></a></h2>
<div id="variant.CornerRadii" class="variant small-section-header"><a href="#variant.CornerRadii" class="anchor field"></a><code>CornerRadii(<a class="struct" href="../../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>)</code></div><div id="variant.FullyRounded" class="variant small-section-header"><a href="#variant.FullyRounded" class="anchor field"></a><code>FullyRounded</code></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#109" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#109" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
<div id="variant.CornerRadii" class="variant small-section-header"><a href="#variant.CornerRadii" class="anchor field"></a><code>CornerRadii(<a class="struct" href="../../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>)</code></div><div id="variant.FullyRounded" class="variant small-section-header"><a href="#variant.FullyRounded" class="anchor field"></a><code>FullyRounded</code></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.clone" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id="method.clone_from" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#128" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#109" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#109" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#109" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#127-131" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -&gt; Self</code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#128-130" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the &quot;default value&quot; for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
</div></div><h3 id="impl-From%3CCornerRadii%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="../../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>&gt; for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-From%3CCornerRadii%3E" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#121-125" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-1" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(radii: <a class="struct" href="../../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>) -&gt; Self</code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#122-124" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id="impl-From%3Cf64%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>&gt; for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-From%3Cf64%3E" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#115-119" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -&gt; Self</code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#116-118" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id="impl-Copy" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Copy" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#110" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id="impl-Default" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Default" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#128-132" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.default" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default" class="fnname">default</a>() -&gt; Self</code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#129-131" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns the &quot;default value&quot; for a type. <a href="https://doc.rust-lang.org/nightly/core/default/trait.Default.html#tymethod.default">Read more</a></p>
</div></div><h3 id="impl-From%3CCornerRadii%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="../../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>&gt; for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-From%3CCornerRadii%3E" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#122-126" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from-1" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(radii: <a class="struct" href="../../geom/struct.CornerRadii.html" title="struct geom::CornerRadii">CornerRadii</a>) -&gt; Self</code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#123-125" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div><h3 id="impl-From%3Cf64%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>&gt; for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-From%3Cf64%3E" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#116-120" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.from" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(uniform: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>) -&gt; Self</code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#117-119" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../../widgetry/widgets/enum.CornerRounding.html" title="enum widgetry::widgets::CornerRounding">CornerRounding</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-218" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#215" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>

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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../widgetry/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Enum Outcome</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.Changed">Changed</a><a href="#variant.Clicked">Clicked</a><a href="#variant.Nothing">Nothing</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Debug">Debug</a><a href="#impl-PartialEq%3COutcome%3E">PartialEq&lt;Outcome&gt;</a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a></div></div><p class="location"><a href="../index.html">widgetry</a>::<wbr><a href="index.html">widgets</a></p><div id="sidebar-vars" data-name="Outcome" data-ty="enum" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="../index.html">widgetry</a>::<wbr><a href="index.html">widgets</a>::<wbr><a class="enum" href="">Outcome</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#69-77" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum Outcome {
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="../index.html">widgetry</a>::<wbr><a href="index.html">widgets</a>::<wbr><a class="enum" href="">Outcome</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#70-78" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">pub enum Outcome {
Clicked(<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>),
Changed,
Nothing,
@ -11,11 +11,11 @@
</div><div id="variant.Changed" class="variant small-section-header"><a href="#variant.Changed" class="anchor field"></a><code>Changed</code></div><div class="docblock"><p>A dropdown, checkbox, spinner, etc changed values. Usually this triggers a refresh of
everything, so not useful to plumb along what changed.</p>
</div><div id="variant.Nothing" class="variant small-section-header"><a href="#variant.Nothing" class="anchor field"></a><code>Nothing</code></div><div class="docblock"><p>Nothing happened</p>
</div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#68" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#68" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id="impl-PartialEq%3COutcome%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a>&lt;<a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>&gt; for <a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-PartialEq%3COutcome%3E" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#68" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&amp;self, other: &amp;<a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#68" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
</div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div><h3 id="impl-PartialEq%3COutcome%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a>&lt;<a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>&gt; for <a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-PartialEq%3COutcome%3E" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.eq" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&amp;self, other: &amp;<a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
</div><h4 id="method.ne" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne" class="fnname">ne</a>(&amp;self, other: &amp;<a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#68" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
</div></div><h3 id="impl-StructuralPartialEq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#68" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div><h4 id="method.ne" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne" class="fnname">ne</a>(&amp;self, other: &amp;<a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
</div></div><h3 id="impl-StructuralPartialEq" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-StructuralPartialEq" class="anchor"></a><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#69" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../../widgetry/widgets/enum.Outcome.html" title="enum widgetry::widgets::Outcome">Outcome</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-218" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#215" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
</div></div><h3 id="impl-Downcast" class="impl"><code class="in-band">impl&lt;T&gt; Downcast for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>,&nbsp;</span></code><a href="#impl-Downcast" class="anchor"></a></h3><div class="impl-items"><h4 id="method.into_any" class="method hidden"><code>pub fn <a href="#method.into_any" class="fnname">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;T, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>&gt;</code></h4><div class='docblock hidden'><p>Convert <code>Box&lt;dyn Trait&gt;</code> (where <code>Trait: Downcast</code>) to <code>Box&lt;dyn Any&gt;</code>. <code>Box&lt;dyn Any&gt;</code> can

View File

@ -12,9 +12,9 @@
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _: &amp;mut <a class="struct" href="../../../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../../../src/widgetry/widgets/fan_chart.rs.html#191" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../../../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/fan_chart.rs.html#193-195" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/fan_chart/struct.FanChart.html" title="struct widgetry::widgets::fan_chart::FanChart">FanChart</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../widgetry/widgets/fan_chart/struct.FanChart.html" title="struct widgetry::widgets::fan_chart::FanChart">FanChart</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../widgetry/widgets/fan_chart/struct.FanChart.html" title="struct widgetry::widgets::fan_chart::FanChart">FanChart</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../widgetry/widgets/fan_chart/struct.FanChart.html" title="struct widgetry::widgets::fan_chart::FanChart">FanChart</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/fan_chart/struct.FanChart.html" title="struct widgetry::widgets::fan_chart::FanChart">FanChart</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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@ -14,9 +14,9 @@ ScreenRectangle to use.</p>
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _: &amp;mut <a class="struct" href="../../../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../../../src/widgetry/widgets/filler.rs.html#31-38" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, _g: &amp;mut <a class="struct" href="../../../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/filler.rs.html#39" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/filler/struct.Filler.html" title="struct widgetry::widgets::filler::Filler">Filler</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../widgetry/widgets/filler/struct.Filler.html" title="struct widgetry::widgets::filler::Filler">Filler</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../widgetry/widgets/filler/struct.Filler.html" title="struct widgetry::widgets::filler::Filler">Filler</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../widgetry/widgets/filler/struct.Filler.html" title="struct widgetry::widgets::filler::Filler">Filler</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/filler/struct.Filler.html" title="struct widgetry::widgets::filler::Filler">Filler</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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@ -1,9 +1,9 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `widgets` mod in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, widgets"><title>widgetry::widgets - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../widgetry/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module widgets</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#reexports">Re-exports</a></li><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#constants">Constants</a></li><li><a href="#traits">Traits</a></li></ul></div><p class="location"><a href="../index.html">widgetry</a></p><div id="sidebar-vars" data-name="widgets" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">widgetry</a>::<wbr><a class="mod" href="">widgets</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#1-831" title="goto source code">[src]</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">widgetry</a>::<wbr><a class="mod" href="">widgets</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/widgetry/widgets/mod.rs.html#1-832" title="goto source code">[src]</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
<table><tr><td><code>pub use crate::widgets::panel::<a class="struct" href="../../widgetry/widgets/panel/struct.Panel.html" title="struct widgetry::widgets::panel::Panel">Panel</a>;</code></td></tr></table><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
<table><tr class="module-item"><td><a class="mod" href="autocomplete/index.html" title="widgetry::widgets::autocomplete mod">autocomplete</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="button/index.html" title="widgetry::widgets::button mod">button</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="compare_times/index.html" title="widgetry::widgets::compare_times mod">compare_times</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="containers/index.html" title="widgetry::widgets::containers mod">containers</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="dropdown/index.html" title="widgetry::widgets::dropdown mod">dropdown</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="fan_chart/index.html" title="widgetry::widgets::fan_chart mod">fan_chart</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="filler/index.html" title="widgetry::widgets::filler mod">filler</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="image/index.html" title="widgetry::widgets::image mod">image</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="just_draw/index.html" title="widgetry::widgets::just_draw mod">just_draw</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="line_plot/index.html" title="widgetry::widgets::line_plot mod">line_plot</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="menu/index.html" title="widgetry::widgets::menu mod">menu</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="panel/index.html" title="widgetry::widgets::panel mod">panel</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="persistent_split/index.html" title="widgetry::widgets::persistent_split mod">persistent_split</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="plots/index.html" title="widgetry::widgets::plots mod">plots</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="scatter_plot/index.html" title="widgetry::widgets::scatter_plot mod">scatter_plot</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="slider/index.html" title="widgetry::widgets::slider mod">slider</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="spinner/index.html" title="widgetry::widgets::spinner mod">spinner</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="table/index.html" title="widgetry::widgets::table mod">table</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="tabs/index.html" title="widgetry::widgets::tabs mod">tabs</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="text_box/index.html" title="widgetry::widgets::text_box mod">text_box</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="toggle/index.html" title="widgetry::widgets::toggle mod">toggle</a></td><td class="docblock-short"></td></tr></table><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<table><tr class="module-item"><td><a class="mod" href="autocomplete/index.html" title="widgetry::widgets::autocomplete mod">autocomplete</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="button/index.html" title="widgetry::widgets::button mod">button</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="compare_times/index.html" title="widgetry::widgets::compare_times mod">compare_times</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="containers/index.html" title="widgetry::widgets::containers mod">containers</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="dropdown/index.html" title="widgetry::widgets::dropdown mod">dropdown</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="fan_chart/index.html" title="widgetry::widgets::fan_chart mod">fan_chart</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="filler/index.html" title="widgetry::widgets::filler mod">filler</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="image/index.html" title="widgetry::widgets::image mod">image</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="just_draw/index.html" title="widgetry::widgets::just_draw mod">just_draw</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="line_plot/index.html" title="widgetry::widgets::line_plot mod">line_plot</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="menu/index.html" title="widgetry::widgets::menu mod">menu</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="panel/index.html" title="widgetry::widgets::panel mod">panel</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="persistent_split/index.html" title="widgetry::widgets::persistent_split mod">persistent_split</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="plots/index.html" title="widgetry::widgets::plots mod">plots</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="scatter_plot/index.html" title="widgetry::widgets::scatter_plot mod">scatter_plot</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="slider/index.html" title="widgetry::widgets::slider mod">slider</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="spinner/index.html" title="widgetry::widgets::spinner mod">spinner</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="stash/index.html" title="widgetry::widgets::stash mod">stash</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="table/index.html" title="widgetry::widgets::table mod">table</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="tabs/index.html" title="widgetry::widgets::tabs mod">tabs</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="text_box/index.html" title="widgetry::widgets::text_box mod">text_box</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="toggle/index.html" title="widgetry::widgets::toggle mod">toggle</a></td><td class="docblock-short"></td></tr></table><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<table><tr class="module-item"><td><a class="struct" href="struct.EdgeInsets.html" title="widgetry::widgets::EdgeInsets struct">EdgeInsets</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.LayoutStyle.html" title="widgetry::widgets::LayoutStyle struct">LayoutStyle</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Widget.html" title="widgetry::widgets::Widget struct">Widget</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.WidgetOutput.html" title="widgetry::widgets::WidgetOutput struct">WidgetOutput</a></td><td class="docblock-short"></td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
<table><tr class="module-item"><td><a class="enum" href="enum.CornerRounding.html" title="widgetry::widgets::CornerRounding enum">CornerRounding</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="enum" href="enum.Outcome.html" title="widgetry::widgets::Outcome enum">Outcome</a></td><td class="docblock-short"></td></tr></table><h2 id="constants" class="section-header"><a href="#constants">Constants</a></h2>
<table><tr class="module-item"><td><a class="constant" href="constant.DEFAULT_CORNER_RADIUS.html" title="widgetry::widgets::DEFAULT_CORNER_RADIUS constant">DEFAULT_CORNER_RADIUS</a></td><td class="docblock-short"></td></tr></table><h2 id="traits" class="section-header"><a href="#traits">Traits</a></h2>

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@ -12,9 +12,9 @@
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _: &amp;mut <a class="struct" href="../../../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../../../src/widgetry/widgets/just_draw.rs.html#134-136" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, _: &amp;mut <a class="struct" href="../../../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/just_draw.rs.html#138-140" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/just_draw/struct.DeferDraw.html" title="struct widgetry::widgets::just_draw::DeferDraw">DeferDraw</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../widgetry/widgets/just_draw/struct.DeferDraw.html" title="struct widgetry::widgets::just_draw::DeferDraw">DeferDraw</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../widgetry/widgets/just_draw/struct.DeferDraw.html" title="struct widgetry::widgets::just_draw::DeferDraw">DeferDraw</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../widgetry/widgets/just_draw/struct.DeferDraw.html" title="struct widgetry::widgets::just_draw::DeferDraw">DeferDraw</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/just_draw/struct.DeferDraw.html" title="struct widgetry::widgets::just_draw::DeferDraw">DeferDraw</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

View File

@ -19,9 +19,9 @@ you want hovering to be a no-op</p>
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _: &amp;mut <a class="struct" href="../../../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../../../src/widgetry/widgets/just_draw.rs.html#82" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../../../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/just_draw.rs.html#84-103" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/just_draw/struct.DrawWithTooltips.html" title="struct widgetry::widgets::just_draw::DrawWithTooltips">DrawWithTooltips</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../widgetry/widgets/just_draw/struct.DrawWithTooltips.html" title="struct widgetry::widgets::just_draw::DrawWithTooltips">DrawWithTooltips</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../widgetry/widgets/just_draw/struct.DrawWithTooltips.html" title="struct widgetry::widgets::just_draw::DrawWithTooltips">DrawWithTooltips</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../widgetry/widgets/just_draw/struct.DrawWithTooltips.html" title="struct widgetry::widgets::just_draw::DrawWithTooltips">DrawWithTooltips</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/just_draw/struct.DrawWithTooltips.html" title="struct widgetry::widgets::just_draw::DrawWithTooltips">DrawWithTooltips</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

View File

@ -12,9 +12,9 @@
</div><h4 id="method.event" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event" class="fnname">event</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _: &amp;mut <a class="struct" href="../../../widgetry/widgets/struct.WidgetOutput.html" title="struct widgetry::widgets::WidgetOutput">WidgetOutput</a>)</code><a class="srclink" href="../../../src/widgetry/widgets/just_draw.rs.html#35" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Your chance to react to an event. Any side effects outside of this widget are communicated
through the output. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.event">Read more</a></p>
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../../../widgetry/drawing/struct.GfxCtx.html" title="struct widgetry::drawing::GfxCtx">GfxCtx</a>&lt;'_&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/just_draw.rs.html#37-39" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw the widget. Be sure to draw relative to the top-left specified by <code>set_pos</code>.</p>
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#58-60" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
</div><h4 id="method.can_restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore" class="fnname">can_restore</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#59-61" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a new Panel is being created to replace an older one, all widgets have the chance to
preserve state from the previous version. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.can_restore">Read more</a></p>
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#63-65" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
</div><h4 id="method.restore" class="method hidden"><code>fn <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore" class="fnname">restore</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../../../widgetry/event_ctx/struct.EventCtx.html" title="struct widgetry::event_ctx::EventCtx">EventCtx</a>&lt;'_&gt;, _prev: &amp;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="../../../widgetry/widgets/trait.WidgetImpl.html" title="trait widgetry::widgets::WidgetImpl">WidgetImpl</a>&gt;)</code><a class="srclink" href="../../../src/widgetry/widgets/mod.rs.html#64-66" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Restore state from the previous version of this widget, with the same ID. Implementors must
downcast. <a href="../../../widgetry/widgets/trait.WidgetImpl.html#method.restore">Read more</a></p>
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/just_draw/struct.JustDraw.html" title="struct widgetry::widgets::just_draw::JustDraw">JustDraw</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../widgetry/widgets/just_draw/struct.JustDraw.html" title="struct widgetry::widgets::just_draw::JustDraw">JustDraw</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../widgetry/widgets/just_draw/struct.JustDraw.html" title="struct widgetry::widgets::just_draw::JustDraw">JustDraw</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../widgetry/widgets/just_draw/struct.JustDraw.html" title="struct widgetry::widgets::just_draw::JustDraw">JustDraw</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../widgetry/widgets/just_draw/struct.JustDraw.html" title="struct widgetry::widgets::just_draw::JustDraw">JustDraw</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../../src/widgetry/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#207-211" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Dims` enum in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, Dims"><title>widgetry::widgets::panel::Dims - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="../../index.html">widgetry</a>::<wbr><a href="../index.html">widgets</a>::<wbr><a href="index.html">panel</a>::<wbr><a class="enum" href="">Dims</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/widgetry/widgets/panel.rs.html#518-522" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">enum Dims {
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="../../index.html">widgetry</a>::<wbr><a href="../index.html">widgets</a>::<wbr><a href="index.html">panel</a>::<wbr><a class="enum" href="">Dims</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/widgetry/widgets/panel.rs.html#530-534" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust enum">enum Dims {
MaxPercent(<a class="struct" href="../../../geom/percent/struct.Percent.html" title="struct geom::percent::Percent">Percent</a>,&nbsp;<a class="struct" href="../../../geom/percent/struct.Percent.html" title="struct geom::percent::Percent">Percent</a>),
ExactPercent(<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>,&nbsp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>),
ExactHeight(<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a>),

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