From 080db56a1a0ee7a7e090b556ae3900c831ed020a Mon Sep 17 00:00:00 2001 From: dabreegster Date: Thu, 19 Nov 2020 21:00:23 +0000 Subject: [PATCH] deploy: f6565988c980598d44f3193cad89d8c445678e8f --- rustdoc/game/app/struct.App.html | 4 ++-- rustdoc/game/common/warp/fn.warp_to_id.html | 2 +- rustdoc/game/common/warp/index.html | 2 +- rustdoc/game/common/warp/struct.DebugWarp.html | 4 ++-- .../pregame/built_info/constant.BUILT_TIME_UTC.html | 2 +- .../map_model/make/parking_lots/fn.infer_spots.html | 2 +- .../map_model/make/parking_lots/fn.line_valid.html | 2 +- .../make/parking_lots/fn.make_all_parking_lots.html | 2 +- .../map_model/make/parking_lots/fn.trim_path.html | 2 +- rustdoc/map_model/make/parking_lots/index.html | 2 +- rustdoc/search-index.js | 2 +- rustdoc/src/game/common/warp.rs.html | 10 ++++++++-- .../build/game-bbdb22a3d9582b8a/out/built.rs.html | 2 +- rustdoc/src/map_model/make/parking_lots.rs.html | 12 +++++++----- 14 files changed, 29 insertions(+), 21 deletions(-) diff --git a/rustdoc/game/app/struct.App.html b/rustdoc/game/app/struct.App.html index c265961e8b..80acf958f8 100644 --- a/rustdoc/game/app/struct.App.html +++ b/rustdoc/game/app/struct.App.html @@ -318,8 +318,8 @@

impl State<App> for DebugWarp[src]

impl State<App> for DebugWarp[src]

Auto Trait Implementations

impl !RefUnwindSafe for App

impl !Send for App

impl !Sync for App

impl Unpin for App

impl !UnwindSafe for App

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

[][src]Function game::common::warp::warp_to_id

fn warp_to_id(
    ctx: &mut EventCtx<'_>,
    app: &mut App,
    line: &str
) -> Option<Transition<App>>
\ No newline at end of file diff --git a/rustdoc/game/common/warp/index.html b/rustdoc/game/common/warp/index.html index 173b3177a2..ab85f02f4b 100644 --- a/rustdoc/game/common/warp/index.html +++ b/rustdoc/game/common/warp/index.html @@ -1,7 +1,7 @@ game::common::warp - Rust

[][src]Module game::common::warp

Structs

+ Change settings

[][src]Module game::common::warp

Structs

DebugWarp
Warping

Constants

WARP_TO_CAM_ZOOM

Functions

warp_to_id
\ No newline at end of file diff --git a/rustdoc/game/common/warp/struct.DebugWarp.html b/rustdoc/game/common/warp/struct.DebugWarp.html index 47769472ae..b9c50b4098 100644 --- a/rustdoc/game/common/warp/struct.DebugWarp.html +++ b/rustdoc/game/common/warp/struct.DebugWarp.html @@ -4,8 +4,8 @@ Change settings

[][src]Struct game::common::warp::DebugWarp

pub struct DebugWarp {
     panel: Panel,
 }

- Fields

panel: Panel

Implementations

impl DebugWarp[src]

pub fn new(ctx: &mut EventCtx<'_>) -> Box<dyn State<App>>[src]

Trait Implementations

impl State<App> for DebugWarp[src]

[][src]Module map_model::make::parking_lots

Functions

infer_spots
line_valid
make_all_parking_lots

Take in parking lots from OSM and all parking aisle roads. Match parking lots to the nearest sidewalk + driving lane, then automatically generate individual parking spots perpendicular to the aisles.

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Can go out of bounds.",7,[[["gpsbounds",3]],["pt2d",3]]],[11,"gps_dist","","Returns the Haversine distance to another point.",7,[[["lonlat",3]],["distance",3]]],[11,"fast_dist","","Pretty meaningless units, for comparing distances very…",7,[[["lonlat",3]],["notnan",3]]],[11,"read_osmosis_polygon","","Parses a file in the…",7,[[],[["vec",3],["result",4],["box",3]]]],[11,"write_osmosis_polygon","","Writes a set of points to a file in the…",7,[[["vec",3]],[["box",3],["result",4]]]],[0,"line","","",null,null],[3,"Line","geom::line","A line segment.",null,null],[12,"0","","",9,null],[12,"1","","",9,null],[3,"InfiniteLine","","",null,null],[12,"0","","",8,null],[12,"1","","",8,null],[5,"is_counter_clockwise","","",null,[[["pt2d",3]]]],[11,"new","geom","Creates a line segment between two points. None if the…",9,[[["pt2d",3]],[["option",4],["line",3]]]],[11,"must_new","","Equivalent to `Line::new(pt1, pt2).unwrap()`. Use this to…",9,[[["pt2d",3]],["line",3]]],[11,"infinite","","Returns an infinite line passing through this line\'s two…",9,[[],["infiniteline",3]]],[11,"pt1","","Returns the first point in this line segment.",9,[[],["pt2d",3]]],[11,"pt2","","Returns the second point in this line segment.",9,[[],["pt2d",3]]],[11,"points","","Returns the two points in this line segment.",9,[[],[["pt2d",3],["vec",3]]]],[11,"to_polyline","","Returns a polyline containing these two points.",9,[[],["polyline",3]]],[11,"make_polygons","","Returns a thick line segment.",9,[[["distance",3]],["polygon",3]]],[11,"length","","Length of the line segment",9,[[],["distance",3]]],[11,"intersection","","If two line segments intersect -- including endpoints --…",9,[[["line",3]],[["option",4],["pt2d",3]]]],[11,"crosses","","Determine if two line segments intersect, but more so than…",9,[[["line",3]]]],[11,"intersection_infinite","","If the line segment intersects with an infinite line --…",9,[[["infiniteline",3]],[["option",4],["pt2d",3]]]],[11,"shift_right","","Perpendicularly shifts the line over to the right. Width…",9,[[["distance",3]],["line",3]]],[11,"shift_left","","Perpendicularly shifts the line over to the left. Width…",9,[[["distance",3]],["line",3]]],[11,"shift_either_direction","","Perpendicularly shifts the line to the right if positive…",9,[[["distance",3]],["line",3]]],[11,"reverse","","Returns a reversed line segment",9,[[],["line",3]]],[11,"angle","","The angle of the line segment, from the first to the…",9,[[],["angle",3]]],[11,"dist_along","","Returns a point along the line segment, unless the…",9,[[["distance",3]],[["option",4],["pt2d",3]]]],[11,"must_dist_along","","Equivalent to `self.dist_along(dist).unwrap()`. Use this…",9,[[["distance",3]],["pt2d",3]]],[11,"unbounded_dist_along","","",9,[[["distance",3]],["pt2d",3]]],[11,"unbounded_percent_along","","",9,[[],["pt2d",3]]],[11,"percent_along","","",9,[[],[["option",4],["pt2d",3]]]],[11,"slice","","",9,[[["distance",3]],[["option",4],["line",3]]]],[11,"middle","","",9,[[],[["option",4],["pt2d",3]]]],[11,"contains_pt","","",9,[[["pt2d",3]]]],[11,"dist_along_of_point","","",9,[[["pt2d",3]],[["option",4],["distance",3]]]],[11,"percent_along_of_point","","",9,[[["pt2d",3]],["option",4]]],[11,"project_pt","","",9,[[["pt2d",3]],["pt2d",3]]],[11,"intersection","","Fails for parallel lines.",8,[[["infiniteline",3]],[["option",4],["pt2d",3]]]],[0,"percent","","",null,null],[3,"Percent","geom::percent","Most of the time, [0, 1]. But some callers may go outside…",null,null],[12,"0","","",10,null],[11,"inner","geom","",10,[[]]],[11,"int","","",10,[[],["percent",3]]],[0,"polygon","","",null,null],[3,"Polygon","geom::polygon","",null,null],[12,"points","","",11,null],[12,"indices","","Groups of three indices make up the triangles",11,null],[12,"rings","","If the polygon has holes, explicitly store all the rings…",11,null],[3,"Triangle","","",null,null],[12,"pt1","","",12,null],[12,"pt2","","",12,null],[12,"pt3","","",12,null],[5,"to_geo","","",null,[[["vec",3]],["polygon",3]]],[5,"from_geo","","",null,[[["polygon",3]],["polygon",3]]],[5,"from_multi","","",null,[[["multipolygon",3]],[["vec",3],["polygon",3]]]],[5,"downsize","","",null,[[["vec",3]],["vec",3]]],[11,"buggy_new","geom","",11,[[["pt2d",3],["vec",3]],["polygon",3]]],[11,"with_holes","","",11,[[["ring",3],["vec",3]],["polygon",3]]],[11,"from_geojson","","",11,[[["vec",3]],["polygon",3]]],[11,"precomputed","","",11,[[["vec",3],["pt2d",3],["vec",3]],["polygon",3]]],[11,"from_triangle","","",11,[[["triangle",3]],["polygon",3]]],[11,"triangles","","",11,[[],[["triangle",3],["vec",3]]]],[11,"raw_for_rendering","","",11,[[]]],[11,"contains_pt","","",11,[[["pt2d",3]]]],[11,"get_bounds","","",11,[[],["bounds",3]]],[11,"transform","","",11,[[["fn",8]],["polygon",3]]],[11,"translate","","",11,[[],["polygon",3]]],[11,"scale","","",11,[[],["polygon",3]]],[11,"rotate","","",11,[[["angle",3]],["polygon",3]]],[11,"rotate_around","","",11,[[["angle",3],["pt2d",3]],["polygon",3]]],[11,"points","","The order of these points depends on the constructor! The…",11,[[],["vec",3]]],[11,"into_points","","",11,[[],[["pt2d",3],["vec",3]]]],[11,"into_ring","","",11,[[],["ring",3]]],[11,"center","","",11,[[],["pt2d",3]]],[11,"rectangle","","Top-left at the origin. Doesn\'t take Distance, because…",11,[[],["polygon",3]]],[11,"rectangle_centered","","",11,[[["pt2d",3],["distance",3]],["polygon",3]]],[11,"rectangle_two_corners","","",11,[[["pt2d",3]],[["option",4],["polygon",3]]]],[11,"rounded_rectangle","","Top-left at the origin. Doesn\'t take Distance, because…",11,[[["option",4]],["polygon",3]]],[11,"union","","",11,[[["polygon",3]],["polygon",3]]],[11,"union_all","","",11,[[["vec",3],["polygon",3]],["polygon",3]]],[11,"intersection","","",11,[[["polygon",3]],[["vec",3],["polygon",3]]]],[11,"convex_hull","","",11,[[["vec",3],["polygon",3]],["polygon",3]]],[11,"polylabel","","",11,[[],["pt2d",3]]],[11,"to_outline","","Creates the outline around the polygon, with the thickness…",11,[[["distance",3]],[["result",4],["polygon",3],["string",3]]]],[11,"strip_rings","","Remove the internal rings used for to_outline. This is…",11,[[],["polygon",3]]],[11,"area","","Usually m^2, unless the polygon is in screen-space",11,[[]]],[11,"clip_polyline","","Doesn\'t handle multiple crossings in and out.",11,[[["polyline",3]],[["vec",3],["option",4]]]],[11,"clip_ring","","",11,[[["ring",3]],[["vec",3],["option",4]]]],[11,"new","","",12,[[["pt2d",3]],["triangle",3]]],[11,"contains_pt","","",12,[[["pt2d",3]]]],[0,"polyline","","",null,null],[3,"PolyLine","geom::polyline","",null,null],[12,"pts","","",13,null],[12,"length","","",13,null],[4,"ArrowCap","","",null,null],[13,"Triangle","","",21,null],[5,"fix_angles","","",null,[[["polyline",3],["polyline",3]],[["result",4],["string",3],["polyline",3]]]],[5,"to_set","","",null,[[]]],[17,"MITER_THRESHOLD","","",null,null],[11,"new","geom","",13,[[["pt2d",3],["vec",3]],[["result",4],["string",3],["polyline",3]]]],[11,"must_new","","",13,[[["pt2d",3],["vec",3]],["polyline",3]]],[11,"unchecked_new","","Doesn\'t check for duplicates. Use at your own risk.",13,[[["pt2d",3],["vec",3]],["polyline",3]]],[11,"deduping_new","","First dedupes adjacent points",13,[[["pt2d",3],["vec",3]],[["result",4],["string",3],["polyline",3]]]],[11,"to_thick_ring","","Like make_polygons, but make sure the points actually form…",13,[[["distance",3]],["ring",3]]],[11,"to_thick_boundary","","",13,[[["distance",3]],[["option",4],["polygon",3]]]],[11,"reversed","","",13,[[],["polyline",3]]],[11,"extend","","",13,[[["polyline",3]],[["result",4],["string",3],["polyline",3]]]],[11,"must_extend","","",13,[[["polyline",3]],["polyline",3]]],[11,"must_push","","",13,[[["pt2d",3]],["polyline",3]]],[11,"append","","One or both args might be empty.",13,[[["pt2d",3],["vec",3]],[["string",3],["result",4],["vec",3]]]],[11,"points","","",13,[[],["vec",3]]],[11,"into_points","","",13,[[],[["pt2d",3],["vec",3]]]],[11,"lines","","",13,[[]]],[11,"length","","",13,[[],["distance",3]]],[11,"slice","","Returns the excess distance left over from the end",13,[[["distance",3]],[["result",4],["string",3]]]],[11,"exact_slice","","No excess leftover distance allowed.",13,[[["distance",3]],["polyline",3]]],[11,"maybe_exact_slice","","",13,[[["distance",3]],[["result",4],["string",3],["polyline",3]]]],[11,"first_half","","",13,[[],["polyline",3]]],[11,"second_half","","",13,[[],["polyline",3]]],[11,"dist_along","","",13,[[["distance",3]],[["result",4],["string",3]]]],[11,"must_dist_along","","",13,[[["distance",3]]]],[11,"middle","","",13,[[],["pt2d",3]]],[11,"first_pt","","",13,[[],["pt2d",3]]],[11,"last_pt","","",13,[[],["pt2d",3]]],[11,"first_line","","",13,[[],["line",3]]],[11,"last_line","","",13,[[],["line",3]]],[11,"shift_right","","",13,[[["distance",3]],[["result",4],["string",3],["polyline",3]]]],[11,"must_shift_right","","",13,[[["distance",3]],["polyline",3]]],[11,"shift_left","","",13,[[["distance",3]],[["result",4],["string",3],["polyline",3]]]],[11,"must_shift_left","","",13,[[["distance",3]],["polyline",3]]],[11,"shift_with_corrections","","",13,[[["distance",3]],[["result",4],["string",3],["polyline",3]]]],[11,"shift_with_sharp_angles","","",13,[[["distance",3]],[["pt2d",3],["vec",3]]]],[11,"make_polygons","","",13,[[["distance",3]],["polygon",3]]],[11,"make_polygons_with_miter_threshold","","",13,[[["distance",3]],["polygon",3]]],[11,"exact_dashed_polygons","","",13,[[["distance",3]],[["vec",3],["polygon",3]]]],[11,"dashed_lines","","Don\'t draw the dashes too close to the ends.",13,[[["distance",3]],[["vec",3],["polygon",3]]]],[11,"make_arrow","","",13,[[["distance",3],["arrowcap",4]],["polygon",3]]],[11,"make_double_arrow","","",13,[[["distance",3],["arrowcap",4]],["polygon",3]]],[11,"dashed_arrow","","",13,[[["distance",3],["arrowcap",4]],[["vec",3],["polygon",3]]]],[11,"intersection","","Also return the angle of the line where the hit was found",13,[[["polyline",3]],["option",4]]],[11,"intersection_infinite","","",13,[[["infiniteline",3]],[["option",4],["pt2d",3]]]],[11,"get_slice_ending_at","","Panics if the pt is not on the polyline. Returns None if…",13,[[["pt2d",3]],[["option",4],["polyline",3]]]],[11,"get_slice_starting_at","","Returns None if the point is the last point.",13,[[["pt2d",3]],[["option",4],["polyline",3]]]],[11,"dist_along_of_point","","",13,[[["pt2d",3]],["option",4]]],[11,"trim_to_endpts","","",13,[[["pt2d",3]],["polyline",3]]],[11,"get_bounds","","",13,[[],["bounds",3]]],[11,"extend_to_length","","If the current line is at least this long, return it.…",13,[[["distance",3]],["polyline",3]]],[11,"to_geojson","","Produces a GeoJSON linestring, optionally mapping the…",13,[[["gpsbounds",3],["option",4]],["geometry",3]]],[0,"pt","","",null,null],[3,"Pt2D","geom::pt","This represents world-space in meters.",null,null],[12,"inner_x","","",15,null],[12,"inner_y","","",15,null],[3,"HashablePt2D","","This represents world space, NOT LonLat.",null,null],[12,"x_nan","","",14,null],[12,"y_nan","","",14,null],[11,"new","geom","",15,[[],["pt2d",3]]],[11,"approx_eq","","",15,[[["pt2d",3],["distance",3]]]],[11,"to_gps","","Can go out of bounds.",15,[[["gpsbounds",3]],["lonlat",3]]],[11,"x","","",15,[[]]],[11,"y","","",15,[[]]],[11,"project_away","","",15,[[["distance",3],["angle",3]],["pt2d",3]]],[11,"raw_dist_to","","",15,[[["pt2d",3]]]],[11,"dist_to","","",15,[[["pt2d",3]],["distance",3]]],[11,"angle_to","","",15,[[["pt2d",3]],["angle",3]]],[11,"offset","","",15,[[],["pt2d",3]]],[11,"center","","",15,[[["vec",3]],["pt2d",3]]],[11,"approx_dedupe","","",15,[[["pt2d",3],["distance",3],["vec",3]],[["pt2d",3],["vec",3]]]],[11,"find_pts_between","","",15,[[["pt2d",3],["vec",3],["distance",3]],[["vec",3],["option",4]]]],[11,"to_hashable","","",15,[[],["hashablept2d",3]]],[11,"to_pt2d","","",14,[[],["pt2d",3]]],[0,"ring","","",null,null],[3,"Ring","geom::ring","Maybe a misnomer, but like a PolyLine, but closed.",null,null],[12,"pts","","",16,null],[11,"new","geom","",16,[[["pt2d",3],["vec",3]],[["ring",3],["string",3],["result",4]]]],[11,"must_new","","",16,[[["pt2d",3],["vec",3]],["ring",3]]],[11,"to_outline","","Draws the ring with some thickness, with half of it…",16,[[["distance",3]],["polygon",3]]],[11,"to_polygon","","",16,[[],["polygon",3]]],[11,"points","","",16,[[],["vec",3]]],[11,"into_points","","",16,[[],[["pt2d",3],["vec",3]]]],[11,"all_intersections","","Be careful with the order of results. Hits on an earlier…",16,[[["polyline",3]],[["pt2d",3],["vec",3]]]],[11,"get_both_slices_btwn","","",16,[[["pt2d",3]],["option",4]]],[11,"get_shorter_slice_btwn","","",16,[[["pt2d",3]],[["option",4],["polyline",3]]]],[11,"split_points","","Extract all PolyLines and Rings. Doesn\'t handle crazy…",16,[[["vec",3]],[["string",3],["result",4]]]],[11,"contains_pt","","",16,[[["pt2d",3]]]],[11,"to_geojson","","Produces a GeoJSON polygon, optionally mapping the…",16,[[["gpsbounds",3],["option",4]],["geometry",3]]],[11,"translate","","Translates the ring by a fixed offset.",16,[[],["ring",3]]],[0,"speed","","",null,null],[3,"Speed","geom::speed","In meters per second. Can be negative.",null,null],[12,"0","","",17,null],[18,"ZERO","geom","",17,null],[11,"meters_per_second","","",17,[[],["speed",3]]],[11,"const_meters_per_second","","",17,[[],["speed",3]]],[11,"miles_per_hour","","",17,[[],["speed",3]]],[11,"km_per_hour","","",17,[[],["speed",3]]],[11,"from_dist_time","","",17,[[["distance",3],["duration",3]],["speed",3]]],[11,"inner_meters_per_second","","",17,[[]]],[11,"max","","",17,[[["speed",3]],["speed",3]]],[11,"min","","",17,[[["speed",3]],["speed",3]]],[11,"to_string","","Describes the speed according to formatting rules.",17,[[["unitfmt",3]],["string",3]]],[0,"stats","","",null,null],[3,"Histogram","geom::stats","",null,null],[12,"count","","",18,null],[12,"histogram","","",18,null],[12,"min","","",18,null],[12,"max","","",18,null],[4,"Statistic","","",null,null],[13,"Min","","",22,null],[13,"Mean","","",22,null],[13,"P50","","",22,null],[13,"P90","","",22,null],[13,"P99","","",22,null],[13,"Max","","",22,null],[8,"HgramValue","","",null,null],[10,"hgram_zero","","",23,[[]]],[10,"to_u64","","",23,[[]]],[10,"from_u64","","",23,[[]]],[11,"all","geom","",22,[[],[["vec",3],["statistic",4]]]],[11,"new","","",18,[[],["histogram",3]]],[11,"add","","",18,[[]]],[11,"remove","","",18,[[]]],[11,"describe","","",18,[[],["string",3]]],[11,"percentile","","None if empty",18,[[],["option",4]]],[11,"select","","",18,[[["statistic",4]],["option",4]]],[11,"count","","",18,[[]]],[11,"seems_eq","","Could implement PartialEq, but be a bit more clear how…",18,[[["histogram",3]]]],[0,"time","","",null,null],[3,"Time","geom::time","In seconds since midnight. 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diff --git a/rustdoc/src/game/common/warp.rs.html b/rustdoc/src/game/common/warp.rs.html index 9f795c3640..1afab34a2b 100644 --- a/rustdoc/src/game/common/warp.rs.html +++ b/rustdoc/src/game/common/warp.rs.html @@ -269,11 +269,14 @@ 266 267 268 +269 +270 +271
 use std::collections::BTreeMap;
 
 use geom::Pt2D;
-use map_model::{AreaID, BuildingID, BusRouteID, IntersectionID, LaneID, RoadID};
+use map_model::{AreaID, BuildingID, BusRouteID, IntersectionID, LaneID, ParkingLotID, RoadID};
 use sim::{PedestrianID, PersonID, TripID};
 use widgetry::{
     Btn, EventCtx, GfxCtx, Key, Line, Outcome, Panel, State, Text, TextExt, Warper, Widget,
@@ -379,7 +382,9 @@
                     Line("P").fg(c),
                     Line("erson, "),
                     Line("R").fg(c),
-                    Line("oute"),
+                    Line("oute, parking "),
+                    Line("L").fg(c),
+                    Line("ot"),
                 ])
                 .draw(ctx),
                 Text::from_all(vec![
@@ -470,6 +475,7 @@
                 ]));
             }
             'l' => ID::Lane(LaneID(idx)),
+            'L' => ID::ParkingLot(ParkingLotID(idx)),
             'i' => ID::Intersection(IntersectionID(idx)),
             'b' => ID::Building(BuildingID(idx)),
             'a' => ID::Area(AreaID(idx)),
diff --git a/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-bbdb22a3d9582b8a/out/built.rs.html b/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-bbdb22a3d9582b8a/out/built.rs.html
index b4260c3848..68fc6f46d4 100644
--- a/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-bbdb22a3d9582b8a/out/built.rs.html
+++ b/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-bbdb22a3d9582b8a/out/built.rs.html
@@ -114,7 +114,7 @@
 /// The output of `rustdoc -V`
 pub const RUSTDOC_VERSION: &str = "rustdoc 1.48.0 (7eac88abb 2020-11-16)";
 /// The built-time in RFC2822, UTC
-pub const BUILT_TIME_UTC: &str = "Thu, 19 Nov 2020 18:54:04 +0000";
+pub const BUILT_TIME_UTC: &str = "Thu, 19 Nov 2020 20:57:03 +0000";
 /// The target architecture, given by `cfg!(target_arch)`.
 pub const CFG_TARGET_ARCH: &str = "x86_64";
 /// The endianness, given by `cfg!(target_endian)`.
diff --git a/rustdoc/src/map_model/make/parking_lots.rs.html b/rustdoc/src/map_model/make/parking_lots.rs.html
index d1354165d5..436aacb417 100644
--- a/rustdoc/src/map_model/make/parking_lots.rs.html
+++ b/rustdoc/src/map_model/make/parking_lots.rs.html
@@ -266,6 +266,7 @@
 263
 264
 265
+266
 
 use std::collections::HashSet;
 
@@ -383,7 +384,7 @@
     timer.start_iter("match parking aisles", aisles.len());
     for (aisle_id, pts) in aisles {
         timer.next();
-        // Use the center of all the aisle points to match it to a lot
+        // Use the center of all the aisle points to match it to lots
         let candidates: Vec<ParkingLotID> = closest
             .all_close_pts(Pt2D::center(&pts), Distance::meters(500.0))
             .into_iter()
@@ -392,21 +393,22 @@
 
         match Ring::split_points(pts) {
             Ok((polylines, rings)) => {
-                'PL: for pl in polylines {
+                for pl in polylines {
                     for id in &candidates {
                         let lot = &mut results[id.0];
                         if let Some(segment) = lot.polygon.clip_polyline(&pl) {
                             lot.aisles.push(segment);
-                            continue 'PL;
+                            // A single aisle sometimes covers two adjacent parking lots -- like
+                            // https://www.openstreetmap.org/way/688540935. So allow for all
+                            // possible matches.
                         }
                     }
                 }
-                'RING: for ring in rings {
+                for ring in rings {
                     for id in &candidates {
                         let lot = &mut results[id.0];
                         if let Some(segment) = lot.polygon.clip_ring(&ring) {
                             lot.aisles.push(segment);
-                            continue 'RING;
                         }
                     }
                 }