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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../fifteen_min/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">find_amenities</a></p><div id="sidebar-vars" data-name="create_border_isochrone" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../fifteen_min/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">find_amenities</a></p><div id="sidebar-vars" data-name="create_border_isochrone" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">find_amenities</a>::<wbr><a class="fn" href="">create_border_isochrone</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/find_amenities.rs.html#59-67" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn create_border_isochrone(<br> ctx: &mut EventCtx<'_>, <br> app: &SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> options: <a class="enum" href="../../fifteen_min/isochrone/enum.Options.html" title="enum fifteen_min::isochrone::Options">Options</a><br>) -> <a class="struct" href="../../fifteen_min/isochrone/struct.BorderIsochrone.html" title="struct fifteen_min::isochrone::BorderIsochrone">BorderIsochrone</a></pre><div class="docblock"><p>Draw an isochrone from every intersection border</p>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">find_amenities</a>::<wbr><a class="fn" href="">create_border_isochrone</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/find_amenities.rs.html#59-67" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn create_border_isochrone(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> options: <a class="enum" href="../../fifteen_min/isochrone/enum.Options.html" title="enum fifteen_min::isochrone::Options">Options</a><br>) -> <a class="struct" href="../../fifteen_min/isochrone/struct.BorderIsochrone.html" title="struct fifteen_min::isochrone::BorderIsochrone">BorderIsochrone</a></pre><div class="docblock"><p>Draw an isochrone from every intersection border</p>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="For every one of the requested amenity on the map, draw an isochrone"><meta name="keywords" content="rust, rustlang, rust-lang, create_multi_isochrone"><title>fifteen_min::find_amenities::create_multi_isochrone - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="For every one of the requested amenity on the map, draw an isochrone"><meta name="keywords" content="rust, rustlang, rust-lang, create_multi_isochrone"><title>fifteen_min::find_amenities::create_multi_isochrone - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../fifteen_min/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">find_amenities</a></p><div id="sidebar-vars" data-name="create_multi_isochrone" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../fifteen_min/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">find_amenities</a></p><div id="sidebar-vars" data-name="create_multi_isochrone" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">find_amenities</a>::<wbr><a class="fn" href="">create_multi_isochrone</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/find_amenities.rs.html#41-56" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn create_multi_isochrone(<br> ctx: &mut EventCtx<'_>, <br> app: &SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> category: <a class="enum" href="../../map_model/objects/building/enum.AmenityType.html" title="enum map_model::objects::building::AmenityType">AmenityType</a>, <br> options: <a class="enum" href="../../fifteen_min/isochrone/enum.Options.html" title="enum fifteen_min::isochrone::Options">Options</a><br>) -> <a class="struct" href="../../fifteen_min/isochrone/struct.Isochrone.html" title="struct fifteen_min::isochrone::Isochrone">Isochrone</a></pre><div class="docblock"><p>For every one of the requested amenity on the map, draw an isochrone</p>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">find_amenities</a>::<wbr><a class="fn" href="">create_multi_isochrone</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/find_amenities.rs.html#41-56" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn create_multi_isochrone(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> category: <a class="enum" href="../../map_model/objects/building/enum.AmenityType.html" title="enum map_model::objects::building::AmenityType">AmenityType</a>, <br> options: <a class="enum" href="../../fifteen_min/isochrone/enum.Options.html" title="enum fifteen_min::isochrone::Options">Options</a><br>) -> <a class="struct" href="../../fifteen_min/isochrone/struct.Isochrone.html" title="struct fifteen_min::isochrone::Isochrone">Isochrone</a></pre><div class="docblock"><p>For every one of the requested amenity on the map, draw an isochrone</p>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="For every house in the map, return the percent of amenities located within a 15min walkshed. A single matching business per category is enough to count as satisfied."><meta name="keywords" content="rust, rustlang, rust-lang, score_houses"><title>fifteen_min::find_home::score_houses - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../fifteen_min/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">find_home</a></p><div id="sidebar-vars" data-name="score_houses" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../fifteen_min/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">find_home</a></p><div id="sidebar-vars" data-name="score_houses" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">find_home</a>::<wbr><a class="fn" href="">score_houses</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#87-117" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn score_houses(<br> app: &SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> amenities: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../map_model/objects/building/enum.AmenityType.html" title="enum map_model::objects::building::AmenityType">AmenityType</a>>, <br> options: <a class="enum" href="../../fifteen_min/isochrone/enum.Options.html" title="enum fifteen_min::isochrone::Options">Options</a>, <br> timer: &mut <a class="struct" href="../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a><'_><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>, <a class="struct" href="../../geom/percent/struct.Percent.html" title="struct geom::percent::Percent">Percent</a>></pre><div class="docblock"><p>For every house in the map, return the percent of amenities located within a 15min walkshed. A
|
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">find_home</a>::<wbr><a class="fn" href="">score_houses</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#87-117" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn score_houses(<br> app: &<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> amenities: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../map_model/objects/building/enum.AmenityType.html" title="enum map_model::objects::building::AmenityType">AmenityType</a>>, <br> options: <a class="enum" href="../../fifteen_min/isochrone/enum.Options.html" title="enum fifteen_min::isochrone::Options">Options</a>, <br> timer: &mut <a class="struct" href="../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a><'_><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>, <a class="struct" href="../../geom/percent/struct.Percent.html" title="struct geom::percent::Percent">Percent</a>></pre><div class="docblock"><p>For every house in the map, return the percent of amenities located within a 15min walkshed. A
|
||||||
single matching business per category is enough to count as satisfied.</p>
|
single matching business per category is enough to count as satisfied.</p>
|
||||||
</div></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="fifteen_min" data-search-js="../../search-index.js"></div>
|
</div></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="fifteen_min" data-search-js="../../search-index.js"></div>
|
||||||
<script src="../../main.js"></script></body></html>
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<script src="../../main.js"></script></body></html>
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@ -6,7 +6,7 @@
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|||||||
}</pre></div><div class="docblock"><p>Ask what types of amenities are necessary to be within a walkshed, then rank every house with
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}</pre></div><div class="docblock"><p>Ask what types of amenities are necessary to be within a walkshed, then rank every house with
|
||||||
how many of those needs are satisfied.</p>
|
how many of those needs are satisfied.</p>
|
||||||
</div><h2 id="fields" class="fields small-section-header">
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</div><h2 id="fields" class="fields small-section-header">
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||||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.options" class="structfield small-section-header"><a href="#structfield.options" class="anchor field"></a><code>options: <a class="enum" href="../../fifteen_min/isochrone/enum.Options.html" title="enum fifteen_min::isochrone::Options">Options</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../fifteen_min/find_home/struct.FindHome.html" title="struct fifteen_min::find_home::FindHome">FindHome</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#22-50" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new_state" class="method"><code>pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> options: <a class="enum" href="../../fifteen_min/isochrone/enum.Options.html" title="enum fifteen_min::isochrone::Options">Options</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>>></code><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#23-49" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-SimpleState%3CSimpleApp%3C()%3E%3E" class="impl"><code class="in-band">impl SimpleState<SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>> for <a class="struct" href="../../fifteen_min/find_home/struct.FindHome.html" title="struct fifteen_min::find_home::FindHome">FindHome</a></code><a href="#impl-SimpleState%3CSimpleApp%3C()%3E%3E" class="anchor"></a><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#52-83" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> x: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br> panel: &Panel<br>) -> Transition<SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>></code><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#53-82" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
|
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.options" class="structfield small-section-header"><a href="#structfield.options" class="anchor field"></a><code>options: <a class="enum" href="../../fifteen_min/isochrone/enum.Options.html" title="enum fifteen_min::isochrone::Options">Options</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../fifteen_min/find_home/struct.FindHome.html" title="struct fifteen_min::find_home::FindHome">FindHome</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#22-50" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new_state" class="method"><code>pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> options: <a class="enum" href="../../fifteen_min/isochrone/enum.Options.html" title="enum fifteen_min::isochrone::Options">Options</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>>></code><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#23-49" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-SimpleState%3CSimpleApp%3C()%3E%3E" class="impl"><code class="in-band">impl SimpleState<<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>> for <a class="struct" href="../../fifteen_min/find_home/struct.FindHome.html" title="struct fifteen_min::find_home::FindHome">FindHome</a></code><a href="#impl-SimpleState%3CSimpleApp%3C()%3E%3E" class="anchor"></a><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#52-83" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> x: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br> panel: &Panel<br>) -> Transition<<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>></code><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#53-82" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
|
||||||
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
|
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
|
||||||
</div><h4 id="method.panel_changed" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br> &mut self, <br> &mut EventCtx<'_>, <br> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A, <br> &mut Panel<br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Transition<A>></code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
|
</div><h4 id="method.panel_changed" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br> &mut self, <br> &mut EventCtx<'_>, <br> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A, <br> &mut Panel<br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Transition<A>></code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
|
||||||
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
|
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
|
||||||
|
@ -4,11 +4,11 @@
|
|||||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">find_home</a>::<wbr><a class="struct" href="">Results</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#121-123" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct Results {
|
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">find_home</a>::<wbr><a class="struct" href="">Results</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#121-123" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct Results {
|
||||||
draw_houses: Drawable,
|
draw_houses: Drawable,
|
||||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.draw_houses" class="structfield small-section-header"><a href="#structfield.draw_houses" class="anchor field"></a><code>draw_houses: Drawable</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../fifteen_min/find_home/struct.Results.html" title="struct fifteen_min::find_home::Results">Results</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#125-173" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new_state" class="method"><code>fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> scores: <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>, <a class="struct" href="../../geom/percent/struct.Percent.html" title="struct geom::percent::Percent">Percent</a>>, <br> amenities: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../map_model/objects/building/enum.AmenityType.html" title="enum map_model::objects::building::AmenityType">AmenityType</a>><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>>></code><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#126-172" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-SimpleState%3CSimpleApp%3C()%3E%3E" class="impl"><code class="in-band">impl SimpleState<SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>> for <a class="struct" href="../../fifteen_min/find_home/struct.Results.html" title="struct fifteen_min::find_home::Results">Results</a></code><a href="#impl-SimpleState%3CSimpleApp%3C()%3E%3E" class="anchor"></a><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#175-191" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br> &mut self, <br> _: &mut EventCtx<'_>, <br> _: &mut SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> x: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br> _: &Panel<br>) -> Transition<SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>></code><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#176-181" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
|
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.draw_houses" class="structfield small-section-header"><a href="#structfield.draw_houses" class="anchor field"></a><code>draw_houses: Drawable</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../fifteen_min/find_home/struct.Results.html" title="struct fifteen_min::find_home::Results">Results</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#125-173" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new_state" class="method"><code>fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> scores: <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>, <a class="struct" href="../../geom/percent/struct.Percent.html" title="struct geom::percent::Percent">Percent</a>>, <br> amenities: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../map_model/objects/building/enum.AmenityType.html" title="enum map_model::objects::building::AmenityType">AmenityType</a>><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>>></code><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#126-172" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-SimpleState%3CSimpleApp%3C()%3E%3E" class="impl"><code class="in-band">impl SimpleState<<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>> for <a class="struct" href="../../fifteen_min/find_home/struct.Results.html" title="struct fifteen_min::find_home::Results">Results</a></code><a href="#impl-SimpleState%3CSimpleApp%3C()%3E%3E" class="anchor"></a><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#175-191" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.on_click" class="method hidden"><code>fn <a href="#method.on_click" class="fnname">on_click</a>(<br> &mut self, <br> _: &mut EventCtx<'_>, <br> _: &mut <a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> x: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br> _: &Panel<br>) -> Transition<<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>></code><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#176-181" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Called when something on the panel has been clicked. Since the action is just a string,
|
||||||
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
|
the fallback case can just use <code>unreachable!()</code>. <a href="#tymethod.on_click">Read more</a></p>
|
||||||
</div><h4 id="method.other_event" class="method hidden"><code>fn <a href="#method.other_event" class="fnname">other_event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> _: &mut SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>><br>) -> Transition<SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>></code><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#183-186" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn’t occur and <code>panel_changed</code> didn’t return transition, then
|
</div><h4 id="method.other_event" class="method hidden"><code>fn <a href="#method.other_event" class="fnname">other_event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> _: &mut <a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>><br>) -> Transition<<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>></code><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#183-186" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>If a panel <code>on_click</code> event didn’t occur and <code>panel_changed</code> didn’t return transition, then
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||||||
call this to handle all other events. <a href="#method.other_event">Read more</a></p>
|
call this to handle all other events. <a href="#method.other_event">Read more</a></p>
|
||||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>)</code><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#188-190" title="goto source code">[src]</a></h4><h4 id="method.panel_changed" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br> &mut self, <br> &mut EventCtx<'_>, <br> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A, <br> &mut Panel<br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Transition<A>></code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
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</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>)</code><a class="srclink" href="../../src/fifteen_min/find_home.rs.html#188-190" title="goto source code">[src]</a></h4><h4 id="method.panel_changed" class="method hidden"><code>pub fn <a href="#method.panel_changed" class="fnname">panel_changed</a>(<br> &mut self, <br> &mut EventCtx<'_>, <br> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A, <br> &mut Panel<br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Transition<A>></code></h4><div class='docblock hidden'><p>Called when something on the panel has changed. If a transition is returned, stop handling
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||||||
the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
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the event and immediately apply the transition. <a href="#method.panel_changed">Read more</a></p>
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||||||
</div><h4 id="method.on_mouseover" class="method hidden"><code>pub fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
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</div><h4 id="method.on_mouseover" class="method hidden"><code>pub fn <a href="#method.on_mouseover" class="fnname">on_mouseover</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Called when the mouse has moved.</p>
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||||||
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../fifteen_min/find_home/struct.Results.html" title="struct fifteen_min::find_home::Results">Results</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../fifteen_min/find_home/struct.Results.html" title="struct fifteen_min::find_home::Results">Results</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../fifteen_min/find_home/struct.Results.html" title="struct fifteen_min::find_home::Results">Results</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../fifteen_min/find_home/struct.Results.html" title="struct fifteen_min::find_home::Results">Results</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../fifteen_min/find_home/struct.Results.html" title="struct fifteen_min::find_home::Results">Results</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
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</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../fifteen_min/find_home/struct.Results.html" title="struct fifteen_min::find_home::Results">Results</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../fifteen_min/find_home/struct.Results.html" title="struct fifteen_min::find_home::Results">Results</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../fifteen_min/find_home/struct.Results.html" title="struct fifteen_min::find_home::Results">Results</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../fifteen_min/find_home/struct.Results.html" title="struct fifteen_min::find_home::Results">Results</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../fifteen_min/find_home/struct.Results.html" title="struct fifteen_min::find_home::Results">Results</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../fifteen_min/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">isochrone</a></p><div id="sidebar-vars" data-name="draw_isochrone" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">isochrone</a>::<wbr><a class="fn" href="">draw_isochrone</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/isochrone.rs.html#158-216" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn draw_isochrone(<br> app: &SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> time_to_reach_building: &<a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>, <a class="struct" href="../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>>, <br> thresholds: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">&[</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">]</a>, <br> colors: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">&[</a>Color<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">]</a><br>) -> GeomBatch</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="fifteen_min" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">isochrone</a>::<wbr><a class="fn" href="">draw_isochrone</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/isochrone.rs.html#158-216" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn draw_isochrone(<br> app: &<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> time_to_reach_building: &<a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>, <a class="struct" href="../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>>, <br> thresholds: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">&[</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">]</a>, <br> colors: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">&[</a>Color<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">]</a><br>) -> GeomBatch</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="fifteen_min" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Type Definition <a href="index.html">fifteen_min</a>::<wbr><a class="type" href="">App</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/fifteen_min/lib.rs.html#13" title="goto source code">[src]</a></span></h1><pre class="rust typedef">type App = SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../" data-current-crate="fifteen_min" data-search-js="../search-index.js"></div>
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<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Type Definition <a href="index.html">fifteen_min</a>::<wbr><a class="type" href="">App</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/fifteen_min/lib.rs.html#13" title="goto source code">[src]</a></span></h1><pre class="rust typedef">type App = <a class="struct" href="../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../" data-current-crate="fifteen_min" data-search-js="../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `build_panel` fn in crate `fifteen_min`."><meta name="keywords" content="rust, rustlang, rust-lang, build_panel"><title>fifteen_min::viewer::build_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `build_panel` fn in crate `fifteen_min`."><meta name="keywords" content="rust, rustlang, rust-lang, build_panel"><title>fifteen_min::viewer::build_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../fifteen_min/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a></p><div id="sidebar-vars" data-name="build_panel" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="fn" href="">build_panel</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#289-374" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn build_panel(<br> ctx: &mut EventCtx<'_>, <br> app: &SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> start: &<a class="struct" href="../../map_model/objects/building/struct.Building.html" title="struct map_model::objects::building::Building">Building</a>, <br> isochrone: &<a class="struct" href="../../fifteen_min/isochrone/struct.Isochrone.html" title="struct fifteen_min::isochrone::Isochrone">Isochrone</a><br>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="fifteen_min" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="fn" href="">build_panel</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#289-374" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn build_panel(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> start: &<a class="struct" href="../../map_model/objects/building/struct.Building.html" title="struct map_model::objects::building::Building">Building</a>, <br> isochrone: &<a class="struct" href="../../fifteen_min/isochrone/struct.Isochrone.html" title="struct fifteen_min::isochrone::Isochrone">Isochrone</a><br>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="fifteen_min" data-search-js="../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_unwalkable_roads` fn in crate `fifteen_min`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_unwalkable_roads"><title>fifteen_min::viewer::draw_unwalkable_roads - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../fifteen_min/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a></p><div id="sidebar-vars" data-name="draw_unwalkable_roads" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="fn" href="">draw_unwalkable_roads</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#568-590" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn draw_unwalkable_roads(<br> ctx: &mut EventCtx<'_>, <br> app: &SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> opts: &<a class="enum" href="../../fifteen_min/isochrone/enum.Options.html" title="enum fifteen_min::isochrone::Options">Options</a><br>) -> Drawable</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="fifteen_min" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="fn" href="">draw_unwalkable_roads</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#568-590" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn draw_unwalkable_roads(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> opts: &<a class="enum" href="../../fifteen_min/isochrone/enum.Options.html" title="enum fifteen_min::isochrone::Options">Options</a><br>) -> Drawable</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="fifteen_min" data-search-js="../../search-index.js"></div>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../fifteen_min/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct ExploreAmenities</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.draw">draw</a><a href="#structfield.panel">panel</a><a href="#structfield.table">table</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new_state">new_state</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CSimpleApp%3C()%3E%3E">State<SimpleApp<()>></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a></p><div id="sidebar-vars" data-name="ExploreAmenities" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../fifteen_min/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct ExploreAmenities</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.draw">draw</a><a href="#structfield.panel">panel</a><a href="#structfield.table">table</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new_state">new_state</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CSimpleApp%3C()%3E%3E">State<SimpleApp<()>></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a></p><div id="sidebar-vars" data-name="ExploreAmenities" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="struct" href="">ExploreAmenities</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#431-435" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct ExploreAmenities {
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">fifteen_min</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="struct" href="">ExploreAmenities</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#431-435" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct ExploreAmenities {
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table: Table<SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <a class="struct" href="../../fifteen_min/viewer/struct.Entry.html" title="struct fifteen_min::viewer::Entry">Entry</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>,
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table: Table<<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <a class="struct" href="../../fifteen_min/viewer/struct.Entry.html" title="struct fifteen_min::viewer::Entry">Entry</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>,
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panel: Panel,
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panel: Panel,
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draw: Drawable,
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draw: Drawable,
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}</pre></div><h2 id="fields" class="fields small-section-header">
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}</pre></div><h2 id="fields" class="fields small-section-header">
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Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.table" class="structfield small-section-header"><a href="#structfield.table" class="anchor field"></a><code>table: Table<SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <a class="struct" href="../../fifteen_min/viewer/struct.Entry.html" title="struct fifteen_min::viewer::Entry">Entry</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>></code></span><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.draw" class="structfield small-section-header"><a href="#structfield.draw" class="anchor field"></a><code>draw: Drawable</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../fifteen_min/viewer/struct.ExploreAmenities.html" title="struct fifteen_min::viewer::ExploreAmenities">ExploreAmenities</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#446-524" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new_state" class="method"><code>fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> isochrone: &<a class="struct" href="../../fifteen_min/isochrone/struct.Isochrone.html" title="struct fifteen_min::isochrone::Isochrone">Isochrone</a>, <br> category: <a class="enum" href="../../map_model/objects/building/enum.AmenityType.html" title="enum map_model::objects::building::AmenityType">AmenityType</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>>></code><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#447-523" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CSimpleApp%3C()%3E%3E" class="impl"><code class="in-band">impl State<SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>> for <a class="struct" href="../../fifteen_min/viewer/struct.ExploreAmenities.html" title="struct fifteen_min::viewer::ExploreAmenities">ExploreAmenities</a></code><a href="#impl-State%3CSimpleApp%3C()%3E%3E" class="anchor"></a><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#526-566" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>><br>) -> Transition<SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>></code><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#527-552" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
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Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.table" class="structfield small-section-header"><a href="#structfield.table" class="anchor field"></a><code>table: Table<<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <a class="struct" href="../../fifteen_min/viewer/struct.Entry.html" title="struct fifteen_min::viewer::Entry">Entry</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>></code></span><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.draw" class="structfield small-section-header"><a href="#structfield.draw" class="anchor field"></a><code>draw: Drawable</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../fifteen_min/viewer/struct.ExploreAmenities.html" title="struct fifteen_min::viewer::ExploreAmenities">ExploreAmenities</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#446-524" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new_state" class="method"><code>fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> isochrone: &<a class="struct" href="../../fifteen_min/isochrone/struct.Isochrone.html" title="struct fifteen_min::isochrone::Isochrone">Isochrone</a>, <br> category: <a class="enum" href="../../map_model/objects/building/enum.AmenityType.html" title="enum map_model::objects::building::AmenityType">AmenityType</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>>></code><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#447-523" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CSimpleApp%3C()%3E%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>> for <a class="struct" href="../../fifteen_min/viewer/struct.ExploreAmenities.html" title="struct fifteen_min::viewer::ExploreAmenities">ExploreAmenities</a></code><a href="#impl-State%3CSimpleApp%3C()%3E%3E" class="anchor"></a><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#526-566" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>><br>) -> Transition<<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>></code><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#527-552" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>)</code><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#554-565" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
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</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>)</code><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#554-565" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||||
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
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</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||||
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
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</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
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||||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../fifteen_min/viewer/struct.ExploreAmenities.html" title="struct fifteen_min::viewer::ExploreAmenities">ExploreAmenities</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../fifteen_min/viewer/struct.ExploreAmenities.html" title="struct fifteen_min::viewer::ExploreAmenities">ExploreAmenities</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../fifteen_min/viewer/struct.ExploreAmenities.html" title="struct fifteen_min::viewer::ExploreAmenities">ExploreAmenities</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../fifteen_min/viewer/struct.ExploreAmenities.html" title="struct fifteen_min::viewer::ExploreAmenities">ExploreAmenities</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../fifteen_min/viewer/struct.ExploreAmenities.html" title="struct fifteen_min::viewer::ExploreAmenities">ExploreAmenities</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
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</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../fifteen_min/viewer/struct.ExploreAmenities.html" title="struct fifteen_min::viewer::ExploreAmenities">ExploreAmenities</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../fifteen_min/viewer/struct.ExploreAmenities.html" title="struct fifteen_min::viewer::ExploreAmenities">ExploreAmenities</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../fifteen_min/viewer/struct.ExploreAmenities.html" title="struct fifteen_min::viewer::ExploreAmenities">ExploreAmenities</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../fifteen_min/viewer/struct.ExploreAmenities.html" title="struct fifteen_min::viewer::ExploreAmenities">ExploreAmenities</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../fifteen_min/viewer/struct.ExploreAmenities.html" title="struct fifteen_min::viewer::ExploreAmenities">ExploreAmenities</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
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draw_unwalkable_roads: Drawable,
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draw_unwalkable_roads: Drawable,
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}</pre></div><div class="docblock"><p>This is the UI state for exploring the isochrone/walkshed from a single building.</p>
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}</pre></div><div class="docblock"><p>This is the UI state for exploring the isochrone/walkshed from a single building.</p>
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</div><h2 id="fields" class="fields small-section-header">
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</div><h2 id="fields" class="fields small-section-header">
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Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.highlight_start" class="structfield small-section-header"><a href="#structfield.highlight_start" class="anchor field"></a><code>highlight_start: Drawable</code></span><span id="structfield.isochrone" class="structfield small-section-header"><a href="#structfield.isochrone" class="anchor field"></a><code>isochrone: <a class="struct" href="../../fifteen_min/isochrone/struct.Isochrone.html" title="struct fifteen_min::isochrone::Isochrone">Isochrone</a></code></span><span id="structfield.hovering_on_bldg" class="structfield small-section-header"><a href="#structfield.hovering_on_bldg" class="anchor field"></a><code>hovering_on_bldg: Cached<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>, <a class="struct" href="../../fifteen_min/viewer/struct.HoverOnBuilding.html" title="struct fifteen_min::viewer::HoverOnBuilding">HoverOnBuilding</a>></code></span><span id="structfield.hovering_on_category" class="structfield small-section-header"><a href="#structfield.hovering_on_category" class="anchor field"></a><code>hovering_on_category: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="enum" href="../../map_model/objects/building/enum.AmenityType.html" title="enum map_model::objects::building::AmenityType">AmenityType</a>, Drawable<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>></code></span><span id="structfield.draw_unwalkable_roads" class="structfield small-section-header"><a href="#structfield.draw_unwalkable_roads" class="anchor field"></a><code>draw_unwalkable_roads: Drawable</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../fifteen_min/viewer/struct.Viewer.html" title="struct fifteen_min::viewer::Viewer">Viewer</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#39-75" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.random_start" class="method"><code>pub fn <a href="#method.random_start" class="fnname">random_start</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>>></code><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#41-45" title="goto source code">[src]</a></h4><div class="docblock"><p>Start with a random building</p>
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Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.highlight_start" class="structfield small-section-header"><a href="#structfield.highlight_start" class="anchor field"></a><code>highlight_start: Drawable</code></span><span id="structfield.isochrone" class="structfield small-section-header"><a href="#structfield.isochrone" class="anchor field"></a><code>isochrone: <a class="struct" href="../../fifteen_min/isochrone/struct.Isochrone.html" title="struct fifteen_min::isochrone::Isochrone">Isochrone</a></code></span><span id="structfield.hovering_on_bldg" class="structfield small-section-header"><a href="#structfield.hovering_on_bldg" class="anchor field"></a><code>hovering_on_bldg: Cached<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.f64.html">f64</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>, <a class="struct" href="../../fifteen_min/viewer/struct.HoverOnBuilding.html" title="struct fifteen_min::viewer::HoverOnBuilding">HoverOnBuilding</a>></code></span><span id="structfield.hovering_on_category" class="structfield small-section-header"><a href="#structfield.hovering_on_category" class="anchor field"></a><code>hovering_on_category: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="enum" href="../../map_model/objects/building/enum.AmenityType.html" title="enum map_model::objects::building::AmenityType">AmenityType</a>, Drawable<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>></code></span><span id="structfield.draw_unwalkable_roads" class="structfield small-section-header"><a href="#structfield.draw_unwalkable_roads" class="anchor field"></a><code>draw_unwalkable_roads: Drawable</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../fifteen_min/viewer/struct.Viewer.html" title="struct fifteen_min::viewer::Viewer">Viewer</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#39-75" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.random_start" class="method"><code>pub fn <a href="#method.random_start" class="fnname">random_start</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>>></code><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#41-45" title="goto source code">[src]</a></h4><div class="docblock"><p>Start with a random building</p>
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||||||
</div><h4 id="method.new_state" class="method"><code>pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> start: <a class="struct" href="../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>>></code><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#47-74" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CSimpleApp%3C()%3E%3E" class="impl"><code class="in-band">impl State<SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>> for <a class="struct" href="../../fifteen_min/viewer/struct.Viewer.html" title="struct fifteen_min::viewer::Viewer">Viewer</a></code><a href="#impl-State%3CSimpleApp%3C()%3E%3E" class="anchor"></a><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#77-229" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>><br>) -> Transition<SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>></code><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#78-214" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
</div><h4 id="method.new_state" class="method"><code>pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>, <br> start: <a class="struct" href="../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>>></code><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#47-74" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CSimpleApp%3C()%3E%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>> for <a class="struct" href="../../fifteen_min/viewer/struct.Viewer.html" title="struct fifteen_min::viewer::Viewer">Viewer</a></code><a href="#impl-State%3CSimpleApp%3C()%3E%3E" class="anchor"></a><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#77-229" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>><br>) -> Transition<<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>></code><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#78-214" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &SimpleApp<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>)</code><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#216-228" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../map_gui/simple_app/struct.SimpleApp.html" title="struct map_gui::simple_app::SimpleApp">SimpleApp</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.unit.html">()</a>>)</code><a class="srclink" href="../../src/fifteen_min/viewer.rs.html#216-228" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||||
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||||
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../fifteen_min/viewer/struct.Viewer.html" title="struct fifteen_min::viewer::Viewer">Viewer</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../fifteen_min/viewer/struct.Viewer.html" title="struct fifteen_min::viewer::Viewer">Viewer</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../fifteen_min/viewer/struct.Viewer.html" title="struct fifteen_min::viewer::Viewer">Viewer</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../fifteen_min/viewer/struct.Viewer.html" title="struct fifteen_min::viewer::Viewer">Viewer</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../fifteen_min/viewer/struct.Viewer.html" title="struct fifteen_min::viewer::Viewer">Viewer</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../fifteen_min/viewer/struct.Viewer.html" title="struct fifteen_min::viewer::Viewer">Viewer</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../fifteen_min/viewer/struct.Viewer.html" title="struct fifteen_min::viewer::Viewer">Viewer</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../fifteen_min/viewer/struct.Viewer.html" title="struct fifteen_min::viewer::Viewer">Viewer</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../fifteen_min/viewer/struct.Viewer.html" title="struct fifteen_min::viewer::Viewer">Viewer</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../fifteen_min/viewer/struct.Viewer.html" title="struct fifteen_min::viewer::Viewer">Viewer</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||||
|
@ -131,8 +131,8 @@ call this to handle all other events. <a href="#method.other_event">Read more</a
|
|||||||
</div><h4 id="method.draw-17" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/devtools/destinations.rs.html#148-167" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
</div><h4 id="method.draw-17" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/devtools/destinations.rs.html#148-167" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||||
</div><h4 id="method.draw_baselayer-16" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
</div><h4 id="method.draw_baselayer-16" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||||
</div><h4 id="method.on_destroy-16" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
</div><h4 id="method.on_destroy-16" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||||
</div></div><h3 id="impl-State%3CApp%3E-17" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/devtools/kml/struct.ViewKML.html" title="struct game::devtools::kml::ViewKML">ViewKML</a></code><a href="#impl-State%3CApp%3E-17" class="anchor"></a><a class="srclink" href="../../src/game/devtools/kml.rs.html#110-204" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-17" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/devtools/kml.rs.html#111-189" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
</div></div><h3 id="impl-State%3CApp%3E-17" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/devtools/kml/struct.ViewKML.html" title="struct game::devtools::kml::ViewKML">ViewKML</a></code><a href="#impl-State%3CApp%3E-17" class="anchor"></a><a class="srclink" href="../../src/game/devtools/kml.rs.html#110-207" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-17" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/devtools/kml.rs.html#111-192" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||||
</div><h4 id="method.draw-18" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/devtools/kml.rs.html#191-203" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
</div><h4 id="method.draw-18" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/devtools/kml.rs.html#194-206" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||||
</div><h4 id="method.draw_baselayer-17" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
</div><h4 id="method.draw_baselayer-17" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||||
</div><h4 id="method.on_destroy-17" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
</div><h4 id="method.on_destroy-17" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||||
</div></div><h3 id="impl-State%3CApp%3E-18" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/devtools/polygon/struct.PolygonEditor.html" title="struct game::devtools::polygon::PolygonEditor">PolygonEditor</a></code><a href="#impl-State%3CApp%3E-18" class="anchor"></a><a class="srclink" href="../../src/game/devtools/polygon.rs.html#55-147" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-18" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/devtools/polygon.rs.html#56-110" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
</div></div><h3 id="impl-State%3CApp%3E-18" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/devtools/polygon/struct.PolygonEditor.html" title="struct game::devtools::polygon::PolygonEditor">PolygonEditor</a></code><a href="#impl-State%3CApp%3E-18" class="anchor"></a><a class="srclink" href="../../src/game/devtools/polygon.rs.html#55-147" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-18" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/devtools/polygon.rs.html#56-110" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||||
@ -183,24 +183,24 @@ call this to handle all other events. <a href="#method.other_event">Read more</a
|
|||||||
</div><h4 id="method.draw-29" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/zones.rs.html#185-195" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
</div><h4 id="method.draw-29" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/zones.rs.html#185-195" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||||
</div><h4 id="method.draw_baselayer-28" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
</div><h4 id="method.draw_baselayer-28" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||||
</div><h4 id="method.on_destroy-28" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
</div><h4 id="method.on_destroy-28" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||||
</div></div><h3 id="impl-State%3CApp%3E-29" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/struct.EditMode.html" title="struct game::edit::EditMode">EditMode</a></code><a href="#impl-State%3CApp%3E-29" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#143-375" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-29" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#144-362" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
</div></div><h3 id="impl-State%3CApp%3E-29" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/struct.EditMode.html" title="struct game::edit::EditMode">EditMode</a></code><a href="#impl-State%3CApp%3E-29" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#143-379" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-29" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#144-366" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||||
</div><h4 id="method.draw-30" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#364-374" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
</div><h4 id="method.draw-30" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#368-378" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||||
</div><h4 id="method.draw_baselayer-29" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
</div><h4 id="method.draw_baselayer-29" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||||
</div><h4 id="method.on_destroy-29" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
</div><h4 id="method.on_destroy-29" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||||
</div></div><h3 id="impl-State%3CApp%3E-3" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/common/warp/struct.Warping.html" title="struct game::common::warp::Warping">Warping</a></code><a href="#impl-State%3CApp%3E-3" class="anchor"></a><a class="srclink" href="../../src/game/common/warp.rs.html#39-65" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-3" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, _: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/common/warp.rs.html#40-62" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
</div></div><h3 id="impl-State%3CApp%3E-3" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/common/warp/struct.Warping.html" title="struct game::common::warp::Warping">Warping</a></code><a href="#impl-State%3CApp%3E-3" class="anchor"></a><a class="srclink" href="../../src/game/common/warp.rs.html#39-65" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-3" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, _: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/common/warp.rs.html#40-62" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||||
</div><h4 id="method.draw-4" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, _: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/common/warp.rs.html#64" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
</div><h4 id="method.draw-4" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, _: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/common/warp.rs.html#64" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||||
</div><h4 id="method.draw_baselayer-3" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
</div><h4 id="method.draw_baselayer-3" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||||
</div><h4 id="method.on_destroy-3" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
</div><h4 id="method.on_destroy-3" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||||
</div></div><h3 id="impl-State%3CApp%3E-30" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/struct.SaveEdits.html" title="struct game::edit::SaveEdits">SaveEdits</a></code><a href="#impl-State%3CApp%3E-30" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#494-532" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-30" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#495-526" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
</div></div><h3 id="impl-State%3CApp%3E-30" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/struct.SaveEdits.html" title="struct game::edit::SaveEdits">SaveEdits</a></code><a href="#impl-State%3CApp%3E-30" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#498-536" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-30" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#499-530" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||||
</div><h4 id="method.draw-31" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#528-531" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
</div><h4 id="method.draw-31" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#532-535" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||||
</div><h4 id="method.draw_baselayer-30" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
</div><h4 id="method.draw_baselayer-30" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||||
</div><h4 id="method.on_destroy-30" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
</div><h4 id="method.on_destroy-30" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||||
</div></div><h3 id="impl-State%3CApp%3E-31" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-State%3CApp%3E-31" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#582-655" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-31" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#583-649" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
</div></div><h3 id="impl-State%3CApp%3E-31" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-State%3CApp%3E-31" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#586-659" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-31" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#587-653" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||||
</div><h4 id="method.draw-32" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#651-654" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
</div><h4 id="method.draw-32" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#655-658" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||||
</div><h4 id="method.draw_baselayer-31" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
</div><h4 id="method.draw_baselayer-31" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||||
</div><h4 id="method.on_destroy-31" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
</div><h4 id="method.on_destroy-31" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||||
</div></div><h3 id="impl-State%3CApp%3E-32" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-State%3CApp%3E-32" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#910-928" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-32" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#911-923" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
</div></div><h3 id="impl-State%3CApp%3E-32" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-State%3CApp%3E-32" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#914-932" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-32" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#915-927" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||||
</div><h4 id="method.draw-33" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#925-927" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
</div><h4 id="method.draw-33" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#929-931" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||||
</div><h4 id="method.draw_baselayer-32" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
</div><h4 id="method.draw_baselayer-32" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||||
</div><h4 id="method.on_destroy-32" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
</div><h4 id="method.on_destroy-32" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||||
</div></div><h3 id="impl-State%3CApp%3E-33" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/layer/struct.PickLayer.html" title="struct game::layer::PickLayer">PickLayer</a></code><a href="#impl-State%3CApp%3E-33" class="anchor"></a><a class="srclink" href="../../src/game/layer/mod.rs.html#156-274" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-33" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/layer/mod.rs.html#157-264" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
</div></div><h3 id="impl-State%3CApp%3E-33" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/layer/struct.PickLayer.html" title="struct game::layer::PickLayer">PickLayer</a></code><a href="#impl-State%3CApp%3E-33" class="anchor"></a><a class="srclink" href="../../src/game/layer/mod.rs.html#156-274" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-33" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/layer/mod.rs.html#157-264" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">common</a></p><div id="sidebar-vars" data-name="checkbox_per_mode" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">common</a></p><div id="sidebar-vars" data-name="checkbox_per_mode" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">checkbox_per_mode</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#411-429" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn checkbox_per_mode(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> current_state: &<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="enum" href="../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>><br>) -> Widget</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">checkbox_per_mode</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#419-437" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn checkbox_per_mode(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> current_state: &<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="enum" href="../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>><br>) -> Widget</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `cmp_duration_shorter` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, cmp_duration_shorter"><title>game::common::cmp_duration_shorter - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `cmp_duration_shorter` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, cmp_duration_shorter"><title>game::common::cmp_duration_shorter - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">common</a></p><div id="sidebar-vars" data-name="cmp_duration_shorter" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">common</a></p><div id="sidebar-vars" data-name="cmp_duration_shorter" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">cmp_duration_shorter</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#345-361" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn cmp_duration_shorter(<br> app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> after: <a class="struct" href="../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>, <br> before: <a class="struct" href="../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><TextSpan></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">cmp_duration_shorter</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#353-369" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn cmp_duration_shorter(<br> app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> after: <a class="struct" href="../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>, <br> before: <a class="struct" href="../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><TextSpan></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `color_for_agent_type` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, color_for_agent_type"><title>game::common::color_for_agent_type - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `color_for_agent_type` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, color_for_agent_type"><title>game::common::color_for_agent_type - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">common</a></p><div id="sidebar-vars" data-name="color_for_agent_type" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">common</a></p><div id="sidebar-vars" data-name="color_for_agent_type" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">color_for_agent_type</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#372-380" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn color_for_agent_type(app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, a: <a class="enum" href="../../sim/enum.AgentType.html" title="enum sim::AgentType">AgentType</a>) -> Color</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">color_for_agent_type</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#380-388" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn color_for_agent_type(app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, a: <a class="enum" href="../../sim/enum.AgentType.html" title="enum sim::AgentType">AgentType</a>) -> Color</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `color_for_mode` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, color_for_mode"><title>game::common::color_for_mode - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">common</a></p><div id="sidebar-vars" data-name="color_for_mode" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">common</a></p><div id="sidebar-vars" data-name="color_for_mode" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">color_for_mode</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#363-370" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn color_for_mode(app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, m: <a class="enum" href="../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>) -> Color</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">color_for_mode</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#371-378" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn color_for_mode(app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, m: <a class="enum" href="../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>) -> Color</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `color_for_trip_phase` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, color_for_trip_phase"><title>game::common::color_for_trip_phase - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `color_for_trip_phase` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, color_for_trip_phase"><title>game::common::color_for_trip_phase - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">common</a></p><div id="sidebar-vars" data-name="color_for_trip_phase" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">color_for_trip_phase</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#382-393" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn color_for_trip_phase(app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, tpt: <a class="enum" href="../../sim/events/enum.TripPhaseType.html" title="enum sim::events::TripPhaseType">TripPhaseType</a>) -> Color</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">color_for_trip_phase</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#390-401" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn color_for_trip_phase(app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, tpt: <a class="enum" href="../../sim/events/enum.TripPhaseType.html" title="enum sim::events::TripPhaseType">TripPhaseType</a>) -> Color</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `intersections_from_roads` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, intersections_from_roads"><title>game::common::intersections_from_roads - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `intersections_from_roads` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, intersections_from_roads"><title>game::common::intersections_from_roads - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">common</a></p><div id="sidebar-vars" data-name="intersections_from_roads" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">common</a></p><div id="sidebar-vars" data-name="intersections_from_roads" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">intersections_from_roads</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#395-409" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn intersections_from_roads(<br> roads: &<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>>, <br> map: &<a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">intersections_from_roads</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#403-417" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn intersections_from_roads(<br> roads: &<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>>, <br> map: &<a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="If you want a simulation to start after midnight, pass the result of this to `SandboxMode::async_new`. It’s less visually overwhelming and more performant to continue with a loading screen than launching the jump-to-time UI. After a deadline of 0.5s, we will switch over to the jump-to-time UI so the user can cancel."><meta name="keywords" content="rust, rustlang, rust-lang, jump_to_time_upon_startup"><title>game::common::jump_to_time_upon_startup - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="If you want a simulation to start after midnight, pass the result of this to `SandboxMode::async_new`. It’s less visually overwhelming and more performant to continue with a loading screen than launching the jump-to-time UI. After a deadline of 0.5s, we will switch over to the jump-to-time UI so the user can cancel."><meta name="keywords" content="rust, rustlang, rust-lang, jump_to_time_upon_startup"><title>game::common::jump_to_time_upon_startup - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">common</a></p><div id="sidebar-vars" data-name="jump_to_time_upon_startup" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">common</a></p><div id="sidebar-vars" data-name="jump_to_time_upon_startup" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">jump_to_time_upon_startup</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#435-454" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn jump_to_time_upon_startup(<br> dt: <a class="struct" href="../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.FnOnce.html" title="trait core::ops::function::FnOnce">FnOnce</a>(&mut EventCtx<'_>, &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>>>></pre><div class="docblock"><p>If you want a simulation to start after midnight, pass the result of this to
|
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">jump_to_time_upon_startup</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#443-462" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn jump_to_time_upon_startup(<br> dt: <a class="struct" href="../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.FnOnce.html" title="trait core::ops::function::FnOnce">FnOnce</a>(&mut EventCtx<'_>, &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>>>></pre><div class="docblock"><p>If you want a simulation to start after midnight, pass the result of this to
|
||||||
<code>SandboxMode::async_new</code>. It’s less visually overwhelming and more performant to continue with a
|
<code>SandboxMode::async_new</code>. It’s less visually overwhelming and more performant to continue with a
|
||||||
loading screen than launching the jump-to-time UI. After a deadline of 0.5s, we will switch
|
loading screen than launching the jump-to-time UI. After a deadline of 0.5s, we will switch
|
||||||
over to the jump-to-time UI so the user can cancel.</p>
|
over to the jump-to-time UI so the user can cancel.</p>
|
||||||
|
@ -1,5 +1,5 @@
|
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `list_names` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, list_names"><title>game::common::list_names - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `list_names` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, list_names"><title>game::common::list_names - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">common</a></p><div id="sidebar-vars" data-name="list_names" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">list_names</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#326-342" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn list_names<F: <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(TextSpan) -> TextSpan>(<br> txt: &mut Text, <br> styler: F, <br> names: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>><br>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">list_names</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#334-350" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn list_names<F: <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(TextSpan) -> TextSpan>(<br> txt: &mut Text, <br> styler: F, <br> names: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>><br>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `tool_panel` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, tool_panel"><title>game::common::tool_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `tool_panel` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, tool_panel"><title>game::common::tool_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">common</a></p><div id="sidebar-vars" data-name="tool_panel" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">common</a></p><div id="sidebar-vars" data-name="tool_panel" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">tool_panel</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#310-324" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn tool_panel(ctx: &mut EventCtx<'_>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">common</a>::<wbr><a class="fn" href="">tool_panel</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/common/mod.rs.html#318-332" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn tool_panel(ctx: &mut EventCtx<'_>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `common` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, common"><title>game::common - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module common</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#reexports">Re-exports</a></li><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../index.html">game</a></p><div id="sidebar-vars" data-name="common" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module common</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#reexports">Re-exports</a></li><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../index.html">game</a></p><div id="sidebar-vars" data-name="common" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<table><tr><td><code>pub use self::select::<a class="struct" href="../../game/common/select/struct.RoadSelector.html" title="struct game::common::select::RoadSelector">RoadSelector</a>;</code></td></tr><tr><td><code>pub use self::warp::<a class="fn" href="../../game/common/warp/fn.warp_to_id.html" title="fn game::common::warp::warp_to_id">warp_to_id</a>;</code></td></tr><tr><td><code>pub use self::warp::<a class="struct" href="../../game/common/warp/struct.Warping.html" title="struct game::common::warp::Warping">Warping</a>;</code></td></tr></table><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
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<table><tr><td><code>pub use self::select::<a class="struct" href="../../game/common/select/struct.RoadSelector.html" title="struct game::common::select::RoadSelector">RoadSelector</a>;</code></td></tr><tr><td><code>pub use self::warp::<a class="fn" href="../../game/common/warp/fn.warp_to_id.html" title="fn game::common::warp::warp_to_id">warp_to_id</a>;</code></td></tr><tr><td><code>pub use self::warp::<a class="struct" href="../../game/common/warp/struct.Warping.html" title="struct game::common::warp::Warping">Warping</a>;</code></td></tr></table><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
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<table><tr class="module-item"><td><a class="mod" href="select/index.html" title="game::common::select mod">select</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="warp/index.html" title="game::common::warp mod">warp</a></td><td class="docblock-short"></td></tr></table><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<table><tr class="module-item"><td><a class="mod" href="select/index.html" title="game::common::select mod">select</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="warp/index.html" title="game::common::warp mod">warp</a></td><td class="docblock-short"></td></tr></table><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<table><tr class="module-item"><td><a class="struct" href="struct.CommonState.html" title="game::common::CommonState struct">CommonState</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
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<table><tr class="module-item"><td><a class="struct" href="struct.CommonState.html" title="game::common::CommonState struct">CommonState</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Loads and clips objects to the current map. Also returns the dataset name."><meta name="keywords" content="rust, rustlang, rust-lang, load_objects"><title>game::devtools::kml::load_objects - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a>::<wbr><a href="index.html">kml</a></p><div id="sidebar-vars" data-name="load_objects" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a>::<wbr><a href="index.html">kml</a>::<wbr><a class="fn" href="">load_objects</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/devtools/kml.rs.html#207-291" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn load_objects(<br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> path: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>>, <br> dump_clipped_shapes: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>, <br> timer: &mut <a class="struct" href="../../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a><'_><br>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../game/devtools/kml/struct.Object.html" title="struct game::devtools::kml::Object">Object</a>><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre><div class="docblock"><p>Loads and clips objects to the current map. Also returns the dataset name.</p>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a>::<wbr><a href="index.html">kml</a>::<wbr><a class="fn" href="">load_objects</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/devtools/kml.rs.html#210-294" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn load_objects(<br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> path: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>>, <br> dump_clipped_shapes: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>, <br> timer: &mut <a class="struct" href="../../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a><'_><br>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../game/devtools/kml/struct.Object.html" title="struct game::devtools::kml::Object">Object</a>><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre><div class="docblock"><p>Loads and clips objects to the current map. Also returns the dataset name.</p>
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a>::<wbr><a href="index.html">kml</a></p><div id="sidebar-vars" data-name="make_object" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a>::<wbr><a href="index.html">kml</a>::<wbr><a class="fn" href="">make_object</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/devtools/kml.rs.html#293-340" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_object(<br> cs: &<a class="struct" href="../../../map_gui/colors/struct.ColorScheme.html" title="struct map_gui::colors::ColorScheme">ColorScheme</a>, <br> bldg_lookup: &<a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <a class="struct" href="../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>>, <br> attribs: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/map/struct.BTreeMap.html" title="struct alloc::collections::btree::map::BTreeMap">BTreeMap</a><<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>>, <br> pts: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../geom/pt/struct.Pt2D.html" title="struct geom::pt::Pt2D">Pt2D</a>>, <br> dataset_name: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br> obj_idx: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a><br>) -> <a class="struct" href="../../../game/devtools/kml/struct.Object.html" title="struct game::devtools::kml::Object">Object</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a>::<wbr><a href="index.html">kml</a>::<wbr><a class="fn" href="">make_object</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/devtools/kml.rs.html#296-343" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_object(<br> cs: &<a class="struct" href="../../../map_gui/colors/struct.ColorScheme.html" title="struct map_gui::colors::ColorScheme">ColorScheme</a>, <br> bldg_lookup: &<a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <a class="struct" href="../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>>, <br> attribs: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/map/struct.BTreeMap.html" title="struct alloc::collections::btree::map::BTreeMap">BTreeMap</a><<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>>, <br> pts: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../geom/pt/struct.Pt2D.html" title="struct geom::pt::Pt2D">Pt2D</a>>, <br> dataset_name: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br> obj_idx: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a><br>) -> <a class="struct" href="../../../game/devtools/kml/struct.Object.html" title="struct game::devtools::kml::Object">Object</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_query` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_query"><title>game::devtools::kml::make_query - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_query` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_query"><title>game::devtools::kml::make_query - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a>::<wbr><a href="index.html">kml</a></p><div id="sidebar-vars" data-name="make_query" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a>::<wbr><a href="index.html">kml</a></p><div id="sidebar-vars" data-name="make_query" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a>::<wbr><a href="index.html">kml</a>::<wbr><a class="fn" href="">make_query</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/devtools/kml.rs.html#342-410" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_query(app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, objects: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">&[</a><a class="struct" href="../../../game/devtools/kml/struct.Object.html" title="struct game::devtools::kml::Object">Object</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">]</a>, query: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a>GeomBatch, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a>::<wbr><a href="index.html">kml</a>::<wbr><a class="fn" href="">make_query</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/devtools/kml.rs.html#345-413" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_query(app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, objects: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">&[</a><a class="struct" href="../../../game/devtools/kml/struct.Object.html" title="struct game::devtools::kml::Object">Object</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.slice.html">]</a>, query: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a>GeomBatch, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `pick_file` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, pick_file"><title>game::devtools::kml::pick_file - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `pick_file` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, pick_file"><title>game::devtools::kml::pick_file - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a>::<wbr><a href="index.html">kml</a></p><div id="sidebar-vars" data-name="pick_file" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a>::<wbr><a href="index.html">kml</a></p><div id="sidebar-vars" data-name="pick_file" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a>::<wbr><a href="index.html">kml</a>::<wbr><a class="fn" href="">pick_file</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/devtools/kml.rs.html#412-427" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn pick_file(ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a>::<wbr><a href="index.html">kml</a>::<wbr><a class="fn" href="">pick_file</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/devtools/kml.rs.html#415-430" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn pick_file(ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `kml` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, kml"><title>game::devtools::kml - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `kml` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, kml"><title>game::devtools::kml - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Module kml</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#constants">Constants</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a></p><div id="sidebar-vars" data-name="kml" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Module kml</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#constants">Constants</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a></p><div id="sidebar-vars" data-name="kml" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a>::<wbr><a class="mod" href="">kml</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/devtools/kml.rs.html#3-427" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">devtools</a>::<wbr><a class="mod" href="">kml</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/devtools/kml.rs.html#3-430" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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||||||
<table><tr class="module-item"><td><a class="struct" href="struct.Object.html" title="game::devtools::kml::Object struct">Object</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.ViewKML.html" title="game::devtools::kml::ViewKML struct">ViewKML</a></td><td class="docblock-short"></td></tr></table><h2 id="constants" class="section-header"><a href="#constants">Constants</a></h2>
|
<table><tr class="module-item"><td><a class="struct" href="struct.Object.html" title="game::devtools::kml::Object struct">Object</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.ViewKML.html" title="game::devtools::kml::ViewKML struct">ViewKML</a></td><td class="docblock-short"></td></tr></table><h2 id="constants" class="section-header"><a href="#constants">Constants</a></h2>
|
||||||
<table><tr class="module-item"><td><a class="constant" href="constant.RADIUS.html" title="game::devtools::kml::RADIUS constant">RADIUS</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="constant" href="constant.THICKNESS.html" title="game::devtools::kml::THICKNESS constant">THICKNESS</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
|
<table><tr class="module-item"><td><a class="constant" href="constant.RADIUS.html" title="game::devtools::kml::RADIUS constant">RADIUS</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="constant" href="constant.THICKNESS.html" title="game::devtools::kml::THICKNESS constant">THICKNESS</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
|
||||||
<table><tr class="module-item"><td><a class="fn" href="fn.load_objects.html" title="game::devtools::kml::load_objects fn">load_objects</a></td><td class="docblock-short"><p>Loads and clips objects to the current map. Also returns the dataset name.</p>
|
<table><tr class="module-item"><td><a class="fn" href="fn.load_objects.html" title="game::devtools::kml::load_objects fn">load_objects</a></td><td class="docblock-short"><p>Loads and clips objects to the current map. Also returns the dataset name.</p>
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||||||
|
@ -9,8 +9,8 @@
|
|||||||
quadtree: QuadTree<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>>,
|
quadtree: QuadTree<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>>,
|
||||||
draw_query: Drawable,
|
draw_query: Drawable,
|
||||||
}</pre></div><h2 id="fields" class="fields small-section-header">
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}</pre></div><h2 id="fields" class="fields small-section-header">
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||||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.objects" class="structfield small-section-header"><a href="#structfield.objects" class="anchor field"></a><code>objects: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../game/devtools/kml/struct.Object.html" title="struct game::devtools::kml::Object">Object</a>></code></span><span id="structfield.draw" class="structfield small-section-header"><a href="#structfield.draw" class="anchor field"></a><code>draw: Drawable</code></span><span id="structfield.selected" class="structfield small-section-header"><a href="#structfield.selected" class="anchor field"></a><code>selected: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>></code></span><span id="structfield.quadtree" class="structfield small-section-header"><a href="#structfield.quadtree" class="anchor field"></a><code>quadtree: QuadTree<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>></code></span><span id="structfield.draw_query" class="structfield small-section-header"><a href="#structfield.draw_query" class="anchor field"></a><code>draw_query: Drawable</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../game/devtools/kml/struct.ViewKML.html" title="struct game::devtools::kml::ViewKML">ViewKML</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/devtools/kml.rs.html#41-108" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new_state" class="method"><code>pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> path: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../src/game/devtools/kml.rs.html#42-107" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../game/devtools/kml/struct.ViewKML.html" title="struct game::devtools::kml::ViewKML">ViewKML</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../src/game/devtools/kml.rs.html#110-204" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../src/game/devtools/kml.rs.html#111-189" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.objects" class="structfield small-section-header"><a href="#structfield.objects" class="anchor field"></a><code>objects: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../game/devtools/kml/struct.Object.html" title="struct game::devtools::kml::Object">Object</a>></code></span><span id="structfield.draw" class="structfield small-section-header"><a href="#structfield.draw" class="anchor field"></a><code>draw: Drawable</code></span><span id="structfield.selected" class="structfield small-section-header"><a href="#structfield.selected" class="anchor field"></a><code>selected: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>></code></span><span id="structfield.quadtree" class="structfield small-section-header"><a href="#structfield.quadtree" class="anchor field"></a><code>quadtree: QuadTree<<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>></code></span><span id="structfield.draw_query" class="structfield small-section-header"><a href="#structfield.draw_query" class="anchor field"></a><code>draw_query: Drawable</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../game/devtools/kml/struct.ViewKML.html" title="struct game::devtools::kml::ViewKML">ViewKML</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/devtools/kml.rs.html#41-108" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new_state" class="method"><code>pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> path: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../src/game/devtools/kml.rs.html#42-107" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../game/devtools/kml/struct.ViewKML.html" title="struct game::devtools::kml::ViewKML">ViewKML</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../src/game/devtools/kml.rs.html#110-207" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../src/game/devtools/kml.rs.html#111-192" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../src/game/devtools/kml.rs.html#191-203" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../src/game/devtools/kml.rs.html#194-206" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||||
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||||
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../game/devtools/kml/struct.ViewKML.html" title="struct game::devtools::kml::ViewKML">ViewKML</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../game/devtools/kml/struct.ViewKML.html" title="struct game::devtools::kml::ViewKML">ViewKML</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../game/devtools/kml/struct.ViewKML.html" title="struct game::devtools::kml::ViewKML">ViewKML</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../game/devtools/kml/struct.ViewKML.html" title="struct game::devtools::kml::ViewKML">ViewKML</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../game/devtools/kml/struct.ViewKML.html" title="struct game::devtools::kml::ViewKML">ViewKML</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
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</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../game/devtools/kml/struct.ViewKML.html" title="struct game::devtools::kml::ViewKML">ViewKML</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../game/devtools/kml/struct.ViewKML.html" title="struct game::devtools::kml::ViewKML">ViewKML</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../game/devtools/kml/struct.ViewKML.html" title="struct game::devtools::kml::ViewKML">ViewKML</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../game/devtools/kml/struct.ViewKML.html" title="struct game::devtools::kml::ViewKML">ViewKML</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../game/devtools/kml/struct.ViewKML.html" title="struct game::devtools::kml::ViewKML">ViewKML</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><div id="sidebar-vars" data-name="apply_map_edits" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">apply_map_edits</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#681-729" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn apply_map_edits(ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, edits: <a class="struct" href="../../map_model/edits/struct.MapEdits.html" title="struct map_model::edits::MapEdits">MapEdits</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">apply_map_edits</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#685-733" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn apply_map_edits(ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, edits: <a class="struct" href="../../map_model/edits/struct.MapEdits.html" title="struct map_model::edits::MapEdits">MapEdits</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `can_edit_lane` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, can_edit_lane"><title>game::edit::can_edit_lane - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><div id="sidebar-vars" data-name="can_edit_lane" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">can_edit_lane</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#731-738" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn can_edit_lane(mode: &<a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>, l: <a class="struct" href="../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">can_edit_lane</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#735-742" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn can_edit_lane(mode: &<a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>, l: <a class="struct" href="../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `cmd_to_id` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, cmd_to_id"><title>game::edit::cmd_to_id - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><div id="sidebar-vars" data-name="cmd_to_id" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><div id="sidebar-vars" data-name="cmd_to_id" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">cmd_to_id</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#865-871" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn cmd_to_id(cmd: &<a class="enum" href="../../map_model/edits/enum.EditCmd.html" title="enum map_model::edits::EditCmd">EditCmd</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">cmd_to_id</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#869-875" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn cmd_to_id(cmd: &<a class="enum" href="../../map_model/edits/enum.EditCmd.html" title="enum map_model::edits::EditCmd">EditCmd</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_changelist` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_changelist"><title>game::edit::make_changelist - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_changelist` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_changelist"><title>game::edit::make_changelist - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><div id="sidebar-vars" data-name="make_changelist" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><div id="sidebar-vars" data-name="make_changelist" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">make_changelist</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#799-862" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_changelist(ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">make_changelist</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#803-866" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_changelist(ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_topcenter` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_topcenter"><title>game::edit::make_topcenter - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_topcenter` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_topcenter"><title>game::edit::make_topcenter - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><div id="sidebar-vars" data-name="make_topcenter" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><div id="sidebar-vars" data-name="make_topcenter" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">make_topcenter</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#657-679" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_topcenter(ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">make_topcenter</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#661-683" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_topcenter(ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `maybe_edit_intersection` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, maybe_edit_intersection"><title>game::edit::maybe_edit_intersection - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `maybe_edit_intersection` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, maybe_edit_intersection"><title>game::edit::maybe_edit_intersection - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><div id="sidebar-vars" data-name="maybe_edit_intersection" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><div id="sidebar-vars" data-name="maybe_edit_intersection" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">maybe_edit_intersection</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#758-797" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn maybe_edit_intersection(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> id: <a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <br> mode: &<a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>>>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">maybe_edit_intersection</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#762-801" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn maybe_edit_intersection(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> id: <a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <br> mode: &<a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>>>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `speed_limit_choices` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, speed_limit_choices"><title>game::edit::speed_limit_choices - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `speed_limit_choices` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, speed_limit_choices"><title>game::edit::speed_limit_choices - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><div id="sidebar-vars" data-name="speed_limit_choices" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><div id="sidebar-vars" data-name="speed_limit_choices" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">speed_limit_choices</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#740-756" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn speed_limit_choices(<br> app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> preset: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../geom/speed/struct.Speed.html" title="struct geom::speed::Speed">Speed</a>><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><Choice<<a class="struct" href="../../geom/speed/struct.Speed.html" title="struct geom::speed::Speed">Speed</a>>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="fn" href="">speed_limit_choices</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#744-760" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn speed_limit_choices(<br> app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> preset: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../geom/speed/struct.Speed.html" title="struct geom::speed::Speed">Speed</a>><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><Choice<<a class="struct" href="../../geom/speed/struct.Speed.html" title="struct geom::speed::Speed">Speed</a>>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-js="../../search-index.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `edit` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, edit"><title>game::edit - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `edit` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, edit"><title>game::edit - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module edit</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#reexports">Re-exports</a></li><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../index.html">game</a></p><div id="sidebar-vars" data-name="edit" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module edit</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#reexports">Re-exports</a></li><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../index.html">game</a></p><div id="sidebar-vars" data-name="edit" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">game</a>::<wbr><a class="mod" href="">edit</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#1-928" title="goto source code">[src]</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">game</a>::<wbr><a class="mod" href="">edit</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#1-932" title="goto source code">[src]</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
|
||||||
<table><tr><td><code>pub use self::roads::<a class="struct" href="../../game/edit/roads/struct.RoadEditor.html" title="struct game::edit::roads::RoadEditor">RoadEditor</a>;</code></td></tr><tr><td><code>pub use self::routes::<a class="struct" href="../../game/edit/routes/struct.RouteEditor.html" title="struct game::edit::routes::RouteEditor">RouteEditor</a>;</code></td></tr><tr><td><code>pub use self::stop_signs::<a class="struct" href="../../game/edit/stop_signs/struct.StopSignEditor.html" title="struct game::edit::stop_signs::StopSignEditor">StopSignEditor</a>;</code></td></tr><tr><td><code>pub use self::traffic_signals::<a class="struct" href="../../game/edit/traffic_signals/struct.TrafficSignalEditor.html" title="struct game::edit::traffic_signals::TrafficSignalEditor">TrafficSignalEditor</a>;</code></td></tr><tr><td><code>pub use self::validate::<a class="fn" href="../../game/edit/validate/fn.check_blackholes.html" title="fn game::edit::validate::check_blackholes">check_blackholes</a>;</code></td></tr><tr><td><code>pub use self::validate::<a class="fn" href="../../game/edit/validate/fn.check_sidewalk_connectivity.html" title="fn game::edit::validate::check_sidewalk_connectivity">check_sidewalk_connectivity</a>;</code></td></tr></table><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
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<table><tr><td><code>pub use self::roads::<a class="struct" href="../../game/edit/roads/struct.RoadEditor.html" title="struct game::edit::roads::RoadEditor">RoadEditor</a>;</code></td></tr><tr><td><code>pub use self::routes::<a class="struct" href="../../game/edit/routes/struct.RouteEditor.html" title="struct game::edit::routes::RouteEditor">RouteEditor</a>;</code></td></tr><tr><td><code>pub use self::stop_signs::<a class="struct" href="../../game/edit/stop_signs/struct.StopSignEditor.html" title="struct game::edit::stop_signs::StopSignEditor">StopSignEditor</a>;</code></td></tr><tr><td><code>pub use self::traffic_signals::<a class="struct" href="../../game/edit/traffic_signals/struct.TrafficSignalEditor.html" title="struct game::edit::traffic_signals::TrafficSignalEditor">TrafficSignalEditor</a>;</code></td></tr><tr><td><code>pub use self::validate::<a class="fn" href="../../game/edit/validate/fn.check_blackholes.html" title="fn game::edit::validate::check_blackholes">check_blackholes</a>;</code></td></tr><tr><td><code>pub use self::validate::<a class="fn" href="../../game/edit/validate/fn.check_sidewalk_connectivity.html" title="fn game::edit::validate::check_sidewalk_connectivity">check_sidewalk_connectivity</a>;</code></td></tr></table><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
|
||||||
<table><tr class="module-item"><td><a class="mod" href="multiple_roads/index.html" title="game::edit::multiple_roads mod">multiple_roads</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="roads/index.html" title="game::edit::roads mod">roads</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="routes/index.html" title="game::edit::routes mod">routes</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="stop_signs/index.html" title="game::edit::stop_signs mod">stop_signs</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="traffic_signals/index.html" title="game::edit::traffic_signals mod">traffic_signals</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="validate/index.html" title="game::edit::validate mod">validate</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="zones/index.html" title="game::edit::zones mod">zones</a></td><td class="docblock-short"></td></tr></table><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<table><tr class="module-item"><td><a class="mod" href="multiple_roads/index.html" title="game::edit::multiple_roads mod">multiple_roads</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="roads/index.html" title="game::edit::roads mod">roads</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="routes/index.html" title="game::edit::routes mod">routes</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="stop_signs/index.html" title="game::edit::stop_signs mod">stop_signs</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="traffic_signals/index.html" title="game::edit::traffic_signals mod">traffic_signals</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="validate/index.html" title="game::edit::validate mod">validate</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="zones/index.html" title="game::edit::zones mod">zones</a></td><td class="docblock-short"></td></tr></table><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||||
<table><tr class="module-item"><td><a class="struct" href="struct.ConfirmDiscard.html" title="game::edit::ConfirmDiscard struct">ConfirmDiscard</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.EditMode.html" title="game::edit::EditMode struct">EditMode</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.LoadEdits.html" title="game::edit::LoadEdits struct">LoadEdits</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.SaveEdits.html" title="game::edit::SaveEdits struct">SaveEdits</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
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<table><tr class="module-item"><td><a class="struct" href="struct.ConfirmDiscard.html" title="game::edit::ConfirmDiscard struct">ConfirmDiscard</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.EditMode.html" title="game::edit::EditMode struct">EditMode</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.LoadEdits.html" title="game::edit::LoadEdits struct">LoadEdits</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.SaveEdits.html" title="game::edit::SaveEdits struct">SaveEdits</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ConfirmDiscard` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, ConfirmDiscard"><title>game::edit::ConfirmDiscard - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct ConfirmDiscard</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.discard">discard</a><a href="#structfield.panel">panel</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new_state">new_state</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><div id="sidebar-vars" data-name="ConfirmDiscard" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct ConfirmDiscard</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.discard">discard</a><a href="#structfield.panel">panel</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new_state">new_state</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><div id="sidebar-vars" data-name="ConfirmDiscard" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="struct" href="">ConfirmDiscard</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#873-876" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct ConfirmDiscard {
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="struct" href="">ConfirmDiscard</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#877-880" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct ConfirmDiscard {
|
||||||
panel: Panel,
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panel: Panel,
|
||||||
discard: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)>,
|
discard: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)>,
|
||||||
}</pre></div><h2 id="fields" class="fields small-section-header">
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}</pre></div><h2 id="fields" class="fields small-section-header">
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Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.discard" class="structfield small-section-header"><a href="#structfield.discard" class="anchor field"></a><code>discard: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#878-908" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new_state" class="method"><code>pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> discard: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#879-907" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#910-928" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#911-923" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
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Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.discard" class="structfield small-section-header"><a href="#structfield.discard" class="anchor field"></a><code>discard: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#882-912" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new_state" class="method"><code>pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> discard: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#883-911" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#914-932" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#915-927" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#925-927" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#929-931" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||||
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||||
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../game/edit/struct.ConfirmDiscard.html" title="struct game::edit::ConfirmDiscard">ConfirmDiscard</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `LoadEdits` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, LoadEdits"><title>game::edit::LoadEdits - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `LoadEdits` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, LoadEdits"><title>game::edit::LoadEdits - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct LoadEdits</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.mode">mode</a><a href="#structfield.panel">panel</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new_state">new_state</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><div id="sidebar-vars" data-name="LoadEdits" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct LoadEdits</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.mode">mode</a><a href="#structfield.panel">panel</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new_state">new_state</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">edit</a></p><div id="sidebar-vars" data-name="LoadEdits" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="struct" href="">LoadEdits</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#534-537" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct LoadEdits {
|
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">edit</a>::<wbr><a class="struct" href="">LoadEdits</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/edit/mod.rs.html#538-541" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct LoadEdits {
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||||||
panel: Panel,
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panel: Panel,
|
||||||
mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>,
|
mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>,
|
||||||
}</pre></div><h2 id="fields" class="fields small-section-header">
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}</pre></div><h2 id="fields" class="fields small-section-header">
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||||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.mode" class="structfield small-section-header"><a href="#structfield.mode" class="anchor field"></a><code>mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#539-580" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new_state" class="method"><code>fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#540-579" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#582-655" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#583-649" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.panel" class="structfield small-section-header"><a href="#structfield.panel" class="anchor field"></a><code>panel: Panel</code></span><span id="structfield.mode" class="structfield small-section-header"><a href="#structfield.mode" class="anchor field"></a><code>mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#543-584" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new_state" class="method"><code>fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> mode: <a class="enum" href="../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#544-583" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/edit/mod.rs.html#586-659" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/mod.rs.html#587-653" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#651-654" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/mod.rs.html#655-658" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||||
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||||
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../game/edit/struct.LoadEdits.html" title="struct game::edit::LoadEdits">LoadEdits</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">gmns</a></p><div id="sidebar-vars" data-name="add_crosswalks" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">gmns</a>::<wbr><a class="fn" href="">add_crosswalks</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#325-369" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn add_crosswalks(signal: &mut <a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>, map: &<a class="struct" href="../../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game" data-search-js="../../../../search-index.js"></div>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">gmns</a>::<wbr><a class="fn" href="">add_crosswalks</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#336-380" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn add_crosswalks(signal: &mut <a class="struct" href="../../../../map_model/objects/traffic_signals/struct.ControlTrafficSignal.html" title="struct map_model::objects::traffic_signals::ControlTrafficSignal">ControlTrafficSignal</a>, map: &<a class="struct" href="../../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game" data-search-js="../../../../search-index.js"></div>
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">gmns</a></p><div id="sidebar-vars" data-name="cardinal_direction" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">gmns</a></p><div id="sidebar-vars" data-name="cardinal_direction" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">gmns</a>::<wbr><a class="fn" href="">cardinal_direction</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#307-320" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn cardinal_direction(angle: <a class="struct" href="../../../../geom/angle/struct.Angle.html" title="struct geom::angle::Angle">Angle</a>) -> &'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game" data-search-js="../../../../search-index.js"></div>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">gmns</a>::<wbr><a class="fn" href="">cardinal_direction</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#318-331" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn cardinal_direction(angle: <a class="struct" href="../../../../geom/angle/struct.Angle.html" title="struct geom::angle::Angle">Angle</a>) -> &'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game" data-search-js="../../../../search-index.js"></div>
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">gmns</a></p><div id="sidebar-vars" data-name="import_all" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">gmns</a>::<wbr><a class="fn" href="">import_all</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#103-150" title="goto source code">[src]</a></span></h1><pre class="rust fn">pub fn import_all(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> path: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game" data-search-js="../../../../search-index.js"></div>
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">gmns</a></p><div id="sidebar-vars" data-name="parse_linestring" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">gmns</a>::<wbr><a class="fn" href="">parse_linestring</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#167-178" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn parse_linestring<'de, D: <a class="trait" href="https://docs.rs/serde/1.0.126/serde/de/trait.Deserializer.html" title="trait serde::de::Deserializer">Deserializer</a><'de>>(<br> d: D<br>) -> <a class="type" href="https://docs.rs/anyhow/1.0.40/anyhow/type.Result.html" title="type anyhow::Result">Result</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../../geom/gps/struct.LonLat.html" title="struct geom::gps::LonLat">LonLat</a>, <a class="struct" href="../../../../geom/gps/struct.LonLat.html" title="struct geom::gps::LonLat">LonLat</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>, D::<a class="type" href="https://docs.rs/serde/1.0.126/serde/de/trait.Deserializer.html#associatedtype.Error" title="type serde::de::Deserializer::Error">Error</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game" data-search-js="../../../../search-index.js"></div>
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<link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">gmns</a></p><div id="sidebar-vars" data-name="parse_osm_ids" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">gmns</a>::<wbr><a class="fn" href="">parse_osm_ids</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#180-189" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn parse_osm_ids<'de, D: <a class="trait" href="https://docs.rs/serde/1.0.126/serde/de/trait.Deserializer.html" title="trait serde::de::Deserializer">Deserializer</a><'de>>(<br> d: D<br>) -> <a class="type" href="https://docs.rs/anyhow/1.0.40/anyhow/type.Result.html" title="type anyhow::Result">Result</a><<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../../map_model/osm/struct.NodeID.html" title="struct map_model::osm::NodeID">NodeID</a>>, D::<a class="type" href="https://docs.rs/serde/1.0.126/serde/de/trait.Deserializer.html#associatedtype.Error" title="type serde::de::Deserializer::Error">Error</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game" data-search-js="../../../../search-index.js"></div>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">gmns</a>::<wbr><a class="fn" href="">parse_osm_ids</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#191-200" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn parse_osm_ids<'de, D: <a class="trait" href="https://docs.rs/serde/1.0.126/serde/de/trait.Deserializer.html" title="trait serde::de::Deserializer">Deserializer</a><'de>>(<br> d: D<br>) -> <a class="type" href="https://docs.rs/anyhow/1.0.40/anyhow/type.Result.html" title="type anyhow::Result">Result</a><<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../../map_model/osm/struct.NodeID.html" title="struct map_model::osm::NodeID">NodeID</a>>, D::<a class="type" href="https://docs.rs/serde/1.0.126/serde/de/trait.Deserializer.html#associatedtype.Error" title="type serde::de::Deserializer::Error">Error</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game" data-search-js="../../../../search-index.js"></div>
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<table><tr class="module-item"><td><a class="struct" href="struct.Record.html" title="game::edit::traffic_signals::gmns::Record struct">Record</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Snapper.html" title="game::edit::traffic_signals::gmns::Snapper struct">Snapper</a></td><td class="docblock-short"><p>Snaps a line to a vehicle movement across an intersection. It uses movement endpoints and a
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<table><tr class="module-item"><td><a class="struct" href="struct.Record.html" title="game::edit::traffic_signals::gmns::Record struct">Record</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Snapper.html" title="game::edit::traffic_signals::gmns::Snapper struct">Snapper</a></td><td class="docblock-short"><p>Snaps a line to a vehicle movement across an intersection. It uses movement endpoints and a
|
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hint about turn type to match.</p>
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hint about turn type to match.</p>
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</td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">gmns</a>::<wbr><a class="struct" href="">Record</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#153-165" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct Record {
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../../index.html">game</a>::<wbr><a href="../../index.html">edit</a>::<wbr><a href="../index.html">traffic_signals</a>::<wbr><a href="index.html">gmns</a>::<wbr><a class="struct" href="">Record</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#164-176" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct Record {
|
||||||
osm_ids: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../../map_model/osm/struct.NodeID.html" title="struct map_model::osm::NodeID">NodeID</a>>,
|
osm_ids: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../../map_model/osm/struct.NodeID.html" title="struct map_model::osm::NodeID">NodeID</a>>,
|
||||||
timing_plan_id: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>,
|
timing_plan_id: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>,
|
||||||
green_time: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>,
|
green_time: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>,
|
||||||
@ -10,8 +10,8 @@
|
|||||||
protection: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>,
|
protection: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>,
|
||||||
mvmt_txt_id: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>,
|
mvmt_txt_id: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>,
|
||||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.osm_ids" class="structfield small-section-header"><a href="#structfield.osm_ids" class="anchor field"></a><code>osm_ids: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../../map_model/osm/struct.NodeID.html" title="struct map_model::osm::NodeID">NodeID</a>></code></span><span id="structfield.timing_plan_id" class="structfield small-section-header"><a href="#structfield.timing_plan_id" class="anchor field"></a><code>timing_plan_id: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code></span><span id="structfield.green_time" class="structfield small-section-header"><a href="#structfield.green_time" class="anchor field"></a><code>green_time: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="structfield.stage" class="structfield small-section-header"><a href="#structfield.stage" class="anchor field"></a><code>stage: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="structfield.geometry" class="structfield small-section-header"><a href="#structfield.geometry" class="anchor field"></a><code>geometry: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../../geom/gps/struct.LonLat.html" title="struct geom::gps::LonLat">LonLat</a>, <a class="struct" href="../../../../geom/gps/struct.LonLat.html" title="struct geom::gps::LonLat">LonLat</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></code></span><span id="structfield.protection" class="structfield small-section-header"><a href="#structfield.protection" class="anchor field"></a><code>protection: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code></span><span id="structfield.mvmt_txt_id" class="structfield small-section-header"><a href="#structfield.mvmt_txt_id" class="anchor field"></a><code>mvmt_txt_id: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code></span><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="../../../../game/edit/traffic_signals/gmns/struct.Record.html" title="struct game::edit::traffic_signals::gmns::Record">Record</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#152" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#152" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.osm_ids" class="structfield small-section-header"><a href="#structfield.osm_ids" class="anchor field"></a><code>osm_ids: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../../map_model/osm/struct.NodeID.html" title="struct map_model::osm::NodeID">NodeID</a>></code></span><span id="structfield.timing_plan_id" class="structfield small-section-header"><a href="#structfield.timing_plan_id" class="anchor field"></a><code>timing_plan_id: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code></span><span id="structfield.green_time" class="structfield small-section-header"><a href="#structfield.green_time" class="anchor field"></a><code>green_time: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="structfield.stage" class="structfield small-section-header"><a href="#structfield.stage" class="anchor field"></a><code>stage: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="structfield.geometry" class="structfield small-section-header"><a href="#structfield.geometry" class="anchor field"></a><code>geometry: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="../../../../geom/gps/struct.LonLat.html" title="struct geom::gps::LonLat">LonLat</a>, <a class="struct" href="../../../../geom/gps/struct.LonLat.html" title="struct geom::gps::LonLat">LonLat</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></code></span><span id="structfield.protection" class="structfield small-section-header"><a href="#structfield.protection" class="anchor field"></a><code>protection: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code></span><span id="structfield.mvmt_txt_id" class="structfield small-section-header"><a href="#structfield.mvmt_txt_id" class="anchor field"></a><code>mvmt_txt_id: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code></span><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="../../../../game/edit/traffic_signals/gmns/struct.Record.html" title="struct game::edit::traffic_signals::gmns::Record">Record</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#163" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.fmt" class="method hidden"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#163" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
|
||||||
</div></div><h3 id="impl-Deserialize%3C%27de%3E" class="impl"><code class="in-band">impl<'de> <a class="trait" href="https://docs.rs/serde/1.0.126/serde/de/trait.Deserialize.html" title="trait serde::de::Deserialize">Deserialize</a><'de> for <a class="struct" href="../../../../game/edit/traffic_signals/gmns/struct.Record.html" title="struct game::edit::traffic_signals::gmns::Record">Record</a></code><a href="#impl-Deserialize%3C%27de%3E" class="anchor"></a><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#152" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.deserialize" class="method hidden"><code>fn <a href="https://docs.rs/serde/1.0.126/serde/de/trait.Deserialize.html#tymethod.deserialize" class="fnname">deserialize</a><__D>(__deserializer: __D) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a><Self, __D::<a class="type" href="https://docs.rs/serde/1.0.126/serde/de/trait.Deserializer.html#associatedtype.Error" title="type serde::de::Deserializer::Error">Error</a>> <span class="where fmt-newline">where<br> __D: <a class="trait" href="https://docs.rs/serde/1.0.126/serde/de/trait.Deserializer.html" title="trait serde::de::Deserializer">Deserializer</a><'de>, </span></code><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#152" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Deserialize this value from the given Serde deserializer. <a href="https://docs.rs/serde/1.0.126/serde/de/trait.Deserialize.html#tymethod.deserialize">Read more</a></p>
|
</div></div><h3 id="impl-Deserialize%3C%27de%3E" class="impl"><code class="in-band">impl<'de> <a class="trait" href="https://docs.rs/serde/1.0.126/serde/de/trait.Deserialize.html" title="trait serde::de::Deserialize">Deserialize</a><'de> for <a class="struct" href="../../../../game/edit/traffic_signals/gmns/struct.Record.html" title="struct game::edit::traffic_signals::gmns::Record">Record</a></code><a href="#impl-Deserialize%3C%27de%3E" class="anchor"></a><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#163" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.deserialize" class="method hidden"><code>fn <a href="https://docs.rs/serde/1.0.126/serde/de/trait.Deserialize.html#tymethod.deserialize" class="fnname">deserialize</a><__D>(__deserializer: __D) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a><Self, __D::<a class="type" href="https://docs.rs/serde/1.0.126/serde/de/trait.Deserializer.html#associatedtype.Error" title="type serde::de::Deserializer::Error">Error</a>> <span class="where fmt-newline">where<br> __D: <a class="trait" href="https://docs.rs/serde/1.0.126/serde/de/trait.Deserializer.html" title="trait serde::de::Deserializer">Deserializer</a><'de>, </span></code><a class="srclink" href="../../../../src/game/edit/traffic_signals/gmns.rs.html#163" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Deserialize this value from the given Serde deserializer. <a href="https://docs.rs/serde/1.0.126/serde/de/trait.Deserialize.html#tymethod.deserialize">Read more</a></p>
|
||||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../../game/edit/traffic_signals/gmns/struct.Record.html" title="struct game::edit::traffic_signals::gmns::Record">Record</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../../game/edit/traffic_signals/gmns/struct.Record.html" title="struct game::edit::traffic_signals::gmns::Record">Record</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../../game/edit/traffic_signals/gmns/struct.Record.html" title="struct game::edit::traffic_signals::gmns::Record">Record</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../../game/edit/traffic_signals/gmns/struct.Record.html" title="struct game::edit::traffic_signals::gmns::Record">Record</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../../game/edit/traffic_signals/gmns/struct.Record.html" title="struct game::edit::traffic_signals::gmns::Record">Record</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../../game/edit/traffic_signals/gmns/struct.Record.html" title="struct game::edit::traffic_signals::gmns::Record">Record</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../../game/edit/traffic_signals/gmns/struct.Record.html" title="struct game::edit::traffic_signals::gmns::Record">Record</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../../game/edit/traffic_signals/gmns/struct.Record.html" title="struct game::edit::traffic_signals::gmns::Record">Record</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../../game/edit/traffic_signals/gmns/struct.Record.html" title="struct game::edit::traffic_signals::gmns::Record">Record</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../../game/edit/traffic_signals/gmns/struct.Record.html" title="struct game::edit::traffic_signals::gmns::Record">Record</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||||
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208-213" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
</div></div><h3 id="impl-Borrow%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Borrow%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#208-213" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||||
</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#216-220" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
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</div></div><h3 id="impl-BorrowMut%3CT%3E" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#216-220" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.borrow_mut" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a></p><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a></p><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-53ebf0a7e55a6952/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = r"Sat, 12 Jun 2021 20:47:40 +0000";</pre><div class="docblock"><p>The build time in RFC2822, UTC.</p>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-53ebf0a7e55a6952/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = r"Sun, 13 Jun 2021 19:11:35 +0000";</pre><div class="docblock"><p>The build time in RFC2822, UTC.</p>
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(function() {var implementors = {};
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(function() {var implementors = {};
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implementors["fifteen_min"] = [{"text":"impl SimpleState<SimpleApp<<a class=\"primitive\" href=\"https://doc.rust-lang.org/nightly/std/primitive.unit.html\">()</a>>> for <a class=\"struct\" href=\"fifteen_min/find_amenities/struct.Results.html\" title=\"struct fifteen_min::find_amenities::Results\">Results</a>","synthetic":false,"types":["fifteen_min::find_amenities::Results"]},{"text":"impl SimpleState<SimpleApp<<a class=\"primitive\" href=\"https://doc.rust-lang.org/nightly/std/primitive.unit.html\">()</a>>> for <a class=\"struct\" href=\"fifteen_min/find_home/struct.FindHome.html\" title=\"struct fifteen_min::find_home::FindHome\">FindHome</a>","synthetic":false,"types":["fifteen_min::find_home::FindHome"]},{"text":"impl SimpleState<SimpleApp<<a class=\"primitive\" href=\"https://doc.rust-lang.org/nightly/std/primitive.unit.html\">()</a>>> for <a class=\"struct\" href=\"fifteen_min/find_home/struct.Results.html\" title=\"struct fifteen_min::find_home::Results\">Results</a>","synthetic":false,"types":["fifteen_min::find_home::Results"]}];
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implementors["fifteen_min"] = [{"text":"impl SimpleState<<a class=\"struct\" href=\"map_gui/simple_app/struct.SimpleApp.html\" title=\"struct map_gui::simple_app::SimpleApp\">SimpleApp</a><<a class=\"primitive\" href=\"https://doc.rust-lang.org/nightly/std/primitive.unit.html\">()</a>>> for <a class=\"struct\" href=\"fifteen_min/find_amenities/struct.Results.html\" title=\"struct fifteen_min::find_amenities::Results\">Results</a>","synthetic":false,"types":["fifteen_min::find_amenities::Results"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"map_gui/simple_app/struct.SimpleApp.html\" title=\"struct map_gui::simple_app::SimpleApp\">SimpleApp</a><<a class=\"primitive\" href=\"https://doc.rust-lang.org/nightly/std/primitive.unit.html\">()</a>>> for <a class=\"struct\" href=\"fifteen_min/find_home/struct.FindHome.html\" title=\"struct fifteen_min::find_home::FindHome\">FindHome</a>","synthetic":false,"types":["fifteen_min::find_home::FindHome"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"map_gui/simple_app/struct.SimpleApp.html\" title=\"struct map_gui::simple_app::SimpleApp\">SimpleApp</a><<a class=\"primitive\" href=\"https://doc.rust-lang.org/nightly/std/primitive.unit.html\">()</a>>> for <a class=\"struct\" href=\"fifteen_min/find_home/struct.Results.html\" title=\"struct fifteen_min::find_home::Results\">Results</a>","synthetic":false,"types":["fifteen_min::find_home::Results"]}];
|
||||||
implementors["game"] = [{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/debug/uber_turns/struct.UberTurnPicker.html\" title=\"struct game::debug::uber_turns::UberTurnPicker\">UberTurnPicker</a>","synthetic":false,"types":["game::debug::uber_turns::UberTurnPicker"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/debug/uber_turns/struct.UberTurnViewer.html\" title=\"struct game::debug::uber_turns::UberTurnViewer\">UberTurnViewer</a>","synthetic":false,"types":["game::debug::uber_turns::UberTurnViewer"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/edit/stop_signs/struct.StopSignEditor.html\" title=\"struct game::edit::stop_signs::StopSignEditor\">StopSignEditor</a>","synthetic":false,"types":["game::edit::stop_signs::StopSignEditor"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/edit/traffic_signals/edits/struct.ChangeDuration.html\" title=\"struct game::edit::traffic_signals::edits::ChangeDuration\">ChangeDuration</a>","synthetic":false,"types":["game::edit::traffic_signals::edits::ChangeDuration"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/edit/traffic_signals/offsets/struct.ShowAbsolute.html\" title=\"struct game::edit::traffic_signals::offsets::ShowAbsolute\">ShowAbsolute</a>","synthetic":false,"types":["game::edit::traffic_signals::offsets::ShowAbsolute"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/edit/traffic_signals/offsets/struct.ShowRelative.html\" title=\"struct game::edit::traffic_signals::offsets::ShowRelative\">ShowRelative</a>","synthetic":false,"types":["game::edit::traffic_signals::offsets::ShowRelative"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/edit/traffic_signals/offsets/struct.TuneRelative.html\" title=\"struct game::edit::traffic_signals::offsets::TuneRelative\">TuneRelative</a>","synthetic":false,"types":["game::edit::traffic_signals::offsets::TuneRelative"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/sandbox/gameplay/actdev/struct.About.html\" title=\"struct game::sandbox::gameplay::actdev::About\">About</a>","synthetic":false,"types":["game::sandbox::gameplay::actdev::About"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/sandbox/gameplay/freeform/struct.ChangeScenario.html\" title=\"struct game::sandbox::gameplay::freeform::ChangeScenario\">ChangeScenario</a>","synthetic":false,"types":["game::sandbox::gameplay::freeform::ChangeScenario"]}];
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implementors["game"] = [{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/debug/uber_turns/struct.UberTurnPicker.html\" title=\"struct game::debug::uber_turns::UberTurnPicker\">UberTurnPicker</a>","synthetic":false,"types":["game::debug::uber_turns::UberTurnPicker"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/debug/uber_turns/struct.UberTurnViewer.html\" title=\"struct game::debug::uber_turns::UberTurnViewer\">UberTurnViewer</a>","synthetic":false,"types":["game::debug::uber_turns::UberTurnViewer"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/edit/stop_signs/struct.StopSignEditor.html\" title=\"struct game::edit::stop_signs::StopSignEditor\">StopSignEditor</a>","synthetic":false,"types":["game::edit::stop_signs::StopSignEditor"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/edit/traffic_signals/edits/struct.ChangeDuration.html\" title=\"struct game::edit::traffic_signals::edits::ChangeDuration\">ChangeDuration</a>","synthetic":false,"types":["game::edit::traffic_signals::edits::ChangeDuration"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/edit/traffic_signals/offsets/struct.ShowAbsolute.html\" title=\"struct game::edit::traffic_signals::offsets::ShowAbsolute\">ShowAbsolute</a>","synthetic":false,"types":["game::edit::traffic_signals::offsets::ShowAbsolute"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/edit/traffic_signals/offsets/struct.ShowRelative.html\" title=\"struct game::edit::traffic_signals::offsets::ShowRelative\">ShowRelative</a>","synthetic":false,"types":["game::edit::traffic_signals::offsets::ShowRelative"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/edit/traffic_signals/offsets/struct.TuneRelative.html\" title=\"struct game::edit::traffic_signals::offsets::TuneRelative\">TuneRelative</a>","synthetic":false,"types":["game::edit::traffic_signals::offsets::TuneRelative"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/sandbox/gameplay/actdev/struct.About.html\" title=\"struct game::sandbox::gameplay::actdev::About\">About</a>","synthetic":false,"types":["game::sandbox::gameplay::actdev::About"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"game/app/struct.App.html\" title=\"struct game::app::App\">App</a>> for <a class=\"struct\" href=\"game/sandbox/gameplay/freeform/struct.ChangeScenario.html\" title=\"struct game::sandbox::gameplay::freeform::ChangeScenario\">ChangeScenario</a>","synthetic":false,"types":["game::sandbox::gameplay::freeform::ChangeScenario"]}];
|
||||||
implementors["map_editor"] = [{"text":"impl SimpleState<<a class=\"struct\" href=\"map_editor/struct.App.html\" title=\"struct map_editor::App\">App</a>> for <a class=\"struct\" href=\"map_editor/edit/struct.EditRoad.html\" title=\"struct map_editor::edit::EditRoad\">EditRoad</a>","synthetic":false,"types":["map_editor::edit::EditRoad"]}];
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implementors["map_editor"] = [{"text":"impl SimpleState<<a class=\"struct\" href=\"map_editor/struct.App.html\" title=\"struct map_editor::App\">App</a>> for <a class=\"struct\" href=\"map_editor/edit/struct.EditRoad.html\" title=\"struct map_editor::edit::EditRoad\">EditRoad</a>","synthetic":false,"types":["map_editor::edit::EditRoad"]}];
|
||||||
implementors["santa"] = [{"text":"impl SimpleState<<a class=\"struct\" href=\"map_gui/simple_app/struct.SimpleApp.html\" title=\"struct map_gui::simple_app::SimpleApp\">SimpleApp</a><<a class=\"struct\" href=\"santa/session/struct.Session.html\" title=\"struct santa::session::Session\">Session</a>>> for <a class=\"struct\" href=\"santa/after_level/struct.Strategize.html\" title=\"struct santa::after_level::Strategize\">Strategize</a>","synthetic":false,"types":["santa::after_level::Strategize"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"map_gui/simple_app/struct.SimpleApp.html\" title=\"struct map_gui::simple_app::SimpleApp\">SimpleApp</a><<a class=\"struct\" href=\"santa/session/struct.Session.html\" title=\"struct santa::session::Session\">Session</a>>> for <a class=\"struct\" href=\"santa/after_level/struct.Results.html\" title=\"struct santa::after_level::Results\">Results</a>","synthetic":false,"types":["santa::after_level::Results"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"map_gui/simple_app/struct.SimpleApp.html\" title=\"struct map_gui::simple_app::SimpleApp\">SimpleApp</a><<a class=\"struct\" href=\"santa/session/struct.Session.html\" title=\"struct santa::session::Session\">Session</a>>> for <a class=\"struct\" href=\"santa/title/struct.TitleScreen.html\" title=\"struct santa::title::TitleScreen\">TitleScreen</a>","synthetic":false,"types":["santa::title::TitleScreen"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"map_gui/simple_app/struct.SimpleApp.html\" title=\"struct map_gui::simple_app::SimpleApp\">SimpleApp</a><<a class=\"struct\" href=\"santa/session/struct.Session.html\" title=\"struct santa::session::Session\">Session</a>>> for <a class=\"struct\" href=\"santa/title/struct.Credits.html\" title=\"struct santa::title::Credits\">Credits</a>","synthetic":false,"types":["santa::title::Credits"]}];
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implementors["santa"] = [{"text":"impl SimpleState<<a class=\"struct\" href=\"map_gui/simple_app/struct.SimpleApp.html\" title=\"struct map_gui::simple_app::SimpleApp\">SimpleApp</a><<a class=\"struct\" href=\"santa/session/struct.Session.html\" title=\"struct santa::session::Session\">Session</a>>> for <a class=\"struct\" href=\"santa/after_level/struct.Strategize.html\" title=\"struct santa::after_level::Strategize\">Strategize</a>","synthetic":false,"types":["santa::after_level::Strategize"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"map_gui/simple_app/struct.SimpleApp.html\" title=\"struct map_gui::simple_app::SimpleApp\">SimpleApp</a><<a class=\"struct\" href=\"santa/session/struct.Session.html\" title=\"struct santa::session::Session\">Session</a>>> for <a class=\"struct\" href=\"santa/after_level/struct.Results.html\" title=\"struct santa::after_level::Results\">Results</a>","synthetic":false,"types":["santa::after_level::Results"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"map_gui/simple_app/struct.SimpleApp.html\" title=\"struct map_gui::simple_app::SimpleApp\">SimpleApp</a><<a class=\"struct\" href=\"santa/session/struct.Session.html\" title=\"struct santa::session::Session\">Session</a>>> for <a class=\"struct\" href=\"santa/title/struct.TitleScreen.html\" title=\"struct santa::title::TitleScreen\">TitleScreen</a>","synthetic":false,"types":["santa::title::TitleScreen"]},{"text":"impl SimpleState<<a class=\"struct\" href=\"map_gui/simple_app/struct.SimpleApp.html\" title=\"struct map_gui::simple_app::SimpleApp\">SimpleApp</a><<a class=\"struct\" href=\"santa/session/struct.Session.html\" title=\"struct santa::session::Session\">Session</a>>> for <a class=\"struct\" href=\"santa/title/struct.Credits.html\" title=\"struct santa::title::Credits\">Credits</a>","synthetic":false,"types":["santa::title::Credits"]}];
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|
||||||
</pre><div class="example-wrap"><pre class="rust ">
|
</pre><div class="example-wrap"><pre class="rust ">
|
||||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">BTreeSet</span>;
|
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">BTreeSet</span>;
|
||||||
|
|
||||||
@ -499,11 +507,8 @@
|
|||||||
<span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>,
|
<span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>,
|
||||||
<span class="ident">ctx_actions</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="kw">dyn</span> <span class="ident">ContextualActions</span>,
|
<span class="ident">ctx_actions</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="kw">dyn</span> <span class="ident">ContextualActions</span>,
|
||||||
) <span class="op">-</span><span class="op">></span> <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Transition</span><span class="op">></span> {
|
) <span class="op">-</span><span class="op">></span> <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Transition</span><span class="op">></span> {
|
||||||
<span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">input</span>.<span class="ident">pressed</span>(<span class="ident">lctrl</span>(<span class="ident">Key</span>::<span class="ident">S</span>)) {
|
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">t</span>) <span class="op">=</span> <span class="ident">CommonState</span>::<span class="ident">debug_actions</span>(<span class="ident">ctx</span>, <span class="ident">app</span>) {
|
||||||
<span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span> <span class="op">=</span> <span class="op">!</span><span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span>;
|
<span class="kw">return</span> <span class="prelude-val">Some</span>(<span class="ident">t</span>);
|
||||||
}
|
|
||||||
<span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">input</span>.<span class="ident">pressed</span>(<span class="ident">lctrl</span>(<span class="ident">Key</span>::<span class="ident">J</span>)) {
|
|
||||||
<span class="kw">return</span> <span class="prelude-val">Some</span>(<span class="ident">Transition</span>::<span class="ident">Push</span>(<span class="ident">warp</span>::<span class="ident">DebugWarp</span>::<span class="ident">new_state</span>(<span class="ident">ctx</span>)));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
<span class="comment">// Layers can be launched from many places, many of which don't have a way of getting at</span>
|
<span class="comment">// Layers can be launched from many places, many of which don't have a way of getting at</span>
|
||||||
@ -762,6 +767,17 @@
|
|||||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">info_panel_open</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) <span class="op">-</span><span class="op">></span> <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">ID</span><span class="op">></span> {
|
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">info_panel_open</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) <span class="op">-</span><span class="op">></span> <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">ID</span><span class="op">></span> {
|
||||||
<span class="self">self</span>.<span class="ident">info_panel</span>.<span class="ident">as_ref</span>().<span class="ident">and_then</span>(<span class="op">|</span><span class="ident">i</span><span class="op">|</span> <span class="ident">i</span>.<span class="ident">active_id</span>(<span class="ident">app</span>))
|
<span class="self">self</span>.<span class="ident">info_panel</span>.<span class="ident">as_ref</span>().<span class="ident">and_then</span>(<span class="op">|</span><span class="ident">i</span><span class="op">|</span> <span class="ident">i</span>.<span class="ident">active_id</span>(<span class="ident">app</span>))
|
||||||
}
|
}
|
||||||
|
|
||||||
|
<span class="doccomment">/// Allow toggling of dev mode and warping to an object by ID.</span>
|
||||||
|
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">debug_actions</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>) <span class="op">-</span><span class="op">></span> <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Transition</span><span class="op">></span> {
|
||||||
|
<span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">input</span>.<span class="ident">pressed</span>(<span class="ident">lctrl</span>(<span class="ident">Key</span>::<span class="ident">S</span>)) {
|
||||||
|
<span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span> <span class="op">=</span> <span class="op">!</span><span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span>;
|
||||||
|
}
|
||||||
|
<span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">input</span>.<span class="ident">pressed</span>(<span class="ident">lctrl</span>(<span class="ident">Key</span>::<span class="ident">J</span>)) {
|
||||||
|
<span class="kw">return</span> <span class="prelude-val">Some</span>(<span class="ident">Transition</span>::<span class="ident">Push</span>(<span class="ident">warp</span>::<span class="ident">DebugWarp</span>::<span class="ident">new_state</span>(<span class="ident">ctx</span>)));
|
||||||
|
}
|
||||||
|
<span class="prelude-val">None</span>
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
<span class="comment">// TODO Kinda misnomer</span>
|
<span class="comment">// TODO Kinda misnomer</span>
|
||||||
|
@ -428,6 +428,9 @@
|
|||||||
<span id="425">425</span>
|
<span id="425">425</span>
|
||||||
<span id="426">426</span>
|
<span id="426">426</span>
|
||||||
<span id="427">427</span>
|
<span id="427">427</span>
|
||||||
|
<span id="428">428</span>
|
||||||
|
<span id="429">429</span>
|
||||||
|
<span id="430">430</span>
|
||||||
</pre><div class="example-wrap"><pre class="rust ">
|
</pre><div class="example-wrap"><pre class="rust ">
|
||||||
<span class="comment">// TODO Rename -- this is for KML, CSV, GeoJSON</span>
|
<span class="comment">// TODO Rename -- this is for KML, CSV, GeoJSON</span>
|
||||||
|
|
||||||
@ -436,7 +439,7 @@
|
|||||||
<span class="kw">use</span> <span class="ident">aabb_quadtree</span>::<span class="ident">QuadTree</span>;
|
<span class="kw">use</span> <span class="ident">aabb_quadtree</span>::<span class="ident">QuadTree</span>;
|
||||||
|
|
||||||
<span class="kw">use</span> <span class="ident">abstutil</span>::{<span class="ident">prettyprint_usize</span>, <span class="ident">Timer</span>};
|
<span class="kw">use</span> <span class="ident">abstutil</span>::{<span class="ident">prettyprint_usize</span>, <span class="ident">Timer</span>};
|
||||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Circle</span>, <span class="ident">Distance</span>, <span class="ident">PolyLine</span>, <span class="ident">Polygon</span>, <span class="ident">Pt2D</span>, <span class="ident">Ring</span>};
|
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">ArrowCap</span>, <span class="ident">Circle</span>, <span class="ident">Distance</span>, <span class="ident">PolyLine</span>, <span class="ident">Polygon</span>, <span class="ident">Pt2D</span>, <span class="ident">Ring</span>};
|
||||||
<span class="kw">use</span> <span class="ident">kml</span>::{<span class="ident">ExtraShape</span>, <span class="ident">ExtraShapes</span>};
|
<span class="kw">use</span> <span class="ident">kml</span>::{<span class="ident">ExtraShape</span>, <span class="ident">ExtraShapes</span>};
|
||||||
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">colors</span>::<span class="ident">ColorScheme</span>;
|
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">colors</span>::<span class="ident">ColorScheme</span>;
|
||||||
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">tools</span>::{<span class="ident">FilePicker</span>, <span class="ident">PopupMsg</span>};
|
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">tools</span>::{<span class="ident">FilePicker</span>, <span class="ident">PopupMsg</span>};
|
||||||
@ -542,10 +545,7 @@
|
|||||||
<span class="kw">fn</span> <span class="ident">event</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Transition</span> {
|
<span class="kw">fn</span> <span class="ident">event</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Transition</span> {
|
||||||
<span class="ident">ctx</span>.<span class="ident">canvas_movement</span>();
|
<span class="ident">ctx</span>.<span class="ident">canvas_movement</span>();
|
||||||
<span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">redo_mouseover</span>() {
|
<span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">redo_mouseover</span>() {
|
||||||
<span class="self">self</span>.<span class="ident">selected</span>.<span class="ident">clear</span>();
|
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">new_selected</span> <span class="op">=</span> <span class="ident">Vec</span>::<span class="ident">new</span>();
|
||||||
<span class="kw">let</span> <span class="ident">details</span> <span class="op">=</span> <span class="string">"Mouseover an object to examine it"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>);
|
|
||||||
<span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">replace</span>(<span class="ident">ctx</span>, <span class="string">"mouseover"</span>, <span class="ident">details</span>);
|
|
||||||
|
|
||||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">pt</span>) <span class="op">=</span> <span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">get_cursor_in_map_space</span>() {
|
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">pt</span>) <span class="op">=</span> <span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">get_cursor_in_map_space</span>() {
|
||||||
<span class="kw">for</span> <span class="kw-2">&</span>(<span class="ident">idx</span>, <span class="kw">_</span>, <span class="kw">_</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">quadtree</span>.<span class="ident">query</span>(
|
<span class="kw">for</span> <span class="kw-2">&</span>(<span class="ident">idx</span>, <span class="kw">_</span>, <span class="kw">_</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">quadtree</span>.<span class="ident">query</span>(
|
||||||
<span class="ident">Circle</span>::<span class="ident">new</span>(<span class="ident">pt</span>, <span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">3.0</span>))
|
<span class="ident">Circle</span>::<span class="ident">new</span>(<span class="ident">pt</span>, <span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">3.0</span>))
|
||||||
@ -553,10 +553,16 @@
|
|||||||
.<span class="ident">as_bbox</span>(),
|
.<span class="ident">as_bbox</span>(),
|
||||||
) {
|
) {
|
||||||
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">objects</span>[<span class="kw-2">*</span><span class="ident">idx</span>].<span class="ident">polygon</span>.<span class="ident">contains_pt</span>(<span class="ident">pt</span>) {
|
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">objects</span>[<span class="kw-2">*</span><span class="ident">idx</span>].<span class="ident">polygon</span>.<span class="ident">contains_pt</span>(<span class="ident">pt</span>) {
|
||||||
<span class="self">self</span>.<span class="ident">selected</span>.<span class="ident">push</span>(<span class="kw-2">*</span><span class="ident">idx</span>);
|
<span class="ident">new_selected</span>.<span class="ident">push</span>(<span class="kw-2">*</span><span class="ident">idx</span>);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
<span class="kw">if</span> <span class="op">!</span><span class="self">self</span>.<span class="ident">selected</span>.<span class="ident">is_empty</span>() {
|
}
|
||||||
|
<span class="kw">if</span> <span class="ident">new_selected</span> <span class="op">!</span><span class="op">=</span> <span class="self">self</span>.<span class="ident">selected</span> {
|
||||||
|
<span class="self">self</span>.<span class="ident">selected</span> <span class="op">=</span> <span class="ident">new_selected</span>;
|
||||||
|
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">selected</span>.<span class="ident">is_empty</span>() {
|
||||||
|
<span class="kw">let</span> <span class="ident">details</span> <span class="op">=</span> <span class="string">"Mouseover an object to examine it"</span>.<span class="ident">text_widget</span>(<span class="ident">ctx</span>);
|
||||||
|
<span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">replace</span>(<span class="ident">ctx</span>, <span class="string">"mouseover"</span>, <span class="ident">details</span>);
|
||||||
|
} <span class="kw">else</span> {
|
||||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">txt</span> <span class="op">=</span> <span class="ident">Text</span>::<span class="ident">new</span>();
|
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">txt</span> <span class="op">=</span> <span class="ident">Text</span>::<span class="ident">new</span>();
|
||||||
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">selected</span>.<span class="ident">len</span>() <span class="op">></span> <span class="number">1</span> {
|
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">selected</span>.<span class="ident">len</span>() <span class="op">></span> <span class="number">1</span> {
|
||||||
<span class="ident">txt</span>.<span class="ident">add_line</span>(<span class="macro">format</span><span class="macro">!</span>(<span class="string">"Selecting {} objects"</span>, <span class="self">self</span>.<span class="ident">selected</span>.<span class="ident">len</span>()));
|
<span class="ident">txt</span>.<span class="ident">add_line</span>(<span class="macro">format</span><span class="macro">!</span>(<span class="string">"Selecting {} objects"</span>, <span class="self">self</span>.<span class="ident">selected</span>.<span class="ident">len</span>()));
|
||||||
@ -742,7 +748,7 @@
|
|||||||
} <span class="kw">else</span> {
|
} <span class="kw">else</span> {
|
||||||
<span class="kw">let</span> <span class="ident">backup</span> <span class="op">=</span> <span class="ident">pts</span>[<span class="number">0</span>];
|
<span class="kw">let</span> <span class="ident">backup</span> <span class="op">=</span> <span class="ident">pts</span>[<span class="number">0</span>];
|
||||||
<span class="kw">match</span> <span class="ident">PolyLine</span>::<span class="ident">new</span>(<span class="ident">pts</span>) {
|
<span class="kw">match</span> <span class="ident">PolyLine</span>::<span class="ident">new</span>(<span class="ident">pts</span>) {
|
||||||
<span class="prelude-val">Ok</span>(<span class="ident">pl</span>) <span class="op">=</span><span class="op">></span> <span class="ident">pl</span>.<span class="ident">make_polygons</span>(<span class="ident">THICKNESS</span>),
|
<span class="prelude-val">Ok</span>(<span class="ident">pl</span>) <span class="op">=</span><span class="op">></span> <span class="ident">pl</span>.<span class="ident">make_arrow</span>(<span class="ident">THICKNESS</span>, <span class="ident">ArrowCap</span>::<span class="ident">Triangle</span>),
|
||||||
<span class="prelude-val">Err</span>(<span class="ident">err</span>) <span class="op">=</span><span class="op">></span> {
|
<span class="prelude-val">Err</span>(<span class="ident">err</span>) <span class="op">=</span><span class="op">></span> {
|
||||||
<span class="macro">println</span><span class="macro">!</span>(
|
<span class="macro">println</span><span class="macro">!</span>(
|
||||||
<span class="string">"Object with attribs {:?} has messed up geometry: {}"</span>,
|
<span class="string">"Object with attribs {:?} has messed up geometry: {}"</span>,
|
||||||
|
@ -929,6 +929,10 @@
|
|||||||
<span id="926">926</span>
|
<span id="926">926</span>
|
||||||
<span id="927">927</span>
|
<span id="927">927</span>
|
||||||
<span id="928">928</span>
|
<span id="928">928</span>
|
||||||
|
<span id="929">929</span>
|
||||||
|
<span id="930">930</span>
|
||||||
|
<span id="931">931</span>
|
||||||
|
<span id="932">932</span>
|
||||||
</pre><div class="example-wrap"><pre class="rust ">
|
</pre><div class="example-wrap"><pre class="rust ">
|
||||||
<span class="kw">use</span> <span class="ident">maplit</span>::<span class="ident">btreeset</span>;
|
<span class="kw">use</span> <span class="ident">maplit</span>::<span class="ident">btreeset</span>;
|
||||||
|
|
||||||
@ -1086,6 +1090,10 @@
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">t</span>) <span class="op">=</span> <span class="ident">CommonState</span>::<span class="ident">debug_actions</span>(<span class="ident">ctx</span>, <span class="ident">app</span>) {
|
||||||
|
<span class="kw">return</span> <span class="ident">t</span>;
|
||||||
|
}
|
||||||
|
|
||||||
<span class="ident">ctx</span>.<span class="ident">canvas_movement</span>();
|
<span class="ident">ctx</span>.<span class="ident">canvas_movement</span>();
|
||||||
<span class="comment">// Restrict what can be selected.</span>
|
<span class="comment">// Restrict what can be selected.</span>
|
||||||
<span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">redo_mouseover</span>() {
|
<span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">redo_mouseover</span>() {
|
||||||
|
@ -370,6 +370,17 @@
|
|||||||
<span id="367">367</span>
|
<span id="367">367</span>
|
||||||
<span id="368">368</span>
|
<span id="368">368</span>
|
||||||
<span id="369">369</span>
|
<span id="369">369</span>
|
||||||
|
<span id="370">370</span>
|
||||||
|
<span id="371">371</span>
|
||||||
|
<span id="372">372</span>
|
||||||
|
<span id="373">373</span>
|
||||||
|
<span id="374">374</span>
|
||||||
|
<span id="375">375</span>
|
||||||
|
<span id="376">376</span>
|
||||||
|
<span id="377">377</span>
|
||||||
|
<span id="378">378</span>
|
||||||
|
<span id="379">379</span>
|
||||||
|
<span id="380">380</span>
|
||||||
</pre><div class="example-wrap"><pre class="rust ">
|
</pre><div class="example-wrap"><pre class="rust ">
|
||||||
<span class="comment">// TODO Move to map_model</span>
|
<span class="comment">// TODO Move to map_model</span>
|
||||||
|
|
||||||
@ -488,11 +499,16 @@
|
|||||||
})
|
})
|
||||||
.<span class="ident">collect</span>();
|
.<span class="ident">collect</span>();
|
||||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">successes</span> <span class="op">=</span> <span class="number">0</span>;
|
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">successes</span> <span class="op">=</span> <span class="number">0</span>;
|
||||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">failures</span> <span class="op">=</span> <span class="number">0</span>;
|
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">failures_no_match</span> <span class="op">=</span> <span class="number">0</span>;
|
||||||
|
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">failures_other</span> <span class="op">=</span> <span class="number">0</span>;
|
||||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">edits</span> <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_edits</span>().<span class="ident">clone</span>();
|
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">edits</span> <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_edits</span>().<span class="ident">clone</span>();
|
||||||
|
|
||||||
|
<span class="ident">ctx</span>.<span class="ident">loading_screen</span>(<span class="string">"import signal timing"</span>, <span class="op">|</span><span class="kw">_</span>, <span class="ident">timer</span><span class="op">|</span> {
|
||||||
|
<span class="ident">timer</span>.<span class="ident">start_iter</span>(<span class="string">"import"</span>, <span class="ident">all_signals</span>.<span class="ident">len</span>());
|
||||||
<span class="kw">for</span> <span class="ident">i</span> <span class="kw">in</span> <span class="ident">all_signals</span> {
|
<span class="kw">for</span> <span class="ident">i</span> <span class="kw">in</span> <span class="ident">all_signals</span> {
|
||||||
<span class="kw">match</span> <span class="ident">import</span>(<span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>, <span class="ident">i</span>, <span class="ident">path</span>).<span class="ident">and_then</span>(<span class="op">|</span><span class="ident">signal</span><span class="op">|</span> <span class="ident">signal</span>.<span class="ident">validate</span>().<span class="ident">map</span>(<span class="op">|</span><span class="kw">_</span><span class="op">|</span> <span class="ident">signal</span>))
|
<span class="ident">timer</span>.<span class="ident">next</span>();
|
||||||
|
<span class="kw">match</span> <span class="ident">import</span>(<span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>, <span class="ident">i</span>, <span class="ident">path</span>)
|
||||||
|
.<span class="ident">and_then</span>(<span class="op">|</span><span class="ident">signal</span><span class="op">|</span> <span class="ident">signal</span>.<span class="ident">validate</span>().<span class="ident">map</span>(<span class="op">|</span><span class="kw">_</span><span class="op">|</span> <span class="ident">signal</span>))
|
||||||
{
|
{
|
||||||
<span class="prelude-val">Ok</span>(<span class="ident">signal</span>) <span class="op">=</span><span class="op">></span> {
|
<span class="prelude-val">Ok</span>(<span class="ident">signal</span>) <span class="op">=</span><span class="op">></span> {
|
||||||
<span class="macro">info</span><span class="macro">!</span>(<span class="string">"Success at {}"</span>, <span class="ident">i</span>);
|
<span class="macro">info</span><span class="macro">!</span>(<span class="string">"Success at {}"</span>, <span class="ident">i</span>);
|
||||||
@ -505,10 +521,15 @@
|
|||||||
}
|
}
|
||||||
<span class="prelude-val">Err</span>(<span class="ident">err</span>) <span class="op">=</span><span class="op">></span> {
|
<span class="prelude-val">Err</span>(<span class="ident">err</span>) <span class="op">=</span><span class="op">></span> {
|
||||||
<span class="macro">error</span><span class="macro">!</span>(<span class="string">"Failure at {}: {}"</span>, <span class="ident">i</span>, <span class="ident">err</span>);
|
<span class="macro">error</span><span class="macro">!</span>(<span class="string">"Failure at {}: {}"</span>, <span class="ident">i</span>, <span class="ident">err</span>);
|
||||||
<span class="ident">failures</span> <span class="op">+</span><span class="op">=</span> <span class="number">1</span>;
|
<span class="kw">if</span> <span class="ident">err</span>.<span class="ident">to_string</span>().<span class="ident">contains</span>(<span class="string">"no matches for"</span>) {
|
||||||
|
<span class="ident">failures_no_match</span> <span class="op">+</span><span class="op">=</span> <span class="number">1</span>;
|
||||||
|
} <span class="kw">else</span> {
|
||||||
|
<span class="ident">failures_other</span> <span class="op">+</span><span class="op">=</span> <span class="number">1</span>;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
<span class="ident">apply_map_edits</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">edits</span>);
|
<span class="ident">apply_map_edits</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">edits</span>);
|
||||||
|
|
||||||
@ -517,7 +538,8 @@
|
|||||||
<span class="kw-2">&</span><span class="macro">format</span><span class="macro">!</span>(<span class="string">"Import from {}"</span>, <span class="ident">path</span>),
|
<span class="kw-2">&</span><span class="macro">format</span><span class="macro">!</span>(<span class="string">"Import from {}"</span>, <span class="ident">path</span>),
|
||||||
<span class="macro">vec</span><span class="macro">!</span>[
|
<span class="macro">vec</span><span class="macro">!</span>[
|
||||||
<span class="macro">format</span><span class="macro">!</span>(<span class="string">"{} traffic signals successfully imported"</span>, <span class="ident">successes</span>),
|
<span class="macro">format</span><span class="macro">!</span>(<span class="string">"{} traffic signals successfully imported"</span>, <span class="ident">successes</span>),
|
||||||
<span class="macro">format</span><span class="macro">!</span>(<span class="string">"{} failures, no changes made"</span>, <span class="ident">failures</span>),
|
<span class="macro">format</span><span class="macro">!</span>(<span class="string">"{} intersections without any data"</span>, <span class="ident">failures_no_match</span>),
|
||||||
|
<span class="macro">format</span><span class="macro">!</span>(<span class="string">"{} other failures"</span>, <span class="ident">failures_other</span>),
|
||||||
],
|
],
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
@ -178,7 +178,7 @@
|
|||||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"rustdoc 1.52.1 (9bc8c42bb 2021-05-09)"</span>;
|
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"rustdoc 1.52.1 (9bc8c42bb 2021-05-09)"</span>;
|
||||||
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The build time in RFC2822, UTC."#</span>]</span>
|
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The build time in RFC2822, UTC."#</span>]</span>
|
||||||
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
||||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"Sat, 12 Jun 2021 20:47:40 +0000"</span>;
|
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"Sun, 13 Jun 2021 19:11:35 +0000"</span>;
|
||||||
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The target architecture, given by `CARGO_CFG_TARGET_ARCH`."#</span>]</span>
|
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The target architecture, given by `CARGO_CFG_TARGET_ARCH`."#</span>]</span>
|
||||||
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
||||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"x86_64"</span>;
|
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"x86_64"</span>;
|
||||||
|
Loading…
Reference in New Issue
Block a user