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https://github.com/a-b-street/abstreet.git
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remove stretch style boilerplate
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b58cb470f6
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@ -16,7 +16,7 @@ use stretch::style::{
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pub struct Widget {
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// TODO pub just for Container. Just move that here?
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pub(crate) widget: Box<dyn WidgetImpl>,
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style: LayoutStyle,
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layout: LayoutStyle,
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pub(crate) rect: ScreenRectangle,
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bg: Option<Drawable>,
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id: Option<String>,
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@ -25,43 +25,7 @@ pub struct Widget {
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struct LayoutStyle {
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bg_color: Option<Color>,
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outline: Option<(f64, Color)>,
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align_items: Option<AlignItems>,
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justify_content: Option<JustifyContent>,
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flex_wrap: Option<FlexWrap>,
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size: Option<Size<Dimension>>,
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padding: Option<Rect<Dimension>>,
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margin: Option<Rect<Dimension>>,
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position_type: Option<PositionType>,
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position: Option<Rect<Dimension>>,
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}
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impl LayoutStyle {
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fn apply(&self, style: &mut Style) {
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if let Some(x) = self.align_items {
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style.align_items = x;
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}
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if let Some(x) = self.justify_content {
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style.justify_content = x;
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}
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if let Some(x) = self.flex_wrap {
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style.flex_wrap = x;
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}
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if let Some(x) = self.size {
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style.size = x;
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}
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if let Some(x) = self.padding {
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style.padding = x;
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}
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if let Some(x) = self.margin {
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style.margin = x;
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}
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if let Some(x) = self.position_type {
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style.position_type = x;
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}
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if let Some(x) = self.position {
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style.position = x;
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}
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}
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style: Style,
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}
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// Layouting
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@ -70,8 +34,8 @@ impl LayoutStyle {
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// TODO Row and columns feel backwards when using them.
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impl Widget {
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pub fn centered(mut self) -> Widget {
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self.style.align_items = Some(AlignItems::Center);
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self.style.justify_content = Some(JustifyContent::SpaceAround);
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self.layout.style.align_items = AlignItems::Center;
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self.layout.style.justify_content = JustifyContent::SpaceAround;
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self
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}
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@ -84,106 +48,106 @@ impl Widget {
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}
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pub fn centered_cross(mut self) -> Widget {
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self.style.align_items = Some(AlignItems::Center);
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self.layout.style.align_items = AlignItems::Center;
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self
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}
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pub fn evenly_spaced(mut self) -> Widget {
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self.style.justify_content = Some(JustifyContent::SpaceBetween);
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self.layout.style.justify_content = JustifyContent::SpaceBetween;
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self
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}
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// This one is really weird. percent_width should be LESS than the max_size_percent given to
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// the overall Composite, otherwise weird things happen.
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pub fn flex_wrap(mut self, ctx: &EventCtx, percent_width: usize) -> Widget {
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self.style.size = Some(Size {
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self.layout.style.size = Size {
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width: Dimension::Points(
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(ctx.canvas.window_width * (percent_width as f64) / 100.0) as f32,
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),
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height: Dimension::Undefined,
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});
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self.style.flex_wrap = Some(FlexWrap::Wrap);
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self.style.justify_content = Some(JustifyContent::SpaceAround);
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};
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self.layout.style.flex_wrap = FlexWrap::Wrap;
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self.layout.style.justify_content = JustifyContent::SpaceAround;
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self
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}
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pub fn bg(mut self, color: Color) -> Widget {
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self.style.bg_color = Some(color);
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self.layout.bg_color = Some(color);
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self
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}
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// Callers have to adjust padding too, probably
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pub fn outline(mut self, thickness: f64, color: Color) -> Widget {
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self.style.outline = Some((thickness, color));
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self.layout.outline = Some((thickness, color));
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self
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}
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pub fn padding(mut self, pixels: usize) -> Widget {
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self.style.padding = Some(Rect {
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self.layout.style.padding = Rect {
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start: Dimension::Points(pixels as f32),
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end: Dimension::Points(pixels as f32),
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top: Dimension::Points(pixels as f32),
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bottom: Dimension::Points(pixels as f32),
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});
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};
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self
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}
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pub fn margin(mut self, pixels: usize) -> Widget {
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self.style.margin = Some(Rect {
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self.layout.style.margin = Rect {
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start: Dimension::Points(pixels as f32),
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end: Dimension::Points(pixels as f32),
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top: Dimension::Points(pixels as f32),
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bottom: Dimension::Points(pixels as f32),
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});
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};
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self
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}
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pub fn margin_above(mut self, pixels: usize) -> Widget {
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self.style.margin = Some(Rect {
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self.layout.style.margin = Rect {
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start: Dimension::Undefined,
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end: Dimension::Undefined,
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top: Dimension::Points(pixels as f32),
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bottom: Dimension::Undefined,
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});
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};
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self
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}
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pub fn align_left(mut self) -> Widget {
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self.style.margin = Some(Rect {
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self.layout.style.margin = Rect {
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start: Dimension::Undefined,
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end: Dimension::Auto,
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top: Dimension::Undefined,
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bottom: Dimension::Undefined,
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});
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};
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self
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}
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pub fn align_right(mut self) -> Widget {
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self.style.margin = Some(Rect {
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self.layout.style.margin = Rect {
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start: Dimension::Auto,
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end: Dimension::Undefined,
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top: Dimension::Undefined,
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bottom: Dimension::Undefined,
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});
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};
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self
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}
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// This doesn't count against the entire container
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pub fn align_vert_center(mut self) -> Widget {
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self.style.margin = Some(Rect {
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self.layout.style.margin = Rect {
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start: Dimension::Undefined,
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end: Dimension::Undefined,
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top: Dimension::Auto,
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bottom: Dimension::Auto,
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});
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};
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self
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}
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fn abs(mut self, x: f64, y: f64) -> Widget {
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self.style.position_type = Some(PositionType::Absolute);
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self.style.position = Some(Rect {
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self.layout.style.position_type = PositionType::Absolute;
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self.layout.style.position = Rect {
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start: Dimension::Points(x as f32),
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end: Dimension::Undefined,
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top: Dimension::Points(y as f32),
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bottom: Dimension::Undefined,
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});
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};
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self
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}
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@ -199,17 +163,12 @@ impl Widget {
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pub fn new(widget: Box<dyn WidgetImpl>) -> Widget {
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Widget {
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widget,
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style: LayoutStyle {
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layout: LayoutStyle {
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bg_color: None,
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outline: None,
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align_items: None,
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justify_content: None,
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flex_wrap: None,
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size: None,
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padding: None,
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margin: None,
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position_type: None,
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position: None,
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style: Style {
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..Default::default()
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},
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},
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rect: ScreenRectangle::placeholder(),
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bg: None,
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@ -304,15 +263,12 @@ impl Widget {
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// Populate a flattened list of Nodes, matching the traversal order
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fn get_flexbox(&self, parent: Node, stretch: &mut Stretch, nodes: &mut Vec<Node>) {
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if let Some(container) = self.widget.downcast_ref::<Container>() {
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let mut style = Style {
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flex_direction: if container.is_row {
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let mut style = self.layout.style.clone();
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style.flex_direction = if container.is_row {
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FlexDirection::Row
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} else {
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FlexDirection::Column
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},
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..Default::default()
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};
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self.style.apply(&mut style);
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let node = stretch.new_node(style, Vec::new()).unwrap();
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nodes.push(node);
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for widget in &container.members {
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@ -321,14 +277,11 @@ impl Widget {
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stretch.add_child(parent, node).unwrap();
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return;
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} else {
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let mut style = Style {
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size: Size {
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let mut style = self.layout.style.clone();
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style.size = Size {
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width: Dimension::Points(self.widget.get_dims().width as f32),
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height: Dimension::Points(self.widget.get_dims().height as f32),
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},
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..Default::default()
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};
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self.style.apply(&mut style);
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let node = stretch.new_node(style, Vec::new()).unwrap();
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stretch.add_child(parent, node).unwrap();
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nodes.push(node);
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@ -362,13 +315,13 @@ impl Widget {
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// Assume widgets don't dynamically change, so we just upload the background once.
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if (self.bg.is_none() || recompute_layout)
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&& (self.style.bg_color.is_some() || self.style.outline.is_some())
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&& (self.layout.bg_color.is_some() || self.layout.outline.is_some())
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{
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let mut batch = GeomBatch::new();
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if let Some(c) = self.style.bg_color {
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if let Some(c) = self.layout.bg_color {
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batch.push(c, Polygon::rounded_rectangle(width, height, 5.0));
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}
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if let Some((thickness, c)) = self.style.outline {
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if let Some((thickness, c)) = self.layout.outline {
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batch.push(
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c,
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Polygon::rounded_rectangle(width, height, 5.0)
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@ -792,10 +745,10 @@ impl CompositeBuilder {
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clip_rect: None,
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};
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if let Dims::ExactPercent(w, h) = c.dims {
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c.top_level.style.size = Some(Size {
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c.top_level.layout.style.size = Size {
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width: Dimension::Points((w * ctx.canvas.window_width) as f32),
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height: Dimension::Points((h * ctx.canvas.window_height) as f32),
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});
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};
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}
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c.recompute_layout(ctx, false);
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