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https://github.com/a-b-street/abstreet.git
synced 2024-12-25 07:25:47 +03:00
make it a bit easier to jump to the time when trips are actually
starting. and prepping popdat for release
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@ -457,3 +457,11 @@ https://pdfs.semanticscholar.org/36d1/b4ec6a4a2823e9c875318f1952df4abf4876.pdf
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- but will the better heuristic to the goal make us actually search those?
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- or just use intersections between big roads as these landmarks, precompute paths between them
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contraction hierarchies: https://github.com/cc-routing/routing/wiki/Contraction-Hierarchies
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### OSRM notes
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https://github.com/aquavit/Project-OSRM/wiki/OSRM-normalized-file-format
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https://github.com/deliveroo/osrm-rs
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@ -21,7 +21,7 @@ impl TripsVisualizer {
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let trips = ctx.loading_screen("load trip data", |_, mut timer| {
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let popdat: PopDat = abstutil::read_binary("../data/shapes/popdat", &mut timer)
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.expect("Couldn't load popdat");
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let mut all_trips = clip_trips(&popdat, ui, 1_000, &mut timer);
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let mut all_trips = clip_trips(&popdat, ui, 10_000, &mut timer);
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let map = &ui.primary.map;
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let routes = timer.parallelize(
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"calculate paths with geometry",
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@ -256,7 +256,9 @@ fn instantiate_trips(ctx: &mut EventCtx, ui: &mut UI) {
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let map = &ui.primary.map;
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let mut rng = ui.primary.current_flags.sim_flags.make_rng();
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for trip in clip_trips(&popdat, ui, 1_000, &mut timer) {
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let mut min_time = Duration::parse("23:59:59.9").unwrap();
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for trip in clip_trips(&popdat, ui, 10_000, &mut timer) {
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ui.primary.sim.schedule_trip(
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trip.depart_at,
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match trip.mode {
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@ -291,7 +293,9 @@ fn instantiate_trips(ctx: &mut EventCtx, ui: &mut UI) {
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},
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map,
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);
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min_time = min_time.min(trip.depart_at);
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}
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timer.note(format!("Expect the first trip to start at {}", min_time));
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ui.primary.sim.spawn_all_trips(map, &mut timer, true);
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});
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@ -62,6 +62,7 @@ impl SandboxMode {
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(Some(Key::U), "load next sim state"),
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(Some(Key::Space), "run/pause sim"),
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(Some(Key::M), "step forwards 0.1s"),
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(Some(Key::N), "step forwards 10 mins"),
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(Some(Key::X), "reset sim"),
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(Some(Key::S), "seed the sim with agents"),
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// TODO Strange to always have this. Really it's a case of stacked modal?
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@ -275,6 +276,13 @@ impl SandboxMode {
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.primary
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.sim
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.step(&state.ui.primary.map, Duration::seconds(0.1));
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//*ctx.recalculate_current_selection = true;
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} else if mode.menu.action("step forwards 10 mins") {
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state
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.ui
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.primary
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.sim
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.step(&state.ui.primary.map, Duration::minutes(10));
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//*ctx.recalculate_current_selection = true;
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}
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EventLoopMode::InputOnly
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@ -18,6 +18,9 @@ for map in 23rd ballard caphill downtown montlake; do
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cp -v data/maps/$map.abst $OUT/data/maps/
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done
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mkdir -p $OUT/data/shapes
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cp -v data/shapes/popdat $OUT/data/shapes
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mkdir $OUT/editor
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cargo build --release --bin editor
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cp target/release/editor $OUT/editor
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@ -14,6 +14,9 @@ for map in 23rd ballard caphill downtown montlake; do
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cp -v data/maps/$map.abst $OUT/data/maps/
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done
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mkdir -p $OUT/data/shapes
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cp -v data/shapes/popdat $OUT/data/shapes
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mkdir $OUT/editor
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cross build --release --target x86_64-pc-windows-gnu --bin editor
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cp target/x86_64-pc-windows-gnu/release/editor.exe $OUT/editor
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@ -740,9 +740,10 @@ impl Sim {
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let mut stats = SimStats::new(self.time);
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for trip in self.trips.get_active_trips().into_iter() {
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if let Some(agent) = self.trips.trip_to_agent(trip) {
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// Active trips with an agent should have a canonical pt.
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stats
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.canonical_pt_per_trip
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.insert(trip, self.canonical_pt_for_agent(agent, map));
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.insert(trip, self.canonical_pt_for_agent(agent, map).unwrap());
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}
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}
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@ -757,14 +758,13 @@ impl Sim {
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pub fn get_canonical_pt_per_trip(&self, trip: TripID, map: &Map) -> Option<Pt2D> {
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self.trips
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.trip_to_agent(trip)
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.map(|id| self.canonical_pt_for_agent(id, map))
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.and_then(|id| self.canonical_pt_for_agent(id, map))
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}
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// Assumes agent does exist.
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fn canonical_pt_for_agent(&self, id: AgentID, map: &Map) -> Pt2D {
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fn canonical_pt_for_agent(&self, id: AgentID, map: &Map) -> Option<Pt2D> {
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match id {
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AgentID::Car(id) => self.get_draw_car(id, map).unwrap().body.last_pt(),
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AgentID::Pedestrian(id) => self.get_draw_ped(id, map).unwrap().pos,
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AgentID::Car(id) => Some(self.get_draw_car(id, map)?.body.last_pt()),
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AgentID::Pedestrian(id) => Some(self.get_draw_ped(id, map)?.pos),
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}
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}
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