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being able to find sibling lanes
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@ -1,5 +1,18 @@
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# TODO for Phase 1 (Basemap)
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- road with many lanes
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- maybe also the time to split into different lane types? what's similar/not between them?
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- graph querying?
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- rendering (and other UI/editor interactions)?
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- sim state?
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- split structs, IDs, getters, etc
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- osm tags belong to road
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- this will clean up other_side and siblings
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- figure out what to do about yellow center lines
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- yellow and white lines intersect cars and turn icons and such
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- who should own drawing them?
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- trim them back too (maybe to avoid hitting the intersection?)
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- model bike lanes
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- more data
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@ -25,7 +38,6 @@
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building layer before sidewalk layer
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- code cleanup
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- rename Road to Lane
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- make final Map serializable too
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- useful to precompute sidewalk paths
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- waiting on https://github.com/paholg/dimensioned/issues/31 to release
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@ -33,12 +45,6 @@
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- also a polygon struct? for parcels and buildings. maybe have a form that's pre-triangulated?
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- isolate vec2d
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- figure out what to do about yellow center lines
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- yellow and white lines intersect cars and turn icons and such
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- who should own drawing them?
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- trim them back too (maybe to avoid hitting the intersection?)
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- osm tags and such would ideally be part of a master road
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- draw detailed turns better, like https://i.ytimg.com/vi/NH6R3RH_ZDY/maxresdefault.jpg
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## Intersection geometry brainstorm
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@ -59,6 +59,7 @@ pub(crate) struct LaneSpec {
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pub offset: u8,
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pub reverse_pts: bool,
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pub offset_for_other_id: Option<isize>,
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pub offsets_for_siblings: Vec<isize>,
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}
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impl LaneSpec {
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@ -67,12 +68,14 @@ impl LaneSpec {
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offset: u8,
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reverse_pts: bool,
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offset_for_other_id: Option<isize>,
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offsets_for_siblings: Vec<isize>,
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) -> LaneSpec {
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LaneSpec {
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lane_type,
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offset,
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reverse_pts,
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offset_for_other_id,
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offsets_for_siblings,
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}
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}
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}
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@ -107,6 +110,7 @@ fn lane_specs_for((side1_types, side2_types): (Vec<LaneType>, Vec<LaneType>)) ->
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idx as u8,
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false,
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offset_for_other_id,
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make_offsets(idx as isize, side1_types.len() as isize),
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));
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}
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for (idx, lane_type) in side2_types.iter().enumerate() {
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@ -122,19 +126,50 @@ fn lane_specs_for((side1_types, side2_types): (Vec<LaneType>, Vec<LaneType>)) ->
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idx as u8,
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true,
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offset_for_other_id,
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make_offsets(idx as isize, side2_types.len() as isize),
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));
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}
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specs
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}
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fn make_offsets(idx: isize, len: isize) -> Vec<isize> {
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let mut offsets = Vec::new();
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for i in 0 .. len {
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if i != idx {
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offsets.push(i - idx);
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}
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}
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offsets
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}
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#[test]
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fn offsets() {
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let no_offsets: Vec<isize> = Vec::new();
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assert_eq!(
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make_offsets(0, 1),
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no_offsets);
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assert_eq!(
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make_offsets(0, 3),
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vec![1, 2]);
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assert_eq!(
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make_offsets(1, 3),
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vec![-1, 1]);
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assert_eq!(
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make_offsets(2, 3),
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vec![-2, -1]);
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}
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#[test]
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fn junction() {
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let d = LaneType::Driving;
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assert_eq!(
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lane_specs_for((vec![d], vec![])),
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vec![LaneSpec::new(d, 0, false, None)]
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vec![LaneSpec::new(d, 0, false, None, vec![])]
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);
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}
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@ -147,10 +182,10 @@ fn oneway() {
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assert_eq!(
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lane_specs_for((vec![d, p, s], vec![s])),
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vec![
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LaneSpec::new(d, 0, false, None),
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LaneSpec::new(p, 1, false, None),
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LaneSpec::new(s, 2, false, Some(1)),
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LaneSpec::new(s, 0, true, Some(-1)),
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LaneSpec::new(d, 0, false, None, vec![1, 2]),
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LaneSpec::new(p, 1, false, None, vec![-1, 1]),
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LaneSpec::new(s, 2, false, Some(1), vec![-2, -1]),
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LaneSpec::new(s, 0, true, Some(-1), vec![]),
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]
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);
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}
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@ -164,12 +199,12 @@ fn twoway() {
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assert_eq!(
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lane_specs_for((vec![d, p, s], vec![d, p, s])),
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vec![
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LaneSpec::new(d, 0, false, Some(3)),
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LaneSpec::new(p, 1, false, None),
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LaneSpec::new(s, 2, false, Some(3)),
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LaneSpec::new(d, 0, true, Some(-3)),
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LaneSpec::new(p, 1, true, None),
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LaneSpec::new(s, 2, true, Some(-3)),
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LaneSpec::new(d, 0, false, Some(3), vec![1, 2]),
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LaneSpec::new(p, 1, false, None, vec![-1, 1]),
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LaneSpec::new(s, 2, false, Some(3), vec![-2, -1]),
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LaneSpec::new(d, 0, true, Some(-3), vec![1, 2]),
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LaneSpec::new(p, 1, true, None, vec![-1, 1]),
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LaneSpec::new(s, 2, true, Some(-3), vec![-2, -1]),
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]
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);
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}
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@ -183,14 +218,14 @@ fn big_twoway() {
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assert_eq!(
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lane_specs_for((vec![d, d, p, s], vec![d, d, p, s])),
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vec![
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LaneSpec::new(d, 0, false, Some(4)),
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LaneSpec::new(d, 1, false, Some(4)),
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LaneSpec::new(p, 2, false, None),
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LaneSpec::new(s, 3, false, Some(4)),
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LaneSpec::new(d, 0, true, Some(-4)),
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LaneSpec::new(d, 1, true, Some(-4)),
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LaneSpec::new(p, 2, true, None),
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LaneSpec::new(s, 3, true, Some(-4)),
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LaneSpec::new(d, 0, false, Some(4), vec![1, 2, 3]),
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LaneSpec::new(d, 1, false, Some(4), vec![-1, 1, 2]),
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LaneSpec::new(p, 2, false, None, vec![-2, -1, 1]),
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LaneSpec::new(s, 3, false, Some(4), vec![-3, -2, -1]),
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LaneSpec::new(d, 0, true, Some(-4), vec![1, 2, 3]),
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LaneSpec::new(d, 1, true, Some(-4), vec![-1, 1, 2]),
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LaneSpec::new(p, 2, true, None, vec![-2, -1, 1]),
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LaneSpec::new(s, 3, true, Some(-4), vec![-3, -2, -1]),
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]
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);
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}
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@ -9,7 +9,7 @@ use intersection::{Intersection, IntersectionID};
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use make;
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use parcel::{Parcel, ParcelID};
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use raw_data;
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use road::{Road, RoadID};
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use road::{Road, RoadID, LaneType};
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use std::collections::HashMap;
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use std::io::Error;
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use turn::{Turn, TurnID};
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@ -66,6 +66,8 @@ impl Map {
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counter += 1;
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let other_side = lane.offset_for_other_id
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.map(|offset| RoadID(((id.0 as isize) + offset) as usize));
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let siblings = lane.offsets_for_siblings.iter()
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.map(|offset| RoadID(((id.0 as isize) + offset) as usize)).collect();
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let mut unshifted_pts = PolyLine::new(
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r.points
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@ -102,6 +104,7 @@ impl Map {
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m.roads.push(Road {
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id,
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other_side,
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siblings,
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use_yellow_center_lines,
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lane_center_pts,
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probably_broken,
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@ -226,4 +229,17 @@ impl Map {
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pub fn get_gps_bounds(&self) -> Bounds {
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self.bounds.clone()
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}
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pub fn find_driving_lane(&self, parking: RoadID) -> Option<RoadID> {
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let r = self.get_r(parking);
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assert_eq!(r.lane_type, LaneType::Parking);
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// TODO find the closest one to the parking lane, if there are multiple
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r.siblings.iter().find(|&&id| self.get_r(id).lane_type == LaneType::Driving).map(|id| *id)
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}
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pub fn find_parking_lane(&self, driving: RoadID) -> Option<RoadID> {
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let r = self.get_r(driving);
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assert_eq!(r.lane_type, LaneType::Driving);
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r.siblings.iter().find(|&&id| self.get_r(id).lane_type == LaneType::Parking).map(|id| *id)
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}
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}
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@ -50,9 +50,12 @@ pub struct Road {
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// Should this lane own the drawing of the yellow center lines? For two-way roads, this is
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// arbitrarily grouped with one of the lanes. Ideally it would be owned by something else.
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pub use_yellow_center_lines: bool,
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// Need to remember this just for detecting U-turns here. Also for finding sidewalks to connect
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// with a crosswalk.
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pub other_side: Option<RoadID>,
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// TODO alright, we might need a Road-vs-Lanes distinction
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pub siblings: Vec<RoadID>,
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/// GeomRoad stuff
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pub lane_center_pts: PolyLine,
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