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@ -289,8 +289,8 @@ the event and immediately apply the transition. <a href="#method.panel_changed">
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-35" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/browse.rs.html#99-105" title="goto source code">[src]</a></div><a href="#method.draw-35" class="anchor"></a><h4 class="code-header">fn <a class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4></div></summary><div class='docblock'><p>Draw</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-34" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.draw_baselayer-34" class="anchor"></a><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</h4></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-34" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.on_destroy-34" class="anchor"></a><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.reference.html">&mut </a>A)</h4></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-State%3CApp%3E-35" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/connectivity.rs.html#76-119" title="goto source code">[src]</a></div><a href="#impl-State%3CApp%3E-35" class="anchor"></a><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../ltn/connectivity/struct.Viewer.html" title="struct game::ltn::connectivity::Viewer">Viewer</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-35" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/connectivity.rs.html#77-105" title="goto source code">[src]</a></div><a href="#method.event-35" class="anchor"></a><h4 class="code-header">fn <a class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-36" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/connectivity.rs.html#107-118" title="goto source code">[src]</a></div><a href="#method.draw-36" class="anchor"></a><h4 class="code-header">fn <a class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4></div></summary><div class='docblock'><p>Draw</p>
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-State%3CApp%3E-35" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/connectivity.rs.html#91-147" title="goto source code">[src]</a></div><a href="#impl-State%3CApp%3E-35" class="anchor"></a><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../ltn/connectivity/struct.Viewer.html" title="struct game::ltn::connectivity::Viewer">Viewer</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-35" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/connectivity.rs.html#92-133" title="goto source code">[src]</a></div><a href="#method.event-35" class="anchor"></a><h4 class="code-header">fn <a class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-36" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/connectivity.rs.html#135-146" title="goto source code">[src]</a></div><a href="#method.draw-36" class="anchor"></a><h4 class="code-header">fn <a class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4></div></summary><div class='docblock'><p>Draw</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-35" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.draw_baselayer-35" class="anchor"></a><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</h4></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-35" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.on_destroy-35" class="anchor"></a><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.reference.html">&mut </a>A)</h4></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-State%3CApp%3E-36" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/pathfinding.rs.html#200-265" title="goto source code">[src]</a></div><a href="#impl-State%3CApp%3E-36" class="anchor"></a><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../ltn/pathfinding/struct.RoutePlanner.html" title="struct game::ltn::pathfinding::RoutePlanner">RoutePlanner</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-36" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/pathfinding.rs.html#201-245" title="goto source code">[src]</a></div><a href="#method.event-36" class="anchor"></a><h4 class="code-header">fn <a class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
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rustdoc/game/ltn/auto/enum.Heuristic.html
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46
rustdoc/game/ltn/auto/enum.Heuristic.html
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rustdoc/game/ltn/auto/fn.brute_force.html
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rustdoc/game/ltn/auto/fn.brute_force.html
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `brute_force` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, brute_force"><title>brute_force in game::ltn::auto - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">auto</a></h2><div id="sidebar-vars" data-name="brute_force" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">auto</a>::<wbr><a class="fn" href="#">brute_force</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/auto.rs.html#84-118" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn brute_force(<br> ctx: &EventCtx<'_>, <br> app: &mut <a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br> neighborhood: &<a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a>, <br> timer: &mut <a class="struct" href="../../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a><'_><br>)</code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<script src="../../../main.js"></script>
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</body></html>
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rustdoc/game/ltn/auto/fn.greedy.html
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3
rustdoc/game/ltn/auto/fn.greedy.html
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@ -0,0 +1,3 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `greedy` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, greedy"><title>greedy in game::ltn::auto - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">auto</a></h2><div id="sidebar-vars" data-name="greedy" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">auto</a>::<wbr><a class="fn" href="#">greedy</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/auto.rs.html#61-82" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn greedy(<br> ctx: &EventCtx<'_>, <br> app: &mut <a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br> neighborhood: &<a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a>, <br> timer: &mut <a class="struct" href="../../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a><'_><br>)</code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<script src="../../../main.js"></script>
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</body></html>
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rustdoc/game/ltn/auto/fn.try_to_filter_road.html
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rustdoc/game/ltn/auto/fn.try_to_filter_road.html
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `try_to_filter_road` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, try_to_filter_road"><title>try_to_filter_road in game::ltn::auto - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">auto</a></h2><div id="sidebar-vars" data-name="try_to_filter_road" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">auto</a>::<wbr><a class="fn" href="#">try_to_filter_road</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/auto.rs.html#122-141" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn try_to_filter_road(<br> ctx: &EventCtx<'_>, <br> app: &mut <a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br> neighborhood: &<a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a>, <br> r: <a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/1.57.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a>></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<script src="../../../main.js"></script>
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</body></html>
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rustdoc/game/ltn/auto/index.html
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rustdoc/game/ltn/auto/index.html
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Experiments to make a neighborhood be low-traffic by automatically placing filters to prevent all rat runs."><meta name="keywords" content="rust, rustlang, rust-lang, auto"><title>game::ltn::auto - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module auto</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#enums">Enums</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="auto" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a class="mod" href="#">auto</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/auto.rs.html#1-141" title="goto source code">[src]</a></span></h1><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Experiments to make a neighborhood be low-traffic by automatically placing filters to prevent all rat runs.</p>
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<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="enum" href="enum.Heuristic.html" title="game::ltn::auto::Heuristic enum">Heuristic</a></div><div class="item-right docblock-short"></div></div></div><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_world` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_world"><title>make_world in game::ltn::connectivity - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">connectivity</a></h2><div id="sidebar-vars" data-name="make_world" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">connectivity</a>::<wbr><a class="fn" href="#">make_world</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/connectivity.rs.html#121-169" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn make_world(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br> neighborhood: &<a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a>, <br> draw_cells_as_areas: <a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.bool.html">bool</a><br>) -> World<<a class="enum" href="../per_neighborhood/enum.FilterableObj.html" title="enum game::ltn::per_neighborhood::FilterableObj">FilterableObj</a>></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_world` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_world"><title>make_world in game::ltn::connectivity - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">connectivity</a></h2><div id="sidebar-vars" data-name="make_world" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">connectivity</a>::<wbr><a class="fn" href="#">make_world</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/connectivity.rs.html#149-197" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn make_world(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br> neighborhood: &<a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a>, <br> draw_cells_as_areas: <a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.bool.html">bool</a><br>) -> World<<a class="enum" href="../per_neighborhood/enum.FilterableObj.html" title="enum game::ltn::per_neighborhood::FilterableObj">FilterableObj</a>></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `connectivity` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, connectivity"><title>game::ltn::connectivity - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module connectivity</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="connectivity" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a class="mod" href="#">connectivity</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/connectivity.rs.html#1-169" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `connectivity` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, connectivity"><title>game::ltn::connectivity - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module connectivity</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="connectivity" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a class="mod" href="#">connectivity</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/connectivity.rs.html#1-197" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_zoomed_planters` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_zoomed_planters"><title>draw_zoomed_planters in game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a></h2><div id="sidebar-vars" data-name="draw_zoomed_planters" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a>::<wbr><a class="fn" href="#">draw_zoomed_planters</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#223-239" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn draw_zoomed_planters(ctx: &EventCtx<'_>, batch: &mut GeomBatch, line: <a class="struct" href="../../geom/line/struct.Line.html" title="struct geom::line::Line">Line</a>)</code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_zoomed_planters` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_zoomed_planters"><title>draw_zoomed_planters in game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a></h2><div id="sidebar-vars" data-name="draw_zoomed_planters" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a>::<wbr><a class="fn" href="#">draw_zoomed_planters</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#232-248" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn draw_zoomed_planters(ctx: &EventCtx<'_>, batch: &mut GeomBatch, line: <a class="struct" href="../../geom/line/struct.Line.html" title="struct geom::line::Line">Line</a>)</code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `find_cells` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, find_cells"><title>find_cells in game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a></h2><div id="sidebar-vars" data-name="find_cells" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a>::<wbr><a class="fn" href="#">find_cells</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#243-331" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn find_cells(<br> map: &<a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br> perimeter: &<a class="struct" href="../../map_model/objects/block/struct.Perimeter.html" title="struct map_model::objects::block::Perimeter">Perimeter</a>, <br> borders: &<a class="struct" href="https://doc.rust-lang.org/1.57.0/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>>, <br> modal_filters: &<a class="struct" href="struct.ModalFilters.html" title="struct game::ltn::ModalFilters">ModalFilters</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/1.57.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a>></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `find_cells` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, find_cells"><title>find_cells in game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a></h2><div id="sidebar-vars" data-name="find_cells" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a>::<wbr><a class="fn" href="#">find_cells</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#252-340" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn find_cells(<br> map: &<a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br> perimeter: &<a class="struct" href="../../map_model/objects/block/struct.Perimeter.html" title="struct map_model::objects::block::Perimeter">Perimeter</a>, <br> borders: &<a class="struct" href="https://doc.rust-lang.org/1.57.0/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>>, <br> modal_filters: &<a class="struct" href="struct.ModalFilters.html" title="struct game::ltn::ModalFilters">ModalFilters</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/1.57.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a>></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>
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<script src="../../main.js"></script>
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</body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `floodfill` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, floodfill"><title>floodfill in game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a></h2><div id="sidebar-vars" data-name="floodfill" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a>::<wbr><a class="fn" href="#">floodfill</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#333-421" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn floodfill(<br> map: &<a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br> start: <a class="struct" href="../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <br> perimeter: &<a class="struct" href="../../map_model/objects/block/struct.Perimeter.html" title="struct map_model::objects::block::Perimeter">Perimeter</a>, <br> neighborhood_borders: &<a class="struct" href="https://doc.rust-lang.org/1.57.0/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>>, <br> modal_filters: &<a class="struct" href="struct.ModalFilters.html" title="struct game::ltn::ModalFilters">ModalFilters</a><br>) -> <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `floodfill` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, floodfill"><title>floodfill in game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a></h2><div id="sidebar-vars" data-name="floodfill" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a>::<wbr><a class="fn" href="#">floodfill</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#342-430" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn floodfill(<br> map: &<a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br> start: <a class="struct" href="../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <br> perimeter: &<a class="struct" href="../../map_model/objects/block/struct.Perimeter.html" title="struct map_model::objects::block::Perimeter">Perimeter</a>, <br> neighborhood_borders: &<a class="struct" href="https://doc.rust-lang.org/1.57.0/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>>, <br> modal_filters: &<a class="struct" href="struct.ModalFilters.html" title="struct game::ltn::ModalFilters">ModalFilters</a><br>) -> <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>
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<script src="../../main.js"></script>
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</body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ltn` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, ltn"><title>game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module ltn</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="ltn" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">game</a>::<wbr><a class="mod" href="#">ltn</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#1-505" title="goto source code">[src]</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ltn` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, ltn"><title>game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module ltn</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="ltn" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">game</a>::<wbr><a class="mod" href="#">ltn</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#1-514" title="goto source code">[src]</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
|
||||
<div class="item-table"><div class="item-row"><div class="item-left import-item"><code>pub use browse::<a class="struct" href="browse/struct.BrowseNeighborhoods.html" title="struct game::ltn::browse::BrowseNeighborhoods">BrowseNeighborhoods</a>;</code></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left import-item"><code>pub use partition::<a class="struct" href="partition/struct.Partitioning.html" title="struct game::ltn::partition::Partitioning">Partitioning</a>;</code></div><div class="item-right docblock-short"></div></div></div><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
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<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="mod" href="browse/index.html" title="game::ltn::browse mod">browse</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="connectivity/index.html" title="game::ltn::connectivity mod">connectivity</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="draw_cells/index.html" title="game::ltn::draw_cells mod">draw_cells</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="partition/index.html" title="game::ltn::partition mod">partition</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="pathfinding/index.html" title="game::ltn::pathfinding mod">pathfinding</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="per_neighborhood/index.html" title="game::ltn::per_neighborhood mod">per_neighborhood</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="rat_run_viewer/index.html" title="game::ltn::rat_run_viewer mod">rat_run_viewer</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="rat_runs/index.html" title="game::ltn::rat_runs mod">rat_runs</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="select_boundary/index.html" title="game::ltn::select_boundary mod">select_boundary</a></div><div class="item-right docblock-short"></div></div></div><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="mod" href="auto/index.html" title="game::ltn::auto mod">auto</a></div><div class="item-right docblock-short"><p>Experiments to make a neighborhood be low-traffic by automatically placing filters to prevent all rat runs.</p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="browse/index.html" title="game::ltn::browse mod">browse</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="connectivity/index.html" title="game::ltn::connectivity mod">connectivity</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="draw_cells/index.html" title="game::ltn::draw_cells mod">draw_cells</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="partition/index.html" title="game::ltn::partition mod">partition</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="pathfinding/index.html" title="game::ltn::pathfinding mod">pathfinding</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="per_neighborhood/index.html" title="game::ltn::per_neighborhood mod">per_neighborhood</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="rat_run_viewer/index.html" title="game::ltn::rat_run_viewer mod">rat_run_viewer</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="rat_runs/index.html" title="game::ltn::rat_runs mod">rat_runs</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="select_boundary/index.html" title="game::ltn::select_boundary mod">select_boundary</a></div><div class="item-right docblock-short"></div></div></div><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Cell.html" title="game::ltn::Cell struct">Cell</a></div><div class="item-right docblock-short"><p>A partitioning of the interior of a neighborhood based on driving connectivity</p>
|
||||
</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.DiagonalFilter.html" title="game::ltn::DiagonalFilter struct">DiagonalFilter</a></div><div class="item-right docblock-short"><p>A diagonal filter exists in an intersection. It’s defined by two roads (the order is
|
||||
arbitrary). When all of the intersection’s roads are sorted in clockwise order, this pair of
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `TakeNeighborhood` trait in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, TakeNeighborhood"><title>TakeNeighborhood in game::ltn::per_neighborhood - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Trait TakeNeighborhood</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#required-methods">Required Methods</a></h3><div class="sidebar-links"><a href="#tymethod.take_neighborhood">take_neighborhood</a></div><h3 class="sidebar-title"><a href="#implementors">Implementors</a></h3></div><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">per_neighborhood</a></h2><div id="sidebar-vars" data-name="TakeNeighborhood" data-ty="trait" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Trait <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">per_neighborhood</a>::<wbr><a class="trait" href="#">TakeNeighborhood</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/per_neighborhood.rs.html#21-23" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust trait"><code>pub trait TakeNeighborhood {
|
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fn <a href="#tymethod.take_neighborhood" class="fnname">take_neighborhood</a>(self) -> <a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a>;
|
||||
}</code></pre></div><h2 id="required-methods" class="small-section-header">Required methods<a href="#required-methods" class="anchor"></a></h2><div class="methods"><div id="tymethod.take_neighborhood" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/per_neighborhood.rs.html#22" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#tymethod.take_neighborhood" class="fnname">take_neighborhood</a>(self) -> <a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a></h4></div></div><h2 id="implementors" class="small-section-header">Implementors<a href="#implementors" class="anchor"></a></h2><div class="item-list" id="implementors-list"><div id="impl-TakeNeighborhood" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/connectivity.rs.html#17-21" title="goto source code">[src]</a></div><a href="#impl-TakeNeighborhood" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="trait.TakeNeighborhood.html" title="trait game::ltn::per_neighborhood::TakeNeighborhood">TakeNeighborhood</a> for <a class="struct" href="../connectivity/struct.Viewer.html" title="struct game::ltn::connectivity::Viewer">Viewer</a></h3></div><div id="impl-TakeNeighborhood-1" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/pathfinding.rs.html#23-27" title="goto source code">[src]</a></div><a href="#impl-TakeNeighborhood-1" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="trait.TakeNeighborhood.html" title="trait game::ltn::per_neighborhood::TakeNeighborhood">TakeNeighborhood</a> for <a class="struct" href="../pathfinding/struct.RoutePlanner.html" title="struct game::ltn::pathfinding::RoutePlanner">RoutePlanner</a></h3></div><div id="impl-TakeNeighborhood-2" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/rat_run_viewer.rs.html#25-29" title="goto source code">[src]</a></div><a href="#impl-TakeNeighborhood-2" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="trait.TakeNeighborhood.html" title="trait game::ltn::per_neighborhood::TakeNeighborhood">TakeNeighborhood</a> for <a class="struct" href="../rat_run_viewer/struct.BrowseRatRuns.html" title="struct game::ltn::rat_run_viewer::BrowseRatRuns">BrowseRatRuns</a></h3></div></div><script type="text/javascript" src="../../../implementors/game/ltn/per_neighborhood/trait.TakeNeighborhood.js" async></script></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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||||
}</code></pre></div><h2 id="required-methods" class="small-section-header">Required methods<a href="#required-methods" class="anchor"></a></h2><div class="methods"><div id="tymethod.take_neighborhood" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/per_neighborhood.rs.html#22" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#tymethod.take_neighborhood" class="fnname">take_neighborhood</a>(self) -> <a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a></h4></div></div><h2 id="implementors" class="small-section-header">Implementors<a href="#implementors" class="anchor"></a></h2><div class="item-list" id="implementors-list"><div id="impl-TakeNeighborhood" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/connectivity.rs.html#18-22" title="goto source code">[src]</a></div><a href="#impl-TakeNeighborhood" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="trait.TakeNeighborhood.html" title="trait game::ltn::per_neighborhood::TakeNeighborhood">TakeNeighborhood</a> for <a class="struct" href="../connectivity/struct.Viewer.html" title="struct game::ltn::connectivity::Viewer">Viewer</a></h3></div><div id="impl-TakeNeighborhood-1" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/pathfinding.rs.html#23-27" title="goto source code">[src]</a></div><a href="#impl-TakeNeighborhood-1" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="trait.TakeNeighborhood.html" title="trait game::ltn::per_neighborhood::TakeNeighborhood">TakeNeighborhood</a> for <a class="struct" href="../pathfinding/struct.RoutePlanner.html" title="struct game::ltn::pathfinding::RoutePlanner">RoutePlanner</a></h3></div><div id="impl-TakeNeighborhood-2" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game/ltn/rat_run_viewer.rs.html#25-29" title="goto source code">[src]</a></div><a href="#impl-TakeNeighborhood-2" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="trait.TakeNeighborhood.html" title="trait game::ltn::per_neighborhood::TakeNeighborhood">TakeNeighborhood</a> for <a class="struct" href="../rat_run_viewer/struct.BrowseRatRuns.html" title="struct game::ltn::rat_run_viewer::BrowseRatRuns">BrowseRatRuns</a></h3></div></div><script type="text/javascript" src="../../../implementors/game/ltn/per_neighborhood/trait.TakeNeighborhood.js" async></script></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<script src="../../../main.js"></script>
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</body></html>
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initSidebarItems({"fn":[["draw_zoomed_planters",""],["find_cells",""],["floodfill",""]],"mod":[["browse",""],["connectivity",""],["draw_cells",""],["partition",""],["pathfinding",""],["per_neighborhood",""],["rat_run_viewer",""],["rat_runs",""],["select_boundary",""]],"struct":[["Cell","A partitioning of the interior of a neighborhood based on driving connectivity"],["DiagonalFilter","A diagonal filter exists in an intersection. It’s defined by two roads (the order is arbitrary). When all of the intersection’s roads are sorted in clockwise order, this pair of roads splits the ordering into two groups. Turns in each group are still possible, but not across groups."],["DistanceInterval","An interval along a road’s length, with start < end."],["ModalFilters",""],["Neighborhood",""]]});
|
||||
initSidebarItems({"fn":[["draw_zoomed_planters",""],["find_cells",""],["floodfill",""]],"mod":[["auto","Experiments to make a neighborhood be low-traffic by automatically placing filters to prevent all rat runs."],["browse",""],["connectivity",""],["draw_cells",""],["partition",""],["pathfinding",""],["per_neighborhood",""],["rat_run_viewer",""],["rat_runs",""],["select_boundary",""]],"struct":[["Cell","A partitioning of the interior of a neighborhood based on driving connectivity"],["DiagonalFilter","A diagonal filter exists in an intersection. It’s defined by two roads (the order is arbitrary). When all of the intersection’s roads are sorted in clockwise order, this pair of roads splits the ordering into two groups. Turns in each group are still possible, but not across groups."],["DistanceInterval","An interval along a road’s length, with start < end."],["ModalFilters",""],["Neighborhood",""]]});
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@ -1,4 +1,4 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="A partitioning of the interior of a neighborhood based on driving connectivity"><meta name="keywords" content="rust, rustlang, rust-lang, Cell"><title>Cell in game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Struct Cell</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.borders">borders</a><a href="#structfield.car_free">car_free</a><a href="#structfield.roads">roads</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a></h2><div id="sidebar-vars" data-name="Cell" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a>::<wbr><a class="struct" href="#">Cell</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#86-95" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust struct"><code>pub struct Cell {
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="A partitioning of the interior of a neighborhood based on driving connectivity"><meta name="keywords" content="rust, rustlang, rust-lang, Cell"><title>Cell in game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Struct Cell</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.borders">borders</a><a href="#structfield.car_free">car_free</a><a href="#structfield.roads">roads</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.is_disconnected">is_disconnected</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a></h2><div id="sidebar-vars" data-name="Cell" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a>::<wbr><a class="struct" href="#">Cell</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#87-96" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust struct"><code>pub struct Cell {
|
||||
pub roads: <a class="struct" href="https://doc.rust-lang.org/1.57.0/alloc/collections/btree/map/struct.BTreeMap.html" title="struct alloc::collections::btree::map::BTreeMap">BTreeMap</a><<a class="struct" href="../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <a class="struct" href="struct.DistanceInterval.html" title="struct game::ltn::DistanceInterval">DistanceInterval</a>>,
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pub borders: <a class="struct" href="https://doc.rust-lang.org/1.57.0/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>>,
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pub car_free: <a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.bool.html">bool</a>,
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@ -8,7 +8,9 @@ between two cells, and the DistanceInterval indicates the split. The distances a
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||||
road’s center line length.</p>
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||||
</div><span id="structfield.borders" class="structfield small-section-header"><a href="#structfield.borders" class="anchor field"></a><code>borders: <a class="struct" href="https://doc.rust-lang.org/1.57.0/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>></code></span><div class="docblock"><p>Intersections where this cell touches the boundary of the neighborhood.</p>
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||||
</div><span id="structfield.car_free" class="structfield small-section-header"><a href="#structfield.car_free" class="anchor field"></a><code>car_free: <a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.bool.html">bool</a></code></span><div class="docblock"><p>This cell only contains roads that ban cars.</p>
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||||
</div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-RefUnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.57.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></h3></div><div id="impl-Send" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Send" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.57.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></h3></div><div id="impl-Sync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Sync" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.57.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></h3></div><div id="impl-Unpin" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Unpin" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.57.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></h3></div><div id="impl-UnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-UnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.57.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></h3></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Any" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.57.0/src/core/any.rs.html#132-136" title="goto source code">[src]</a></div><a href="#impl-Any" class="anchor"></a><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.57.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.57.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.57.0/src/core/any.rs.html#133" title="goto source code">[src]</a></div><a href="#method.type_id" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.57.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/1.57.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.57.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/mod.rs.html#98-104" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.is_disconnected" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/mod.rs.html#101-103" title="goto source code">[src]</a></div><a href="#method.is_disconnected" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.is_disconnected" class="fnname">is_disconnected</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.bool.html">bool</a></h4></div></summary><div class="docblock"><p>A cell is disconnected if it’s not connected to a perimeter road. (The exception is cells
|
||||
containing roads that by their OSM classification already ban cars.)</p>
|
||||
</div></details></div></details><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-RefUnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.57.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></h3></div><div id="impl-Send" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Send" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.57.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></h3></div><div id="impl-Sync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Sync" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.57.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></h3></div><div id="impl-Unpin" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Unpin" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.57.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></h3></div><div id="impl-UnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-UnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.57.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></h3></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Any" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.57.0/src/core/any.rs.html#132-136" title="goto source code">[src]</a></div><a href="#impl-Any" class="anchor"></a><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.57.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.57.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.57.0/src/core/any.rs.html#133" title="goto source code">[src]</a></div><a href="#method.type_id" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.57.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/1.57.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.57.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Borrow%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.57.0/src/core/borrow.rs.html#208-213" title="goto source code">[src]</a></div><a href="#impl-Borrow%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.57.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/1.57.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.57.0/src/core/borrow.rs.html#210" title="goto source code">[src]</a></div><a href="#method.borrow" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.57.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.reference.html">&</a>T</h4></div></summary><div class='docblock'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.57.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
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||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-BorrowMut%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.57.0/src/core/borrow.rs.html#216-220" title="goto source code">[src]</a></div><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.57.0/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/1.57.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow_mut" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.57.0/src/core/borrow.rs.html#217" title="goto source code">[src]</a></div><a href="#method.borrow_mut" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.57.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.reference.html">&mut </a>T</h4></div></summary><div class='docblock'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.57.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
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||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Downcast" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Downcast" class="anchor"></a><h3 class="code-header in-band">impl<T> Downcast for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/1.57.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.into_any" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.into_any" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.57.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T, <a class="struct" href="https://doc.rust-lang.org/1.57.0/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>>) -> <a class="struct" href="https://doc.rust-lang.org/1.57.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.57.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/1.57.0/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>></h4></div></summary><div class='docblock'><p>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="An interval along a road’s length, with start < end."><meta name="keywords" content="rust, rustlang, rust-lang, DistanceInterval"><title>DistanceInterval in game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Struct DistanceInterval</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.end">end</a><a href="#structfield.start">start</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a></h2><div id="sidebar-vars" data-name="DistanceInterval" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a>::<wbr><a class="struct" href="#">DistanceInterval</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#98-101" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust struct"><code>pub struct DistanceInterval {
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="An interval along a road’s length, with start < end."><meta name="keywords" content="rust, rustlang, rust-lang, DistanceInterval"><title>DistanceInterval in game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Struct DistanceInterval</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.end">end</a><a href="#structfield.start">start</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a></h2><div id="sidebar-vars" data-name="DistanceInterval" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a>::<wbr><a class="struct" href="#">DistanceInterval</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#107-110" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust struct"><code>pub struct DistanceInterval {
|
||||
pub start: <a class="struct" href="../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>,
|
||||
pub end: <a class="struct" href="../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>,
|
||||
}</code></pre></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>An interval along a road’s length, with start < end.</p>
|
||||
|
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@ -1,4 +1,4 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="The build time in RFC2822, UTC."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>BUILT_TIME_UTC in map_gui::tools::title_screen::built_info - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../../storage.js"></script><script src="../../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../../map_gui/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a></h2><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="#">BUILT_TIME_UTC</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-5b11ba30aa99b1f3/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><pre class="rust const"><code>pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.str.html">str</a> = r"Sun, 09 Jan 2022 21:02:39 +0000";</code></pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The build time in RFC2822, UTC.</p>
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="The build time in RFC2822, UTC."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>BUILT_TIME_UTC in map_gui::tools::title_screen::built_info - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../../storage.js"></script><script src="../../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../../map_gui/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a></h2><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="#">BUILT_TIME_UTC</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-5b11ba30aa99b1f3/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><pre class="rust const"><code>pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.str.html">str</a> = r"Tue, 11 Jan 2022 09:49:09 +0000";</code></pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The build time in RFC2822, UTC.</p>
|
||||
</div></details></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="map_gui" data-search-index-js="../../../../search-index.js" data-search-js="../../../../search.js"></div>
|
||||
<script src="../../../../main.js"></script>
|
||||
</body></html>
|
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@ -5,7 +5,7 @@ sourcesIndex["cli"] = {"name":"","files":["augment_scenario.rs","clip_osm.rs","g
|
||||
sourcesIndex["collisions"] = {"name":"","files":["lib.rs"]};
|
||||
sourcesIndex["convert_osm"] = {"name":"","files":["clip.rs","elevation.rs","extract.rs","gtfs.rs","lib.rs","osm_geom.rs","parking.rs","reader.rs","split_ways.rs"]};
|
||||
sourcesIndex["fifteen_min"] = {"name":"","files":["find_amenities.rs","find_home.rs","isochrone.rs","lib.rs","viewer.rs"]};
|
||||
sourcesIndex["game"] = {"name":"","dirs":[{"name":"challenges","files":["cutscene.rs","mod.rs","prebake.rs"]},{"name":"common","files":["mod.rs","route_sketcher.rs","select.rs","share.rs","warp.rs","waypoints.rs"]},{"name":"debug","files":["blocked_by.rs","blockfinder.rs","floodfill.rs","mod.rs","objects.rs","path_counter.rs","polygons.rs","routes.rs","select_roads.rs","shared_row.rs","streetmix.rs","uber_turns.rs"]},{"name":"devtools","files":["collisions.rs","destinations.rs","kml.rs","mod.rs","polygon.rs","scenario.rs","story.rs"]},{"name":"edit","dirs":[{"name":"traffic_signals","files":["edits.rs","gmns.rs","mod.rs","offsets.rs","picker.rs","preview.rs"]}],"files":["heuristics.rs","mod.rs","multiple_roads.rs","roads.rs","routes.rs","stop_signs.rs","validate.rs","zones.rs"]},{"name":"info","files":["building.rs","debug.rs","intersection.rs","lane.rs","mod.rs","parking_lot.rs","person.rs","transit.rs","trip.rs"]},{"name":"layer","files":["elevation.rs","favorites.rs","map.rs","mod.rs","pandemic.rs","parking.rs","population.rs","problems.rs","traffic.rs","transit.rs"]},{"name":"ltn","files":["browse.rs","connectivity.rs","draw_cells.rs","mod.rs","partition.rs","pathfinding.rs","per_neighborhood.rs","rat_run_viewer.rs","rat_runs.rs","select_boundary.rs"]},{"name":"pregame","files":["mod.rs","proposals.rs"]},{"name":"sandbox","dirs":[{"name":"dashboards","files":["commuter.rs","generic_trip_table.rs","misc.rs","mod.rs","mode_shift.rs","parking_overhead.rs","risks.rs","selector.rs","traffic_signals.rs","travel_times.rs","trip_problems.rs","trip_table.rs"]},{"name":"gameplay","dirs":[{"name":"freeform","files":["area_spawner.rs","importers.rs","mod.rs","spawner.rs"]}],"files":["actdev.rs","commute.rs","fix_traffic_signals.rs","mod.rs","play_scenario.rs","tutorial.rs"]}],"files":["minimap.rs","misc_tools.rs","mod.rs","speed.rs","time_warp.rs"]},{"name":"ungap","dirs":[{"name":"trip","files":["files.rs","mod.rs","results.rs"]}],"files":["bike_network.rs","explore.rs","layers.rs","mod.rs","predict.rs","quick_sketch.rs"]}],"files":["app.rs","lib.rs"]};
|
||||
sourcesIndex["game"] = {"name":"","dirs":[{"name":"challenges","files":["cutscene.rs","mod.rs","prebake.rs"]},{"name":"common","files":["mod.rs","route_sketcher.rs","select.rs","share.rs","warp.rs","waypoints.rs"]},{"name":"debug","files":["blocked_by.rs","blockfinder.rs","floodfill.rs","mod.rs","objects.rs","path_counter.rs","polygons.rs","routes.rs","select_roads.rs","shared_row.rs","streetmix.rs","uber_turns.rs"]},{"name":"devtools","files":["collisions.rs","destinations.rs","kml.rs","mod.rs","polygon.rs","scenario.rs","story.rs"]},{"name":"edit","dirs":[{"name":"traffic_signals","files":["edits.rs","gmns.rs","mod.rs","offsets.rs","picker.rs","preview.rs"]}],"files":["heuristics.rs","mod.rs","multiple_roads.rs","roads.rs","routes.rs","stop_signs.rs","validate.rs","zones.rs"]},{"name":"info","files":["building.rs","debug.rs","intersection.rs","lane.rs","mod.rs","parking_lot.rs","person.rs","transit.rs","trip.rs"]},{"name":"layer","files":["elevation.rs","favorites.rs","map.rs","mod.rs","pandemic.rs","parking.rs","population.rs","problems.rs","traffic.rs","transit.rs"]},{"name":"ltn","files":["auto.rs","browse.rs","connectivity.rs","draw_cells.rs","mod.rs","partition.rs","pathfinding.rs","per_neighborhood.rs","rat_run_viewer.rs","rat_runs.rs","select_boundary.rs"]},{"name":"pregame","files":["mod.rs","proposals.rs"]},{"name":"sandbox","dirs":[{"name":"dashboards","files":["commuter.rs","generic_trip_table.rs","misc.rs","mod.rs","mode_shift.rs","parking_overhead.rs","risks.rs","selector.rs","traffic_signals.rs","travel_times.rs","trip_problems.rs","trip_table.rs"]},{"name":"gameplay","dirs":[{"name":"freeform","files":["area_spawner.rs","importers.rs","mod.rs","spawner.rs"]}],"files":["actdev.rs","commute.rs","fix_traffic_signals.rs","mod.rs","play_scenario.rs","tutorial.rs"]}],"files":["minimap.rs","misc_tools.rs","mod.rs","speed.rs","time_warp.rs"]},{"name":"ungap","dirs":[{"name":"trip","files":["files.rs","mod.rs","results.rs"]}],"files":["bike_network.rs","explore.rs","layers.rs","mod.rs","predict.rs","quick_sketch.rs"]}],"files":["app.rs","lib.rs"]};
|
||||
sourcesIndex["geom"] = {"name":"","files":["angle.rs","bounds.rs","circle.rs","conversions.rs","distance.rs","duration.rs","find_closest.rs","gps.rs","lib.rs","line.rs","percent.rs","polygon.rs","polyline.rs","pt.rs","ring.rs","speed.rs","stats.rs","time.rs"]};
|
||||
sourcesIndex["headless"] = {"name":"","files":["main.rs"]};
|
||||
sourcesIndex["importer"] = {"name":"","dirs":[{"name":"soundcast","files":["mod.rs","popdat.rs","trips.rs"]}],"files":["berlin.rs","configuration.rs","lib.rs","map_config.rs","pick_geofabrik.rs","seattle.rs","uk.rs","utils.rs"]};
|
||||
|
286
rustdoc/src/game/ltn/auto.rs.html
Normal file
286
rustdoc/src/game/ltn/auto.rs.html
Normal file
@ -0,0 +1,286 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source of the Rust file `game/src/ltn/auto.rs`."><meta name="keywords" content="rust, rustlang, rust-lang"><title>auto.rs - source</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc source"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><div class="example-wrap"><pre class="line-numbers"><span id="1"> 1</span>
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</pre><pre class="rust"><code><span class="doccomment">//! Experiments to make a neighborhood be low-traffic by automatically placing filters to prevent all rat runs.</span>
|
||||
|
||||
<span class="kw">use</span> <span class="ident">abstutil::Timer</span>;
|
||||
<span class="kw">use</span> <span class="ident">map_model::RoadID</span>;
|
||||
<span class="kw">use</span> <span class="ident">widgetry</span>::{<span class="ident">Choice</span>, <span class="ident">EventCtx</span>};
|
||||
|
||||
<span class="kw">use</span> <span class="ident"><span class="kw">super</span>::rat_runs::find_rat_runs</span>;
|
||||
<span class="kw">use</span> <span class="ident"><span class="kw">super</span>::Neighborhood</span>;
|
||||
<span class="kw">use</span> <span class="ident"><span class="kw">crate</span>::app::App</span>;
|
||||
|
||||
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Clone</span>, <span class="ident">Debug</span>, <span class="ident">PartialEq</span>)]</span>
|
||||
<span class="kw">pub</span> <span class="kw">enum</span> <span class="ident">Heuristic</span> {
|
||||
<span class="doccomment">/// Find the road with the most rat-runs that can be closed without creating a disconnected</span>
|
||||
<span class="doccomment">/// cell, and filter it.</span>
|
||||
<span class="doccomment">///</span>
|
||||
<span class="doccomment">/// There's a vague intuition or observation that the "bottleneck" will have the most rat-runs</span>
|
||||
<span class="doccomment">/// going through it, so tackle the worst problem first.</span>
|
||||
<span class="ident">Greedy</span>,
|
||||
<span class="doccomment">/// Try adding one filter to every possible road, counting the rat-runs after. Choose the next</span>
|
||||
<span class="doccomment">/// step by the least resulting rat runs.</span>
|
||||
<span class="ident">BruteForce</span>,
|
||||
}
|
||||
|
||||
<span class="kw">impl</span> <span class="ident">Heuristic</span> {
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">choices</span>() -> <span class="ident">Vec</span><span class="op"><</span><span class="ident">Choice</span><span class="op"><</span><span class="ident">Heuristic</span><span class="op">></span><span class="op">></span> {
|
||||
<span class="macro">vec!</span>[
|
||||
<span class="ident">Choice::new</span>(<span class="string">"greedy"</span>, <span class="ident">Heuristic::Greedy</span>),
|
||||
<span class="ident">Choice::new</span>(<span class="string">"brute-force"</span>, <span class="ident">Heuristic::BruteForce</span>),
|
||||
]
|
||||
}
|
||||
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">apply</span>(
|
||||
<span class="self">self</span>,
|
||||
<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>,
|
||||
<span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>,
|
||||
<span class="ident">neighborhood</span>: <span class="kw-2">&</span><span class="ident">Neighborhood</span>,
|
||||
<span class="ident">timer</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">Timer</span>,
|
||||
) {
|
||||
<span class="kw">if</span> <span class="ident">neighborhood</span>
|
||||
.<span class="ident">cells</span>
|
||||
.<span class="ident">iter</span>()
|
||||
.<span class="ident">filter</span>(<span class="op">|</span><span class="ident">c</span><span class="op">|</span> <span class="ident">c</span>.<span class="ident">is_disconnected</span>())
|
||||
.<span class="ident">count</span>()
|
||||
<span class="op">!</span><span class="op">=</span> <span class="number">0</span>
|
||||
{
|
||||
<span class="macro">warn!</span>(
|
||||
<span class="string">"Not automatically changing this neighborhood; it already has a disconnected cell"</span>
|
||||
);
|
||||
<span class="kw">return</span>;
|
||||
}
|
||||
|
||||
<span class="comment">// TODO If we already have no rat-runs, stop</span>
|
||||
|
||||
<span class="kw">match</span> <span class="self">self</span> {
|
||||
<span class="ident">Heuristic::Greedy</span> => <span class="ident">greedy</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">neighborhood</span>, <span class="ident">timer</span>),
|
||||
<span class="ident">Heuristic::BruteForce</span> => <span class="ident">brute_force</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">neighborhood</span>, <span class="ident">timer</span>),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
<span class="kw">fn</span> <span class="ident">greedy</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>, <span class="ident">neighborhood</span>: <span class="kw-2">&</span><span class="ident">Neighborhood</span>, <span class="ident">timer</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">Timer</span>) {
|
||||
<span class="kw">let</span> <span class="ident">rat_runs</span> <span class="op">=</span> <span class="ident">find_rat_runs</span>(
|
||||
<span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>,
|
||||
<span class="kw-2">&</span><span class="ident">neighborhood</span>,
|
||||
<span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">modal_filters</span>,
|
||||
<span class="ident">timer</span>,
|
||||
);
|
||||
<span class="comment">// TODO How should we break ties? Some rat-runs are worse than others; use that weight?</span>
|
||||
<span class="comment">// TODO Should this operation be per cell instead? We could hover on a road belonging to that</span>
|
||||
<span class="comment">// cell to select it</span>
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>((<span class="ident">r</span>, <span class="kw">_</span>)) <span class="op">=</span> <span class="ident">rat_runs</span>
|
||||
.<span class="ident">count_per_road</span>
|
||||
.<span class="ident">borrow</span>()
|
||||
.<span class="ident">iter</span>()
|
||||
.<span class="ident">max_by_key</span>(<span class="op">|</span><span class="ident">pair</span><span class="op">|</span> <span class="ident">pair</span>.<span class="number">1</span>)
|
||||
{
|
||||
<span class="kw">if</span> <span class="ident">try_to_filter_road</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">neighborhood</span>, <span class="kw-2">*</span><span class="ident">r</span>).<span class="ident">is_none</span>() {
|
||||
<span class="macro">warn!</span>(<span class="string">"Filtering {} disconnects a cell, never mind"</span>, <span class="ident">r</span>);
|
||||
<span class="comment">// TODO Try the next choice</span>
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
<span class="kw">fn</span> <span class="ident">brute_force</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>, <span class="ident">neighborhood</span>: <span class="kw-2">&</span><span class="ident">Neighborhood</span>, <span class="ident">timer</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">Timer</span>) {
|
||||
<span class="comment">// Which road leads to the fewest rat-runs?</span>
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">best</span>: <span class="prelude-ty">Option</span><span class="op"><</span>(<span class="ident">RoadID</span>, <span class="ident">usize</span>)<span class="op">></span> <span class="op">=</span> <span class="prelude-val">None</span>;
|
||||
|
||||
<span class="kw">let</span> <span class="ident">orig_filters</span> <span class="op">=</span> <span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">modal_filters</span>.<span class="ident">roads</span>.<span class="ident">len</span>();
|
||||
<span class="ident">timer</span>.<span class="ident">start_iter</span>(
|
||||
<span class="string">"evaluate candidate filters"</span>,
|
||||
<span class="ident">neighborhood</span>.<span class="ident">orig_perimeter</span>.<span class="ident">interior</span>.<span class="ident">len</span>(),
|
||||
);
|
||||
<span class="kw">for</span> <span class="ident">r</span> <span class="kw">in</span> <span class="kw-2">&</span><span class="ident">neighborhood</span>.<span class="ident">orig_perimeter</span>.<span class="ident">interior</span> {
|
||||
<span class="ident">timer</span>.<span class="ident">next</span>();
|
||||
<span class="kw">if</span> <span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">modal_filters</span>.<span class="ident">roads</span>.<span class="ident">contains_key</span>(<span class="ident">r</span>) {
|
||||
<span class="kw">continue</span>;
|
||||
}
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">new</span>) <span class="op">=</span> <span class="ident">try_to_filter_road</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">neighborhood</span>, <span class="kw-2">*</span><span class="ident">r</span>) {
|
||||
<span class="kw">let</span> <span class="ident">num_rat_runs</span> <span class="op">=</span>
|
||||
<span class="comment">// This spams too many logs, and can't be used within a start_iter anyway</span>
|
||||
<span class="ident">find_rat_runs</span>(<span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>, <span class="kw-2">&</span><span class="ident">new</span>, <span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">modal_filters</span>, <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">Timer::throwaway</span>())
|
||||
.<span class="ident">paths</span>
|
||||
.<span class="ident">len</span>();
|
||||
<span class="comment">// TODO Again, break ties. Just the number of paths is kind of a weak metric.</span>
|
||||
<span class="kw">if</span> <span class="ident">best</span>.<span class="ident">map</span>(<span class="op">|</span>(<span class="kw">_</span>, <span class="ident">score</span>)<span class="op">|</span> <span class="ident">num_rat_runs</span> <span class="op"><</span> <span class="ident">score</span>).<span class="ident">unwrap_or</span>(<span class="bool-val">true</span>) {
|
||||
<span class="ident">best</span> <span class="op">=</span> <span class="prelude-val">Some</span>((<span class="kw-2">*</span><span class="ident">r</span>, <span class="ident">num_rat_runs</span>));
|
||||
}
|
||||
<span class="comment">// Always undo the new filter between each test</span>
|
||||
<span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">modal_filters</span>.<span class="ident">roads</span>.<span class="ident">remove</span>(<span class="ident">r</span>).<span class="ident">unwrap</span>();
|
||||
}
|
||||
|
||||
<span class="macro">assert_eq!</span>(<span class="ident">orig_filters</span>, <span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">modal_filters</span>.<span class="ident">roads</span>.<span class="ident">len</span>());
|
||||
}
|
||||
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>((<span class="ident">r</span>, <span class="kw">_</span>)) <span class="op">=</span> <span class="ident">best</span> {
|
||||
<span class="ident">try_to_filter_road</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">neighborhood</span>, <span class="ident">r</span>).<span class="ident">unwrap</span>();
|
||||
}
|
||||
}
|
||||
|
||||
<span class="comment">// If successful, returns a Neighborhood and leaves the new filter in place. If it disconncts a</span>
|
||||
<span class="comment">// cell, reverts the change and returns None</span>
|
||||
<span class="kw">fn</span> <span class="ident">try_to_filter_road</span>(
|
||||
<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>,
|
||||
<span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>,
|
||||
<span class="ident">neighborhood</span>: <span class="kw-2">&</span><span class="ident">Neighborhood</span>,
|
||||
<span class="ident">r</span>: <span class="ident">RoadID</span>,
|
||||
) -> <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Neighborhood</span><span class="op">></span> {
|
||||
<span class="kw">let</span> <span class="ident">road</span> <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_r</span>(<span class="ident">r</span>);
|
||||
<span class="ident">app</span>.<span class="ident">session</span>
|
||||
.<span class="ident">modal_filters</span>
|
||||
.<span class="ident">roads</span>
|
||||
.<span class="ident">insert</span>(<span class="ident">r</span>, <span class="ident">road</span>.<span class="ident">length</span>() <span class="op">/</span> <span class="number">2.0</span>);
|
||||
<span class="comment">// TODO This is expensive; can we just do the connectivity work and not drawing?</span>
|
||||
<span class="kw">let</span> <span class="ident">new_neighborhood</span> <span class="op">=</span> <span class="ident">Neighborhood::new</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">neighborhood</span>.<span class="ident">orig_perimeter</span>.<span class="ident">clone</span>());
|
||||
<span class="kw">if</span> <span class="ident">new_neighborhood</span>.<span class="ident">cells</span>.<span class="ident">iter</span>().<span class="ident">any</span>(<span class="op">|</span><span class="ident">c</span><span class="op">|</span> <span class="ident">c</span>.<span class="ident">is_disconnected</span>()) {
|
||||
<span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">modal_filters</span>.<span class="ident">roads</span>.<span class="ident">remove</span>(<span class="kw-2">&</span><span class="ident">r</span>).<span class="ident">unwrap</span>();
|
||||
<span class="prelude-val">None</span>
|
||||
} <span class="kw">else</span> {
|
||||
<span class="prelude-val">Some</span>(<span class="ident">new_neighborhood</span>)
|
||||
}
|
||||
}
|
||||
</code></pre></div>
|
||||
</section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
|
||||
<script src="../../../main.js"></script><script src="../../../source-script.js"></script><script src="../../../source-files.js"></script>
|
||||
</body></html>
|
@ -167,12 +167,41 @@
|
||||
<span id="167">167</span>
|
||||
<span id="168">168</span>
|
||||
<span id="169">169</span>
|
||||
<span id="170">170</span>
|
||||
<span id="171">171</span>
|
||||
<span id="172">172</span>
|
||||
<span id="173">173</span>
|
||||
<span id="174">174</span>
|
||||
<span id="175">175</span>
|
||||
<span id="176">176</span>
|
||||
<span id="177">177</span>
|
||||
<span id="178">178</span>
|
||||
<span id="179">179</span>
|
||||
<span id="180">180</span>
|
||||
<span id="181">181</span>
|
||||
<span id="182">182</span>
|
||||
<span id="183">183</span>
|
||||
<span id="184">184</span>
|
||||
<span id="185">185</span>
|
||||
<span id="186">186</span>
|
||||
<span id="187">187</span>
|
||||
<span id="188">188</span>
|
||||
<span id="189">189</span>
|
||||
<span id="190">190</span>
|
||||
<span id="191">191</span>
|
||||
<span id="192">192</span>
|
||||
<span id="193">193</span>
|
||||
<span id="194">194</span>
|
||||
<span id="195">195</span>
|
||||
<span id="196">196</span>
|
||||
<span id="197">197</span>
|
||||
</pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">geom::Distance</span>;
|
||||
<span class="kw">use</span> <span class="ident">widgetry::mapspace::World</span>;
|
||||
<span class="kw">use</span> <span class="ident">widgetry</span>::{
|
||||
<span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>, <span class="ident">Key</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">TextExt</span>, <span class="ident">Toggle</span>, <span class="ident">Widget</span>,
|
||||
};
|
||||
|
||||
<span class="kw">use</span> <span class="ident"><span class="kw">super</span>::auto::Heuristic</span>;
|
||||
<span class="kw">use</span> <span class="ident"><span class="kw">super</span>::per_neighborhood</span>::{<span class="ident">FilterableObj</span>, <span class="ident">Tab</span>, <span class="ident">TakeNeighborhood</span>};
|
||||
<span class="kw">use</span> <span class="ident"><span class="kw">super</span>::Neighborhood</span>;
|
||||
<span class="kw">use</span> <span class="ident"><span class="kw">crate</span>::app</span>::{<span class="ident">App</span>, <span class="ident">Transition</span>};
|
||||
@ -205,6 +234,20 @@
|
||||
<span class="ident">Toggle::choice</span>(<span class="ident">ctx</span>, <span class="string">"draw cells"</span>, <span class="string">"areas"</span>, <span class="string">"streets"</span>, <span class="ident">Key::D</span>, <span class="bool-val">true</span>),
|
||||
]),
|
||||
<span class="ident">Text::new</span>().<span class="ident">into_widget</span>(<span class="ident">ctx</span>).<span class="ident">named</span>(<span class="string">"warnings"</span>),
|
||||
<span class="ident">Widget::row</span>(<span class="macro">vec!</span>[
|
||||
<span class="ident">Widget::dropdown</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="string">"heuristic"</span>,
|
||||
<span class="comment">// TODO Session state</span>
|
||||
<span class="ident">Heuristic::Greedy</span>,
|
||||
<span class="ident">Heuristic::choices</span>(),
|
||||
),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_outline</span>
|
||||
.<span class="ident">text</span>(<span class="string">"Automatically stop rat-runs"</span>)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">Key::A</span>)
|
||||
.<span class="ident">build_def</span>(<span class="ident">ctx</span>),
|
||||
]),
|
||||
]),
|
||||
)
|
||||
.<span class="ident">build</span>(<span class="ident">ctx</span>);
|
||||
@ -229,7 +272,7 @@
|
||||
.<span class="ident">neighborhood</span>
|
||||
.<span class="ident">cells</span>
|
||||
.<span class="ident">iter</span>()
|
||||
.<span class="ident">filter</span>(<span class="op">|</span><span class="ident">c</span><span class="op">|</span> <span class="ident">c</span>.<span class="ident">borders</span>.<span class="ident">is_empty</span>() <span class="op">&&</span> <span class="op">!</span><span class="ident">c</span>.<span class="ident">car_free</span>)
|
||||
.<span class="ident">filter</span>(<span class="op">|</span><span class="ident">c</span><span class="op">|</span> <span class="ident">c</span>.<span class="ident">is_disconnected</span>())
|
||||
.<span class="ident">count</span>();
|
||||
<span class="comment">// TODO Also add a red outline to them or something</span>
|
||||
<span class="kw">let</span> <span class="ident">warning</span> <span class="op">=</span> <span class="kw">if</span> <span class="ident">disconnected_cells</span> <span class="op">==</span> <span class="number">0</span> {
|
||||
@ -246,17 +289,30 @@
|
||||
<span class="kw">fn</span> <span class="ident">event</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>) -> <span class="ident">Transition</span> {
|
||||
<span class="kw">match</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">event</span>(<span class="ident">ctx</span>) {
|
||||
<span class="ident">Outcome::Clicked</span>(<span class="ident">x</span>) => {
|
||||
<span class="kw">if</span> <span class="ident">x</span> <span class="op">==</span> <span class="string">"Automatically stop rat-runs"</span> {
|
||||
<span class="ident">ctx</span>.<span class="ident">loading_screen</span>(<span class="string">"automatically filter a neighborhood"</span>, <span class="op">|</span><span class="ident">ctx</span>, <span class="ident">timer</span><span class="op">|</span> {
|
||||
<span class="kw">let</span> <span class="ident">heuristic</span>: <span class="ident">Heuristic</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">dropdown_value</span>(<span class="string">"heuristic"</span>);
|
||||
<span class="ident">heuristic</span>.<span class="ident">apply</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">neighborhood</span>, <span class="ident">timer</span>);
|
||||
});
|
||||
<span class="self">self</span>.<span class="ident">neighborhood</span> <span class="op">=</span>
|
||||
<span class="ident">Neighborhood::new</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="self">self</span>.<span class="ident">neighborhood</span>.<span class="ident">orig_perimeter</span>.<span class="ident">clone</span>());
|
||||
<span class="self">self</span>.<span class="ident">neighborhood_changed</span>(<span class="ident">ctx</span>, <span class="ident">app</span>);
|
||||
<span class="kw">return</span> <span class="ident">Transition::Keep</span>;
|
||||
}
|
||||
|
||||
<span class="kw">return</span> <span class="ident">Tab::Connectivity</span>
|
||||
.<span class="ident">handle_action</span>::<span class="op"><</span><span class="ident">Viewer</span><span class="op">></span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">x</span>.<span class="ident">as_ref</span>())
|
||||
.<span class="ident">unwrap</span>();
|
||||
}
|
||||
<span class="ident">Outcome::Changed</span>(<span class="kw">_</span>) => {
|
||||
<span class="self">self</span>.<span class="ident">world</span> <span class="op">=</span> <span class="ident">make_world</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
<span class="kw-2">&</span><span class="self">self</span>.<span class="ident">neighborhood</span>,
|
||||
<span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="string">"draw cells"</span>),
|
||||
);
|
||||
<span class="ident">Outcome::Changed</span>(<span class="ident">x</span>) => {
|
||||
<span class="kw">if</span> <span class="ident">x</span> <span class="op">==</span> <span class="string">"draw cells"</span> {
|
||||
<span class="self">self</span>.<span class="ident">world</span> <span class="op">=</span> <span class="ident">make_world</span>(
|
||||
<span class="ident">ctx</span>,
|
||||
<span class="ident">app</span>,
|
||||
<span class="kw-2">&</span><span class="self">self</span>.<span class="ident">neighborhood</span>,
|
||||
<span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">is_checked</span>(<span class="string">"draw cells"</span>),
|
||||
);
|
||||
}
|
||||
}
|
||||
<span class="kw">_</span> => {}
|
||||
}
|
||||
|
@ -503,6 +503,15 @@
|
||||
<span id="503">503</span>
|
||||
<span id="504">504</span>
|
||||
<span id="505">505</span>
|
||||
<span id="506">506</span>
|
||||
<span id="507">507</span>
|
||||
<span id="508">508</span>
|
||||
<span id="509">509</span>
|
||||
<span id="510">510</span>
|
||||
<span id="511">511</span>
|
||||
<span id="512">512</span>
|
||||
<span id="513">513</span>
|
||||
<span id="514">514</span>
|
||||
</pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">std::collections</span>::{<span class="ident">BTreeMap</span>, <span class="ident">BTreeSet</span>};
|
||||
|
||||
<span class="kw">use</span> <span class="ident">maplit::btreeset</span>;
|
||||
@ -518,6 +527,7 @@
|
||||
<span class="kw">pub</span> <span class="kw">use</span> <span class="ident">browse::BrowseNeighborhoods</span>;
|
||||
<span class="kw">pub</span> <span class="kw">use</span> <span class="ident">partition::Partitioning</span>;
|
||||
|
||||
<span class="kw">mod</span> <span class="ident">auto</span>;
|
||||
<span class="kw">mod</span> <span class="ident">browse</span>;
|
||||
<span class="kw">mod</span> <span class="ident">connectivity</span>;
|
||||
<span class="kw">mod</span> <span class="ident">draw_cells</span>;
|
||||
@ -599,6 +609,14 @@
|
||||
<span class="kw">pub</span> <span class="ident">car_free</span>: <span class="ident">bool</span>,
|
||||
}
|
||||
|
||||
<span class="kw">impl</span> <span class="ident">Cell</span> {
|
||||
<span class="doccomment">/// A cell is disconnected if it's not connected to a perimeter road. (The exception is cells</span>
|
||||
<span class="doccomment">/// containing roads that by their OSM classification already ban cars.)</span>
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">is_disconnected</span>(<span class="kw-2">&</span><span class="self">self</span>) -> <span class="ident">bool</span> {
|
||||
<span class="self">self</span>.<span class="ident">borders</span>.<span class="ident">is_empty</span>() <span class="op">&&</span> <span class="op">!</span><span class="self">self</span>.<span class="ident">car_free</span>
|
||||
}
|
||||
}
|
||||
|
||||
<span class="doccomment">/// An interval along a road's length, with start < end.</span>
|
||||
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">DistanceInterval</span> {
|
||||
<span class="kw">pub</span> <span class="ident">start</span>: <span class="ident">Distance</span>,
|
||||
|
@ -174,7 +174,7 @@
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"rustdoc 1.57.0 (f1edd0429 2021-11-29)"</span>;
|
||||
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The build time in RFC2822, UTC."#</span>]</span>
|
||||
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"Sun, 09 Jan 2022 21:02:39 +0000"</span>;
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"Tue, 11 Jan 2022 09:49:09 +0000"</span>;
|
||||
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The target architecture, given by `CARGO_CFG_TARGET_ARCH`."#</span>]</span>
|
||||
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"x86_64"</span>;
|
||||
|
Loading…
Reference in New Issue
Block a user