diff --git a/rustdoc/game/all.html b/rustdoc/game/all.html index f16acff6b0..e38f056a3b 100644 --- a/rustdoc/game/all.html +++ b/rustdoc/game/all.html @@ -3,4 +3,4 @@

[] - List of all items

Structs

Enums

Traits

Functions

Typedefs

Constants

\ No newline at end of file + List of all items

Structs

Enums

Traits

Functions

Typedefs

Constants

\ No newline at end of file diff --git a/rustdoc/game/app/struct.App.html b/rustdoc/game/app/struct.App.html index 7968c58e13..a1d4feb4c2 100644 --- a/rustdoc/game/app/struct.App.html +++ b/rustdoc/game/app/struct.App.html @@ -272,8 +272,8 @@ call this to handle all other events. Read more

impl State<App> for FinalScore[src]

impl State<App> for FinalScore[src]

impl State<App> for TrafficRecorder[src]

[][src]Function game::finish_app_setup

fn finish_app_setup(
    ctx: &mut EventCtx<'_>,
    app: &mut App,
    title: bool,
    start_with_edits: Option<String>,
    maybe_mode: Option<GameplayMode>,
    initialize_tutorial: bool,
    center_camera: Option<String>
) -> Vec<Box<dyn State<App>>>
\ No newline at end of file diff --git a/rustdoc/game/fn.main.html b/rustdoc/game/fn.main.html index d67503454f..a3ce64af71 100644 --- a/rustdoc/game/fn.main.html +++ b/rustdoc/game/fn.main.html @@ -1,4 +1,4 @@ game::main - Rust

[][src]Function game::main

pub fn main()
\ No newline at end of file + Change settings

[][src]Function game::main

pub fn main()
\ No newline at end of file diff --git a/rustdoc/game/fn.parse_center_camera.html b/rustdoc/game/fn.parse_center_camera.html index 54eebff140..91da78f72b 100644 --- a/rustdoc/game/fn.parse_center_camera.html +++ b/rustdoc/game/fn.parse_center_camera.html @@ -1,7 +1,7 @@ game::parse_center_camera - Rust

[][src]Function game::parse_center_camera

fn parse_center_camera(
    ctx: &EventCtx<'_>,
    map: &Map,
    raw: String
) -> Option<(Pt2D, f64)>

Parse an OSM-style zoom/lat/lon string + Change settings

[][src]Function game::parse_center_camera

fn parse_center_camera(
    ctx: &EventCtx<'_>,
    map: &Map,
    raw: String
) -> Option<(Pt2D, f64)>

Parse an OSM-style zoom/lat/lon string (https://wiki.openstreetmap.org/wiki/Browsing#Other_URL_tricks), returning the map point to center on and the camera zoom.

\ No newline at end of file diff --git a/rustdoc/game/fn.setup_app.html b/rustdoc/game/fn.setup_app.html index 77bd18ba7f..e2dde7d19d 100644 --- a/rustdoc/game/fn.setup_app.html +++ b/rustdoc/game/fn.setup_app.html @@ -1,4 +1,4 @@ game::setup_app - Rust

[][src]Function game::setup_app

fn setup_app(
    ctx: &mut EventCtx<'_>,
    flags: Flags,
    opts: Options,
    start_with_edits: Option<String>,
    maybe_mode: Option<GameplayMode>,
    initialize_tutorial: bool,
    center_camera: Option<String>
) -> (App, Vec<Box<dyn State<App>>>)
\ No newline at end of file + Change settings

[][src]Function game::setup_app

fn setup_app(
    ctx: &mut EventCtx<'_>,
    flags: Flags,
    opts: Options,
    start_with_edits: Option<String>,
    maybe_mode: Option<GameplayMode>,
    initialize_tutorial: bool,
    center_camera: Option<String>
) -> (App, Vec<Box<dyn State<App>>>)
\ No newline at end of file diff --git a/rustdoc/game/index.html b/rustdoc/game/index.html index f27a8cbb1c..d395a571ae 100644 --- a/rustdoc/game/index.html +++ b/rustdoc/game/index.html @@ -1,7 +1,7 @@ game - Rust

[][src]Crate game

Modules

+ Change settings

[][src]Crate game

Modules

app
challenges
common
debug
devtools

This directory contains extra/experimental tools not directly related to A/B Street the game. Eventually some might be split into separate crates.

edit
info
layer
pregame
sandbox

Functions

diff --git a/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html b/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html index ce5276d344..80e0670409 100644 --- a/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html +++ b/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html @@ -1,5 +1,5 @@ game::pregame::built_info::BUILT_TIME_UTC - Rust

[][src]Constant game::pregame::built_info::BUILT_TIME_UTC

pub const BUILT_TIME_UTC: &str = "Wed, 10 Feb 2021 16:44:41 +0000";

The built-time in RFC2822, UTC

+ Change settings

[][src]Constant game::pregame::built_info::BUILT_TIME_UTC

pub const BUILT_TIME_UTC: &str = "Wed, 10 Feb 2021 18:00:29 +0000";

The built-time in RFC2822, UTC

\ No newline at end of file diff --git a/rustdoc/game/sandbox/gameplay/blog/index.html b/rustdoc/game/sandbox/gameplay/blog/index.html new file mode 100644 index 0000000000..ca43ef5237 --- /dev/null +++ b/rustdoc/game/sandbox/gameplay/blog/index.html @@ -0,0 +1,5 @@ +game::sandbox::gameplay::blog - Rust + +

[][src]Module game::sandbox::gameplay::blog

Structs

+
Blog
\ No newline at end of file diff --git a/rustdoc/game/sandbox/gameplay/blog/sidebar-items.js b/rustdoc/game/sandbox/gameplay/blog/sidebar-items.js new file mode 100644 index 0000000000..54bd8bdbd4 --- /dev/null +++ b/rustdoc/game/sandbox/gameplay/blog/sidebar-items.js @@ -0,0 +1 @@ +initSidebarItems({"struct":[["Blog",""]]}); \ No newline at end of file diff --git a/rustdoc/game/sandbox/gameplay/blog/struct.Blog.html b/rustdoc/game/sandbox/gameplay/blog/struct.Blog.html new file mode 100644 index 0000000000..7412c6f0e4 --- /dev/null +++ b/rustdoc/game/sandbox/gameplay/blog/struct.Blog.html @@ -0,0 +1,33 @@ +game::sandbox::gameplay::blog::Blog - Rust + +

[][src]Struct game::sandbox::gameplay::blog::Blog

pub struct Blog {
+    top_center: Panel,
+}

+ Fields

top_center: Panel

Implementations

impl Blog[src]

pub fn new(ctx: &mut EventCtx<'_>) -> Box<dyn GameplayState>[src]

Trait Implementations

impl GameplayState for Blog[src]

Auto Trait Implementations

impl !RefUnwindSafe for Blog

impl !Send for Blog

impl !Sync for Blog

impl Unpin for Blog

impl !UnwindSafe for Blog

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

+

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

+

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

+

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 

\ No newline at end of file diff --git a/rustdoc/game/sandbox/gameplay/commute/struct.OptimizeCommute.html b/rustdoc/game/sandbox/gameplay/commute/struct.OptimizeCommute.html index 7532b40167..0a65fe521e 100644 --- a/rustdoc/game/sandbox/gameplay/commute/struct.OptimizeCommute.html +++ b/rustdoc/game/sandbox/gameplay/commute/struct.OptimizeCommute.html @@ -12,7 +12,7 @@ trips: Vec<TripID>, once: bool, }

- Fields

top_center: Panelmeter: Panelperson: PersonIDmode: GameplayModegoal: Durationtime: Timedone: booltrips: Vec<TripID>once: bool

Implementations

impl OptimizeCommute[src]

pub fn new(
    ctx: &mut EventCtx<'_>,
    app: &App,
    orig_person: OrigPersonID,
    goal: Duration
) -> Box<dyn GameplayState>
[src]

pub fn cutscene_pt1(
    ctx: &mut EventCtx<'_>,
    _: &App,
    mode: &GameplayMode
) -> Box<dyn State<App>>
[src]

pub fn cutscene_pt2(
    ctx: &mut EventCtx<'_>,
    _: &App,
    mode: &GameplayMode
) -> Box<dyn State<App>>
[src]

Trait Implementations

impl GameplayState for OptimizeCommute[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]