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digging into nondeterminism due to fp issues
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@ -105,7 +105,8 @@ impl Sim {
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{
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panic!("Three buses didn't fit");
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}
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// TODO this is introducing nondeterminism?!
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// TODO this is introducing nondeterminism, because of slight floating point errors.
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// fragile that this causes it, but true. :\
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/*self.make_ped_using_bus(
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map,
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LaneID(550),
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@ -79,6 +79,13 @@ impl Sim {
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}
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}
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pub fn load(path: String, new_scenario_name: String) -> Result<Sim, std::io::Error> {
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abstutil::read_json(&path).map(|mut s: Sim| {
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s.scenario_name = new_scenario_name;
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s
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})
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}
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pub fn edit_lane_type(&mut self, id: LaneID, old_type: LaneType, map: &Map) {
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match old_type {
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LaneType::Driving => self.driving_state.edit_remove_lane(id),
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@ -86,7 +86,8 @@ fn with_savestating() {
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);
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}
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let sim3: sim::Sim = abstutil::read_json(&sim1_save).unwrap();
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let sim3: sim::Sim =
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sim::Sim::load(sim1_save.clone(), "with_savestating_3".to_string()).unwrap();
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if sim3 != sim2 {
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panic!(
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"sim state differs between {} and {}",
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