mirror of
https://github.com/a-b-street/abstreet.git
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unify the two button types
This commit is contained in:
parent
ad20f596bf
commit
13b1e86fb7
@ -21,8 +21,8 @@ pub use crate::screen_geom::{ScreenDims, ScreenPt, ScreenRectangle};
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pub use crate::text::{Line, Text, TextSpan, HOTKEY_COLOR};
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pub use crate::widgets::{
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Autocomplete, Button, Choice, ItemSlider, JustDraw, JustDrawText, MenuUnderButton, ModalMenu,
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NewScroller, Scroller, Slider, SliderWithTextBox, TextButton, Warper, WarpingItemSlider,
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Wizard, WrappedWizard,
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NewScroller, Scroller, Slider, SliderWithTextBox, Warper, WarpingItemSlider, Wizard,
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WrappedWizard,
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};
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pub enum InputResult<T: Clone> {
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@ -1,13 +1,16 @@
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use crate::layout::Widget;
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use crate::{
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hotkey, text, Color, Drawable, EventCtx, GeomBatch, GfxCtx, Key, Line, MultiKey, ScreenDims,
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ScreenPt, ScreenRectangle, Text,
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ScreenPt, Text,
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};
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use geom::{Circle, Distance, Polygon, Pt2D};
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pub struct Button {
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draw_normal: Drawable,
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draw_hovered: Drawable,
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// Both of these must have the same dimensions and are oriented with their top-left corner at
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// 0, 0. Transformation happens later.
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draw_normal: DrawBoth,
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draw_hovered: DrawBoth,
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hotkey: Option<MultiKey>,
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tooltip: Text,
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// Screenspace, top-left always at the origin. Also, probably not a box. :P
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@ -21,20 +24,18 @@ pub struct Button {
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}
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impl Button {
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// Top-left should be at Pt2D::new(0.0, 0.0). normal and hovered must have same dimensions.
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fn new(
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normal: GeomBatch,
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hovered: GeomBatch,
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draw_normal: DrawBoth,
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draw_hovered: DrawBoth,
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hotkey: Option<MultiKey>,
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tooltip: &str,
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hitbox: Polygon,
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ctx: &EventCtx,
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) -> Button {
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let dims = normal.get_dims();
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assert_eq!(dims, hovered.get_dims());
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let dims = draw_normal.get_dims();
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assert_eq!(dims, draw_hovered.get_dims());
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Button {
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draw_normal: normal.upload(ctx),
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draw_hovered: hovered.upload(ctx),
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draw_normal,
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draw_hovered,
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hotkey,
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tooltip: if let Some(key) = hotkey {
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let mut txt = Text::from(Line(key.describe()).fg(text::HOTKEY_COLOR));
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@ -104,9 +105,9 @@ impl Button {
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pub fn draw(&self, g: &mut GfxCtx) {
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g.fork(Pt2D::new(0.0, 0.0), self.top_left, 1.0);
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if self.hovering {
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g.redraw(&self.draw_hovered);
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self.draw_hovered.draw(self.top_left, g);
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} else {
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g.redraw(&self.draw_normal);
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self.draw_normal.draw(self.top_left, g);
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}
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g.unfork();
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@ -127,9 +128,58 @@ impl Widget for Button {
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}
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}
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const ICON_BACKGROUND: Color = Color::grey(0.5);
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const ICON_BACKGROUND_SELECTED: Color = Color::YELLOW;
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// TODO Probably going to fold this into Drawable or do something else...
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struct DrawBoth {
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geom: Drawable,
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txt: Vec<(Text, ScreenPt)>,
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// Covers both geometry and text
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dims: ScreenDims,
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}
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impl DrawBoth {
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fn new(ctx: &EventCtx, batch: GeomBatch, txt: Vec<(Text, ScreenPt)>) -> DrawBoth {
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let mut total_dims = batch.get_dims();
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for (t, pt) in &txt {
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let dims = ctx.canvas.text_dims(t);
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let w = dims.width + pt.x;
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let h = dims.height + pt.y;
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if w > total_dims.width {
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total_dims.width = w;
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}
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if h > total_dims.height {
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total_dims.height = h;
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}
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}
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DrawBoth {
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geom: batch.upload(ctx),
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txt,
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dims: total_dims,
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}
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}
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fn draw(&self, top_left: ScreenPt, g: &mut GfxCtx) {
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g.redraw(&self.geom);
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for (txt, pt) in &self.txt {
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g.draw_text_at_screenspace_topleft(
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txt,
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ScreenPt::new(top_left.x + pt.x, top_left.y + pt.y),
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);
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}
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}
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fn get_dims(&self) -> ScreenDims {
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self.dims
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}
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}
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// Stuff to construct different types of buttons
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const CIRCULAR_ICON_BACKGROUND: Color = Color::grey(0.5);
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const CIRCULAR_ICON_BACKGROUND_SELECTED: Color = Color::YELLOW;
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const HORIZ_PADDING: f64 = 30.0;
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const VERT_PADDING: f64 = 10.0;
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// TODO Simplify all of these APIs!
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impl Button {
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pub fn rectangle_img(filename: &str, key: Option<MultiKey>, ctx: &EventCtx) -> Button {
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let img_color = ctx.canvas.texture(filename);
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@ -145,15 +195,23 @@ impl Button {
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Distance::meters(VERT_PADDING),
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);
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let normal = GeomBatch::from(vec![
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let normal = DrawBoth::new(
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ctx,
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GeomBatch::from(vec![
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(Color::WHITE, bg.clone()),
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(img_color, img_rect.clone()),
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]);
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let hovered = GeomBatch::from(vec![
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]),
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vec![],
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);
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let hovered = DrawBoth::new(
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ctx,
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GeomBatch::from(vec![
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(Color::ORANGE, bg.clone()),
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(img_color, img_rect.clone()),
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]);
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Button::new(normal, hovered, key, "", bg, ctx)
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]),
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vec![],
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);
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Button::new(normal, hovered, key, "", bg)
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}
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pub fn rectangle_img_no_bg(filename: &str, key: Option<MultiKey>, ctx: &EventCtx) -> Button {
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@ -165,9 +223,13 @@ impl Button {
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Distance::meters(dims.height),
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);
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let normal = GeomBatch::from(vec![(color, rect.clone())]);
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let hovered = GeomBatch::from(vec![(color.with_masking(), rect.clone())]);
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Button::new(normal, hovered, key, "", rect, ctx)
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let normal = DrawBoth::new(ctx, GeomBatch::from(vec![(color, rect.clone())]), vec![]);
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let hovered = DrawBoth::new(
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ctx,
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GeomBatch::from(vec![(color.with_masking(), rect.clone())]),
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vec![],
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);
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Button::new(normal, hovered, key, "", rect)
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}
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pub fn icon_btn_bg(
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@ -185,10 +247,16 @@ impl Button {
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normal.push(ctx.canvas.texture(icon), circle.clone());
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let mut hovered = GeomBatch::new();
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hovered.push(ICON_BACKGROUND_SELECTED, circle.clone());
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hovered.push(CIRCULAR_ICON_BACKGROUND_SELECTED, circle.clone());
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hovered.push(ctx.canvas.texture(icon), circle.clone());
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Button::new(normal, hovered, key, tooltip, circle, ctx)
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Button::new(
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DrawBoth::new(ctx, normal, vec![]),
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DrawBoth::new(ctx, hovered, vec![]),
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key,
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tooltip,
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circle,
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)
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}
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pub fn icon_btn(
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@ -198,7 +266,7 @@ impl Button {
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key: Option<MultiKey>,
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ctx: &EventCtx,
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) -> Button {
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Button::icon_btn_bg(icon, radius, tooltip, key, ICON_BACKGROUND, ctx)
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Button::icon_btn_bg(icon, radius, tooltip, key, CIRCULAR_ICON_BACKGROUND, ctx)
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}
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pub fn show_btn(ctx: &EventCtx, tooltip: &str) -> Button {
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@ -222,116 +290,38 @@ impl Button {
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)
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}
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pub fn at(mut self, pt: ScreenPt) -> Button {
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self.set_pos(pt);
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self
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}
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}
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const HORIZ_PADDING: f64 = 30.0;
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const VERT_PADDING: f64 = 10.0;
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// TODO Unify with Button. Maybe Drawable should subsume MultiText (and understand screens-space
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// offsets)
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pub struct TextButton {
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bg_unselected: Drawable,
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bg_selected: Drawable,
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text: Text,
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rect: ScreenRectangle,
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hotkey: Option<MultiKey>,
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hovering: bool,
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clicked: bool,
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}
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impl TextButton {
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pub fn new(
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text: Text,
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pub fn text(
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mut text: Text,
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unselected_bg_color: Color,
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selected_bg_color: Color,
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hotkey: Option<MultiKey>,
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ctx: &EventCtx,
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) -> TextButton {
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) -> Button {
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text = text.no_bg();
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let dims = ctx.canvas.text_dims(&text);
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let geom = Polygon::rounded_rectangle(
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Distance::meters(dims.width + 2.0 * HORIZ_PADDING),
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Distance::meters(dims.height + 2.0 * VERT_PADDING),
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Distance::meters(VERT_PADDING),
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);
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let draw_text = vec![(text, ScreenPt::new(HORIZ_PADDING, VERT_PADDING))];
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TextButton {
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bg_unselected: GeomBatch::from(vec![(unselected_bg_color, geom.clone())]).upload(ctx),
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bg_selected: GeomBatch::from(vec![(selected_bg_color, geom)]).upload(ctx),
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text: text.no_bg(),
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rect: ScreenRectangle::top_left(
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ScreenPt::new(0.0, 0.0),
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ScreenDims::new(
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dims.width + 2.0 * HORIZ_PADDING,
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dims.height + 2.0 * VERT_PADDING,
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),
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),
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hotkey,
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hovering: false,
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clicked: false,
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}
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}
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pub fn event(&mut self, ctx: &mut EventCtx) {
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if self.clicked {
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panic!("Caller didn't consume button click");
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}
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if ctx.redo_mouseover() {
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self.hovering = self.rect.contains(ctx.canvas.get_cursor_in_screen_space());
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}
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if self.hovering && ctx.input.left_mouse_button_pressed() {
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self.clicked = true;
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}
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if let Some(hotkey) = self.hotkey {
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if ctx.input.new_was_pressed(hotkey) {
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self.clicked = true;
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}
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}
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}
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pub fn clicked(&mut self) -> bool {
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if self.clicked {
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self.clicked = false;
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true
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} else {
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false
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}
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}
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pub fn draw(&self, g: &mut GfxCtx) {
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g.fork(
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Pt2D::new(0.0, 0.0),
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ScreenPt::new(self.rect.x1, self.rect.y1),
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1.0,
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let normal = DrawBoth::new(
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ctx,
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GeomBatch::from(vec![(unselected_bg_color, geom.clone())]),
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draw_text.clone(),
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);
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if self.hovering {
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g.redraw(&self.bg_selected);
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} else {
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g.redraw(&self.bg_unselected);
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}
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g.unfork();
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g.canvas.mark_covered_area(self.rect.clone());
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g.draw_text_at_screenspace_topleft(
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&self.text,
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ScreenPt::new(self.rect.x1 + HORIZ_PADDING, self.rect.y1 + VERT_PADDING),
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let hovered = DrawBoth::new(
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ctx,
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GeomBatch::from(vec![(selected_bg_color, geom.clone())]),
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draw_text,
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);
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}
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Button::new(normal, hovered, hotkey, "", geom)
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}
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impl Widget for TextButton {
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fn get_dims(&self) -> ScreenDims {
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self.rect.dims()
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}
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fn set_pos(&mut self, top_left: ScreenPt) {
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self.rect = ScreenRectangle::top_left(top_left, self.rect.dims());
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pub fn at(mut self, pt: ScreenPt) -> Button {
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self.set_pos(pt);
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self
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}
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}
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@ -14,7 +14,7 @@ mod warper;
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mod wizard;
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pub use self::autocomplete::Autocomplete;
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pub use self::button::{Button, TextButton};
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pub use self::button::Button;
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pub(crate) use self::context_menu::ContextMenu;
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pub use self::menu_under_button::MenuUnderButton;
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pub use self::modal_menu::ModalMenu;
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@ -2,7 +2,6 @@ use crate::game::{State, Transition};
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use crate::ui::UI;
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use ezgui::{
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layout, Button, Color, EventCtx, GfxCtx, JustDraw, JustDrawText, Line, MultiKey, Text,
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TextButton,
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};
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type Callback = Box<dyn Fn(&mut EventCtx, &mut UI) -> Option<Transition>>;
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@ -19,7 +18,7 @@ impl<'a> ManagedGUIStateBuilder<'a> {
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pub fn img_button(&mut self, filename: &str, hotkey: Option<MultiKey>, onclick: Callback) {
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let btn = Button::rectangle_img(filename, hotkey, self.ctx);
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self.state.img_buttons.push((btn, onclick));
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self.state.buttons.push((btn, onclick));
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}
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pub fn img_button_no_bg(
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@ -29,7 +28,7 @@ impl<'a> ManagedGUIStateBuilder<'a> {
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onclick: Callback,
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) {
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let btn = Button::rectangle_img_no_bg(filename, hotkey, self.ctx);
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self.state.img_buttons.push((btn, onclick));
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self.state.buttons.push((btn, onclick));
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}
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pub fn text_button(&mut self, label: &str, hotkey: Option<MultiKey>, onclick: Callback) {
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@ -38,7 +37,7 @@ impl<'a> ManagedGUIStateBuilder<'a> {
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pub fn detailed_text_button(&mut self, txt: Text, hotkey: Option<MultiKey>, onclick: Callback) {
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// TODO Default style. Lots of variations.
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let btn = TextButton::new(txt, Color::WHITE, Color::ORANGE, hotkey, self.ctx);
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let btn = Button::text(txt, Color::WHITE, Color::ORANGE, hotkey, self.ctx);
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self.state.buttons.push((btn, onclick));
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}
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@ -49,9 +48,7 @@ impl<'a> ManagedGUIStateBuilder<'a> {
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pub struct ManagedGUIState {
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draw_text: Vec<JustDrawText>,
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// TODO Unify these
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buttons: Vec<(TextButton, Callback)>,
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img_buttons: Vec<(Button, Callback)>,
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buttons: Vec<(Button, Callback)>,
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}
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impl ManagedGUIState {
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@ -61,7 +58,6 @@ impl ManagedGUIState {
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state: ManagedGUIState {
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draw_text: Vec::new(),
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buttons: Vec::new(),
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img_buttons: Vec::new(),
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},
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}
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}
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@ -80,11 +76,6 @@ impl State for ManagedGUIState {
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.iter_mut()
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.map(|(btn, _)| btn as &mut dyn layout::Widget),
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)
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.chain(
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self.img_buttons
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.iter_mut()
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.map(|(btn, _)| btn as &mut dyn layout::Widget),
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)
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.collect(),
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);
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for (btn, onclick) in self.buttons.iter_mut() {
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@ -95,14 +86,6 @@ impl State for ManagedGUIState {
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}
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}
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}
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for (btn, onclick) in self.img_buttons.iter_mut() {
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btn.event(ctx);
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if btn.clicked() {
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if let Some(t) = (onclick)(ctx, ui) {
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return t;
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}
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}
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}
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Transition::Keep
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}
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@ -119,8 +102,5 @@ impl State for ManagedGUIState {
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for (btn, _) in &self.buttons {
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btn.draw(g);
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}
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for (btn, _) in &self.img_buttons {
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btn.draw(g);
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}
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}
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}
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|
@ -8,7 +8,7 @@ use crate::tutorial::TutorialMode;
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use crate::ui::UI;
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use abstutil::elapsed_seconds;
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use ezgui::{
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hotkey, layout, Color, EventCtx, EventLoopMode, GfxCtx, JustDraw, Key, Line, Text, TextButton,
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hotkey, layout, Button, Color, EventCtx, EventLoopMode, GfxCtx, JustDraw, Key, Line, Text,
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};
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use geom::{Duration, Line, Pt2D, Speed};
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use map_model::Map;
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@ -18,7 +18,7 @@ use std::time::Instant;
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pub struct TitleScreen {
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logo: JustDraw,
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play_btn: TextButton,
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play_btn: Button,
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screensaver: Screensaver,
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rng: XorShiftRng,
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}
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@ -30,7 +30,7 @@ impl TitleScreen {
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logo: JustDraw::image("assets/pregame/logo.png", ctx),
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// TODO that nicer font
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// TODO Any key
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play_btn: TextButton::new(
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play_btn: Button::text(
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Text::from(Line("PLAY")),
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Color::BLUE,
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Color::ORANGE,
|
||||
|
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Reference in New Issue
Block a user