mirror of
https://github.com/a-b-street/abstreet.git
synced 2024-11-24 01:15:12 +03:00
Refactor: GeomBatch::load_svg directly takes EventCtx or GfxCtx. The prerender struct should ultimately not be exposed outside of widgetry.
This commit is contained in:
parent
02dd3613cd
commit
16392a461f
@ -160,8 +160,7 @@ impl SnowEffect {
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}
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pub fn event(&mut self, ctx: &mut EventCtx, now: Time) {
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let shape =
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GeomBatch::load_svg(ctx.prerender, "system/assets/map/snowflake.svg").scale(0.1);
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let shape = GeomBatch::load_svg(ctx, "system/assets/map/snowflake.svg").scale(0.1);
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let mut batch = GeomBatch::new();
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let prev_flakes = std::mem::replace(&mut self.flakes, Vec::new());
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@ -111,9 +111,7 @@ fn locked_level(ctx: &mut EventCtx, app: &App, level: &Level, idx: usize) -> Wid
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let hitbox = batch.get_bounds().get_rectangle();
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let center = hitbox.center();
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batch.push(app.cs.fade_map_dark, hitbox);
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batch.append(
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GeomBatch::load_svg(ctx.prerender, "system/assets/tools/locked.svg").centered_on(center),
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);
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batch.append(GeomBatch::load_svg(ctx, "system/assets/tools/locked.svg").centered_on(center));
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Widget::draw_batch(ctx, batch)
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}
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@ -168,7 +168,7 @@ impl State<App> for Viewer {
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/// Draw a star on the start building.
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fn draw_star(ctx: &mut EventCtx, center: Pt2D) -> Drawable {
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ctx.upload(
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GeomBatch::load_svg(ctx.prerender, "system/assets/tools/star.svg")
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GeomBatch::load_svg(ctx, "system/assets/tools/star.svg")
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.centered_on(center)
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.color(RewriteColor::ChangeAll(Color::BLACK)),
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)
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@ -205,7 +205,7 @@ fn make_panel(
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Layout::PlayerSpeaking => Widget::custom_row(vec![
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Widget::draw_batch(
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ctx,
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GeomBatch::load_svg(ctx.prerender, "system/assets/characters/boss.svg")
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GeomBatch::load_svg(ctx, "system/assets/characters/boss.svg")
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.scale(0.75)
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.autocrop(),
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),
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@ -218,7 +218,7 @@ fn make_panel(
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Layout::BossSpeaking => Widget::custom_row(vec![
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Widget::draw_batch(
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ctx,
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GeomBatch::load_svg(ctx.prerender, "system/assets/characters/boss.svg")
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GeomBatch::load_svg(ctx, "system/assets/characters/boss.svg")
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.scale(0.75)
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.autocrop(),
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),
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@ -228,7 +228,7 @@ fn make_panel(
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Layout::Extra(name, scale) => Widget::custom_row(vec![
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Widget::draw_batch(
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ctx,
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GeomBatch::load_svg(ctx.prerender, "system/assets/characters/boss.svg")
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GeomBatch::load_svg(ctx, "system/assets/characters/boss.svg")
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.scale(0.75)
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.autocrop(),
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),
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@ -277,10 +277,9 @@ impl State<App> for StoryMapEditor {
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match self.mode {
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Mode::PlacingMarker => {
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if g.canvas.get_cursor_in_map_space().is_some() {
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let batch =
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GeomBatch::load_svg(g.prerender, "system/assets/timeline/goal_pos.svg")
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.centered_on(g.canvas.get_cursor().to_pt())
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.color(RewriteColor::Change(Color::hex("#5B5B5B"), Color::GREEN));
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let batch = GeomBatch::load_svg(g, "system/assets/timeline/goal_pos.svg")
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.centered_on(g.canvas.get_cursor().to_pt())
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.color(RewriteColor::Change(Color::hex("#5B5B5B"), Color::GREEN));
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g.fork_screenspace();
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batch.draw(g);
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g.unfork();
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@ -428,7 +427,7 @@ impl Marker {
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let hitbox = if pts.len() == 1 {
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batch.append(
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GeomBatch::load_svg(ctx.prerender, "system/assets/timeline/goal_pos.svg")
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GeomBatch::load_svg(ctx, "system/assets/timeline/goal_pos.svg")
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.scale(2.0)
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.centered_on(pts[0])
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.color(RewriteColor::Change(
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@ -472,7 +471,7 @@ impl Marker {
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let mut batch = GeomBatch::new();
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if self.pts.len() == 1 {
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batch.append(
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GeomBatch::load_svg(g.prerender, "system/assets/timeline/goal_pos.svg")
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GeomBatch::load_svg(g, "system/assets/timeline/goal_pos.svg")
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.scale(2.0)
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.centered_on(self.pts[0])
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.color(RewriteColor::Change(Color::hex("#5B5B5B"), app.cs.hovering)),
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@ -283,7 +283,7 @@ impl RoadSelector {
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} {
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let mut batch = GeomBatch::new();
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batch.append(
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GeomBatch::load_svg(g.prerender, cursor)
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GeomBatch::load_svg(g, cursor)
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.centered_on(g.canvas.get_cursor().to_pt())
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.color(RewriteColor::ChangeAll(Color::GREEN)),
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);
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@ -492,7 +492,7 @@ pub fn parked_car(
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)
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} else {
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// TODO Blink
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GeomBatch::load_svg(ctx.prerender, "system/assets/tools/location.svg")
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GeomBatch::load_svg(ctx, "system/assets/tools/location.svg")
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.color(RewriteColor::ChangeAll(Color::hex("#7FFA4D")))
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.to_btn(ctx)
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.build(ctx, "unfollow (pause the simulation)", Key::F)
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@ -612,7 +612,7 @@ fn header(
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)
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} else {
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// TODO Blink
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GeomBatch::load_svg(ctx.prerender, "system/assets/tools/location.svg")
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GeomBatch::load_svg(ctx, "system/assets/tools/location.svg")
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.color(RewriteColor::ChangeAll(Color::hex("#7FFA4D")))
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.to_btn(ctx)
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.build(ctx, "unfollow (pause the simulation)", Key::F)
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@ -529,11 +529,9 @@ fn make_timeline(
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// Show where we are in the trip currently
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if let Some(p) = progress_along_path {
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batch.append(
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GeomBatch::load_svg(ctx.prerender, "system/assets/timeline/current_pos.svg")
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.centered_on(Pt2D::new(
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x1 + p * phase_width,
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icon_height + (rectangle_height / 2.0),
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)),
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GeomBatch::load_svg(ctx, "system/assets/timeline/current_pos.svg").centered_on(
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Pt2D::new(x1 + p * phase_width, icon_height + (rectangle_height / 2.0)),
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),
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);
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}
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}
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@ -666,7 +664,7 @@ fn make_trip_details(
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.insert(format!("jump to start of {}", trip_id), id);
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details.unzoomed.append(
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GeomBatch::load_svg(ctx.prerender, "system/assets/timeline/start_pos.svg")
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GeomBatch::load_svg(ctx, "system/assets/timeline/start_pos.svg")
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.scale(3.0)
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.color(RewriteColor::Change(Color::WHITE, Color::BLACK))
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.color(RewriteColor::Change(
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@ -676,7 +674,7 @@ fn make_trip_details(
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.centered_on(center),
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);
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details.zoomed.append(
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GeomBatch::load_svg(ctx.prerender, "system/assets/timeline/start_pos.svg")
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GeomBatch::load_svg(ctx, "system/assets/timeline/start_pos.svg")
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.color(RewriteColor::Change(Color::WHITE, Color::BLACK))
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.color(RewriteColor::Change(
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Color::hex("#5B5B5B"),
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@ -700,7 +698,7 @@ fn make_trip_details(
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.insert(format!("jump to goal of {}", trip_id), id);
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details.unzoomed.append(
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GeomBatch::load_svg(ctx.prerender, "system/assets/timeline/goal_pos.svg")
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GeomBatch::load_svg(ctx, "system/assets/timeline/goal_pos.svg")
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.scale(3.0)
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.color(RewriteColor::Change(Color::WHITE, Color::BLACK))
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.color(RewriteColor::Change(
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@ -710,7 +708,7 @@ fn make_trip_details(
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.centered_on(center),
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);
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details.zoomed.append(
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GeomBatch::load_svg(ctx.prerender, "system/assets/timeline/goal_pos.svg")
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GeomBatch::load_svg(ctx, "system/assets/timeline/goal_pos.svg")
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.color(RewriteColor::Change(Color::WHITE, Color::BLACK))
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.color(RewriteColor::Change(
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Color::hex("#5B5B5B"),
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@ -158,7 +158,7 @@ fn preview_route(g: &mut GfxCtx, app: &App, id: TripID) -> GeomBatch {
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let trip = app.primary.sim.trip_info(id);
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batch.append(
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GeomBatch::load_svg(g.prerender, "system/assets/timeline/start_pos.svg")
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GeomBatch::load_svg(g, "system/assets/timeline/start_pos.svg")
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.scale(10.0)
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.color(RewriteColor::Change(Color::WHITE, Color::BLACK))
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.color(RewriteColor::Change(
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@ -172,7 +172,7 @@ fn preview_route(g: &mut GfxCtx, app: &App, id: TripID) -> GeomBatch {
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}),
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);
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batch.append(
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GeomBatch::load_svg(g.prerender, "system/assets/timeline/goal_pos.svg")
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GeomBatch::load_svg(g, "system/assets/timeline/goal_pos.svg")
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.scale(10.0)
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.color(RewriteColor::Change(Color::WHITE, Color::BLACK))
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.color(RewriteColor::Change(
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@ -228,7 +228,7 @@ impl FinalScore {
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Widget::custom_row(vec![
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Widget::draw_batch(
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ctx,
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GeomBatch::load_svg(ctx.prerender, "system/assets/characters/boss.svg")
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GeomBatch::load_svg(ctx, "system/assets/characters/boss.svg")
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.scale(0.75)
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.autocrop(),
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)
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@ -70,7 +70,7 @@ impl SpeedControls {
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txt.extend(Text::tooltip(ctx, Key::LeftArrow, "slow down"));
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txt.extend(Text::tooltip(ctx, Key::RightArrow, "speed up"));
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GeomBatch::load_svg(ctx.prerender, "system/assets/speed/triangle.svg")
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GeomBatch::load_svg(ctx, "system/assets/speed/triangle.svg")
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.color(if self.setting >= s {
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RewriteColor::NoOp
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} else {
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@ -57,7 +57,7 @@ impl DrawBuilding {
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// Might need to scale down more for some buildings, but so far, this works
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// everywhere.
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bldg_batch.append(
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GeomBatch::load_svg(ctx.prerender, "system/assets/map/parking.svg")
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GeomBatch::load_svg(ctx, "system/assets/map/parking.svg")
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.scale(0.1)
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.centered_on(bldg.label_center),
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);
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@ -94,7 +94,7 @@ impl DrawIntersection {
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IntersectionType::Construction => {
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// TODO Centering seems weird
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default_geom.append(
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GeomBatch::load_svg(g.prerender, "system/assets/map/under_construction.svg")
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GeomBatch::load_svg(g, "system/assets/map/under_construction.svg")
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.scale(0.08)
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.centered_on(i.polygon.center()),
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);
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@ -139,21 +139,21 @@ impl DrawLane {
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let (pt, angle) = lane.lane_center_pts.must_dist_along(dist);
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if lane.is_bus() {
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draw.append(
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GeomBatch::load_svg(g.prerender, "system/assets/map/bus_only.svg")
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GeomBatch::load_svg(g, "system/assets/map/bus_only.svg")
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.scale(0.06)
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.centered_on(pt)
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.rotate(angle.shortest_rotation_towards(Angle::degrees(-90.0))),
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);
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} else if lane.is_biking() {
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draw.append(
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GeomBatch::load_svg(g.prerender, "system/assets/meters/bike.svg")
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GeomBatch::load_svg(g, "system/assets/meters/bike.svg")
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.scale(0.06)
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.centered_on(pt)
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.rotate(angle.shortest_rotation_towards(Angle::degrees(-90.0))),
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);
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} else if lane.lane_type == LaneType::SharedLeftTurn {
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draw.append(
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GeomBatch::load_svg(g.prerender, "system/assets/map/shared_left_turn.svg")
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GeomBatch::load_svg(g, "system/assets/map/shared_left_turn.svg")
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.autocrop()
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.scale(0.003)
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.centered_on(pt)
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@ -31,7 +31,7 @@ impl DrawParkingLot {
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);
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}
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unzoomed_batch.append(
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GeomBatch::load_svg(ctx.prerender, "system/assets/map/parking.svg")
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GeomBatch::load_svg(ctx, "system/assets/map/parking.svg")
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.scale(0.05)
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.centered_on(lot.polygon.polylabel()),
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);
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@ -297,3 +297,9 @@ impl std::convert::AsRef<Prerender> for EventCtx<'_> {
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&self.prerender
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}
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}
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impl std::convert::AsRef<Prerender> for Prerender {
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fn as_ref(&self) -> &Prerender {
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self
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}
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}
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@ -140,8 +140,7 @@ impl<'a> EventCtx<'a> {
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Widget::custom_col(vec![
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Widget::draw_batch(
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self,
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GeomBatch::load_svg(self.prerender, "system/assets/map/dont_walk.svg")
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.scale(5.0),
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GeomBatch::load_svg(self, "system/assets/map/dont_walk.svg").scale(5.0),
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)
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.container()
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.bg(Color::BLACK)
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@ -139,8 +139,8 @@ impl GeomBatch {
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}
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/// Returns a batch containing an SVG from a file.
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pub fn load_svg(prerender: &Prerender, filename: &str) -> GeomBatch {
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svg::load_svg(prerender, filename).0
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pub fn load_svg<P: AsRef<Prerender>>(prerender: &P, filename: &str) -> GeomBatch {
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svg::load_svg(prerender.as_ref(), filename).0
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}
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/// Transforms all colors in a batch.
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@ -273,7 +273,7 @@ impl Text {
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}
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/// Render the text, without any autocropping. You can pass in an `EventCtx` or `GfxCtx`.
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pub fn render<'a, A: AsRef<Assets>>(self, assets: &A) -> GeomBatch {
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pub fn render<A: AsRef<Assets>>(self, assets: &A) -> GeomBatch {
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let assets: &Assets = assets.as_ref();
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self.inner_render(assets, svg::HIGH_QUALITY)
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}
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@ -331,8 +331,7 @@ impl Text {
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/// Render the text, autocropping blank space out of the result. You can pass in an `EventCtx`
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/// or `GfxCtx`.
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// TODO How is this different than render()?
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pub fn render_autocropped<'a, A: AsRef<Assets>>(self, assets: &A) -> GeomBatch {
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pub fn render_autocropped<A: AsRef<Assets>>(self, assets: &A) -> GeomBatch {
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let mut batch = self.render(assets);
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batch.autocrop_dims = true;
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batch.autocrop()
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@ -202,7 +202,7 @@ impl Btn {
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icon_batch.push(Color::INVISIBLE, icon_container);
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let path = "system/assets/widgetry/arrow_drop_down.svg";
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let icon = GeomBatch::load_svg(ctx.prerender, &path)
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let icon = GeomBatch::load_svg(ctx, &path)
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.color(RewriteColor::ChangeAll(ctx.style().outline_color))
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.autocrop()
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.centered_on(icon_batch.get_bounds().center());
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@ -35,14 +35,14 @@ impl Checkbox {
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) -> Widget {
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let label = label.into();
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let (off, hitbox) = Widget::row(vec![
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GeomBatch::load_svg(ctx.prerender, "system/assets/widgetry/toggle_off.svg")
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GeomBatch::load_svg(ctx, "system/assets/widgetry/toggle_off.svg")
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.batch()
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.centered_vert(),
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label.clone().batch_text(ctx),
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])
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.to_geom(ctx, None);
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let (on, _) = Widget::row(vec![
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GeomBatch::load_svg(ctx.prerender, "system/assets/widgetry/toggle_on.svg")
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GeomBatch::load_svg(ctx, "system/assets/widgetry/toggle_on.svg")
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.batch()
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.centered_vert(),
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label.clone().batch_text(ctx),
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@ -118,7 +118,7 @@ impl Checkbox {
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pub fn colored(ctx: &EventCtx, label: &str, color: Color, enabled: bool) -> Widget {
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let (off, hitbox) = Widget::row(vec![
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GeomBatch::load_svg(ctx.prerender, "system/assets/widgetry/checkbox.svg")
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GeomBatch::load_svg(ctx, "system/assets/widgetry/checkbox.svg")
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.color(RewriteColor::ChangeAll(color.alpha(0.3)))
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.batch()
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.centered_vert(),
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@ -126,7 +126,7 @@ impl Checkbox {
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])
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.to_geom(ctx, None);
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let (on, _) = Widget::row(vec![
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GeomBatch::load_svg(ctx.prerender, "system/assets/widgetry/checkbox.svg")
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GeomBatch::load_svg(ctx, "system/assets/widgetry/checkbox.svg")
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.color(RewriteColor::Change(Color::BLACK, color))
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.batch()
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.centered_vert(),
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@ -260,10 +260,8 @@ fn setup_scrollable_canvas(ctx: &mut EventCtx) -> Drawable {
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Polygon::rounded_rectangle(5000.0, 5000.0, Some(25.0)),
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);
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// SVG support using lyon and usvg. Map-space means don't scale for high DPI monitors.
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batch.append(
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GeomBatch::load_svg(&ctx.prerender, "system/assets/pregame/logo.svg")
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.translate(300.0, 300.0),
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);
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batch
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.append(GeomBatch::load_svg(ctx, "system/assets/pregame/logo.svg").translate(300.0, 300.0));
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// Text rendering also goes through lyon and usvg.
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batch.append(
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Text::from(Line("Awesome vector text thanks to usvg and lyon").fg(Color::hex("#DF8C3D")))
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