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Amp up the short service road trimmer -- Aurora's got lots of dangly things to trim.
While we're at it, opt into new fast_paths branch that should have about a 2x import speedup. Regenerating the world...
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Cargo.lock
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2
Cargo.lock
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@ -974,7 +974,7 @@ checksum = "7360491ce676a36bf9bb3c56c1aa791658183a54d2744120f27285738d90465a"
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[[package]]
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name = "fast_paths"
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version = "0.3.0-SNAPSHOT"
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source = "git+https://github.com/easbar/fast_paths?branch=large_edge_weights_quick_fix#634957aea136ac56679123196d5e97b7a2c1a442"
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source = "git+https://github.com/easbar/fast_paths?branch=settled_nodes_limit#6bcda87e38c930e1068dff0e8f609e5cbd43e03e"
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dependencies = [
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"log",
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"priority-queue",
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data/MANIFEST.json
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data/MANIFEST.json
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@ -9,7 +9,7 @@ abstio = { path = "../abstio" }
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abstutil = { path = "../abstutil" }
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anyhow = "1.0.38"
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enumset = { version = "1.0.3", features=["serde"] }
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fast_paths = { git = "https://github.com/easbar/fast_paths", branch = "large_edge_weights_quick_fix" }
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fast_paths = { git = "https://github.com/easbar/fast_paths", branch = "settled_nodes_limit" }
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geom = { path = "../geom" }
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kml = { path = "../kml" }
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log = "0.4.14"
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@ -232,7 +232,7 @@ pub fn collapse_intersection(raw: &mut RawMap, i: NodeID) {
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}
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}
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const SHORT_THRESHOLD: Distance = Distance::const_meters(10.0);
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const SHORT_THRESHOLD: Distance = Distance::const_meters(30.0);
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/// Some cycleways intersect footways with detailed curb mapping. The current rules for figuring
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/// out which walking paths also allow bikes are imperfect, so we wind up with short dead-end
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