implementing draw_line and draw_rounded_line directly

This commit is contained in:
Dustin Carlino 2018-12-22 13:53:10 -08:00
parent 88ef720f16
commit 1d9f3320fa
4 changed files with 12 additions and 16 deletions

View File

@ -75,21 +75,13 @@ impl<'a> GfxCtx<'a> {
// Use graphics::Line internally for now, but make it easy to switch to something else by
// picking this API now.
pub fn draw_line(&mut self, color: Color, thickness: f64, line: &geom::Line) {
graphics::Line::new(color.0, thickness).draw(
line_to_array(line),
&self.ctx.draw_state,
self.ctx.transform,
self.gfx,
);
self.draw_polygon(color, &line.to_polyline().make_polygons_blindly(thickness));
}
pub fn draw_rounded_line(&mut self, color: Color, thickness: f64, line: &geom::Line) {
graphics::Line::new_round(color.0, thickness).draw(
line_to_array(line),
&self.ctx.draw_state,
self.ctx.transform,
self.gfx,
);
self.draw_line(color, thickness, line);
self.draw_circle(color, &geom::Circle::new(line.pt1(), thickness / 2.0));
self.draw_circle(color, &geom::Circle::new(line.pt2(), thickness / 2.0));
}
pub fn draw_arrow(&mut self, color: Color, thickness: f64, head_size: f64, line: &geom::Line) {

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@ -1,4 +1,4 @@
use crate::{line_intersection, Angle, Pt2D, EPSILON_DIST};
use crate::{line_intersection, Angle, PolyLine, Pt2D, EPSILON_DIST};
use dimensioned::si;
use serde_derive::{Deserialize, Serialize};
use std::fmt;
@ -26,6 +26,10 @@ impl Line {
vec![self.0, self.1]
}
pub fn to_polyline(&self) -> PolyLine {
PolyLine::new(self.points())
}
// TODO valid to do euclidean distance on world-space points that're formed from
// Haversine?
pub fn length(&self) -> si::Meter<f64> {

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@ -152,7 +152,7 @@ impl PolyLine {
if self.pts.len() == 2 {
let l = Line::new(self.pts[0], self.pts[1]).shift(width);
return PolyLine::new(vec![l.pt1(), l.pt2()]);
return l.to_polyline();
}
let mut result: Vec<Pt2D> = Vec::new();
@ -213,7 +213,7 @@ impl PolyLine {
fn shift_blindly_with_sharp_angles(&self, width: f64) -> PolyLine {
if self.pts.len() == 2 {
let l = Line::new(self.pts[0], self.pts[1]).shift(width);
return PolyLine::new(vec![l.pt1(), l.pt2()]);
return l.to_polyline();
}
let mut result: Vec<Pt2D> = Vec::new();

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@ -66,7 +66,7 @@ pub fn run(t: &mut TestRunner) {
assert_eq!(
PolyLine::new(vec![pt1, pt2]).shift(width),
Some(PolyLine::new(vec![l.pt1(), l.pt2()]))
Some(l.to_polyline())
);
}),
);