Constant game::pregame::built_info::BUILT_TIME_UTC [−][src]
pub const BUILT_TIME_UTC: &str = "Fri, 02 Apr 2021 15:33:52 +0000";
Constant game::pregame::built_info::BUILT_TIME_UTC [−][src]
pub const BUILT_TIME_UTC: &str = "Sat, 03 Apr 2021 03:02:30 +0000";
The built-time in RFC2822, UTC
Constant map_model::MAX_BIKE_SPEED [−][src]
pub const MAX_BIKE_SPEED: Speed;
Constant map_model::MAX_BIKE_SPEED [−][src]
pub const MAX_BIKE_SPEED: Speed;
Constant map_model::MAX_WALKING_SPEED [−][src]
pub const MAX_WALKING_SPEED: Speed;
Constant map_model::MAX_WALKING_SPEED [−][src]
pub const MAX_WALKING_SPEED: Speed;
Either a lane or a turn, where most movement happens.
Variants
-Lane(LaneID)
Turn(TurnID)
Implementations
impl Traversable
[src]
pub fn as_lane(&self) -> LaneID
[src]
pub fn as_turn(&self) -> TurnID
[src]
pub fn maybe_turn(&self) -> Option<TurnID>
[src]
pub fn maybe_lane(&self) -> Option<LaneID>
[src]
pub fn length(&self, map: &Map) -> Distance
[src]
pub fn dist_along(&self, dist: Distance, map: &Map) -> Result<(Pt2D, Angle)>
[src]
pub fn slice(
&self,
start: Distance,
end: Distance,
map: &Map
) -> Result<(PolyLine, Distance)>
[src]
&self,
start: Distance,
end: Distance,
map: &Map
) -> Result<(PolyLine, Distance)>
pub fn exact_slice(&self, start: Distance, end: Distance, map: &Map) -> PolyLine
[src]
pub fn get_zorder(&self, map: &Map) -> isize
[src]
pub fn max_speed_along(
&self,
max_speed_on_flat_ground: Option<Speed>,
constraints: PathConstraints,
map: &Map
) -> Speed
[src]
&self,
max_speed_on_flat_ground: Option<Speed>,
constraints: PathConstraints,
map: &Map
) -> Speed
The single definitive place to determine how fast somebody could go along a single road or +
Lane(LaneID)
Turn(TurnID)
Implementations
impl Traversable
[src]
pub fn as_lane(&self) -> LaneID
[src]
pub fn as_turn(&self) -> TurnID
[src]
pub fn maybe_turn(&self) -> Option<TurnID>
[src]
pub fn maybe_lane(&self) -> Option<LaneID>
[src]
pub fn length(&self, map: &Map) -> Distance
[src]
pub fn dist_along(&self, dist: Distance, map: &Map) -> Result<(Pt2D, Angle)>
[src]
pub fn slice(
&self,
start: Distance,
end: Distance,
map: &Map
) -> Result<(PolyLine, Distance)>
[src]
&self,
start: Distance,
end: Distance,
map: &Map
) -> Result<(PolyLine, Distance)>
pub fn exact_slice(&self, start: Distance, end: Distance, map: &Map) -> PolyLine
[src]
pub fn get_zorder(&self, map: &Map) -> isize
[src]
pub fn max_speed_along(
&self,
max_speed_on_flat_ground: Option<Speed>,
constraints: PathConstraints,
map: &Map
) -> Speed
[src]
&self,
max_speed_on_flat_ground: Option<Speed>,
constraints: PathConstraints,
map: &Map
) -> Speed
The single definitive place to determine how fast somebody could go along a single road or turn. This should be used for pathfinding and simulation.
Trait Implementations
impl Clone for Traversable
[src]
fn clone(&self) -> Traversable
[src]
pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
Constant map_model::traversable::MAX_BIKE_SPEED [−][src]
pub const MAX_BIKE_SPEED: Speed;
Constant map_model::traversable::MAX_WALKING_SPEED [−][src]
pub const MAX_WALKING_SPEED: Speed;
Constant map_model::traversable::MAX_WALKING_SPEED [−][src]
pub const MAX_WALKING_SPEED: Speed;
Either a lane or a turn, where most movement happens.
Variants
-Lane(LaneID)
Turn(TurnID)
Implementations
impl Traversable
[src]
pub fn as_lane(&self) -> LaneID
[src]
pub fn as_turn(&self) -> TurnID
[src]
pub fn maybe_turn(&self) -> Option<TurnID>
[src]
pub fn maybe_lane(&self) -> Option<LaneID>
[src]
pub fn length(&self, map: &Map) -> Distance
[src]
pub fn dist_along(&self, dist: Distance, map: &Map) -> Result<(Pt2D, Angle)>
[src]
pub fn slice(
&self,
start: Distance,
end: Distance,
map: &Map
) -> Result<(PolyLine, Distance)>
[src]
&self,
start: Distance,
end: Distance,
map: &Map
) -> Result<(PolyLine, Distance)>
pub fn exact_slice(&self, start: Distance, end: Distance, map: &Map) -> PolyLine
[src]
pub fn get_zorder(&self, map: &Map) -> isize
[src]
pub fn max_speed_along(
&self,
max_speed_on_flat_ground: Option<Speed>,
constraints: PathConstraints,
map: &Map
) -> Speed
[src]
&self,
max_speed_on_flat_ground: Option<Speed>,
constraints: PathConstraints,
map: &Map
) -> Speed
The single definitive place to determine how fast somebody could go along a single road or +
Lane(LaneID)
Turn(TurnID)
Implementations
impl Traversable
[src]
pub fn as_lane(&self) -> LaneID
[src]
pub fn as_turn(&self) -> TurnID
[src]
pub fn maybe_turn(&self) -> Option<TurnID>
[src]
pub fn maybe_lane(&self) -> Option<LaneID>
[src]
pub fn length(&self, map: &Map) -> Distance
[src]
pub fn dist_along(&self, dist: Distance, map: &Map) -> Result<(Pt2D, Angle)>
[src]
pub fn slice(
&self,
start: Distance,
end: Distance,
map: &Map
) -> Result<(PolyLine, Distance)>
[src]
&self,
start: Distance,
end: Distance,
map: &Map
) -> Result<(PolyLine, Distance)>
pub fn exact_slice(&self, start: Distance, end: Distance, map: &Map) -> PolyLine
[src]
pub fn get_zorder(&self, map: &Map) -> isize
[src]
pub fn max_speed_along(
&self,
max_speed_on_flat_ground: Option<Speed>,
constraints: PathConstraints,
map: &Map
) -> Speed
[src]
&self,
max_speed_on_flat_ground: Option<Speed>,
constraints: PathConstraints,
map: &Map
) -> Speed
The single definitive place to determine how fast somebody could go along a single road or turn. This should be used for pathfinding and simulation.
Trait Implementations
impl Clone for Traversable
[src]
fn clone(&self) -> Traversable
[src]
pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
Function map_model::traversable::bike_speed_on_incline [−][src]
fn bike_speed_on_incline(max_speed: Speed, percent_incline: f64) -> Speed
Function map_model::traversable::walking_speed_on_incline [−][src]
fn walking_speed_on_incline(max_speed: Speed, _percent_incline: f64) -> Speed
Function map_model::traversable::walking_speed_on_incline [−][src]
fn walking_speed_on_incline(max_speed: Speed, percent_incline: f64) -> Speed
Module map_model::traversable [−][src]
Structs
+Module map_model::traversable [−][src]
Structs
Position | Represents a specific point some distance along a lane. |
Enums
Traversable | Either a lane or a turn, where most movement happens. diff --git a/rustdoc/search-index.js b/rustdoc/search-index.js index 15b54b449e..59d424d36f 100644 --- a/rustdoc/search-index.js +++ b/rustdoc/search-index.js @@ -1,37 +1,37 @@ var searchIndex = JSON.parse('{\ "abstio":{"doc":"A/B Street organizes data files in a particular way. 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Don\'t …",6,[[],["string",3]]],[11,"input_path","","Constructs the path to some city-scoped data/input.",6,[[["asref",8],["str",15]],["string",3]]],[3,"MapName","","A single map is identified using this.",null,null],[12,"city","","",7,null],[12,"map","","The name of the map within the city, in filename-friendly …",7,null],[11,"new","","Create a MapName from a country code, city, and map name.",7,[[["str",15]],["mapname",3]]],[11,"from_city","","Create a MapName from a city and map within that city.",7,[[["str",15],["cityname",3]],["mapname",3]]],[11,"seattle","","Convenient constructor for the main city of the game.",7,[[["str",15]],["mapname",3]]],[11,"describe","","Stringify the map name for debug messages. Don\'t …",7,[[],["string",3]]],[11,"as_filename","","Stringify the map name for filenames.",7,[[],["string",3]]],[11,"from_path","","Transforms a path to a map back to a MapName. 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Prefer working in …",5,[[],["f64",15]]],[11,"get_parts","","Splits the duration into (hours, minutes, seconds, …",5,[[]]],[11,"parse","","Parses a duration such as \\\"3:00\\\" to Duration::minutes(3) .",5,[[["str",15]],[["result",6],["duration",3]]]],[11,"epsilon_eq","","If two durations are within this amount, they\'ll print as …",5,[[["duration",3]],["bool",15]]],[11,"realtime_elapsed","","Returns the duration elapsed from this moment in real …",5,[[["instant",6]],["duration",3]]],[11,"round_up","","Rounds a duration up to the nearest whole number multiple.",5,[[["duration",3]],["duration",3]]],[11,"num_minutes_rounded_up","","Returns the duration as a number of minutes, rounded up.",5,[[],["usize",15]]],[11,"make_intervals_for_max","","Returns (rounded max, the boundaries in number of minutes)",5,[[["usize",15]]]],[11,"to_string","","Describes the duration according to formatting rules.",5,[[["unitfmt",3]],["string",3]]],[0,"find_closest","geom","",null,null],[3,"FindClosest","geom::find_closest","A quad-tree to quickly find the closest points to some …",null,null],[12,"geometries","","",6,null],[12,"quadtree","","",6,null],[11,"new","","Creates the quad-tree, limited to points contained in the …",6,[[["bounds",3]],["findclosest",3]]],[11,"add","","Add an object to the quadtree, remembering some key …",6,[[["vec",3]]]],[11,"all_close_pts","","For every object within some distance of a query point, …",6,[[["distance",3],["pt2d",3]],["vec",3]]],[11,"closest_pt","","Finds the closest point on the existing geometry to the …",6,[[["distance",3],["pt2d",3]],["option",4]]],[5,"pts_to_line_string","","",null,[[["vec",3]],[["f64",15],["linestring",3]]]],[0,"gps","geom","",null,null],[3,"LonLat","geom::gps","Represents a (longitude, latitude) point.",null,null],[12,"longitude","","",7,null],[12,"latitude","","",7,null],[11,"new","","Note the order of arguments!",7,[[["f64",15]],["lonlat",3]]],[11,"x","","Returns the longitude of this point.",7,[[],["f64",15]]],[11,"y","","Returns the latitude of this point.",7,[[],["f64",15]]],[11,"to_pt","","Transform this to a world-space point. Can go out of …",7,[[["gpsbounds",3]],["pt2d",3]]],[11,"gps_dist","","Returns the Haversine distance to another point.",7,[[["lonlat",3]],["distance",3]]],[11,"fast_dist","","Pretty meaningless units, for comparing distances very …",7,[[["lonlat",3]],[["f64",15],["notnan",3]]]],[11,"read_osmosis_polygon","","Parses a file in the …",7,[[["str",15]],[["result",6],["vec",3]]]],[11,"write_osmosis_polygon","","Writes a set of points to a file in the …",7,[[["vec",3],["str",15]],["result",6]]],[11,"center","","Finds the average of a set of coordinates.",7,[[["vec",3]],["lonlat",3]]],[0,"line","geom","",null,null],[3,"Line","geom::line","A line segment.",null,null],[12,"0","","",8,null],[12,"1","","",8,null],[11,"new","","Creates a line segment between two points. None if the …",8,[[["pt2d",3]],[["line",3],["option",4]]]],[11,"must_new","","Equivalent to Line::new(pt1, pt2).unwrap() . Use this to …",8,[[["pt2d",3]],["line",3]]],[11,"infinite","","Returns an infinite line passing through this line\'s two …",8,[[],["infiniteline",3]]],[11,"pt1","","Returns the first point in this line segment.",8,[[],["pt2d",3]]],[11,"pt2","","Returns the second point in this line segment.",8,[[],["pt2d",3]]],[11,"points","","Returns the two points in this line segment.",8,[[],[["pt2d",3],["vec",3]]]],[11,"to_polyline","","Returns a polyline containing these two points.",8,[[],["polyline",3]]],[11,"make_polygons","","Returns a thick line segment.",8,[[["distance",3]],["polygon",3]]],[11,"length","","Length of the line segment",8,[[],["distance",3]]],[11,"intersection","","If two line segments intersect -- including endpoints -- …",8,[[["line",3]],[["pt2d",3],["option",4]]]],[11,"crosses","","Determine if two line segments intersect, but more so …",8,[[["line",3]],["bool",15]]],[11,"intersection_infinite","","If the line segment intersects with an infinite line -- …",8,[[["infiniteline",3]],[["pt2d",3],["option",4]]]],[11,"shift_right","","Perpendicularly shifts the line over to the right. Width …",8,[[["distance",3]],["line",3]]],[11,"shift_left","","Perpendicularly shifts the line over to the left. Width …",8,[[["distance",3]],["line",3]]],[11,"shift_either_direction","","Perpendicularly shifts the line to the right if positive …",8,[[["distance",3]],["line",3]]],[11,"reverse","","Returns a reversed line segment",8,[[],["line",3]]],[11,"angle","","The angle of the line segment, from the first to the …",8,[[],["angle",3]]],[11,"dist_along","","Returns a point along the line segment, unless the …",8,[[["distance",3]],[["pt2d",3],["option",4]]]],[11,"must_dist_along","","Equivalent to self.dist_along(dist).unwrap() . Use this to …",8,[[["distance",3]],["pt2d",3]]],[11,"unbounded_dist_along","","",8,[[["distance",3]],["pt2d",3]]],[11,"unbounded_percent_along","","",8,[[["f64",15]],["pt2d",3]]],[11,"percent_along","","",8,[[["f64",15]],[["pt2d",3],["option",4]]]],[11,"slice","","",8,[[["distance",3]],[["line",3],["option",4]]]],[11,"middle","","",8,[[],[["pt2d",3],["option",4]]]],[11,"contains_pt","","",8,[[["pt2d",3]],["bool",15]]],[11,"dist_along_of_point","","",8,[[["pt2d",3]],[["option",4],["distance",3]]]],[11,"percent_along_of_point","","",8,[[["pt2d",3]],[["f64",15],["option",4]]]],[5,"is_counter_clockwise","","",null,[[["pt2d",3]],["bool",15]]],[3,"InfiniteLine","","",null,null],[12,"0","","",9,null],[12,"1","","",9,null],[11,"intersection","","Fails for parallel lines.",9,[[["infiniteline",3]],[["pt2d",3],["option",4]]]],[0,"percent","geom","",null,null],[3,"Percent","geom::percent","Most of the time, [0, 1]. But some callers may go outside …",null,null],[12,"0","","",10,null],[11,"inner","","",10,[[],["f64",15]]],[11,"int","","",10,[[["usize",15]],["percent",3]]],[11,"of","","",10,[[["usize",15]],["percent",3]]],[0,"polygon","geom","",null,null],[3,"Polygon","geom::polygon","",null,null],[12,"points","","",11,null],[12,"indices","","Groups of three indices make up the triangles",11,null],[12,"rings","","If the polygon has holes, explicitly store all the rings …",11,null],[11,"buggy_new","","",11,[[["pt2d",3],["vec",3]],["polygon",3]]],[11,"with_holes","","",11,[[["vec",3],["ring",3]],["polygon",3]]],[11,"from_rings","","",11,[[["vec",3],["ring",3]],["polygon",3]]],[11,"from_geojson","","",11,[[["vec",3]],[["polygon",3],["result",6]]]],[11,"precomputed","","",11,[[["usize",15],["vec",3],["pt2d",3],["vec",3]],["polygon",3]]],[11,"from_triangle","","",11,[[["triangle",3]],["polygon",3]]],[11,"triangles","","",11,[[],[["vec",3],["triangle",3]]]],[11,"raw_for_rendering","","",11,[[]]],[11,"contains_pt","","",11,[[["pt2d",3]],["bool",15]]],[11,"get_bounds","","",11,[[],["bounds",3]]],[11,"transform","","",11,[[["fn",8]],["polygon",3]]],[11,"translate","","",11,[[["f64",15]],["polygon",3]]],[11,"scale","","",11,[[["f64",15]],["polygon",3]]],[11,"scale_xy","","",11,[[["f64",15]],["polygon",3]]],[11,"rotate","","",11,[[["angle",3]],["polygon",3]]],[11,"rotate_around","","",11,[[["angle",3],["pt2d",3]],["polygon",3]]],[11,"points","","The order of these points depends on the constructor! The …",11,[[],["vec",3]]],[11,"into_points","","",11,[[],[["pt2d",3],["vec",3]]]],[11,"into_ring","","",11,[[],["ring",3]]],[11,"center","","",11,[[],["pt2d",3]]],[11,"rectangle","","Top-left at the origin. Doesn\'t take Distance, because …",11,[[["f64",15]],["polygon",3]]],[11,"rectangle_centered","","",11,[[["distance",3],["pt2d",3]],["polygon",3]]],[11,"rectangle_two_corners","","",11,[[["pt2d",3]],[["polygon",3],["option",4]]]],[11,"maybe_rounded_rectangle","","Top-left at the origin. Doesn\'t take Distance, because …",11,[[["f64",15],["cornerradii",3],["into",8]],[["polygon",3],["option",4]]]],[11,"pill","","A rectangle, two sides of which are fully rounded …",11,[[["f64",15]],["polygon",3]]],[11,"rounded_rectangle","","Top-left at the origin. Doesn\'t take Distance, because …",11,[[["f64",15],["cornerradii",3],["into",8]],["polygon",3]]],[11,"union","","",11,[[["polygon",3]],["polygon",3]]],[11,"union_all","","",11,[[["polygon",3],["vec",3]],["polygon",3]]],[11,"intersection","","",11,[[["polygon",3]],[["polygon",3],["vec",3]]]],[11,"convex_hull","","",11,[[["polygon",3],["vec",3]],["polygon",3]]],[11,"concave_hull","","",11,[[["f64",15],["polygon",3],["vec",3]],["polygon",3]]],[11,"polylabel","","",11,[[],["pt2d",3]]],[11,"intersects","","Do two polygons intersect at all?",11,[[["polygon",3]],["bool",15]]],[11,"to_outline","","Creates the outline around the polygon, with the …",11,[[["distance",3]],[["polygon",3],["result",6]]]],[11,"strip_rings","","Remove the internal rings used for to_outline. This is …",11,[[],["polygon",3]]],[11,"area","","Usually m^2, unless the polygon is in screen-space",11,[[],["f64",15]]],[11,"clip_polyline","","Doesn\'t handle multiple crossings in and out.",11,[[["polyline",3]],[["option",4],["vec",3]]]],[11,"clip_ring","","",11,[[["ring",3]],[["option",4],["vec",3]]]],[11,"to_geojson","","If the polygon is just a single outer ring, produces a …",11,[[["option",4],["gpsbounds",3]],["geometry",3]]],[3,"Triangle","","",null,null],[12,"pt1","","",12,null],[12,"pt2","","",12,null],[12,"pt3","","",12,null],[11,"new","","",12,[[["pt2d",3]],["triangle",3]]],[11,"contains_pt","","",12,[[["pt2d",3]],["bool",15]]],[5,"to_geo","","",null,[[["vec",3]],[["f64",15],["polygon",3]]]],[5,"from_multi","","",null,[[["multipolygon",3],["f64",15]],[["polygon",3],["vec",3]]]],[5,"downsize","","",null,[[["usize",15],["vec",3]],[["vec",3],["u16",15]]]],[0,"polyline","geom","",null,null],[17,"MITER_THRESHOLD","geom::polyline","",null,null],[4,"ArrowCap","","",null,null],[13,"Triangle","","",13,null],[3,"PolyLine","","",null,null],[12,"pts","","",14,null],[12,"length","","",14,null],[11,"new","","",14,[[["pt2d",3],["vec",3]],[["result",6],["polyline",3]]]],[11,"must_new","","",14,[[["pt2d",3],["vec",3]],["polyline",3]]],[11,"unchecked_new","","Doesn\'t check for duplicates. Use at your own risk.",14,[[["pt2d",3],["vec",3]],["polyline",3]]],[11,"deduping_new","","First dedupes adjacent points",14,[[["pt2d",3],["vec",3]],[["result",6],["polyline",3]]]],[11,"to_thick_ring","","Like make_polygons, but make sure the points actually …",14,[[["distance",3]],["ring",3]]],[11,"to_thick_boundary","","",14,[[["distance",3]],[["polygon",3],["option",4]]]],[11,"reversed","","",14,[[],["polyline",3]]],[11,"extend","","",14,[[["polyline",3]],[["result",6],["polyline",3]]]],[11,"must_extend","","",14,[[["polyline",3]],["polyline",3]]],[11,"must_push","","",14,[[["pt2d",3]],["polyline",3]]],[11,"append","","One or both args might be empty.",14,[[["pt2d",3],["vec",3]],[["result",6],["vec",3]]]],[11,"points","","",14,[[],["vec",3]]],[11,"into_points","","",14,[[],[["pt2d",3],["vec",3]]]],[11,"lines","","",14,[[]]],[11,"length","","",14,[[],["distance",3]]],[11,"slice","","Returns the excess distance left over from the end",14,[[["distance",3]],["result",6]]],[11,"exact_slice","","No excess leftover distance allowed.",14,[[["distance",3]],["polyline",3]]],[11,"maybe_exact_slice","","",14,[[["distance",3]],[["result",6],["polyline",3]]]],[11,"first_half","","",14,[[],["polyline",3]]],[11,"second_half","","",14,[[],["polyline",3]]],[11,"dist_along","","",14,[[["distance",3]],["result",6]]],[11,"must_dist_along","","",14,[[["distance",3]]]],[11,"middle","","",14,[[],["pt2d",3]]],[11,"first_pt","","",14,[[],["pt2d",3]]],[11,"last_pt","","",14,[[],["pt2d",3]]],[11,"first_line","","",14,[[],["line",3]]],[11,"last_line","","",14,[[],["line",3]]],[11,"shift_right","","",14,[[["distance",3]],[["result",6],["polyline",3]]]],[11,"must_shift_right","","",14,[[["distance",3]],["polyline",3]]],[11,"shift_left","","",14,[[["distance",3]],[["result",6],["polyline",3]]]],[11,"must_shift_left","","",14,[[["distance",3]],["polyline",3]]],[11,"shift_with_corrections","","",14,[[["distance",3]],[["result",6],["polyline",3]]]],[11,"shift_with_sharp_angles","","",14,[[["f64",15],["distance",3]],[["pt2d",3],["vec",3]]]],[11,"make_polygons","","The resulting polygon is manually triangulated and may …",14,[[["distance",3]],["polygon",3]]],[11,"make_polygons_with_miter_threshold","","The resulting polygon is manually triangulated and may …",14,[[["f64",15],["distance",3]],["polygon",3]]],[11,"exact_dashed_polygons","","",14,[[["distance",3]],[["polygon",3],["vec",3]]]],[11,"dashed_lines","","Don\'t draw the dashes too close to the ends.",14,[[["distance",3]],[["polygon",3],["vec",3]]]],[11,"maybe_make_arrow","","Fail if the length is too short.",14,[[["distance",3],["arrowcap",4]],[["polygon",3],["option",4]]]],[11,"make_arrow","","If the length is too short, just give up and make the …",14,[[["distance",3],["arrowcap",4]],["polygon",3]]],[11,"make_double_arrow","","",14,[[["distance",3],["arrowcap",4]],["polygon",3]]],[11,"dashed_arrow","","",14,[[["distance",3],["arrowcap",4]],[["polygon",3],["vec",3]]]],[11,"intersection","","Also return the angle of the line where the hit was found",14,[[["polyline",3]],["option",4]]],[11,"intersection_infinite","","",14,[[["infiniteline",3]],[["pt2d",3],["option",4]]]],[11,"get_slice_ending_at","","Panics if the pt is not on the polyline. Returns None if …",14,[[["pt2d",3]],[["option",4],["polyline",3]]]],[11,"get_slice_starting_at","","Returns None if the point is the last point.",14,[[["pt2d",3]],[["option",4],["polyline",3]]]],[11,"dist_along_of_point","","",14,[[["pt2d",3]],["option",4]]],[11,"trim_to_endpts","","",14,[[["pt2d",3]],["polyline",3]]],[11,"get_bounds","","",14,[[],["bounds",3]]],[11,"extend_to_length","","If the current line is at least this long, return it. …",14,[[["distance",3]],["polyline",3]]],[11,"to_geojson","","Produces a GeoJSON linestring, optionally mapping the …",14,[[["option",4],["gpsbounds",3]],["geometry",3]]],[11,"project_pt","","Returns the point on the polyline closest to the query.",14,[[["pt2d",3]],["pt2d",3]]],[5,"fix_angles","","",null,[[["polyline",3],["polyline",3]],[["result",6],["polyline",3]]]],[5,"to_set","","",null,[[]]],[5,"pts_to_line_string","","",null,[[["vec",3]],[["f64",15],["linestring",3]]]],[0,"pt","geom","",null,null],[3,"Pt2D","geom::pt","This represents world-space in meters.",null,null],[12,"x","","",15,null],[12,"y","","",15,null],[11,"new","","",15,[[["f64",15]],["pt2d",3]]],[11,"zero","","",15,[[]]],[11,"approx_eq","","",15,[[["distance",3],["pt2d",3]],["bool",15]]],[11,"to_gps","","Can go out of bounds.",15,[[["gpsbounds",3]],["lonlat",3]]],[11,"x","","",15,[[],["f64",15]]],[11,"y","","",15,[[],["f64",15]]],[11,"project_away","","",15,[[["distance",3],["angle",3]],["pt2d",3]]],[11,"raw_dist_to","","",15,[[["pt2d",3]],["f64",15]]],[11,"dist_to","","",15,[[["pt2d",3]],["distance",3]]],[11,"fast_dist","","Pretty meaningless units, for comparing distances very …",15,[[["pt2d",3]],[["f64",15],["notnan",3]]]],[11,"angle_to","","",15,[[["pt2d",3]],["angle",3]]],[11,"offset","","",15,[[["f64",15]],["pt2d",3]]],[11,"center","","",15,[[["vec",3]],["pt2d",3]]],[11,"approx_dedupe","","",15,[[["distance",3],["pt2d",3],["vec",3]],[["pt2d",3],["vec",3]]]],[11,"find_pts_between","","",15,[[["distance",3],["pt2d",3],["vec",3]],[["option",4],["vec",3]]]],[11,"to_hashable","","",15,[[],["hashablept2d",3]]],[3,"HashablePt2D","","This represents world space, NOT LonLat.",null,null],[12,"x_nan","","",16,null],[12,"y_nan","","",16,null],[11,"to_pt2d","","",16,[[],["pt2d",3]]],[0,"ring","geom","",null,null],[3,"Ring","geom::ring","Maybe a misnomer, but like a PolyLine, but closed.",null,null],[12,"pts","","",17,null],[11,"new","","",17,[[["pt2d",3],["vec",3]],[["result",6],["ring",3]]]],[11,"must_new","","",17,[[["pt2d",3],["vec",3]],["ring",3]]],[11,"to_outline","","Draws the ring with some thickness, with half of it …",17,[[["distance",3]],["polygon",3]]],[11,"to_polygon","","",17,[[],["polygon",3]]],[11,"points","","",17,[[],["vec",3]]],[11,"into_points","","",17,[[],[["pt2d",3],["vec",3]]]],[11,"all_intersections","","Be careful with the order of results. Hits on an earlier …",17,[[["polyline",3]],[["pt2d",3],["vec",3]]]],[11,"get_both_slices_btwn","","",17,[[["pt2d",3]],["option",4]]],[11,"get_shorter_slice_btwn","","",17,[[["pt2d",3]],[["option",4],["polyline",3]]]],[11,"split_points","","Extract all PolyLines and Rings. Doesn\'t handle crazy …",17,[[["vec",3]],["result",6]]],[11,"contains_pt","","",17,[[["pt2d",3]],["bool",15]]],[11,"to_geojson","","Produces a GeoJSON polygon, optionally mapping the …",17,[[["option",4],["gpsbounds",3]],["geometry",3]]],[11,"translate","","Translates the ring by a fixed offset.",17,[[["f64",15]],["ring",3]]],[0,"speed","geom","",null,null],[3,"Speed","geom::speed","In meters per second. Can be negative.",null,null],[12,"0","","",18,null],[18,"ZERO","","",18,null],[11,"meters_per_second","","",18,[[["f64",15]],["speed",3]]],[11,"const_meters_per_second","","",18,[[["f64",15]],["speed",3]]],[11,"miles_per_hour","","",18,[[["f64",15]],["speed",3]]],[11,"km_per_hour","","",18,[[["f64",15]],["speed",3]]],[11,"from_dist_time","","",18,[[["distance",3],["duration",3]],["speed",3]]],[11,"inner_meters_per_second","","",18,[[],["f64",15]]],[11,"to_string","","Describes the speed according to formatting rules.",18,[[["unitfmt",3]],["string",3]]],[0,"stats","geom","",null,null],[4,"Statistic","geom::stats","",null,null],[13,"Min","","",19,null],[13,"Mean","","",19,null],[13,"P50","","",19,null],[13,"P90","","",19,null],[13,"P99","","",19,null],[13,"Max","","",19,null],[11,"all","","",19,[[],[["vec",3],["statistic",4]]]],[8,"HgramValue","","",null,null],[10,"hgram_zero","","",20,[[]]],[10,"to_u64","","",20,[[],["u64",15]]],[10,"from_u64","","",20,[[["u64",15]]]],[3,"Histogram","","",null,null],[12,"count","","",21,null],[12,"histogram","","",21,null],[12,"min","","",21,null],[12,"max","","",21,null],[11,"new","","",21,[[],["histogram",3]]],[11,"add","","",21,[[]]],[11,"remove","","",21,[[]]],[11,"describe","","",21,[[],["string",3]]],[11,"percentile","","None if empty",21,[[["f64",15]],["option",4]]],[11,"select","","",21,[[["statistic",4]],["option",4]]],[11,"count","","",21,[[],["usize",15]]],[11,"seems_eq","","Could implement PartialEq, but be a bit more clear how …",21,[[["histogram",3]],["bool",15]]],[0,"time","geom","",null,null],[3,"Time","geom::time","In seconds since midnight. Can\'t be negative.",null,null],[12,"0","","",22,null],[18,"START_OF_DAY","","",22,null],[11,"seconds_since_midnight","","",22,[[["f64",15]],["time",3]]],[11,"get_parts","","(hours, minutes, seconds, centiseconds)",22,[[]]],[11,"get_hours","","Rounded down. 6:59:00 is hour 6.",22,[[],["usize",15]]],[11,"ampm_tostring","","",22,[[],["string",3]]],[11,"as_filename","","",22,[[],["string",3]]],[11,"parse","","",22,[[["str",15]],[["time",3],["result",6]]]],[11,"percent_of","","",22,[[["f64",15]],["time",3]]],[11,"to_percent","","",22,[[["time",3]],["f64",15]]],[11,"inner_seconds","","For RNG range generation. Don\'t abuse.",22,[[],["f64",15]]],[11,"clamped_sub","","",22,[[["duration",3]],["time",3]]],[11,"round_seconds","","",22,[[["f64",15]],["time",3]]],[3,"Angle","geom","An angle, stored in radians.",null,null],[12,"0","","",0,null],[3,"Bounds","","Represents a rectangular boundary of Pt2D points.",null,null],[12,"min_x","","",1,null],[12,"min_y","","",1,null],[12,"max_x","","",1,null],[12,"max_y","","",1,null],[3,"GPSBounds","","Represents a rectangular boundary of LonLat points. After …",null,null],[12,"min_lon","","",2,null],[12,"min_lat","","",2,null],[12,"max_lon","","",2,null],[12,"max_lat","","",2,null],[3,"Circle","","A circle, defined by a center and radius.",null,null],[12,"center","","",3,null],[12,"radius","","",3,null],[3,"Distance","","A distance, in meters. Can be negative.",null,null],[12,"0","","",4,null],[3,"Duration","","A duration, in seconds. 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…",9,[[["map",3]],[["result",6],["mapedits",3]]]],[11,"to_edits_permissive","","Transform permanent edits to MapEdits, looking up the map …",9,[[["map",3]],["mapedits",3]]],[11,"from_permanent","","",10,[[["map",3],["intersectionid",3]],[["result",6],["editintersection",4]]]],[3,"MapEdits","map_model::edits","Represents changes to a map. Note this isn\'t serializable …",null,null],[12,"edits_name","","",16,null],[12,"commands","","A stack, oldest edit is first. The same intersection may …",16,null],[12,"merge_zones","","If false, adjacent roads with the same AccessRestrictions …",16,null],[12,"changed_roads","","Derived from commands, kept up to date by update_derived",16,null],[12,"original_intersections","","",16,null],[12,"changed_routes","","",16,null],[12,"proposal_description","","Some edits are included in the game by default, in …",16,null],[12,"proposal_link","","",16,null],[4,"EditIntersection","","",null,null],[13,"StopSign","","",17,null],[13,"TrafficSignal","","",17,null],[13,"Closed","","",17,null],[3,"EditRoad","","",null,null],[12,"lanes_ltr","","",18,null],[12,"speed_limit","","",18,null],[12,"access_restrictions","","",18,null],[11,"get_orig_from_osm","","",18,[[["mapconfig",3],["road",3]],["editroad",3]]],[11,"diff","","",18,[[["editroad",3]],[["string",3],["vec",3]]]],[4,"EditCmd","","",null,null],[13,"ChangeRoad","","",19,null],[12,"r","map_model::edits::EditCmd","",20,null],[12,"old","","",20,null],[12,"new","","",20,null],[13,"ChangeIntersection","map_model::edits","",19,null],[12,"i","map_model::edits::EditCmd","",21,null],[12,"new","","",21,null],[12,"old","","",21,null],[13,"ChangeRouteSchedule","map_model::edits","",19,null],[12,"id","map_model::edits::EditCmd","",22,null],[12,"old","","",22,null],[12,"new","","",22,null],[3,"EditEffects","map_model::edits","",null,null],[12,"changed_roads","","",23,null],[12,"changed_intersections","","",23,null],[12,"added_turns","","",23,null],[12,"deleted_turns","","",23,null],[11,"new","","",16,[[],["mapedits",3]]],[11,"load","","",16,[[["string",3],["map",3],["timer",3]],[["result",6],["mapedits",3]]]],[11,"save","","",16,[[["map",3]]]],[11,"update_derived","","",16,[[["map",3]]]],[11,"compress","","Assumes update_derived has been called.",16,[[["map",3]]]],[11,"changed_lanes","","Pick apart changed_roads and figure out if an entire road …",16,[[["map",3]]]],[11,"new","","",23,[[],["editeffects",3]]],[11,"describe","","(summary, details)",19,[[["map",3]]]],[11,"apply","","",19,[[["editeffects",3],["map",3]]]],[11,"undo","","",19,[[],["editcmd",4]]],[5,"recalculate_turns","","",null,[[["editeffects",3],["intersectionid",3],["map",3]]]],[0,"make","map_model","See …",null,null],[0,"bridges","map_model::make","",null,null],[5,"find_bridges","map_model::make::bridges","Look for roads underneath bridges, then lower their …",null,[[["vec",3],["timer",3],["bounds",3]]]],[0,"buildings","map_model::make","",null,null],[5,"make_all_buildings","map_model::make::buildings","Finalize importing of buildings, mostly by matching them …",null,[[["map",3],["btreemap",3],["bool",15],["timer",3]],[["vec",3],["building",3]]]],[5,"trim_path","","",null,[[["polygon",3],["line",3]],["line",3]]],[5,"get_address","","",null,[[["laneid",3],["tags",3],["map",3]],["string",3]]],[5,"classify_bldg","","",null,[[["f64",15],["xorshiftrng",3],["vec",3],["tags",3]],["buildingtype",4]]],[0,"initial","map_model::make","Naming is confusing, but RawMap -> InitialMap -> Map. …",null,null],[0,"geometry","map_model::make::initial","OSM describes roads as center-lines that intersect. Turn …",null,null],[17,"DEGENERATE_INTERSECTION_HALF_LENGTH","map_model::make::initial::geometry","",null,null],[5,"intersection_polygon","","Also returns a list of labeled polygons for debugging.",null,[[["intersection",3],["btreemap",3]],["result",6]]],[5,"generalized_trim_back","","",null,[[["nodeid",3],["vec",3],["btreemap",3]],["result",6]]],[5,"deadend","","",null,[[["nodeid",3],["vec",3],["btreemap",3]],["result",6]]],[5,"close_off_polygon","","",null,[[["vec",3],["pt2d",3]],[["vec",3],["pt2d",3]]]],[3,"Piece","","",null,null],[12,"id","","",24,null],[12,"left","","",24,null],[12,"center","","",24,null],[12,"right","","",24,null],[5,"on_off_ramp","","",null,[[["nodeid",3],["vec",3],["btreemap",3]],["option",4]]],[0,"lane_specs","map_model::make::initial","",null,null],[3,"LaneSpec","map_model::make::initial::lane_specs","",null,null],[12,"lt","","",25,null],[12,"dir","","",25,null],[12,"width","","",25,null],[5,"fwd","","",null,[[["lanetype",4]],["lanespec",3]]],[5,"back","","",null,[[["lanetype",4]],["lanespec",3]]],[5,"get_lane_specs_ltr","","",null,[[["tags",3],["mapconfig",3]],[["lanespec",3],["vec",3]]]],[5,"assemble_ltr","","",null,[[["lanespec",3],["drivingside",4],["vec",3]],[["lanespec",3],["vec",3]]]],[3,"InitialMap","map_model::make::initial","",null,null],[12,"roads","","",26,null],[12,"intersections","","",26,null],[12,"bounds","","",26,null],[3,"Road","","",null,null],[12,"id","","",27,null],[12,"src_i","","",27,null],[12,"dst_i","","",27,null],[12,"trimmed_center_pts","","",27,null],[12,"half_width","","",27,null],[12,"lane_specs_ltr","","",27,null],[12,"osm_tags","","",27,null],[11,"new","","",27,[[["rawroad",3],["mapconfig",3],["originalroad",3]],[["result",6],["road",3]]]],[3,"Intersection","","",null,null],[12,"id","","",28,null],[12,"polygon","","",28,null],[12,"roads","","",28,null],[12,"intersection_type","","",28,null],[12,"elevation","","",28,null],[11,"new","","",26,[[["timer",3],["rawmap",3],["bounds",3]],["initialmap",3]]],[0,"medians","map_model::make","",null,null],[5,"find_medians","map_model::make::medians","Fill in empty space between one-way roads.",null,[[["map",3]],[["vec",3],["polygon",3]]]],[0,"merge_intersections","map_model::make","",null,null],[5,"merge_short_roads","map_model::make::merge_intersections","Merge tiny \\\"roads\\\" that\'re actually just part of a …",null,[[["rawmap",3]],[["btreeset",3],["nodeid",3]]]],[5,"should_merge","","",null,[[["rawmap",3],["originalroad",3]],["bool",15]]],[5,"connects_dual_carriageway","","",null,[[["rawmap",3],["originalroad",3]],["bool",15]]],[5,"angle","","",null,[[["rawroad",3]],["angle",3]]],[0,"parking_lots","map_model::make","",null,null],[5,"make_all_parking_lots","map_model::make::parking_lots","Take in parking lots from OSM and all parking aisle …",null,[[["map",3],["vec",3],["vec",3],["timer",3]],[["vec",3],["parkinglot",3]]]],[5,"trim_path","","",null,[[["polygon",3],["line",3]],["line",3]]],[5,"infer_spots","","",null,[[["polygon",3],["vec",3]],["vec",3]]],[5,"line_valid","","",null,[[["polygon",3],["line",3],["vec",3],["vec",3]],["bool",15]]],[0,"remove_disconnected","map_model::make","",null,null],[5,"remove_disconnected_roads","map_model::make::remove_disconnected","Some roads might be totally disconnected from the largest …",null,[[["timer",3],["rawmap",3]]]],[0,"traffic_signals","map_model::make","The various traffic signal generators live in the traffic …",null,null],[0,"lagging_green","map_model::make::traffic_signals","",null,null],[5,"make_traffic_signal","map_model::make::traffic_signals::lagging_green","Create a traffic signal which has a stage that is: …",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"make_signal","","",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"optimize","","",null,[[["controltrafficsignal",3]],[["option",4],["controltrafficsignal",3]]]],[5,"make_crosswalk_variable","","",null,[[["controltrafficsignal",3]]]],[5,"merge_stages","","",null,[[["controltrafficsignal",3]],[["option",4],["controltrafficsignal",3]]]],[5,"is_conflict","","",null,[[["controltrafficsignal",3],["stage",3]],["option",4]]],[5,"protected_yield_stage","","",null,[[["movementid",3]],["stage",3]]],[5,"multi_way_stages","","Build stages. First find roads that are straight across, …",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"add_stage","","",null,[[["controltrafficsignal",3],["stage",3]]]],[5,"turns","","",null,[[["vec",3],["roadid",3]],[["movementid",3],["vec",3]]]],[5,"remove_movement","","",null,[[["vec",3],["roadid",3]],[["option",4],["movementid",3]]]],[5,"three_way_three_stage","","",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"four_way_four_stage","","",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"movements","","",null,[[["controltrafficsignal",3]]]],[5,"straight_types","","",null,[[["vec",3]]]],[5,"make_lagging_green_variable","","",null,[[["controltrafficsignal",3]]]],[5,"get_possible_policies","map_model::make::traffic_signals","Applies a bunch of heuristics to a single intersection, …",null,[[["bool",15],["map",3],["intersectionid",3]],["vec",3]]],[5,"new","","",null,[[["map",3],["intersectionid",3]],["controltrafficsignal",3]]],[5,"greedy_assignment","","",null,[[["map",3],["intersectionid",3]],["controltrafficsignal",3]]],[5,"degenerate","","",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"half_signal","","",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"three_way","","",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"four_way_four_stage","","",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"four_way_two_stage","","",null,[[["map",3],["intersectionid",3]],[["option",4],["controltrafficsignal",3]]]],[5,"all_walk_all_yield","","",null,[[["map",3],["intersectionid",3]],["controltrafficsignal",3]]],[5,"stage_per_road","","",null,[[["map",3],["intersectionid",3]],["controltrafficsignal",3]]],[5,"expand_all_stages","","",null,[[["controltrafficsignal",3]]]],[17,"PROTECTED","","",null,null],[17,"YIELD","","",null,null],[5,"make_stages","","",null,[[["controltrafficsignal",3],["vec",3],["drivingside",4],["vec",3]]]],[5,"make_stages_filtered","","",null,[[["controltrafficsignal",3],["vec",3],["bool",15],["drivingside",4],["vec",3]]]],[5,"synchronize","","Simple second-pass after generating all signals. Find …",null,[[["map",3]]]],[0,"transit","map_model::make","",null,null],[5,"make_stops_and_routes","map_model::make::transit","Construct the final model of bus/train stops and routes. …",null,[[["vec",3],["timer",3],["map",3]]]],[5,"make_route","","",null,[[["map",3],["matcher",3],["btreemap",3],["rawbusroute",3]],["result",6]]],[3,"Matcher","","",null,null],[12,"sidewalk_pts","","",29,null],[12,"light_rail_pts","","",29,null],[11,"new","","",29,[[["vec",3],["map",3],["timer",3]],["matcher",3]]],[11,"lookup","","",29,[[["pathconstraints",4],["map",3],["rawbusstop",3]],["result",6]]],[5,"pick_start_lane","","",null,[[["position",3],["pathconstraints",4],["map",3]],[["laneid",3],["result",6]]]],[5,"default_spawn_times","","",null,[[],[["vec",3],["time",3]]]],[0,"turns","map_model::make","",null,null],[5,"make_all_turns","map_model::make::turns","Generate all driving and walking turns at an …",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"ensure_unique","","",null,[[["vec",3],["turn",3]],[["vec",3],["turn",3]]]],[5,"is_turn_allowed","","",null,[[["map",3],["turn",3]],["bool",15]]],[5,"does_turn_pass_restrictions","","",null,[[["intersection",3],["map",3],["turn",3]],["bool",15]]],[5,"make_vehicle_turns","","",null,[[["intersection",3],["map",3]],[["vec",3],["turn",3]]]],[5,"curvey_turn","","",null,[[["lane",3]],[["result",6],["polyline",3]]]],[5,"to_pt","","",null,[[["pt2d",3]],[["f64",15],["point2d",3]]]],[5,"from_pt","","",null,[[["f64",15],["point2d",3]],["pt2d",3]]],[5,"lc_penalty","","",null,[[["map",3],["turn",3]],["isize",15]]],[5,"remove_merging_turns","","",null,[[["map",3],["vec",3],["turn",3],["turntype",4]],[["vec",3],["turn",3]]]],[5,"turn_type_from_angles","","",null,[[["angle",3]],["turntype",4]]],[5,"expected_turn_types_for_four_way","","",null,[[["intersection",3],["map",3]],[["hashmap",3],["option",4]]]],[0,"walking_turns","map_model::make","",null,null],[5,"make_walking_turns","map_model::make::walking_turns","Generate Crosswalk and SharedSidewalkCorner (places where …",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"filter_turns","","Filter out crosswalks on really short roads. In reality, …",null,[[["vec",3],["turn",3],["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"_make_walking_turns_v2","","",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"make_footway_turns","","At an intersection of footpaths only, just generate a …",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"make_crosswalks","","",null,[[["lane",3],["intersectionid",3],["drivingside",4]],[["vec",3],["option",4]]]],[5,"make_degenerate_crosswalks","","",null,[[["road",3],["intersectionid",3],["vec",3]],[["vec",3],["option",4]]]],[5,"make_shared_sidewalk_corner","","",null,[[["intersection",3],["drivingside",4],["lane",3]],["polyline",3]]],[5,"turn_id","","",null,[[["laneid",3],["intersectionid",3]],["turnid",3]]],[5,"get_sidewalk","","",null,[[["vec",3],["vec",3]],[["option",4],["lane",3]]]],[5,"match_points_to_lanes","map_model::make","Snap points to an exact Position along the nearest lane. …",null,[[["fn",8],["hashset",3],["bounds",3],["distance",3],["hashablept2d",3],["timer",3],["vec",3]],[["position",3],["hashablept2d",3],["hashmap",3]]]],[0,"map","map_model","A bunch of (mostly read-only) queries on a Map.",null,null],[3,"MapConfig","map_model::map","",null,null],[12,"driving_side","","If true, driving happens on the right side of the road …",30,null],[12,"bikes_can_use_bus_lanes","","",30,null],[12,"inferred_sidewalks","","If true, roads without explicitly tagged sidewalks may …",30,null],[12,"street_parking_spot_length","","Street parking is divided into spots of this length. 8 …",30,null],[4,"DrivingSide","","",null,null],[13,"Right","","",31,null],[13,"Left","","",31,null],[0,"objects","map_model","",null,null],[0,"area","map_model::objects","",null,null],[3,"AreaID","map_model::objects::area","",null,null],[12,"0","","",32,null],[4,"AreaType","","",null,null],[13,"Park","","",33,null],[13,"Water","","",33,null],[13,"Island","","",33,null],[13,"MedianStrip","","",33,null],[13,"PedestrianPlaza","","",33,null],[13,"StudyArea","","Not from OSM. A user-specified area to focus on.",33,null],[3,"Area","","Areas are just used for drawing.",null,null],[12,"id","","",34,null],[12,"area_type","","",34,null],[12,"polygon","","",34,null],[12,"osm_tags","","",34,null],[12,"osm_id","","The importing process also automatically creates some …",34,null],[0,"building","map_model::objects","",null,null],[3,"BuildingID","map_model::objects::building","",null,null],[12,"0","","",35,null],[3,"Building","","A building has connections to the road and sidewalk, may …",null,null],[12,"id","","",36,null],[12,"polygon","","",36,null],[12,"levels","","",36,null],[12,"address","","",36,null],[12,"name","","",36,null],[12,"orig_id","","",36,null],[12,"label_center","","Where a text label should be centered to have the best …",36,null],[12,"amenities","","",36,null],[12,"bldg_type","","",36,null],[12,"parking","","",36,null],[12,"osm_tags","","Depending on options while importing, these might be …",36,null],[12,"sidewalk_pos","","The building\'s connection for pedestrians is immutable. …",36,null],[12,"driveway_geom","","Goes from building to sidewalk",36,null],[3,"Amenity","","A business located inside a building.",null,null],[12,"names","","",37,null],[12,"amenity_type","","This is the specific amenity listed in OSM, not the more …",37,null],[12,"osm_tags","","Depending on options while importing, these might be …",37,null],[4,"OffstreetParking","","Represent no parking as Private(0, false).",null,null],[13,"PublicGarage","","(Name, spots)",38,null],[13,"Private","","(Spots, explicitly tagged as a garage)",38,null],[4,"BuildingType","","",null,null],[13,"Residential","","",39,null],[12,"num_residents","map_model::objects::building::BuildingType","",40,null],[12,"num_housing_units","","",40,null],[13,"ResidentialCommercial","map_model::objects::building","An estimated number of residents, workers",39,null],[13,"Commercial","","An estimated number of workers",39,null],[13,"Empty","","",39,null],[11,"has_residents","","",39,[[],["bool",15]]],[3,"NamePerLanguage","","None corresponds to the native name",null,null],[12,"0","","",41,null],[11,"get","","",41,[[["option",4],["string",3]],["string",3]]],[11,"new","","",41,[[["tags",3]],[["nameperlanguage",3],["option",4]]]],[11,"unnamed","","",41,[[],["nameperlanguage",3]]],[11,"sidewalk","","",36,[[],["laneid",3]]],[11,"house_number","","",36,[[],[["string",3],["option",4]]]],[11,"driving_connection","","The polyline goes from the building to the driving …",36,[[["map",3]],["option",4]]],[11,"biking_connection","","Returns (biking position, sidewalk position). Could fail …",36,[[["map",3]],["option",4]]],[11,"num_parking_spots","","",36,[[],["usize",15]]],[11,"has_amenity","","Does this building contain any amenity matching the …",36,[[["amenitytype",4]],["bool",15]]],[5,"sidewalk_to_bike","","",null,[[["position",3],["map",3]],["option",4]]],[4,"AmenityType","","Businesses are categorized into one of these types.",null,null],[13,"Groceries","","",42,null],[13,"Food","","",42,null],[13,"Bar","","",42,null],[13,"Medical","","",42,null],[13,"Religious","","",42,null],[13,"Education","","",42,null],[13,"Financial","","",42,null],[13,"PostOffice","","",42,null],[13,"Culture","","",42,null],[13,"Childcare","","",42,null],[13,"Shopping","","",42,null],[11,"types","","",42,[[],[["vec",3],["str",15]]]],[11,"all","","All types of amenities, in an arbitrary order.",42,[[],[["amenitytype",4],["vec",3]]]],[11,"categorize","","Categorize an OSM amenity tag.",42,[[["str",15]],[["option",4],["amenitytype",4]]]],[11,"parse","","",42,[[["str",15]],[["option",4],["amenitytype",4]]]],[0,"bus_stop","map_model::objects","Bus stops and routes.",null,null],[3,"BusStopID","map_model::objects::bus_stop","",null,null],[12,"sidewalk","","",43,null],[12,"idx","","As long as this is unique per lane, this value is …",43,null],[3,"BusRouteID","","",null,null],[12,"0","","",44,null],[3,"BusStop","","",null,null],[12,"id","","",45,null],[12,"name","","",45,null],[12,"driving_pos","","These may be on different roads entirely, like for light …",45,null],[12,"sidewalk_pos","","",45,null],[12,"is_train_stop","","If it\'s both, train overrides bus",45,null],[3,"BusRoute","","",null,null],[12,"id","","",46,null],[12,"full_name","","",46,null],[12,"short_name","","",46,null],[12,"gtfs_trip_marker","","",46,null],[12,"osm_rel_id","","",46,null],[12,"stops","","",46,null],[12,"start","","May be a border or not. 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Note this isn\'t serializable …",null,null],[12,"edits_name","","",16,null],[12,"commands","","A stack, oldest edit is first. 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…",9,[[["map",3]],[["mapedits",3],["result",6]]]],[11,"to_edits_permissive","","Transform permanent edits to MapEdits, looking up the map …",9,[[["map",3]],["mapedits",3]]],[11,"from_permanent","","",10,[[["intersectionid",3],["map",3]],[["editintersection",4],["result",6]]]],[3,"MapEdits","map_model::edits","Represents changes to a map. Note this isn\'t serializable …",null,null],[12,"edits_name","","",16,null],[12,"commands","","A stack, oldest edit is first. The same intersection may …",16,null],[12,"merge_zones","","If false, adjacent roads with the same AccessRestrictions …",16,null],[12,"changed_roads","","Derived from commands, kept up to date by update_derived",16,null],[12,"original_intersections","","",16,null],[12,"changed_routes","","",16,null],[12,"proposal_description","","Some edits are included in the game by default, in …",16,null],[12,"proposal_link","","",16,null],[4,"EditIntersection","","",null,null],[13,"StopSign","","",17,null],[13,"TrafficSignal","","",17,null],[13,"Closed","","",17,null],[3,"EditRoad","","",null,null],[12,"lanes_ltr","","",18,null],[12,"speed_limit","","",18,null],[12,"access_restrictions","","",18,null],[11,"get_orig_from_osm","","",18,[[["road",3],["mapconfig",3]],["editroad",3]]],[11,"diff","","",18,[[["editroad",3]],[["string",3],["vec",3]]]],[4,"EditCmd","","",null,null],[13,"ChangeRoad","","",19,null],[12,"r","map_model::edits::EditCmd","",20,null],[12,"old","","",20,null],[12,"new","","",20,null],[13,"ChangeIntersection","map_model::edits","",19,null],[12,"i","map_model::edits::EditCmd","",21,null],[12,"new","","",21,null],[12,"old","","",21,null],[13,"ChangeRouteSchedule","map_model::edits","",19,null],[12,"id","map_model::edits::EditCmd","",22,null],[12,"old","","",22,null],[12,"new","","",22,null],[3,"EditEffects","map_model::edits","",null,null],[12,"changed_roads","","",23,null],[12,"changed_intersections","","",23,null],[12,"added_turns","","",23,null],[12,"deleted_turns","","",23,null],[11,"new","","",16,[[],["mapedits",3]]],[11,"load","","",16,[[["string",3],["map",3],["timer",3]],[["mapedits",3],["result",6]]]],[11,"save","","",16,[[["map",3]]]],[11,"update_derived","","",16,[[["map",3]]]],[11,"compress","","Assumes update_derived has been called.",16,[[["map",3]]]],[11,"changed_lanes","","Pick apart changed_roads and figure out if an entire road …",16,[[["map",3]]]],[11,"new","","",23,[[],["editeffects",3]]],[11,"describe","","(summary, details)",19,[[["map",3]]]],[11,"apply","","",19,[[["editeffects",3],["map",3]]]],[11,"undo","","",19,[[],["editcmd",4]]],[5,"recalculate_turns","","",null,[[["editeffects",3],["intersectionid",3],["map",3]]]],[0,"make","map_model","See …",null,null],[0,"bridges","map_model::make","",null,null],[5,"find_bridges","map_model::make::bridges","Look for roads underneath bridges, then lower their …",null,[[["bounds",3],["timer",3],["vec",3]]]],[0,"buildings","map_model::make","",null,null],[5,"make_all_buildings","map_model::make::buildings","Finalize importing of buildings, mostly by matching them …",null,[[["bool",15],["btreemap",3],["map",3],["timer",3]],[["vec",3],["building",3]]]],[5,"trim_path","","",null,[[["polygon",3],["line",3]],["line",3]]],[5,"get_address","","",null,[[["laneid",3],["tags",3],["map",3]],["string",3]]],[5,"classify_bldg","","",null,[[["vec",3],["f64",15],["xorshiftrng",3],["tags",3]],["buildingtype",4]]],[0,"initial","map_model::make","Naming is confusing, but RawMap -> InitialMap -> Map. …",null,null],[0,"geometry","map_model::make::initial","OSM describes roads as center-lines that intersect. Turn …",null,null],[17,"DEGENERATE_INTERSECTION_HALF_LENGTH","map_model::make::initial::geometry","",null,null],[5,"intersection_polygon","","Also returns a list of labeled polygons for debugging.",null,[[["intersection",3],["btreemap",3]],["result",6]]],[5,"generalized_trim_back","","",null,[[["nodeid",3],["vec",3],["btreemap",3]],["result",6]]],[5,"deadend","","",null,[[["nodeid",3],["vec",3],["btreemap",3]],["result",6]]],[5,"close_off_polygon","","",null,[[["vec",3],["pt2d",3]],[["vec",3],["pt2d",3]]]],[3,"Piece","","",null,null],[12,"id","","",24,null],[12,"left","","",24,null],[12,"center","","",24,null],[12,"right","","",24,null],[5,"on_off_ramp","","",null,[[["nodeid",3],["vec",3],["btreemap",3]],["option",4]]],[0,"lane_specs","map_model::make::initial","",null,null],[3,"LaneSpec","map_model::make::initial::lane_specs","",null,null],[12,"lt","","",25,null],[12,"dir","","",25,null],[12,"width","","",25,null],[5,"fwd","","",null,[[["lanetype",4]],["lanespec",3]]],[5,"back","","",null,[[["lanetype",4]],["lanespec",3]]],[5,"get_lane_specs_ltr","","",null,[[["tags",3],["mapconfig",3]],[["lanespec",3],["vec",3]]]],[5,"assemble_ltr","","",null,[[["drivingside",4],["lanespec",3],["vec",3]],[["lanespec",3],["vec",3]]]],[3,"InitialMap","map_model::make::initial","",null,null],[12,"roads","","",26,null],[12,"intersections","","",26,null],[12,"bounds","","",26,null],[3,"Road","","",null,null],[12,"id","","",27,null],[12,"src_i","","",27,null],[12,"dst_i","","",27,null],[12,"trimmed_center_pts","","",27,null],[12,"half_width","","",27,null],[12,"lane_specs_ltr","","",27,null],[12,"osm_tags","","",27,null],[11,"new","","",27,[[["rawroad",3],["mapconfig",3],["originalroad",3]],[["result",6],["road",3]]]],[3,"Intersection","","",null,null],[12,"id","","",28,null],[12,"polygon","","",28,null],[12,"roads","","",28,null],[12,"intersection_type","","",28,null],[12,"elevation","","",28,null],[11,"new","","",26,[[["rawmap",3],["timer",3],["bounds",3]],["initialmap",3]]],[0,"medians","map_model::make","",null,null],[5,"find_medians","map_model::make::medians","Fill in empty space between one-way roads.",null,[[["map",3]],[["vec",3],["polygon",3]]]],[0,"merge_intersections","map_model::make","",null,null],[5,"merge_short_roads","map_model::make::merge_intersections","Merge tiny \\\"roads\\\" that\'re actually just part of a …",null,[[["rawmap",3]],[["nodeid",3],["btreeset",3]]]],[5,"should_merge","","",null,[[["rawmap",3],["originalroad",3]],["bool",15]]],[5,"connects_dual_carriageway","","",null,[[["rawmap",3],["originalroad",3]],["bool",15]]],[5,"angle","","",null,[[["rawroad",3]],["angle",3]]],[0,"parking_lots","map_model::make","",null,null],[5,"make_all_parking_lots","map_model::make::parking_lots","Take in parking lots from OSM and all parking aisle …",null,[[["timer",3],["vec",3],["map",3],["vec",3]],[["vec",3],["parkinglot",3]]]],[5,"trim_path","","",null,[[["polygon",3],["line",3]],["line",3]]],[5,"infer_spots","","",null,[[["polygon",3],["vec",3]],["vec",3]]],[5,"line_valid","","",null,[[["polygon",3],["line",3],["vec",3],["vec",3]],["bool",15]]],[0,"remove_disconnected","map_model::make","",null,null],[5,"remove_disconnected_roads","map_model::make::remove_disconnected","Some roads might be totally disconnected from the largest …",null,[[["rawmap",3],["timer",3]]]],[0,"traffic_signals","map_model::make","The various traffic signal generators live in the traffic …",null,null],[0,"lagging_green","map_model::make::traffic_signals","",null,null],[5,"make_traffic_signal","map_model::make::traffic_signals::lagging_green","Create a traffic signal which has a stage that is: …",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"make_signal","","",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"optimize","","",null,[[["controltrafficsignal",3]],[["controltrafficsignal",3],["option",4]]]],[5,"make_crosswalk_variable","","",null,[[["controltrafficsignal",3]]]],[5,"merge_stages","","",null,[[["controltrafficsignal",3]],[["controltrafficsignal",3],["option",4]]]],[5,"is_conflict","","",null,[[["stage",3],["controltrafficsignal",3]],["option",4]]],[5,"protected_yield_stage","","",null,[[["movementid",3]],["stage",3]]],[5,"multi_way_stages","","Build stages. First find roads that are straight across, …",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"add_stage","","",null,[[["stage",3],["controltrafficsignal",3]]]],[5,"turns","","",null,[[["vec",3],["roadid",3]],[["movementid",3],["vec",3]]]],[5,"remove_movement","","",null,[[["vec",3],["roadid",3]],[["movementid",3],["option",4]]]],[5,"three_way_three_stage","","",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"four_way_four_stage","","",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"movements","","",null,[[["controltrafficsignal",3]]]],[5,"straight_types","","",null,[[["vec",3]]]],[5,"make_lagging_green_variable","","",null,[[["controltrafficsignal",3]]]],[5,"get_possible_policies","map_model::make::traffic_signals","Applies a bunch of heuristics to a single intersection, …",null,[[["bool",15],["map",3],["intersectionid",3]],["vec",3]]],[5,"new","","",null,[[["intersectionid",3],["map",3]],["controltrafficsignal",3]]],[5,"greedy_assignment","","",null,[[["map",3],["intersectionid",3]],["controltrafficsignal",3]]],[5,"degenerate","","",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"half_signal","","",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"three_way","","",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"four_way_four_stage","","",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"four_way_two_stage","","",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"all_walk_all_yield","","",null,[[["map",3],["intersectionid",3]],["controltrafficsignal",3]]],[5,"stage_per_road","","",null,[[["map",3],["intersectionid",3]],["controltrafficsignal",3]]],[5,"expand_all_stages","","",null,[[["controltrafficsignal",3]]]],[17,"PROTECTED","","",null,null],[17,"YIELD","","",null,null],[5,"make_stages","","",null,[[["vec",3],["vec",3],["drivingside",4],["controltrafficsignal",3]]]],[5,"make_stages_filtered","","",null,[[["vec",3],["vec",3],["drivingside",4],["bool",15],["controltrafficsignal",3]]]],[5,"synchronize","","Simple second-pass after generating all signals. Find …",null,[[["map",3]]]],[0,"transit","map_model::make","",null,null],[5,"make_stops_and_routes","map_model::make::transit","Construct the final model of bus/train stops and routes. …",null,[[["timer",3],["map",3],["vec",3]]]],[5,"make_route","","",null,[[["rawbusroute",3],["btreemap",3],["map",3],["matcher",3]],["result",6]]],[3,"Matcher","","",null,null],[12,"sidewalk_pts","","",29,null],[12,"light_rail_pts","","",29,null],[11,"new","","",29,[[["timer",3],["map",3],["vec",3]],["matcher",3]]],[11,"lookup","","",29,[[["rawbusstop",3],["map",3],["pathconstraints",4]],["result",6]]],[5,"pick_start_lane","","",null,[[["position",3],["map",3],["pathconstraints",4]],[["laneid",3],["result",6]]]],[5,"default_spawn_times","","",null,[[],[["vec",3],["time",3]]]],[0,"turns","map_model::make","",null,null],[5,"make_all_turns","map_model::make::turns","Generate all driving and walking turns at an …",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"ensure_unique","","",null,[[["vec",3],["turn",3]],[["vec",3],["turn",3]]]],[5,"is_turn_allowed","","",null,[[["turn",3],["map",3]],["bool",15]]],[5,"does_turn_pass_restrictions","","",null,[[["map",3],["turn",3],["intersection",3]],["bool",15]]],[5,"make_vehicle_turns","","",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"curvey_turn","","",null,[[["lane",3]],[["result",6],["polyline",3]]]],[5,"to_pt","","",null,[[["pt2d",3]],[["f64",15],["point2d",3]]]],[5,"from_pt","","",null,[[["f64",15],["point2d",3]],["pt2d",3]]],[5,"lc_penalty","","",null,[[["turn",3],["map",3]],["isize",15]]],[5,"remove_merging_turns","","",null,[[["turntype",4],["vec",3],["map",3],["turn",3]],[["vec",3],["turn",3]]]],[5,"turn_type_from_angles","","",null,[[["angle",3]],["turntype",4]]],[5,"expected_turn_types_for_four_way","","",null,[[["map",3],["intersection",3]],[["hashmap",3],["option",4]]]],[0,"walking_turns","map_model::make","",null,null],[5,"make_walking_turns","map_model::make::walking_turns","Generate Crosswalk and SharedSidewalkCorner (places where …",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"filter_turns","","Filter out crosswalks on really short roads. In reality, …",null,[[["intersection",3],["vec",3],["map",3],["turn",3]],[["vec",3],["turn",3]]]],[5,"_make_walking_turns_v2","","",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"make_footway_turns","","At an intersection of footpaths only, just generate a …",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"make_crosswalks","","",null,[[["drivingside",4],["intersectionid",3],["lane",3]],[["vec",3],["option",4]]]],[5,"make_degenerate_crosswalks","","",null,[[["road",3],["intersectionid",3],["vec",3]],[["vec",3],["option",4]]]],[5,"make_shared_sidewalk_corner","","",null,[[["lane",3],["drivingside",4],["intersection",3]],["polyline",3]]],[5,"turn_id","","",null,[[["laneid",3],["intersectionid",3]],["turnid",3]]],[5,"get_sidewalk","","",null,[[["vec",3],["vec",3]],[["option",4],["lane",3]]]],[5,"match_points_to_lanes","map_model::make","Snap points to an exact Position along the nearest lane. …",null,[[["fn",8],["hashset",3],["bounds",3],["distance",3],["hashablept2d",3],["timer",3],["vec",3]],[["hashablept2d",3],["hashmap",3],["position",3]]]],[0,"map","map_model","A bunch of (mostly read-only) queries on a Map.",null,null],[3,"MapConfig","map_model::map","",null,null],[12,"driving_side","","If true, driving happens on the right side of the road …",30,null],[12,"bikes_can_use_bus_lanes","","",30,null],[12,"inferred_sidewalks","","If true, roads without explicitly tagged sidewalks may …",30,null],[12,"street_parking_spot_length","","Street parking is divided into spots of this length. 8 …",30,null],[4,"DrivingSide","","",null,null],[13,"Right","","",31,null],[13,"Left","","",31,null],[0,"objects","map_model","",null,null],[0,"area","map_model::objects","",null,null],[3,"AreaID","map_model::objects::area","",null,null],[12,"0","","",32,null],[4,"AreaType","","",null,null],[13,"Park","","",33,null],[13,"Water","","",33,null],[13,"Island","","",33,null],[13,"MedianStrip","","",33,null],[13,"PedestrianPlaza","","",33,null],[13,"StudyArea","","Not from OSM. A user-specified area to focus on.",33,null],[3,"Area","","Areas are just used for drawing.",null,null],[12,"id","","",34,null],[12,"area_type","","",34,null],[12,"polygon","","",34,null],[12,"osm_tags","","",34,null],[12,"osm_id","","The importing process also automatically creates some …",34,null],[0,"building","map_model::objects","",null,null],[3,"BuildingID","map_model::objects::building","",null,null],[12,"0","","",35,null],[3,"Building","","A building has connections to the road and sidewalk, may …",null,null],[12,"id","","",36,null],[12,"polygon","","",36,null],[12,"levels","","",36,null],[12,"address","","",36,null],[12,"name","","",36,null],[12,"orig_id","","",36,null],[12,"label_center","","Where a text label should be centered to have the best …",36,null],[12,"amenities","","",36,null],[12,"bldg_type","","",36,null],[12,"parking","","",36,null],[12,"osm_tags","","Depending on options while importing, these might be …",36,null],[12,"sidewalk_pos","","The building\'s connection for pedestrians is immutable. …",36,null],[12,"driveway_geom","","Goes from building to sidewalk",36,null],[3,"Amenity","","A business located inside a building.",null,null],[12,"names","","",37,null],[12,"amenity_type","","This is the specific amenity listed in OSM, not the more …",37,null],[12,"osm_tags","","Depending on options while importing, these might be …",37,null],[4,"OffstreetParking","","Represent no parking as Private(0, false).",null,null],[13,"PublicGarage","","(Name, spots)",38,null],[13,"Private","","(Spots, explicitly tagged as a garage)",38,null],[4,"BuildingType","","",null,null],[13,"Residential","","",39,null],[12,"num_residents","map_model::objects::building::BuildingType","",40,null],[12,"num_housing_units","","",40,null],[13,"ResidentialCommercial","map_model::objects::building","An estimated number of residents, workers",39,null],[13,"Commercial","","An estimated number of workers",39,null],[13,"Empty","","",39,null],[11,"has_residents","","",39,[[],["bool",15]]],[3,"NamePerLanguage","","None corresponds to the native name",null,null],[12,"0","","",41,null],[11,"get","","",41,[[["option",4],["string",3]],["string",3]]],[11,"new","","",41,[[["tags",3]],[["option",4],["nameperlanguage",3]]]],[11,"unnamed","","",41,[[],["nameperlanguage",3]]],[11,"sidewalk","","",36,[[],["laneid",3]]],[11,"house_number","","",36,[[],[["string",3],["option",4]]]],[11,"driving_connection","","The polyline goes from the building to the driving …",36,[[["map",3]],["option",4]]],[11,"biking_connection","","Returns (biking position, sidewalk position). Could fail …",36,[[["map",3]],["option",4]]],[11,"num_parking_spots","","",36,[[],["usize",15]]],[11,"has_amenity","","Does this building contain any amenity matching the …",36,[[["amenitytype",4]],["bool",15]]],[5,"sidewalk_to_bike","","",null,[[["position",3],["map",3]],["option",4]]],[4,"AmenityType","","Businesses are categorized into one of these types.",null,null],[13,"Groceries","","",42,null],[13,"Food","","",42,null],[13,"Bar","","",42,null],[13,"Medical","","",42,null],[13,"Religious","","",42,null],[13,"Education","","",42,null],[13,"Financial","","",42,null],[13,"PostOffice","","",42,null],[13,"Culture","","",42,null],[13,"Childcare","","",42,null],[13,"Shopping","","",42,null],[11,"types","","",42,[[],[["vec",3],["str",15]]]],[11,"all","","All types of amenities, in an arbitrary order.",42,[[],[["amenitytype",4],["vec",3]]]],[11,"categorize","","Categorize an OSM amenity tag.",42,[[["str",15]],[["amenitytype",4],["option",4]]]],[11,"parse","","",42,[[["str",15]],[["amenitytype",4],["option",4]]]],[0,"bus_stop","map_model::objects","Bus stops and routes.",null,null],[3,"BusStopID","map_model::objects::bus_stop","",null,null],[12,"sidewalk","","",43,null],[12,"idx","","As long as this is unique per lane, this value is …",43,null],[3,"BusRouteID","","",null,null],[12,"0","","",44,null],[3,"BusStop","","",null,null],[12,"id","","",45,null],[12,"name","","",45,null],[12,"driving_pos","","These may be on different roads entirely, like for light …",45,null],[12,"sidewalk_pos","","",45,null],[12,"is_train_stop","","If it\'s both, train overrides bus",45,null],[3,"BusRoute","","",null,null],[12,"id","","",46,null],[12,"full_name","","",46,null],[12,"short_name","","",46,null],[12,"gtfs_trip_marker","","",46,null],[12,"osm_rel_id","","",46,null],[12,"stops","","",46,null],[12,"start","","May be a border or not. 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Note this isn\'t serializable …",null,null],[12,"edits_name","","",16,null],[12,"commands","","A stack, oldest edit is first. 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Note \\\"car\\\" is a misnomer; it …",null,null],[12,"vehicle","","",35,null],[12,"state","","",35,null],[12,"router","","",35,null],[12,"trip_and_person","","None for buses",35,null],[12,"started_at","","",35,null],[12,"total_blocked_time","","",35,null],[12,"last_steps","","In reverse order -- most recently left is first. 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Not happy about copying …",8,null],[13,"Alert","","",8,null],[4,"AlertLocation","","",null,null],[13,"Nil","","",10,null],[13,"Intersection","","",10,null],[13,"Person","","",10,null],[13,"Building","","",10,null],[4,"TripPhaseType","","",null,null],[13,"Driving","","",11,null],[13,"Walking","","",11,null],[13,"Biking","","",11,null],[13,"Parking","","",11,null],[13,"WaitingForBus","","",11,null],[13,"RidingBus","","What stop did they board at?",11,null],[13,"Cancelled","","",11,null],[13,"Finished","","",11,null],[13,"DelayedStart","","",11,null],[11,"describe","","",11,[[["map",3]],["string",3]]],[0,"make","sim","Everything needed to setup a simulation. …",null,null],[0,"activity_model","sim::make","An activity model creates \\\"people\\\" that follow a set …",null,null],[5,"create_prole","sim::make::activity_model","",null,[[["tripendpoint",4],["map",3],["xorshiftrng",3]],[["personspec",3],["result",6]]]],[5,"select_trip_mode","","",null,[[["distance",3],["xorshiftrng",3]],["tripmode",4]]],[5,"rand_time","","",null,[[["xorshiftrng",3],["time",3]],["time",3]]],[0,"external","sim::make","Some users of the API …",null,null],[3,"ExternalPerson","sim::make::external","",null,null],[12,"origin","","",12,null],[12,"trips","","",12,null],[3,"ExternalTrip","","",null,null],[12,"departure","","",13,null],[12,"destination","","",13,null],[12,"mode","","",13,null],[12,"purpose","","",13,null],[4,"ExternalTripEndpoint","","",null,null],[13,"TripEndpoint","","",14,null],[13,"Position","","",14,null],[11,"import","","Import external scenario data. The main difference …",12,[[["map",3],["bool",15],["vec",3],["externalperson",3]],[["vec",3],["result",6]]]],[3,"MapBorders","","Lists all border intersections of the map, broken down by …",null,null],[12,"incoming_walking","","",15,null],[12,"incoming_driving","","",15,null],[12,"incoming_biking","","",15,null],[12,"outgoing_walking","","",15,null],[12,"outgoing_driving","","",15,null],[12,"outgoing_biking","","",15,null],[11,"new","","",15,[[["map",3]],["mapborders",3]]],[11,"for_mode","","Returns the (incoming, outgoing) borders for the …",15,[[["tripmode",4]]]],[0,"generator","sim::make","This is a much more primitive way to randomly generate …",null,null],[3,"ScenarioGenerator","sim::make::generator","",null,null],[12,"scenario_name","","",16,null],[12,"only_seed_buses","","",16,null],[12,"spawn_over_time","","",16,null],[12,"border_spawn_over_time","","",16,null],[3,"SpawnOverTime","","",null,null],[12,"num_agents","","",17,null],[12,"start_time","","",17,null],[12,"stop_time","","",17,null],[12,"goal","","",17,null],[12,"percent_driving","","",17,null],[12,"percent_biking","","",17,null],[12,"percent_use_transit","","",17,null],[3,"BorderSpawnOverTime","","",null,null],[12,"num_peds","","",18,null],[12,"num_cars","","",18,null],[12,"num_bikes","","",18,null],[12,"percent_use_transit","","",18,null],[12,"start_time","","",18,null],[12,"stop_time","","",18,null],[12,"start_from_border","","",18,null],[12,"goal","","",18,null],[11,"generate","","",16,[[["map",3],["xorshiftrng",3],["timer",3]],["scenario",3]]],[11,"small_run","","",16,[[["map",3]],["scenariogenerator",3]]],[11,"empty","","",16,[[["str",15]],["scenariogenerator",3]]],[11,"spawn_agent","","",17,[[["map",3],["xorshiftrng",3],["scenario",3]]]],[11,"spawn","","",18,[[["map",3],["tripmode",4],["xorshiftrng",3],["scenario",3]]]],[5,"rand_time","","",null,[[["xorshiftrng",3],["time",3]],["time",3]]],[0,"load","sim::make","",null,null],[3,"SimFlags","sim::make::load","SimFlags specifies a simulation to setup.",null,null],[12,"load","","A path to some file.",19,null],[12,"modifiers","","",19,null],[12,"rng_seed","","",19,null],[12,"opts","","",19,null],[18,"RNG_SEED","","",19,null],[11,"from_args","","",19,[[["cmdargs",3]],["simflags",3]]],[11,"for_test","","",19,[[["str",15]],["simflags",3]]],[11,"make_rng","","",19,[[],["xorshiftrng",3]]],[11,"load_synchronously","","Loads a map and simulation. Not appropriate for use in …",19,[[["timer",3]]]],[0,"modifier","sim::make","",null,null],[4,"ScenarioModifier","sim::make::modifier","Transforms an existing Scenario before instantiating it.",null,null],[13,"RepeatDays","","",20,null],[13,"ChangeMode","","",20,null],[12,"pct_ppl","sim::make::modifier::ScenarioModifier","",21,null],[12,"departure_filter","","",21,null],[12,"from_modes","","",21,null],[12,"to_mode","","If None , then just cancel the trip.",21,null],[13,"AddExtraTrips","sim::make::modifier","Scenario name",20,null],[11,"apply","","If this modifies scenario_name, then that means prebaked …",20,[[["map",3],["scenario",3]],["scenario",3]]],[11,"describe","","",20,[[],["string",3]]],[5,"repeat_days","","",null,[[["usize",15],["scenario",3]],["scenario",3]]],[0,"scenario","sim::make","",null,null],[3,"Scenario","sim::make::scenario","A Scenario describes all the input to a simulation. …",null,null],[12,"scenario_name","","",22,null],[12,"map_name","","",22,null],[12,"people","","",22,null],[12,"only_seed_buses","","None means seed all buses. Otherwise the route name must …",22,null],[3,"PersonSpec","","",null,null],[12,"orig_id","","Just used for debugging",23,null],[12,"origin","","The first trip starts here",23,null],[12,"trips","","Each trip starts at the destination of the previous trip",23,null],[3,"IndividTrip","","",null,null],[12,"depart","","",24,null],[12,"destination","","",24,null],[12,"mode","","",24,null],[12,"purpose","","",24,null],[12,"cancelled","","",24,null],[12,"modified","","Did a ScenarioModifier affect this?",24,null],[11,"new","","",24,[[["trippurpose",4],["tripendpoint",4],["time",3],["tripmode",4]],["individtrip",3]]],[4,"TripPurpose","","Lifted from Seattle\'s Soundcast model, but seems general 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Note \\\"car\\\" is a misnomer; it …",null,null],[12,"vehicle","","",35,null],[12,"state","","",35,null],[12,"router","","",35,null],[12,"trip_and_person","","None for buses",35,null],[12,"started_at","","",35,null],[12,"total_blocked_time","","",35,null],[12,"last_steps","","In reverse order -- most recently left is first. The sum …",35,null],[11,"crossing_state","","Assumes the current head of the path is the thing to …",35,[[["map",3],["distance",3],["time",3]],["carstate",4]]],[11,"crossing_state_with_end_dist","","",35,[[["map",3],["distanceinterval",3],["time",3]],["carstate",4]]],[11,"get_draw_car","","",35,[[["map",3],["time",3],["transitsimstate",3],["distance",3]],["drawcarinput",3]]],[11,"is_parking","","",35,[[],["bool",15]]],[4,"CarState","","See …",null,null],[13,"Crossing","","",36,null],[13,"Queued","","",36,null],[12,"blocked_since","sim::mechanics::car::CarState","",37,null],[13,"WaitingToAdvance","sim::mechanics::car","",36,null],[12,"blocked_since","sim::mechanics::car::CarState","",38,null],[13,"Unparking","sim::mechanics::car","Where\'s the front of the car while this is happening?",36,null],[13,"Parking","","",36,null],[13,"IdlingAtStop","","",36,null],[11,"get_end_time","","",36,[[],["time",3]]],[11,"time_spent_waiting","","",36,[[["time",3]],["duration",3]]],[0,"driving","sim::mechanics","",null,null],[17,"TIME_TO_WAIT_AT_BUS_STOP","sim::mechanics::driving","",null,null],[17,"BLIND_RETRY_TO_CREEP_FORWARDS","","",null,null],[17,"BLIND_RETRY_TO_REACH_END_DIST","","",null,null],[3,"DrivingSimState","","Simulates vehicles!",null,null],[12,"cars","","",39,null],[12,"queues","","",39,null],[12,"events","","",39,null],[12,"waiting_to_spawn","","",39,null],[12,"recalc_lanechanging","","",39,null],[12,"handle_uber_turns","","",39,null],[12,"time_to_unpark_onstreet","","",39,null],[12,"time_to_park_onstreet","","",39,null],[12,"time_to_unpark_offstreet","","",39,null],[12,"time_to_park_offstreet","","",39,null],[11,"new","","",39,[[["map",3],["simoptions",3]],["drivingsimstate",3]]],[11,"start_car_on_lane","","None if it worked, otherwise returns the CreateCar …",39,[[["createcar",3],["time",3],["ctx",3]],[["createcar",3],["option",4]]]],[11,"vehicle_waiting_to_spawn","","If start_car_on_lane fails and a retry is scheduled, this …",39,[[["position",3],["option",4],["personid",3],["carid",3]]]],[11,"update_car","","State transitions for this car:",39,[[["time",3],["ctx",3],["transitsimstate",3],["carid",3],["tripmanager",3],["walkingsimstate",3]]]],[11,"update_car_without_distances","","",39,[[["car",3],["time",3],["ctx",3],["transitsimstate",3]],["bool",15]]],[11,"update_car_with_distances","","",39,[[["usize",15],["time",3],["ctx",3],["transitsimstate",3],["tripmanager",3],["car",3],["walkingsimstate",3],["vec",3]],["bool",15]]],[11,"delete_car","","Abruptly remove a vehicle from the simulation. 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diff --git a/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e51c0a1cdd4549fe/out/built.rs.html b/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e51c0a1cdd4549fe/out/built.rs.html
index 43a16c43fc..f1aef7c215 100644
--- a/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e51c0a1cdd4549fe/out/built.rs.html
+++ b/rustdoc/src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e51c0a1cdd4549fe/out/built.rs.html
@@ -122,7 +122,7 @@
/// The output of `rustdoc -V`
pub const RUSTDOC_VERSION: &str = "rustdoc 1.51.0 (2fd73fabe 2021-03-23)";
/// The built-time in RFC2822, UTC
-pub const BUILT_TIME_UTC: &str = "Fri, 02 Apr 2021 15:33:52 +0000";
+pub const BUILT_TIME_UTC: &str = "Sat, 03 Apr 2021 03:02:30 +0000";
/// The target architecture, given by `cfg!(target_arch)`.
pub const CFG_TARGET_ARCH: &str = "x86_64";
/// The endianness, given by `cfg!(target_endian)`.
diff --git a/rustdoc/src/map_model/traversable.rs.html b/rustdoc/src/map_model/traversable.rs.html
index c8bf28e96a..027b0f2d36 100644
--- a/rustdoc/src/map_model/traversable.rs.html
+++ b/rustdoc/src/map_model/traversable.rs.html
@@ -262,6 +262,108 @@
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use std::fmt; @@ -270,7 +372,7 @@ use geom::{Angle, Distance, PolyLine, Pt2D, Speed}; -use crate::{LaneID, Map, PathConstraints, TurnID}; +use crate::{Direction, LaneID, Map, PathConstraints, TurnID}; /// Represents a specific point some distance along a lane. #[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Serialize, Deserialize)] @@ -479,21 +581,22 @@ ) -> Speed { let base = match self { Traversable::Lane(l) => { + let road = map.get_parent(*l); + let percent_incline = if road.dir(*l) == Direction::Fwd { + road.percent_incline + } else { + -road.percent_incline + }; + if constraints == PathConstraints::Bike { // We assume every bike has a max_speed defined. - bike_speed_on_incline( - max_speed_on_flat_ground.unwrap(), - map.get_parent(*l).percent_incline, - ) + bike_speed_on_incline(max_speed_on_flat_ground.unwrap(), percent_incline) } else if constraints == PathConstraints::Pedestrian { // We assume every pedestrian has a max_speed defined. - walking_speed_on_incline( - max_speed_on_flat_ground.unwrap(), - map.get_parent(*l).percent_incline, - ) + walking_speed_on_incline(max_speed_on_flat_ground.unwrap(), percent_incline) } else { // Incline doesn't affect cars, buses, or trains - map.get_parent(*l).speed_limit + road.speed_limit } } // TODO Ignore elevation on turns? @@ -510,19 +613,120 @@ } } -// 10mph +// 10 mph pub const MAX_BIKE_SPEED: Speed = Speed::const_meters_per_second(4.4704); -// 3mph -pub const MAX_WALKING_SPEED: Speed = Speed::const_meters_per_second(1.34); +// 3 mph +pub const MAX_WALKING_SPEED: Speed = Speed::const_meters_per_second(1.34112); -fn bike_speed_on_incline(max_speed: Speed, _percent_incline: f64) -> Speed { - // TODO Incorporate percent_incline here - max_speed +fn bike_speed_on_incline(max_speed: Speed, percent_incline: f64) -> Speed { + // There doesn't seem to be a straightforward way of calculating how an "average" cyclist's + // speed is affected by hills. http://www.kreuzotter.de/english/espeed.htm has lots of detail, + // but we'd need to guess values like body size, type of bike, etc. + // https://github.com/ibi-group/OpenTripPlanner/blob/65dcf0a4142e31028cf9d1b2c15ad32dd1084252/src/main/java/org/opentripplanner/routing/edgetype/StreetEdge.java#L934-L1082 + // is built from this, but seems to be more appropriate for motorized micromobility devices + // like e-scooters. + + // So, we'll adapt the table from Valhalla -- + // https://valhalla.readthedocs.io/en/latest/sif/elevation_costing/ describes how this works. + // Their "weighted grade" should be roughly equivalent to how the elevation_lookups package we + // use calculates things. This table comes from + // https://github.com/valhalla/valhalla/blob/f899a940ccbd0bc986769197dec5bb9383014afb/src/sif/bicyclecost.cc#L139. + // Valhalla is MIT licensed: https://github.com/valhalla/valhalla/blob/master/COPYING. + + // TODO Could binary search or do something a bit faster here, but doesn't matter much + let pct = percent_incline * 100.0; + for (grade, factor) in vec![ + (-10.0, 2.2), + (-8.0, 2.0), + (-6.5, 1.9), + (-5.0, 1.7), + (-3.0, 1.4), + (-1.5, 1.2), + (0.0, 1.0), + (1.5, 0.95), + (3.0, 0.85), + (5.0, 0.75), + (6.5, 0.65), + (8.0, 0.55), + (10.0, 0.5), + (11.5, 0.45), + (13.0, 0.4), + ] { + if pct <= grade { + return factor * max_speed; + } + } + // The last pair is a factor of 0.3 for grades of 15%, but we'll use it for anything steeper + // than 15% + 0.3 * max_speed } -fn walking_speed_on_incline(max_speed: Speed, _percent_incline: f64) -> Speed { - // TODO Incorporate percent_incline here - max_speed +fn walking_speed_on_incline(max_speed: Speed, percent_incline: f64) -> Speed { + // https://en.wikipedia.org/wiki/Tobler%27s_hiking_function + let exp = -3.5 * (percent_incline + 0.05).abs(); + let tobler = Speed::km_per_hour(6.0 * std::f64::consts::E.powf(exp)); + // Tobler's hiking function assumes a flat speed of 5km/hr, but that's different than ours. + // Just scale our max_speed proportionally. + let result = (tobler / Speed::km_per_hour(5.0)) * max_speed; + // Data quality issues, y'know... + if result == Speed::ZERO { + error!( + "walking_speed_on_incline saw an incline of {}. Not going to reduce the speed to 0!", + percent_incline + ); + return 0.1 * max_speed; + } + result +} + +#[cfg(test)] +mod tests { + use super::*; + + #[test] + fn test_bike_speed_on_incline() { + let base_speed = MAX_BIKE_SPEED; + assert_approx_eq( + Speed::miles_per_hour(10.0), + bike_speed_on_incline(base_speed, 0.0), + ); + assert_approx_eq( + Speed::miles_per_hour(22.0), + bike_speed_on_incline(base_speed, -0.15), + ); + assert_approx_eq( + Speed::miles_per_hour(3.0), + bike_speed_on_incline(base_speed, 0.15), + ); + } + + #[test] + fn test_walking_speed_on_incline() { + let base_speed = MAX_WALKING_SPEED; + assert_approx_eq( + Speed::miles_per_hour(3.0), + walking_speed_on_incline(base_speed, 0.0), + ); + assert_approx_eq( + Speed::miles_per_hour(2.54), + walking_speed_on_incline(base_speed, -0.15), + ); + assert_approx_eq( + Speed::miles_per_hour(1.79), + walking_speed_on_incline(base_speed, 0.15), + ); + } + + fn assert_approx_eq(s1: Speed, s2: Speed) { + if (s1.inner_meters_per_second() - s2.inner_meters_per_second()).abs() > 0.1 { + // Print in mph without rounding + panic!( + "{} != {}", + 2.23694 * s1.inner_meters_per_second(), + 2.23694 * s2.inner_meters_per_second() + ); + } + } } |