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https://github.com/a-b-street/abstreet.git
synced 2024-11-24 17:37:22 +03:00
just small cleanups. taking a break from gridlock / map quality for a while.
This commit is contained in:
parent
01bd4aec6f
commit
270c7d0712
2
Cargo.lock
generated
2
Cargo.lock
generated
@ -2654,7 +2654,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
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[[package]]
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name = "seattle_traffic_signals"
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version = "0.1.0"
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source = "git+https://github.com/dabreegster/seattle_traffic_signals#57023abfe62a50e8c34aab977eb7909dc3f27370"
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source = "git+https://github.com/dabreegster/seattle_traffic_signals#240df13bd5485325157e073d9b939bdea5581d6e"
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dependencies = [
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"include_dir 0.5.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"serde 1.0.106 (registry+https://github.com/rust-lang/crates.io-index)",
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@ -224,15 +224,15 @@ d02d0d103f7b00672a5f1145c5169d8c data/system/fonts/Overpass-Bold.ttf
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2a13391023ce8787887331530cac35a7 data/system/fonts/BungeeInline-Regular.ttf
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17a1468e62195d0688a6f3bd12da2e92 data/system/fonts/Overpass-SemiBold.ttf
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259d4afad7edca07e727ef80f5bbce07 data/system/fonts/Bungee-Regular.ttf
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81c2d11a033555efb78d8ec07ccecf80 data/system/maps/huge_seattle.bin
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e40060350ec5dcfc1049f00d3c73691c data/system/maps/huge_seattle.bin
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32585d4a4d10b56e5d03b7bfd997e270 data/system/maps/ballard.bin
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32204ce12eecd28829f4951c1b77ae16 data/system/maps/downtown.bin
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987b161dc0dbf9f791f4c602d285d369 data/system/maps/caphill.bin
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eca90c51326fedc60cbd4f4e9481ddc0 data/system/maps/lakeslice.bin
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868672d2b73b55c945730528b058022e data/system/maps/caphill.bin
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d92351e6246bf8052baffd4b30ab8959 data/system/maps/lakeslice.bin
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4961886805fc8a5576a37cffc6adc9be data/system/maps/huge_austin.bin
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94d44bfd4c5e2431c7f8555943e70709 data/system/maps/downtown_atx.bin
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930d7b8add199635e19a8b701a3d3d8a data/system/maps/montlake.bin
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a5252a956553ea999b1969a89b2d5cf7 data/system/maps/intl_district.bin
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919e9d01d680ffa731b771890ba8de26 data/system/maps/intl_district.bin
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2857ce1b2e3b233323a04d459d533024 data/system/maps/downtown_la.bin
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a9aaaaea906cc620f1710be5dc316a80 data/system/maps/23rd.bin
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cc45f42cb24cad1cfdbf5ed7a0cb86d4 data/system/synthetic_maps/signal_double.json
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@ -22,6 +22,7 @@ use sim::{
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};
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// TODO Unfortunately this has to be tuned when major map / simulation changes happen.
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// TODO Aaand this broke, because all the cars seemingly park inside now. :P
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const ESCORT: CarID = CarID(34, VehicleType::Car);
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const CAR_BIKE_CONTENTION_GOAL: Duration = Duration::const_seconds(60.0);
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@ -979,7 +980,7 @@ impl TutorialState {
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Stage::new(Task::TimeControls)
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.warp_to(
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ID::Intersection(map.find_i_by_osm_id(53096945).unwrap()),
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None,
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Some(6.5),
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)
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.msg(
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vec![
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@ -255,13 +255,10 @@ impl IntersectionSimState {
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if let Some((car, _, queues)) = maybe_cars_and_queues {
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assert_eq!(agent, AgentID::Car(car.vehicle.id));
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let queue = queues.get_mut(&Traversable::Lane(turn.dst)).unwrap();
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// TODO Disable this policy for a particular intersection where a traffic signal is
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// surrounded by a tiny lane with almost no capacity. Generalization later, make
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// progress for now.
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let osm_node_id = map.get_i(turn.parent).orig_id.osm_node_id;
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if !queue.try_to_reserve_entry(
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car,
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!self.dont_block_the_box || osm_node_id == 53211694 || osm_node_id == 53211693,
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!self.dont_block_the_box
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|| allow_block_the_box(map.get_i(turn.parent).orig_id.osm_node_id),
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) {
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if self.break_turn_conflict_cycles {
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// TODO Should we run the detector here?
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@ -559,18 +556,9 @@ impl IntersectionSimState {
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}
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}
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// TODO Various problems (bad geometry, multi-intersection turn restrictions) cause
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// vehicles to unrealistically block each other here. Make progress.
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let osm_node_id = map.get_i(req.turn.parent).orig_id.osm_node_id;
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let allow_conflict = osm_node_id == 29449863
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|| osm_node_id == 29464223
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|| osm_node_id == 3391701882
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|| osm_node_id == 3391701883
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|| osm_node_id == 3978753095
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|| osm_node_id == 1709141982
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|| osm_node_id == 1709142313
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|| osm_node_id == 1709142595;
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if !cycle_detected && !allow_conflict {
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if !cycle_detected
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&& !allow_conflicting_turns(map.get_i(req.turn.parent).orig_id.osm_node_id)
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{
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ok = false;
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}
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@ -627,3 +615,25 @@ impl IntersectionSimState {
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None
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}
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}
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// TODO Sometimes a traffic signal is surrounded by tiny lanes with almost no capacity. Workaround
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// for now.
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fn allow_block_the_box(osm_node_id: i64) -> bool {
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// 23rd and Madison
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osm_node_id == 53211694 || osm_node_id == 53211693
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}
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// TODO Various problems (bad geometry, multi-intersection turn restrictions) cause
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// vehicles to unrealistically block each other.
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#[rustfmt::skip]
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fn allow_conflicting_turns(osm_node_id: i64) -> bool {
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vec![
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// Montlake and 520
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29449863, 29464223, 3391701882, 3391701883,
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// Boyer and Lynn
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3978753095,
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// Boyer and 26th
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1709141982, 1709142313, 1709142595,
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]
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.contains(&osm_node_id)
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}
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