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@ -120,12 +120,12 @@ call this to handle all other events. <a href="#method.other_event">Read more</a
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</div><h4 id="method.draw-11" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/routes.rs.html#411-422" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
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</div><h4 id="method.draw_baselayer-10" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
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</div><h4 id="method.on_destroy-10" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
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</div></div><h3 id="impl-State%3CApp%3E-11" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/debug/struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></code><a href="#impl-State%3CApp%3E-11" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#158-409" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-11" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/debug/mod.rs.html#159-380" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
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</div><h4 id="method.draw_baselayer-11" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code><a class="srclink" href="../../src/game/debug/mod.rs.html#382-384" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
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</div><h4 id="method.draw-12" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/mod.rs.html#386-408" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
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</div></div><h3 id="impl-State%3CApp%3E-11" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/debug/struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></code><a href="#impl-State%3CApp%3E-11" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#164-424" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-11" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/debug/mod.rs.html#165-395" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
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</div><h4 id="method.draw_baselayer-11" class="method hidden"><code>fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code><a class="srclink" href="../../src/game/debug/mod.rs.html#397-399" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
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</div><h4 id="method.draw-12" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/mod.rs.html#401-423" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
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</div><h4 id="method.on_destroy-11" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
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</div></div><h3 id="impl-State%3CApp%3E-12" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-State%3CApp%3E-12" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#824-853" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-12" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/debug/mod.rs.html#825-851" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
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</div><h4 id="method.draw-13" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, _: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/mod.rs.html#852" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
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</div></div><h3 id="impl-State%3CApp%3E-12" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-State%3CApp%3E-12" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#839-868" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-12" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/debug/mod.rs.html#840-866" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
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</div><h4 id="method.draw-13" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, _: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/mod.rs.html#867" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
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</div><h4 id="method.draw_baselayer-12" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
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</div><h4 id="method.on_destroy-12" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
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</div></div><h3 id="impl-State%3CApp%3E-13" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/devtools/collisions/struct.CollisionsViewer.html" title="struct game::devtools::collisions::CollisionsViewer">CollisionsViewer</a></code><a href="#impl-State%3CApp%3E-13" class="anchor"></a><a class="srclink" href="../../src/game/devtools/collisions.rs.html#267-325" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-13" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/devtools/collisions.rs.html#268-300" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
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@ -4,4 +4,4 @@
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/app.rs.html#572-575" title="goto source code">[src]</a></span><span class="in-band">Trait <a href="../index.html">game</a>::<wbr><a href="index.html">app</a>::<wbr><a class="trait" href="">ShowObject</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust trait">pub trait ShowObject {
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fn <a href="#tymethod.show" class="fnname">show</a>(&self, obj: &<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>;
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<div class="item-spacer"></div> fn <a href="#tymethod.layers" class="fnname">layers</a>(&self) -> &<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a>;
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}</pre></div><h2 id="required-methods" class="small-section-header">Required methods<a href="#required-methods" class="anchor"></a></h2><div class="methods"><h3 id="tymethod.show" class="method"><code>fn <a href="#tymethod.show" class="fnname">show</a>(&self, obj: &<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/game/app.rs.html#573" title="goto source code">[src]</a></h3><h3 id="tymethod.layers" class="method"><code>fn <a href="#tymethod.layers" class="fnname">layers</a>(&self) -> &<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class="srclink" href="../../src/game/app.rs.html#574" title="goto source code">[src]</a></h3></div><span class="loading-content">Loading content...</span><h2 id="implementors" class="small-section-header">Implementors<a href="#implementors" class="anchor"></a></h2><div class="item-list" id="implementors-list"><h3 id="impl-ShowObject" class="impl"><code class="in-band">impl ShowObject for <a class="struct" href="../../game/app/struct.ShowEverything.html" title="struct game::app::ShowEverything">ShowEverything</a></code><a href="#impl-ShowObject" class="anchor"></a><a class="srclink" href="../../src/game/app.rs.html#589-597" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.show" class="method hidden"><code>fn <a href="#method.show" class="fnname">show</a>(&self, _: &<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/game/app.rs.html#590-592" title="goto source code">[src]</a></h4><h4 id="method.layers" class="method hidden"><code>fn <a href="#method.layers" class="fnname">layers</a>(&self) -> &<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class="srclink" href="../../src/game/app.rs.html#594-596" title="goto source code">[src]</a></h4></div><h3 id="impl-ShowObject-1" class="impl"><code class="in-band">impl ShowObject for <a class="struct" href="../../game/debug/struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></code><a href="#impl-ShowObject-1" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#411-429" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.show-1" class="method hidden"><code>fn <a href="#method.show-1" class="fnname">show</a>(&self, obj: &<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/game/debug/mod.rs.html#412-424" title="goto source code">[src]</a></h4><h4 id="method.layers-1" class="method hidden"><code>fn <a href="#method.layers-1" class="fnname">layers</a>(&self) -> &<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class="srclink" href="../../src/game/debug/mod.rs.html#426-428" title="goto source code">[src]</a></h4></div></div><span class="loading-content">Loading content...</span><script type="text/javascript" src="../../implementors/game/app/trait.ShowObject.js" async></script></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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}</pre></div><h2 id="required-methods" class="small-section-header">Required methods<a href="#required-methods" class="anchor"></a></h2><div class="methods"><h3 id="tymethod.show" class="method"><code>fn <a href="#tymethod.show" class="fnname">show</a>(&self, obj: &<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/game/app.rs.html#573" title="goto source code">[src]</a></h3><h3 id="tymethod.layers" class="method"><code>fn <a href="#tymethod.layers" class="fnname">layers</a>(&self) -> &<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class="srclink" href="../../src/game/app.rs.html#574" title="goto source code">[src]</a></h3></div><span class="loading-content">Loading content...</span><h2 id="implementors" class="small-section-header">Implementors<a href="#implementors" class="anchor"></a></h2><div class="item-list" id="implementors-list"><h3 id="impl-ShowObject" class="impl"><code class="in-band">impl ShowObject for <a class="struct" href="../../game/app/struct.ShowEverything.html" title="struct game::app::ShowEverything">ShowEverything</a></code><a href="#impl-ShowObject" class="anchor"></a><a class="srclink" href="../../src/game/app.rs.html#589-597" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.show" class="method hidden"><code>fn <a href="#method.show" class="fnname">show</a>(&self, _: &<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/game/app.rs.html#590-592" title="goto source code">[src]</a></h4><h4 id="method.layers" class="method hidden"><code>fn <a href="#method.layers" class="fnname">layers</a>(&self) -> &<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class="srclink" href="../../src/game/app.rs.html#594-596" title="goto source code">[src]</a></h4></div><h3 id="impl-ShowObject-1" class="impl"><code class="in-band">impl ShowObject for <a class="struct" href="../../game/debug/struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></code><a href="#impl-ShowObject-1" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#426-444" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.show-1" class="method hidden"><code>fn <a href="#method.show-1" class="fnname">show</a>(&self, obj: &<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class="srclink" href="../../src/game/debug/mod.rs.html#427-439" title="goto source code">[src]</a></h4><h4 id="method.layers-1" class="method hidden"><code>fn <a href="#method.layers-1" class="fnname">layers</a>(&self) -> &<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class="srclink" href="../../src/game/debug/mod.rs.html#441-443" title="goto source code">[src]</a></h4></div></div><span class="loading-content">Loading content...</span><script type="text/javascript" src="../../implementors/game/app/trait.ShowObject.js" async></script></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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@ -1,4 +1,4 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `calc_all_routes` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, calc_all_routes"><title>game::debug::calc_all_routes - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><script>window.sidebarCurrent = {name: "calc_all_routes", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#481-502" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">calc_all_routes</a></span></h1><pre class="rust fn">fn calc_all_routes(ctx: &EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, Drawable<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#496-517" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">calc_all_routes</a></span></h1><pre class="rust fn">fn calc_all_routes(ctx: &EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, Drawable<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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@ -1,4 +1,4 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `diff_tags` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, diff_tags"><title>game::debug::diff_tags - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><script>window.sidebarCurrent = {name: "diff_tags", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#770-785" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">diff_tags</a></span></h1><pre class="rust fn">fn diff_tags(t1: &<a class="struct" href="../../abstutil/collections/struct.Tags.html" title="struct abstutil::collections::Tags">Tags</a>, t2: &<a class="struct" href="../../abstutil/collections/struct.Tags.html" title="struct abstutil::collections::Tags">Tags</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#785-800" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">diff_tags</a></span></h1><pre class="rust fn">fn diff_tags(t1: &<a class="struct" href="../../abstutil/collections/struct.Tags.html" title="struct abstutil::collections::Tags">Tags</a>, t2: &<a class="struct" href="../../abstutil/collections/struct.Tags.html" title="struct abstutil::collections::Tags">Tags</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
|
4
rustdoc/game/debug/fn.draw_banned_turns.html
Normal file
4
rustdoc/game/debug/fn.draw_banned_turns.html
Normal file
@ -0,0 +1,4 @@
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||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_banned_turns` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_banned_turns"><title>game::debug::draw_banned_turns - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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||||
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
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||||
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><script>window.sidebarCurrent = {name: "draw_banned_turns", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#892-922" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">draw_banned_turns</a></span></h1><pre class="rust fn">fn draw_banned_turns(ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Drawable</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
|
@ -1,4 +1,4 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `export_for_leaflet` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, export_for_leaflet"><title>game::debug::export_for_leaflet - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><script>window.sidebarCurrent = {name: "export_for_leaflet", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#855-875" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">export_for_leaflet</a></span></h1><pre class="rust fn">fn export_for_leaflet(ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#870-890" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">export_for_leaflet</a></span></h1><pre class="rust fn">fn export_for_leaflet(ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
|
@ -1,4 +1,4 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `find_bad_signals` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, find_bad_signals"><title>game::debug::find_bad_signals - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><script>window.sidebarCurrent = {name: "find_bad_signals", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#721-731" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">find_bad_signals</a></span></h1><pre class="rust fn">fn find_bad_signals(app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#736-746" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">find_bad_signals</a></span></h1><pre class="rust fn">fn find_bad_signals(app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
|
@ -1,4 +1,4 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `find_degenerate_roads` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, find_degenerate_roads"><title>game::debug::find_degenerate_roads - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><script>window.sidebarCurrent = {name: "find_degenerate_roads", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#733-768" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">find_degenerate_roads</a></span></h1><pre class="rust fn">fn find_degenerate_roads(app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#748-783" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">find_degenerate_roads</a></span></h1><pre class="rust fn">fn find_degenerate_roads(app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
|
@ -1,4 +1,4 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `find_large_intersections` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, find_large_intersections"><title>game::debug::find_large_intersections - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
|
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><script>window.sidebarCurrent = {name: "find_large_intersections", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#787-795" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">find_large_intersections</a></span></h1><pre class="rust fn">fn find_large_intersections(app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#802-810" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">find_large_intersections</a></span></h1><pre class="rust fn">fn find_large_intersections(app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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@ -1,4 +1,4 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `search_osm` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, search_osm"><title>game::debug::search_osm - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><script>window.sidebarCurrent = {name: "search_osm", ty: "fn", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#431-473" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">search_osm</a></span></h1><pre class="rust fn">fn search_osm(<br> filter: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#446-488" title="goto source code">[src]</a></span><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="fn" href="">search_osm</a></span></h1><pre class="rust fn">fn search_osm(<br> filter: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `debug` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, debug"><title>game::debug - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module debug</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../index.html">game</a></p><script>window.sidebarCurrent = {name: "debug", ty: "mod", relpath: "../"};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#1-875" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../index.html">game</a>::<wbr><a class="mod" href="">debug</a></span></h1><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#1-922" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../index.html">game</a>::<wbr><a class="mod" href="">debug</a></span></h1><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
|
||||
<table><tr class="module-item"><td><a class="mod" href="blocked_by/index.html" title="game::debug::blocked_by mod">blocked_by</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="floodfill/index.html" title="game::debug::floodfill mod">floodfill</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="objects/index.html" title="game::debug::objects mod">objects</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="path_counter/index.html" title="game::debug::path_counter mod">path_counter</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="polygons/index.html" title="game::debug::polygons mod">polygons</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="routes/index.html" title="game::debug::routes mod">routes</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="shared_row/index.html" title="game::debug::shared_row mod">shared_row</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="streetmix/index.html" title="game::debug::streetmix mod">streetmix</a></td><td class="docblock-short"></td></tr></table><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<table><tr class="module-item"><td><a class="struct" href="struct.Actions.html" title="game::debug::Actions struct">Actions</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.DebugMode.html" title="game::debug::DebugMode struct">DebugMode</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.ScreenshotTest.html" title="game::debug::ScreenshotTest struct">ScreenshotTest</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.SearchResults.html" title="game::debug::SearchResults struct">SearchResults</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
|
||||
<table><tr class="module-item"><td><a class="fn" href="fn.calc_all_routes.html" title="game::debug::calc_all_routes fn">calc_all_routes</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.diff_tags.html" title="game::debug::diff_tags fn">diff_tags</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.export_for_leaflet.html" title="game::debug::export_for_leaflet fn">export_for_leaflet</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.find_bad_signals.html" title="game::debug::find_bad_signals fn">find_bad_signals</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.find_degenerate_roads.html" title="game::debug::find_degenerate_roads fn">find_degenerate_roads</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.find_large_intersections.html" title="game::debug::find_large_intersections fn">find_large_intersections</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.search_osm.html" title="game::debug::search_osm fn">search_osm</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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<table><tr class="module-item"><td><a class="fn" href="fn.calc_all_routes.html" title="game::debug::calc_all_routes fn">calc_all_routes</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.diff_tags.html" title="game::debug::diff_tags fn">diff_tags</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.draw_banned_turns.html" title="game::debug::draw_banned_turns fn">draw_banned_turns</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.export_for_leaflet.html" title="game::debug::export_for_leaflet fn">export_for_leaflet</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.find_bad_signals.html" title="game::debug::find_bad_signals fn">find_bad_signals</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.find_degenerate_roads.html" title="game::debug::find_degenerate_roads fn">find_degenerate_roads</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.find_large_intersections.html" title="game::debug::find_large_intersections fn">find_large_intersections</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.search_osm.html" title="game::debug::search_osm fn">search_osm</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
|
@ -1 +1 @@
|
||||
initSidebarItems({"fn":[["calc_all_routes",""],["diff_tags",""],["export_for_leaflet",""],["find_bad_signals",""],["find_degenerate_roads",""],["find_large_intersections",""],["search_osm",""]],"mod":[["blocked_by",""],["floodfill",""],["objects",""],["path_counter",""],["polygons",""],["routes",""],["shared_row",""],["streetmix",""]],"struct":[["Actions",""],["DebugMode",""],["ScreenshotTest",""],["SearchResults",""]]});
|
||||
initSidebarItems({"fn":[["calc_all_routes",""],["diff_tags",""],["draw_banned_turns",""],["export_for_leaflet",""],["find_bad_signals",""],["find_degenerate_roads",""],["find_large_intersections",""],["search_osm",""]],"mod":[["blocked_by",""],["floodfill",""],["objects",""],["path_counter",""],["polygons",""],["routes",""],["shared_row",""],["streetmix",""]],"struct":[["Actions",""],["DebugMode",""],["ScreenshotTest",""],["SearchResults",""]]});
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ScreenshotTest` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, ScreenshotTest"><title>game::debug::ScreenshotTest - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct ScreenshotTest</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.screenshot_done">screenshot_done</a><a href="#structfield.todo_maps">todo_maps</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><script>window.sidebarCurrent = {name: "ScreenshotTest", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#799-802" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="struct" href="">ScreenshotTest</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct ScreenshotTest {
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#814-817" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="struct" href="">ScreenshotTest</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct ScreenshotTest {
|
||||
todo_maps: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../abstio/abst_paths/struct.MapName.html" title="struct abstio::abst_paths::MapName">MapName</a>>,
|
||||
screenshot_done: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.todo_maps" class="structfield small-section-header"><a href="#structfield.todo_maps" class="anchor field"></a><code>todo_maps: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../abstio/abst_paths/struct.MapName.html" title="struct abstio::abst_paths::MapName">MapName</a>></code></span><span id="structfield.screenshot_done" class="structfield small-section-header"><a href="#structfield.screenshot_done" class="anchor field"></a><code>screenshot_done: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#804-822" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>fn <a href="#method.new" class="fnname">new</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> todo_maps: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../abstio/abst_paths/struct.MapName.html" title="struct abstio::abst_paths::MapName">MapName</a>><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../src/game/debug/mod.rs.html#805-821" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#824-853" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/debug/mod.rs.html#825-851" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, _: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/mod.rs.html#852" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.todo_maps" class="structfield small-section-header"><a href="#structfield.todo_maps" class="anchor field"></a><code>todo_maps: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../abstio/abst_paths/struct.MapName.html" title="struct abstio::abst_paths::MapName">MapName</a>></code></span><span id="structfield.screenshot_done" class="structfield small-section-header"><a href="#structfield.screenshot_done" class="anchor field"></a><code>screenshot_done: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#819-837" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new" class="method"><code>fn <a href="#method.new" class="fnname">new</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> todo_maps: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../abstio/abst_paths/struct.MapName.html" title="struct abstio::abst_paths::MapName">MapName</a>><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../src/game/debug/mod.rs.html#820-836" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#839-868" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/debug/mod.rs.html#840-866" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, _: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/debug/mod.rs.html#867" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-Send" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-Sync" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-Unpin" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../game/debug/struct.ScreenshotTest.html" title="struct game::debug::ScreenshotTest">ScreenshotTest</a></code><a href="#impl-UnwindSafe" class="anchor"></a><a class="srclink" href="../../src/game/lib.rs.html#1" title="goto source code">[src]</a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `SearchResults` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, SearchResults"><title>game::debug::SearchResults - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct SearchResults</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.draw">draw</a><a href="#structfield.num_matches">num_matches</a><a href="#structfield.query">query</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">debug</a></p><script>window.sidebarCurrent = {name: "SearchResults", ty: "struct", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#475-479" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="struct" href="">SearchResults</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct SearchResults {
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/debug/mod.rs.html#490-494" title="goto source code">[src]</a></span><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="struct" href="">SearchResults</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">struct SearchResults {
|
||||
query: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>,
|
||||
num_matches: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>,
|
||||
draw: Drawable,
|
||||
|
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BUILT_TIME_UTC` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>game::pregame::built_info::BUILT_TIME_UTC - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a></p><script>window.sidebarCurrent = {name: "BUILT_TIME_UTC", ty: "constant", relpath: ""};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-a95c4551e63dceca/out/built.rs.html#53" title="goto source code">[src]</a></span><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = "Wed, 24 Feb 2021 19:00:24 +0000";</pre><div class="docblock"><p>The built-time in RFC2822, UTC</p>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-a95c4551e63dceca/out/built.rs.html#53" title="goto source code">[src]</a></span><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = "Wed, 24 Feb 2021 19:10:04 +0000";</pre><div class="docblock"><p>The built-time in RFC2822, UTC</p>
|
||||
</div></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
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<span id="899">899</span>
|
||||
<span id="900">900</span>
|
||||
<span id="901">901</span>
|
||||
<span id="902">902</span>
|
||||
<span id="903">903</span>
|
||||
<span id="904">904</span>
|
||||
<span id="905">905</span>
|
||||
<span id="906">906</span>
|
||||
<span id="907">907</span>
|
||||
<span id="908">908</span>
|
||||
<span id="909">909</span>
|
||||
<span id="910">910</span>
|
||||
<span id="911">911</span>
|
||||
<span id="912">912</span>
|
||||
<span id="913">913</span>
|
||||
<span id="914">914</span>
|
||||
<span id="915">915</span>
|
||||
<span id="916">916</span>
|
||||
<span id="917">917</span>
|
||||
<span id="918">918</span>
|
||||
<span id="919">919</span>
|
||||
<span id="920">920</span>
|
||||
<span id="921">921</span>
|
||||
<span id="922">922</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">HashSet</span>;
|
||||
|
||||
<span class="kw">use</span> <span class="ident">abstio</span>::<span class="ident">MapName</span>;
|
||||
<span class="kw">use</span> <span class="ident">abstutil</span>::{<span class="ident">Parallelism</span>, <span class="ident">Tags</span>, <span class="ident">Timer</span>};
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Distance</span>, <span class="ident">Pt2D</span>};
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">ArrowCap</span>, <span class="ident">Distance</span>, <span class="ident">PolyLine</span>, <span class="ident">Pt2D</span>};
|
||||
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">colors</span>::<span class="ident">ColorSchemeChoice</span>;
|
||||
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">load</span>::<span class="ident">MapLoader</span>;
|
||||
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">options</span>::<span class="ident">OptionsPanel</span>;
|
||||
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">render</span>::{<span class="ident">calculate_corners</span>, <span class="ident">DrawMap</span>, <span class="ident">DrawOptions</span>};
|
||||
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">tools</span>::{<span class="ident">ChooseSomething</span>, <span class="ident">PopupMsg</span>, <span class="ident">PromptInput</span>};
|
||||
<span class="kw">use</span> <span class="ident">map_gui</span>::{<span class="ident">AppLike</span>, <span class="ident">ID</span>};
|
||||
<span class="kw">use</span> <span class="ident">map_model</span>::{<span class="ident">osm</span>, <span class="ident">ControlTrafficSignal</span>, <span class="ident">IntersectionID</span>, <span class="ident">NORMAL_LANE_THICKNESS</span>};
|
||||
<span class="kw">use</span> <span class="ident">map_model</span>::{
|
||||
<span class="ident">osm</span>, <span class="ident">ControlTrafficSignal</span>, <span class="ident">IntersectionID</span>, <span class="ident">PathConstraints</span>, <span class="ident">RoadID</span>, <span class="ident">NORMAL_LANE_THICKNESS</span>,
|
||||
};
|
||||
<span class="kw">use</span> <span class="ident">sim</span>::{<span class="ident">Sim</span>, <span class="ident">TripEndpoint</span>};
|
||||
<span class="kw">use</span> <span class="ident">widgetry</span>::{
|
||||
<span class="ident">lctrl</span>, <span class="ident">Cached</span>, <span class="ident">Checkbox</span>, <span class="ident">Choice</span>, <span class="ident">Color</span>, <span class="ident">DrawBaselayer</span>, <span class="ident">Drawable</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>,
|
||||
@ -992,6 +1041,10 @@
|
||||
.<span class="ident">btn_outline_text</span>(<span class="string">"render to GeoJSON"</span>)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">Key</span>::<span class="ident">G</span>)
|
||||
.<span class="ident">build_def</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>()
|
||||
.<span class="ident">btn_outline_text</span>(<span class="string">"draw banned turns"</span>)
|
||||
.<span class="ident">hotkey</span>(<span class="ident">Key</span>::<span class="ident">T</span>)
|
||||
.<span class="ident">build_def</span>(<span class="ident">ctx</span>),
|
||||
]),
|
||||
<span class="ident">Text</span>::<span class="ident">from_all</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="ident">Line</span>(<span class="string">"Hold "</span>),
|
||||
@ -1195,6 +1248,15 @@
|
||||
<span class="ident">timer</span>.<span class="ident">stop</span>(<span class="string">"render"</span>);
|
||||
});
|
||||
}
|
||||
<span class="string">"draw banned turns"</span> <span class="op">=</span><span class="op">></span> {
|
||||
<span class="comment">// Abuse this just to draw</span>
|
||||
<span class="self">self</span>.<span class="ident">search_results</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">SearchResults</span> {
|
||||
<span class="ident">query</span>: <span class="string">"banned turns"</span>.<span class="ident">to_string</span>(),
|
||||
<span class="ident">num_matches</span>: <span class="number">0</span>,
|
||||
<span class="ident">draw</span>: <span class="ident">draw_banned_turns</span>(<span class="ident">ctx</span>, <span class="ident">app</span>),
|
||||
});
|
||||
<span class="self">self</span>.<span class="ident">reset_info</span>(<span class="ident">ctx</span>);
|
||||
}
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable</span><span class="macro">!</span>(),
|
||||
},
|
||||
<span class="ident">Outcome</span>::<span class="ident">Changed</span> <span class="op">=</span><span class="op">></span> {
|
||||
@ -1752,5 +1814,37 @@
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
<span class="kw">fn</span> <span class="ident">draw_banned_turns</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Drawable</span> {
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">batch</span> <span class="op">=</span> <span class="ident">GeomBatch</span>::<span class="ident">new</span>();
|
||||
<span class="kw">let</span> <span class="ident">map</span> <span class="op">=</span> <span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>;
|
||||
<span class="kw">for</span> <span class="ident">i</span> <span class="kw">in</span> <span class="ident">map</span>.<span class="ident">all_intersections</span>() {
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">pairs</span>: <span class="ident">HashSet</span><span class="op"><</span>(<span class="ident">RoadID</span>, <span class="ident">RoadID</span>)<span class="op">></span> <span class="op">=</span> <span class="ident">HashSet</span>::<span class="ident">new</span>();
|
||||
<span class="comment">// Don't call out one-ways, so use incoming/outgoing roads, and just for cars.</span>
|
||||
<span class="kw">for</span> <span class="ident">l1</span> <span class="kw">in</span> <span class="ident">i</span>.<span class="ident">get_incoming_lanes</span>(<span class="ident">map</span>, <span class="ident">PathConstraints</span>::<span class="ident">Car</span>) {
|
||||
<span class="kw">for</span> <span class="ident">l2</span> <span class="kw">in</span> <span class="ident">i</span>.<span class="ident">get_outgoing_lanes</span>(<span class="ident">map</span>, <span class="ident">PathConstraints</span>::<span class="ident">Car</span>) {
|
||||
<span class="ident">pairs</span>.<span class="ident">insert</span>((<span class="ident">map</span>.<span class="ident">get_l</span>(<span class="ident">l1</span>).<span class="ident">parent</span>, <span class="ident">map</span>.<span class="ident">get_l</span>(<span class="ident">l2</span>).<span class="ident">parent</span>));
|
||||
}
|
||||
}
|
||||
<span class="kw">for</span> <span class="ident">t</span> <span class="kw">in</span> <span class="kw-2">&</span><span class="ident">i</span>.<span class="ident">turns</span> {
|
||||
<span class="kw">let</span> <span class="ident">r1</span> <span class="op">=</span> <span class="ident">map</span>.<span class="ident">get_l</span>(<span class="ident">t</span>.<span class="ident">src</span>).<span class="ident">parent</span>;
|
||||
<span class="kw">let</span> <span class="ident">r2</span> <span class="op">=</span> <span class="ident">map</span>.<span class="ident">get_l</span>(<span class="ident">t</span>.<span class="ident">dst</span>).<span class="ident">parent</span>;
|
||||
<span class="ident">pairs</span>.<span class="ident">remove</span>(<span class="kw-2">&</span>(<span class="ident">r1</span>, <span class="ident">r2</span>));
|
||||
}
|
||||
|
||||
<span class="kw">for</span> (<span class="ident">r1</span>, <span class="ident">r2</span>) <span class="kw">in</span> <span class="ident">pairs</span> {
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Ok</span>(<span class="ident">pl</span>) <span class="op">=</span> <span class="ident">PolyLine</span>::<span class="ident">new</span>(<span class="macro">vec</span><span class="macro">!</span>[
|
||||
<span class="ident">map</span>.<span class="ident">get_r</span>(<span class="ident">r1</span>).<span class="ident">center_pts</span>.<span class="ident">middle</span>(),
|
||||
<span class="ident">map</span>.<span class="ident">get_r</span>(<span class="ident">r2</span>).<span class="ident">center_pts</span>.<span class="ident">middle</span>(),
|
||||
]) {
|
||||
<span class="ident">batch</span>.<span class="ident">push</span>(
|
||||
<span class="ident">Color</span>::<span class="ident">RED</span>,
|
||||
<span class="ident">pl</span>.<span class="ident">make_arrow</span>(<span class="ident">Distance</span>::<span class="ident">meters</span>(<span class="number">1.0</span>), <span class="ident">ArrowCap</span>::<span class="ident">Triangle</span>),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
<span class="ident">ctx</span>.<span class="ident">upload</span>(<span class="ident">batch</span>)
|
||||
}
|
||||
</pre></div>
|
||||
</section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script src="../../../source-script.js"></script><script src="../../../source-files.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -122,7 +122,7 @@
|
||||
<span class="doccomment">/// The output of `rustdoc -V`</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">"rustdoc 1.50.0 (cb75ad5db 2021-02-10)"</span>;
|
||||
<span class="doccomment">/// The built-time in RFC2822, UTC</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">"Wed, 24 Feb 2021 19:00:24 +0000"</span>;
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">"Wed, 24 Feb 2021 19:10:04 +0000"</span>;
|
||||
<span class="doccomment">/// The target architecture, given by `cfg!(target_arch)`.</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">"x86_64"</span>;
|
||||
<span class="doccomment">/// The endianness, given by `cfg!(target_endian)`.</span>
|
||||
|
Loading…
Reference in New Issue
Block a user