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Display a simple count of amenities reachable from a building. #393
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@ -54,7 +54,7 @@ where
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self.map.len()
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}
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pub(crate) fn raw_map(&self) -> &BTreeMap<K, BTreeSet<V>> {
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pub fn borrow(&self) -> &BTreeMap<K, BTreeSet<V>> {
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&self.map
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}
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@ -105,8 +105,7 @@ pub fn serialize_multimap<
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map: &MultiMap<K, V>,
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s: S,
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) -> Result<S::Ok, S::Error> {
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// TODO maybe need to sort to have deterministic output
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map.raw_map().iter().collect::<Vec<(_, _)>>().serialize(s)
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map.borrow().iter().collect::<Vec<(_, _)>>().serialize(s)
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}
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/// Deserializes a MultiMap.
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@ -1,87 +1,111 @@
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use std::collections::HashMap;
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use abstutil::MultiMap;
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use geom::{Duration, Polygon};
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use map_model::{connectivity, BuildingID};
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use widgetry::{Color, Drawable, EventCtx, GeomBatch};
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use crate::app::App;
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use crate::common::Grid;
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use crate::helpers::amenity_type;
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/// Represents the area reachable from a single building.
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pub struct Isochrone {
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/// Colored polygon contours, uploaded to the GPU and ready for drawing
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pub draw: Drawable,
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/* TODO This is a good place to store the buildings within 5 mins, 10 mins, etc
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* and maybe some summary of the types of amenities within these ranges */
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/// How far away is each building from the start?
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pub time_to_reach_building: HashMap<BuildingID, Duration>,
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/// Per category of amenity (defined by helpers::amenity_type), what buildings have that?
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pub amenities_reachable: MultiMap<&'static str, BuildingID>,
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}
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impl Isochrone {
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pub fn new(ctx: &mut EventCtx, app: &App, start: BuildingID) -> Isochrone {
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// To generate the polygons covering areas between 0-5 mins, 5-10 mins, etc, we have to feed
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// in a 2D grid of costs. Use a 100x100 meter resolution.
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let bounds = app.primary.map.get_bounds();
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let resolution_m = 100.0;
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// The costs we're storing are currenly durations, but the contour crate needs f64, so
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// just store the number of seconds.
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let mut grid: Grid<f64> = Grid::new(
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(bounds.width() / resolution_m).ceil() as usize,
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(bounds.height() / resolution_m).ceil() as usize,
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0.0,
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);
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let time_to_reach_building =
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connectivity::all_costs_from(&app.primary.map, start, Duration::minutes(15));
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let draw = draw_isochrone(app, &time_to_reach_building).upload(ctx);
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// Calculate the cost from the start building to every other building in the map
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for (b, cost) in
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connectivity::all_costs_from(&app.primary.map, start, Duration::minutes(15))
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{
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// What grid cell does the building belong to?
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let pt = app.primary.map.get_b(b).polygon.center();
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let idx = grid.idx(
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((pt.x() - bounds.min_x) / resolution_m) as usize,
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((pt.y() - bounds.min_y) / resolution_m) as usize,
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);
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// Don't add! If two buildings map to the same cell, we should pick a finer resolution.
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grid.data[idx] = cost.inner_seconds();
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}
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// Generate polygons covering the contour line where the cost in the grid crosses these
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// threshold values.
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let thresholds = vec![
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0.1,
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Duration::minutes(5).inner_seconds(),
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Duration::minutes(10).inner_seconds(),
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Duration::minutes(15).inner_seconds(),
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];
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// And color the polygon for each threshold
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let colors = vec![
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Color::GREEN.alpha(0.5),
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Color::ORANGE.alpha(0.5),
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Color::RED.alpha(0.5),
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];
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let smooth = false;
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let c = contour::ContourBuilder::new(grid.width as u32, grid.height as u32, smooth);
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let mut batch = GeomBatch::new();
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// The last feature returned will be larger than the last threshold value. We don't want to
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// display that at all. zip() will omit this last pair, since colors.len() ==
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// thresholds.len() - 1.
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//
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// TODO Actually, this still isn't working. I think each polygon is everything > the
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// threshold, not everything between two thresholds?
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for (feature, color) in c
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.contours(&grid.data, &thresholds)
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.unwrap()
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.into_iter()
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.zip(colors)
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{
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match feature.geometry.unwrap().value {
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geojson::Value::MultiPolygon(polygons) => {
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for p in polygons {
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batch.push(color, Polygon::from_geojson(&p).scale(resolution_m));
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}
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let mut amenities_reachable = MultiMap::new();
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for b in time_to_reach_building.keys() {
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let bldg = app.primary.map.get_b(*b);
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for amenity in &bldg.amenities {
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if let Some(category) = amenity_type(&amenity.amenity_type) {
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amenities_reachable.insert(category, bldg.id);
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}
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_ => unreachable!(),
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}
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}
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Isochrone {
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draw: batch.upload(ctx),
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draw,
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time_to_reach_building,
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amenities_reachable,
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}
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}
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}
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fn draw_isochrone(app: &App, time_to_reach_building: &HashMap<BuildingID, Duration>) -> GeomBatch {
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// To generate the polygons covering areas between 0-5 mins, 5-10 mins, etc, we have to feed
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// in a 2D grid of costs. Use a 100x100 meter resolution.
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let bounds = app.primary.map.get_bounds();
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let resolution_m = 100.0;
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// The costs we're storing are currenly durations, but the contour crate needs f64, so
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// just store the number of seconds.
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let mut grid: Grid<f64> = Grid::new(
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(bounds.width() / resolution_m).ceil() as usize,
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(bounds.height() / resolution_m).ceil() as usize,
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0.0,
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);
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// Calculate the cost from the start building to every other building in the map
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for (b, cost) in time_to_reach_building {
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// What grid cell does the building belong to?
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let pt = app.primary.map.get_b(*b).polygon.center();
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let idx = grid.idx(
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((pt.x() - bounds.min_x) / resolution_m) as usize,
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((pt.y() - bounds.min_y) / resolution_m) as usize,
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);
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// Don't add! If two buildings map to the same cell, we should pick a finer resolution.
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grid.data[idx] = cost.inner_seconds();
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}
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// Generate polygons covering the contour line where the cost in the grid crosses these
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// threshold values.
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let thresholds = vec![
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0.1,
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Duration::minutes(5).inner_seconds(),
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Duration::minutes(10).inner_seconds(),
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Duration::minutes(15).inner_seconds(),
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];
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// And color the polygon for each threshold
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let colors = vec![
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Color::GREEN.alpha(0.5),
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Color::ORANGE.alpha(0.5),
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Color::RED.alpha(0.5),
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];
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let smooth = false;
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let c = contour::ContourBuilder::new(grid.width as u32, grid.height as u32, smooth);
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let mut batch = GeomBatch::new();
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// The last feature returned will be larger than the last threshold value. We don't want to
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// display that at all. zip() will omit this last pair, since colors.len() ==
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// thresholds.len() - 1.
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//
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// TODO Actually, this still isn't working. I think each polygon is everything > the
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// threshold, not everything between two thresholds?
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for (feature, color) in c
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.contours(&grid.data, &thresholds)
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.unwrap()
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.into_iter()
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.zip(colors)
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{
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match feature.geometry.unwrap().value {
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geojson::Value::MultiPolygon(polygons) => {
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for p in polygons {
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batch.push(color, Polygon::from_geojson(&p).scale(resolution_m));
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}
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}
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_ => unreachable!(),
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}
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}
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batch
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}
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@ -35,22 +35,27 @@ impl Viewer {
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pub fn new(ctx: &mut EventCtx, app: &App, start: BuildingID) -> Box<dyn State<App>> {
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let start = app.primary.map.get_b(start);
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let isochrone = Isochrone::new(ctx, app, start.id);
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let panel = Panel::new(Widget::col(vec![
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Widget::row(vec![
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Line("15-minute neighborhood explorer")
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.small_heading()
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.draw(ctx),
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Btn::close(ctx),
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]),
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Text::from_all(vec![
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Line("Starting from: ").secondary(),
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Line(&start.address),
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])
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.draw(ctx),
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]))
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.aligned(HorizontalAlignment::Center, VerticalAlignment::Top)
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.build(ctx);
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let mut rows = Vec::new();
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rows.push(Widget::row(vec![
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Line("15-minute neighborhood explorer")
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.small_heading()
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.draw(ctx),
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Btn::close(ctx),
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]));
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let mut txt = Text::from_all(vec![
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Line("Starting from: ").secondary(),
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Line(&start.address),
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]);
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for (amenity, buildings) in isochrone.amenities_reachable.borrow() {
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txt.add(Line(format!("{}: {}", amenity, buildings.len())));
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}
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rows.push(txt.draw(ctx));
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let panel = Panel::new(Widget::col(rows))
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.aligned(HorizontalAlignment::Center, VerticalAlignment::Top)
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.build(ctx);
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// Draw a star on the start building.
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let highlight_start = GeomBatch::load_svg(ctx.prerender, "system/assets/tools/star.svg")
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@ -60,7 +65,7 @@ impl Viewer {
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Box::new(Viewer {
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panel,
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highlight_start: ctx.upload(highlight_start),
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isochrone: Isochrone::new(ctx, app, start.id),
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isochrone,
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})
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}
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}
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