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https://github.com/a-b-street/abstreet.git
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Add a third TripEndpoint case to appear at an exact Position (lane + distance). This is a necessary step before simplifying Scenario's IndividTrip to use TripEndpoints and mode instead of SpawnTrip. #258
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@ -383,6 +383,7 @@ pub fn schedule(
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}
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}
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TripEndpoint::Border(_) => "off-map".to_string(),
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TripEndpoint::SuddenlyAppear(_) => "suddenly appear".to_string(),
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};
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rows.push(
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Text::from(Line(format!(
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@ -412,6 +413,7 @@ pub fn schedule(
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}
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}
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TripEndpoint::Border(_) => "off-map".to_string(),
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TripEndpoint::SuddenlyAppear(_) => "suddenly disappear".to_string(),
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};
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rows.push(
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Text::from(Line(format!(
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@ -899,5 +899,13 @@ fn endpoint(endpt: &TripEndpoint, app: &App) -> (ID, Pt2D, String) {
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),
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)
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}
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TripEndpoint::SuddenlyAppear(pos) => (
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ID::Lane(pos.lane()),
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pos.pt(&app.primary.map),
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format!(
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"suddenly appear {} along",
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pos.dist_along().to_string(&app.opts.units)
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),
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),
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}
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}
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@ -85,10 +85,12 @@ impl CommuterPatterns {
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let block1 = match trip.start {
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TripEndpoint::Bldg(b) => bldg_to_block[&b],
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TripEndpoint::Border(i) => border_to_block[&i],
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TripEndpoint::SuddenlyAppear(_) => continue,
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};
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let block2 = match trip.end {
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TripEndpoint::Bldg(b) => bldg_to_block[&b],
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TripEndpoint::Border(i) => border_to_block[&i],
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TripEndpoint::SuddenlyAppear(_) => continue,
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};
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// Totally ignore trips within the same block
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if block1 != block2 {
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@ -151,6 +153,7 @@ impl CommuterPatterns {
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count.inc(self.border_to_block[&i]);
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}
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}
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TripEndpoint::SuddenlyAppear(_) => {}
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}
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} else {
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match trip.start {
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@ -162,6 +165,7 @@ impl CommuterPatterns {
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count.inc(self.border_to_block[&i]);
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}
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}
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TripEndpoint::SuddenlyAppear(_) => {}
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}
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}
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}
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@ -169,6 +169,7 @@ fn preview_route(g: &mut GfxCtx, app: &App, id: TripID) -> GeomBatch {
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.centered_on(match trip.start {
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TripEndpoint::Bldg(b) => app.primary.map.get_b(b).label_center,
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TripEndpoint::Border(i) => app.primary.map.get_i(i).polygon.center(),
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TripEndpoint::SuddenlyAppear(pos) => pos.pt(&app.primary.map),
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}),
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);
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batch.append(
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@ -182,6 +183,7 @@ fn preview_route(g: &mut GfxCtx, app: &App, id: TripID) -> GeomBatch {
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.centered_on(match trip.end {
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TripEndpoint::Bldg(b) => app.primary.map.get_b(b).label_center,
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TripEndpoint::Border(i) => app.primary.map.get_i(i).polygon.center(),
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TripEndpoint::SuddenlyAppear(pos) => pos.pt(&app.primary.map),
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}),
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);
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@ -433,6 +433,7 @@ impl State<App> for AgentSpawner {
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match endpt {
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TripEndpoint::Border(i) => app.primary.map.get_i(*i).polygon.clone(),
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TripEndpoint::Bldg(b) => app.primary.map.get_b(*b).polygon.clone(),
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TripEndpoint::SuddenlyAppear(_) => unreachable!(),
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},
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);
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}
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@ -442,6 +443,7 @@ impl State<App> for AgentSpawner {
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match endpt {
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TripEndpoint::Border(i) => app.primary.map.get_i(*i).polygon.clone(),
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TripEndpoint::Bldg(b) => app.primary.map.get_b(*b).polygon.clone(),
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TripEndpoint::SuddenlyAppear(_) => unreachable!(),
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},
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);
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if let Some(p) = poly {
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@ -513,8 +515,14 @@ pub fn spawn_agents_around(i: IntersectionID, app: &mut App) {
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now,
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TripSpec::JustWalking {
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start: SidewalkSpot::suddenly_appear(
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Position::new(
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lane.id,
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Scenario::rand_dist(&mut rng, 0.1 * lane.length(), 0.9 * lane.length()),
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Scenario::rand_dist(
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&mut rng,
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0.1 * lane.length(),
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0.9 * lane.length(),
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),
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),
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map,
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),
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goal: SidewalkSpot::building(
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@ -523,12 +523,12 @@ impl SidewalkSpot {
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})
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}
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pub fn suddenly_appear(l: LaneID, dist: Distance, map: &Map) -> SidewalkSpot {
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let lane = map.get_l(l);
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pub fn suddenly_appear(pos: Position, map: &Map) -> SidewalkSpot {
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let lane = map.get_l(pos.lane());
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assert!(lane.is_walkable());
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assert!(dist <= lane.length());
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assert!(pos.dist_along() <= lane.length());
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SidewalkSpot {
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sidewalk_pos: Position::new(l, dist),
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sidewalk_pos: pos,
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connection: SidewalkPOI::SuddenlyAppear,
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}
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}
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@ -159,6 +159,8 @@ impl ScenarioGenerator {
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(TripEndpoint::Border(_), TripEndpoint::Border(_)) => {
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num_trips_passthru += 1;
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}
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(TripEndpoint::SuddenlyAppear(_), _) => unreachable!(),
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(_, TripEndpoint::SuddenlyAppear(_)) => unreachable!(),
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};
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(home, work, fork_rng(rng))
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@ -511,9 +511,7 @@ impl SpawnTrip {
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pub fn start(&self, map: &Map) -> TripEndpoint {
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match self {
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SpawnTrip::VehicleAppearing { ref start, .. } => {
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TripEndpoint::Border(map.get_l(start.lane()).src_i)
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}
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SpawnTrip::VehicleAppearing { start, .. } => TripEndpoint::SuddenlyAppear(*start),
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SpawnTrip::FromBorder { dr, .. } => TripEndpoint::Border(dr.src_i(map)),
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SpawnTrip::UsingParkedCar(b, _) => TripEndpoint::Bldg(*b),
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SpawnTrip::UsingBike(b, _) => TripEndpoint::Bldg(*b),
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@ -521,9 +519,7 @@ impl SpawnTrip {
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match spot.connection {
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SidewalkPOI::Building(b) => TripEndpoint::Bldg(b),
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SidewalkPOI::Border(i) => TripEndpoint::Border(i),
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SidewalkPOI::SuddenlyAppear => {
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TripEndpoint::Border(map.get_l(spot.sidewalk_pos.lane()).src_i)
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}
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SidewalkPOI::SuddenlyAppear => TripEndpoint::SuddenlyAppear(spot.sidewalk_pos),
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_ => unreachable!(),
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}
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}
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@ -565,6 +561,11 @@ impl SpawnTrip {
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goal: to.driving_goal(PathConstraints::Car, map)?,
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is_bike: false,
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},
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TripEndpoint::SuddenlyAppear(start) => SpawnTrip::VehicleAppearing {
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start,
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goal: to.driving_goal(PathConstraints::Bike, map)?,
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is_bike: false,
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},
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},
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TripMode::Bike => match from {
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TripEndpoint::Bldg(b) => {
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@ -575,6 +576,11 @@ impl SpawnTrip {
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goal: to.driving_goal(PathConstraints::Bike, map)?,
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is_bike: true,
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},
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TripEndpoint::SuddenlyAppear(start) => SpawnTrip::VehicleAppearing {
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start,
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goal: to.driving_goal(PathConstraints::Bike, map)?,
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is_bike: true,
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},
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},
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TripMode::Walk => {
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SpawnTrip::JustWalking(from.start_sidewalk_spot(map)?, to.end_sidewalk_spot(map)?)
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@ -610,11 +616,11 @@ impl PersonSpec {
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// Once off-map, re-enter via any border node.
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let end_bldg = match pair.0.trip.end(map) {
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TripEndpoint::Bldg(b) => Some(b),
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TripEndpoint::Border(_) => None,
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TripEndpoint::Border(_) | TripEndpoint::SuddenlyAppear(_) => None,
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};
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let start_bldg = match pair.1.trip.start(map) {
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TripEndpoint::Bldg(b) => Some(b),
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TripEndpoint::Border(_) => None,
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TripEndpoint::Border(_) | TripEndpoint::SuddenlyAppear(_) => None,
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};
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if end_bldg != start_bldg {
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@ -150,7 +150,7 @@ impl TripManager {
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.push(Event::PersonEntersBuilding(trip.person, b));
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PersonState::Inside(b)
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}
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TripEndpoint::Border(_) => PersonState::OffMap,
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TripEndpoint::Border(_) | TripEndpoint::SuddenlyAppear(_) => PersonState::OffMap,
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};
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}
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if let Some(t) = person.trips.last() {
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@ -715,20 +715,20 @@ impl TripManager {
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if let PersonState::Inside(b) = self.people[person.0].state {
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self.events.push(Event::PersonLeavesBuilding(person, b));
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}
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match trip.info.end {
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// Warp to the destination
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self.people[person.0].state = match trip.info.end {
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TripEndpoint::Bldg(b) => {
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self.events.push(Event::PersonEntersBuilding(person, b));
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PersonState::Inside(b)
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}
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TripEndpoint::Border(i) => {
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self.events.push(Event::PersonLeavesMap(person, None, i));
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PersonState::OffMap
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}
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}
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// Warp to the destination
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self.people[person.0].state = match trip.info.end {
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TripEndpoint::Bldg(b) => PersonState::Inside(b),
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TripEndpoint::Border(_) => PersonState::OffMap,
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// Can't end trips here yet
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TripEndpoint::SuddenlyAppear(_) => unreachable!(),
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};
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// Don't forget the car!
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if let Some(vehicle) = abandoned_vehicle {
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if vehicle.vehicle_type == VehicleType::Car {
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@ -1515,10 +1515,13 @@ impl TripMode {
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}
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}
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/// Specifies where a trip begins or ends.
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#[derive(Serialize, Deserialize, PartialEq, Eq, PartialOrd, Ord, Debug, Clone)]
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pub enum TripEndpoint {
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Bldg(BuildingID),
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Border(IntersectionID),
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/// Used for interactive spawning, tests, etc. For now, only valid as a trip's start.
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SuddenlyAppear(Position),
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}
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impl TripEndpoint {
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@ -1576,6 +1579,7 @@ fn pos(endpt: TripEndpoint, mode: TripMode, from: bool, map: &Map) -> Option<Pos
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.map(|l| Position::start(*l))
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}),
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},
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TripEndpoint::SuddenlyAppear(pos) => Some(pos),
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}
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}
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@ -1643,6 +1647,7 @@ impl TripEndpoint {
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match self {
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TripEndpoint::Bldg(b) => Some(SidewalkSpot::building(*b, map)),
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TripEndpoint::Border(i) => SidewalkSpot::start_at_border(*i, map),
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TripEndpoint::SuddenlyAppear(pos) => Some(SidewalkSpot::suddenly_appear(*pos, map)),
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}
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}
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@ -1650,6 +1655,7 @@ impl TripEndpoint {
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match self {
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TripEndpoint::Bldg(b) => Some(SidewalkSpot::building(*b, map)),
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TripEndpoint::Border(i) => SidewalkSpot::end_at_border(*i, map),
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TripEndpoint::SuddenlyAppear(_) => unreachable!(),
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}
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}
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@ -1663,6 +1669,7 @@ impl TripEndpoint {
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TripEndpoint::Border(i) => {
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DrivingGoal::end_at_border(map.get_i(*i).some_incoming_road(map)?, constraints, map)
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}
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TripEndpoint::SuddenlyAppear(_) => unreachable!(),
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}
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}
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}
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