diff --git a/rustdoc/game/all.html b/rustdoc/game/all.html index c2ef060100..ba52aa24a7 100644 --- a/rustdoc/game/all.html +++ b/rustdoc/game/all.html @@ -1,3 +1,3 @@ List of all items in this crate

[] - List of all items

Structs

Enums

Traits

Functions

Typedefs

Constants

\ No newline at end of file + List of all items

Structs

Enums

Traits

Functions

Typedefs

Constants

\ No newline at end of file diff --git a/rustdoc/game/game/trait.State.html b/rustdoc/game/game/trait.State.html index 26529f30a5..84c674b3a4 100644 --- a/rustdoc/game/game/trait.State.html +++ b/rustdoc/game/game/trait.State.html @@ -16,4 +16,4 @@ type __T. Returns the original Rc-ed trait if it isn't

pub fn downcast_mut<__T: State>(&mut self) -> Option<&mut __T>

Returns a mutable reference to the object within the trait object if it is of type __T, or None if it isn't.

-

Implementors

impl State for ChallengesPicker[src]

impl State for CityPicker[src]

impl State for IsochroneViewer[src]

impl State for CrossStreet[src]

impl State for Navigator[src]

impl State for SearchBuildings[src]

impl State for DebugWarp[src]

impl State for Warping[src]

impl State for CutscenePlayer[src]

impl State for FYI[src]

impl State for Floodfiller[src]

impl State for PolygonDebugger[src]

impl State for DebugMode[src]

impl State for ScreenshotTest[src]

impl State for PopularDestinations[src]

impl State for ViewKML[src]

impl State for ChangeWay[src]

impl State for ParkingMapper[src]

impl State for PolygonEditor[src]

impl State for ScenarioManager[src]

impl State for StoryMapEditor[src]

impl State for DevToolsMode[src]

impl State for BulkEdit[src]

impl State for BulkSelect[src]

impl State for ClusterTrafficSignalEditor[src]

impl State for LaneEditor[src]

impl State for RouteEditor[src]

impl State for StopSignEditor[src]

impl State for EditMode[src]

impl State for LoadEdits[src]

impl State for SaveEdits[src]

impl State for ChangeDuration[src]

impl State for SignalPicker[src]

impl State for PreviewTrafficSignal[src]

impl State for TrafficSignalEditor[src]

impl State for ZoneEditor[src]

impl State for PopupMsg[src]

impl State for PromptInput[src]

impl State for PickLayer[src]

impl State for OptionsPanel[src]

impl State for About[src]

impl State for MainMenu[src]

impl State for Proposals[src]

impl State for TitleScreen[src]

impl State for CommuterPatterns[src]

impl State for ActiveTraffic[src]

impl State for TransitRoutes[src]

impl State for ParkingOverhead[src]

impl State for TripSummaries[src]

impl State for TrafficSignalDemand[src]

impl State for TripTable[src]

impl State for AgentSpawner[src]

impl State for ChangeMode[src]

impl State for EditScenarioModifiers[src]

impl State for FinalScore[src]

impl State for TurnExplorer[src]

impl State for JumpToTime[src]

impl State for TimeWarpScreen[src]

impl State for BackToMainMenu[src]

impl State for SandboxMode[src]

impl State for UberTurnPicker[src]

impl State for UberTurnViewer[src]

impl<T: 'static> State for ChooseSomething<T>[src]

Loading content... \ No newline at end of file +

Implementors

impl State for ChallengesPicker[src]

impl State for CityPicker[src]

impl State for IsochroneViewer[src]

impl State for CrossStreet[src]

impl State for Navigator[src]

impl State for SearchBuildings[src]

impl State for DebugWarp[src]

impl State for Warping[src]

impl State for CutscenePlayer[src]

impl State for FYI[src]

impl State for Floodfiller[src]

impl State for PolygonDebugger[src]

impl State for DebugMode[src]

impl State for ScreenshotTest[src]

impl State for PopularDestinations[src]

impl State for ViewKML[src]

impl State for ChangeWay[src]

impl State for ParkingMapper[src]

impl State for PolygonEditor[src]

impl State for ScenarioManager[src]

impl State for StoryMapEditor[src]

impl State for DevToolsMode[src]

impl State for BulkEdit[src]

impl State for BulkSelect[src]

impl State for ClusterTrafficSignalEditor[src]

impl State for LaneEditor[src]

impl State for RouteEditor[src]

impl State for StopSignEditor[src]

impl State for EditMode[src]

impl State for LoadEdits[src]

impl State for SaveEdits[src]

impl State for ChangeDuration[src]

impl State for SignalPicker[src]

impl State for PreviewTrafficSignal[src]

impl State for TrafficSignalEditor[src]

impl State for ZoneEditor[src]

impl State for PopupMsg[src]

impl State for PromptInput[src]

impl State for PickLayer[src]

impl State for OptionsPanel[src]

impl State for About[src]

impl State for MainMenu[src]

impl State for Proposals[src]

impl State for TitleScreen[src]

impl State for CommuterPatterns[src]

impl State for ActiveTraffic[src]

impl State for TransitRoutes[src]

impl State for ParkingOverhead[src]

impl State for TripSummaries[src]

impl State for TrafficSignalDemand[src]

impl State for TripTable[src]

impl State for AgentSpawner[src]

impl State for ChangeMode[src]

impl State for EditScenarioModifiers[src]

impl State for FinalScore[src]

impl State for TurnExplorer[src]

impl State for BackToMainMenu[src]

impl State for SandboxMode[src]

impl State for JumpToTime[src]

impl State for TimeWarpScreen[src]

impl State for UberTurnPicker[src]

impl State for UberTurnViewer[src]

impl<T: 'static> State for ChooseSomething<T>[src]

Loading content... \ No newline at end of file diff --git a/rustdoc/game/info/trait.ContextualActions.html b/rustdoc/game/info/trait.ContextualActions.html index eeaf15306b..ab2b57477a 100644 --- a/rustdoc/game/info/trait.ContextualActions.html +++ b/rustdoc/game/info/trait.ContextualActions.html @@ -5,4 +5,4 @@
fn gameplay_mode(&self) -> GameplayMode; }

Required methods

fn actions(&self, app: &App, id: ID) -> Vec<(Key, String)>

fn execute(
    &mut self,
    ctx: &mut EventCtx,
    app: &mut App,
    id: ID,
    action: String,
    close_panel: &mut bool
) -> Transition

fn is_paused(&self) -> bool

fn gameplay_mode(&self) -> GameplayMode

Loading content... -

Implementors

impl ContextualActions for game::debug::Actions[src]

impl ContextualActions for game::sandbox::Actions[src]

Loading content... \ No newline at end of file +

Implementors

impl ContextualActions for game::debug::Actions[src]

impl ContextualActions for game::sandbox::Actions[src]

Loading content... \ No newline at end of file diff --git a/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html b/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html index 9129021c26..02ca939cfa 100644 --- a/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html +++ b/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html @@ -1,2 +1,2 @@ -game::pregame::built_info::BUILT_TIME_UTC - Rust

[][src]Constant game::pregame::built_info::BUILT_TIME_UTC

pub const BUILT_TIME_UTC: &str = "Mon, 14 Sep 2020 16:37:50 +0000";

The built-time in RFC2822, UTC

+game::pregame::built_info::BUILT_TIME_UTC - Rust

[][src]Constant game::pregame::built_info::BUILT_TIME_UTC

pub const BUILT_TIME_UTC: &str = "Mon, 14 Sep 2020 16:59:09 +0000";

The built-time in RFC2822, UTC

\ No newline at end of file diff --git a/rustdoc/game/sandbox/fn.maybe_exit_sandbox.html b/rustdoc/game/sandbox/fn.maybe_exit_sandbox.html index 64cf709117..a9384ba640 100644 --- a/rustdoc/game/sandbox/fn.maybe_exit_sandbox.html +++ b/rustdoc/game/sandbox/fn.maybe_exit_sandbox.html @@ -1 +1 @@ -game::sandbox::maybe_exit_sandbox - Rust

[][src]Function game::sandbox::maybe_exit_sandbox

pub fn maybe_exit_sandbox(ctx: &mut EventCtx) -> Transition
\ No newline at end of file +game::sandbox::maybe_exit_sandbox - Rust

[][src]Function game::sandbox::maybe_exit_sandbox

pub fn maybe_exit_sandbox(ctx: &mut EventCtx) -> Transition
\ No newline at end of file diff --git a/rustdoc/game/sandbox/index.html b/rustdoc/game/sandbox/index.html index 583c1f8062..b493b00bdc 100644 --- a/rustdoc/game/sandbox/index.html +++ b/rustdoc/game/sandbox/index.html @@ -1,5 +1,5 @@ -game::sandbox - Rust

[][src]Module game::sandbox

Re-exports

-
pub use gameplay::spawn_agents_around;
pub use gameplay::GameplayMode;
pub use gameplay::TutorialPointer;
pub use gameplay::TutorialState;
pub use speed::TimeWarpScreen;
pub use speed::SpeedControls;
pub use speed::TimePanel;

Modules

-
dashboards
gameplay
misc_tools
speed
uber_turns

Structs

+game::sandbox - Rust

[][src]Module game::sandbox

Re-exports

+
pub use gameplay::spawn_agents_around;
pub use gameplay::GameplayMode;
pub use gameplay::TutorialPointer;
pub use gameplay::TutorialState;
pub use speed::SpeedControls;
pub use speed::TimePanel;
pub use time_warp::TimeWarpScreen;

Modules

+
dashboards
gameplay
misc_tools
speed
time_warp
uber_turns

Structs

Actions
AgentMeter
BackToMainMenu
SandboxControls
SandboxMode

Functions

maybe_exit_sandbox
\ No newline at end of file diff --git a/rustdoc/game/sandbox/sidebar-items.js b/rustdoc/game/sandbox/sidebar-items.js index cc506192a7..951f136830 100644 --- a/rustdoc/game/sandbox/sidebar-items.js +++ b/rustdoc/game/sandbox/sidebar-items.js @@ -1 +1 @@ -initSidebarItems({"fn":[["maybe_exit_sandbox",""]],"mod":[["dashboards",""],["gameplay",""],["misc_tools",""],["speed",""],["uber_turns",""]],"struct":[["Actions",""],["AgentMeter",""],["BackToMainMenu",""],["SandboxControls",""],["SandboxMode",""]]}); \ No newline at end of file +initSidebarItems({"fn":[["maybe_exit_sandbox",""]],"mod":[["dashboards",""],["gameplay",""],["misc_tools",""],["speed",""],["time_warp",""],["uber_turns",""]],"struct":[["Actions",""],["AgentMeter",""],["BackToMainMenu",""],["SandboxControls",""],["SandboxMode",""]]}); \ No newline at end of file diff --git a/rustdoc/game/sandbox/speed/enum.SpeedSetting.html b/rustdoc/game/sandbox/speed/enum.SpeedSetting.html index 5562495660..880fdc74e0 100644 --- a/rustdoc/game/sandbox/speed/enum.SpeedSetting.html +++ b/rustdoc/game/sandbox/speed/enum.SpeedSetting.html @@ -1,20 +1,20 @@ -game::sandbox::speed::SpeedSetting - Rust

[][src]Enum game::sandbox::speed::SpeedSetting

enum SpeedSetting {
+game::sandbox::speed::SpeedSetting - Rust

[][src]Enum game::sandbox::speed::SpeedSetting

enum SpeedSetting {
     Realtime,
     Fast,
     Faster,
     Fastest,
 }

Variants

-
Realtime
Fast
Faster
Fastest

Trait Implementations

impl Clone for SpeedSetting[src]