diff --git a/rustdoc/game/app/struct.App.html b/rustdoc/game/app/struct.App.html index 4e458c9e18..457785242d 100644 --- a/rustdoc/game/app/struct.App.html +++ b/rustdoc/game/app/struct.App.html @@ -113,8 +113,8 @@ call this to handle all other events. Read more

impl State<App> for PathCostDebugger[src]

impl State<App> for PathCostDebugger[src]

impl State<App> for DebugMode[src]

Module game::debug::routes[][src]

Structs

AllRoutesExplorer

See how live-tuned routing parameters affect all requests for the current scenario.

PathCostDebugger

Evaluate why an alternative path wasn't chosen, by showing the cost to reach every road from one start.

diff --git a/rustdoc/game/debug/routes/struct.PathCostDebugger.html b/rustdoc/game/debug/routes/struct.PathCostDebugger.html index a64c59123d..303c860c15 100644 --- a/rustdoc/game/debug/routes/struct.PathCostDebugger.html +++ b/rustdoc/game/debug/routes/struct.PathCostDebugger.html @@ -9,8 +9,8 @@ }

Evaluate why an alternative path wasn't chosen, by showing the cost to reach every road from one start.

- Fields

draw_path: Drawablecosts: HashMap<RoadID, Duration>tooltip: Option<Text>panel: Panel

Implementations

impl PathCostDebugger[src]

pub fn maybe_new(
    ctx: &mut EventCtx<'_>,
    app: &App,
    req: PathRequest,
    draw_path: Polygon
) -> Option<Box<dyn State<App>>>
[src]

Trait Implementations

impl State<App> for PathCostDebugger[src]