mirror of
https://github.com/a-b-street/abstreet.git
synced 2024-12-28 08:53:26 +03:00
flatten mouseover_something impl
This commit is contained in:
parent
5a7c712f55
commit
30db2e7fc2
@ -155,13 +155,40 @@ impl UI {
|
||||
debug_areas: bool,
|
||||
) -> Option<ID> {
|
||||
if !ctx.canvas.is_dragging() && ctx.input.get_moved_mouse().is_some() {
|
||||
return self.mouseover_something(
|
||||
&ctx,
|
||||
// Unzoomed mode. Ignore when debugging areas.
|
||||
if ctx.canvas.cam_zoom < MIN_ZOOM_FOR_DETAIL && !debug_areas {
|
||||
return None;
|
||||
}
|
||||
|
||||
let pt = ctx.canvas.get_cursor_in_map_space()?;
|
||||
|
||||
let mut cache = self.primary.draw_map.agents.borrow_mut();
|
||||
let mut objects = self.get_renderables_back_to_front(
|
||||
Circle::new(pt, Distance::meters(3.0)).get_bounds(),
|
||||
ctx.prerender,
|
||||
&mut cache,
|
||||
show_turn_icons_for,
|
||||
source,
|
||||
show_objs,
|
||||
debug_areas,
|
||||
);
|
||||
objects.reverse();
|
||||
|
||||
for obj in objects {
|
||||
// Don't mouseover areas.
|
||||
// TODO Might get fancier rules in the future, so we can't mouseover irrelevant things
|
||||
// in intersection editor mode, for example.
|
||||
match obj.get_id() {
|
||||
ID::Area(_) if !debug_areas => {}
|
||||
// Thick roads are only shown when unzoomed, when we don't mouseover at all.
|
||||
ID::Road(_) => {}
|
||||
_ => {
|
||||
if obj.get_outline(&self.primary.map).contains_pt(pt) {
|
||||
return Some(obj.get_id());
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
return None;
|
||||
}
|
||||
if ctx.input.window_lost_cursor() {
|
||||
return None;
|
||||
@ -169,50 +196,6 @@ impl UI {
|
||||
self.primary.current_selection
|
||||
}
|
||||
|
||||
fn mouseover_something(
|
||||
&self,
|
||||
ctx: &EventCtx,
|
||||
show_turn_icons_for: Option<IntersectionID>,
|
||||
source: &GetDrawAgents,
|
||||
show_objs: &ShowObject,
|
||||
debug_areas: bool,
|
||||
) -> Option<ID> {
|
||||
// Unzoomed mode. Ignore when debugging areas.
|
||||
if ctx.canvas.cam_zoom < MIN_ZOOM_FOR_DETAIL && !debug_areas {
|
||||
return None;
|
||||
}
|
||||
|
||||
let pt = ctx.canvas.get_cursor_in_map_space()?;
|
||||
|
||||
let mut cache = self.primary.draw_map.agents.borrow_mut();
|
||||
let mut objects = self.get_renderables_back_to_front(
|
||||
Circle::new(pt, Distance::meters(3.0)).get_bounds(),
|
||||
ctx.prerender,
|
||||
&mut cache,
|
||||
show_turn_icons_for,
|
||||
source,
|
||||
show_objs,
|
||||
);
|
||||
objects.reverse();
|
||||
|
||||
for obj in objects {
|
||||
// Don't mouseover areas.
|
||||
// TODO Might get fancier rules in the future, so we can't mouseover irrelevant things
|
||||
// in intersection editor mode, for example.
|
||||
match obj.get_id() {
|
||||
ID::Area(_) if !debug_areas => {}
|
||||
// Thick roads are only shown when unzoomed, when we don't mouseover at all.
|
||||
ID::Road(_) => {}
|
||||
_ => {
|
||||
if obj.get_outline(&self.primary.map).contains_pt(pt) {
|
||||
return Some(obj.get_id());
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
None
|
||||
}
|
||||
|
||||
// TODO This could probably belong to DrawMap again, but it's annoying to plumb things that
|
||||
// State does, like show_icons_for() and show().
|
||||
fn get_renderables_back_to_front<'a>(
|
||||
|
Loading…
Reference in New Issue
Block a user