inline some signal editor controls

This commit is contained in:
Dustin Carlino 2020-01-13 11:34:43 -08:00
parent 8f17bc9227
commit 32afd5663b
2 changed files with 227 additions and 155 deletions

View File

@ -47,27 +47,27 @@ fn read_file(path: &str) -> Vec<(String, String)> {
// Look for the opening "
while !src.starts_with("\"") {
src = src[1..].to_string();
shift(&mut src);
}
src = src[1..].to_string();
shift(&mut src);
// Read the key until the closing "
let mut key = String::new();
while !src.starts_with("\"") {
key.push(src.chars().next().unwrap());
src = src[1..].to_string();
shift(&mut src);
}
src = src[1..].to_string();
shift(&mut src);
// Look for the ,
while !src.starts_with(",") {
src = src[1..].to_string();
shift(&mut src);
}
src = src[1..].to_string();
shift(&mut src);
// Look for the Color
while !src.starts_with("Color") {
src = src[1..].to_string();
shift(&mut src);
}
// Wait for the ()'s to be mismatched, meaning we found the ) of the get_def()
@ -82,21 +82,30 @@ fn read_file(path: &str) -> Vec<(String, String)> {
if counter == -1 {
value.pop();
entries.push((key, value));
src = src[1..].to_string();
shift(&mut src);
break;
}
} else if src.starts_with(",") && counter == 0 {
value.pop();
entries.push((key, value));
src = src[1..].to_string();
shift(&mut src);
break;
}
src = src[1..].to_string();
shift(&mut src);
}
} else {
src = src[1..].to_string();
shift(&mut src);
}
}
entries
}
fn shift(s: &mut String) {
*s = s
.chars()
.next()
.map(|c| &s[c.len_utf8()..])
.unwrap_or("")
.to_string();
}

View File

@ -2,14 +2,14 @@ use crate::common::CommonState;
use crate::edit::apply_map_edits;
use crate::game::{msg, State, Transition, WizardState};
use crate::helpers::list_names;
use crate::managed::Outcome;
use crate::managed::{Composite, Outcome};
use crate::render::{draw_signal_phase, DrawOptions, DrawTurnGroup, BIG_ARROW_THICKNESS};
use crate::sandbox::{spawn_agents_around, SpeedControls, TimePanel};
use crate::ui::{ShowEverything, UI};
use abstutil::Timer;
use ezgui::{
hotkey, lctrl, Button, Choice, Color, Composite, DrawBoth, EventCtx, EventLoopMode, GeomBatch,
GfxCtx, HorizontalAlignment, Key, Line, ManagedWidget, ModalMenu, Text, VerticalAlignment,
hotkey, lctrl, Button, Choice, Color, DrawBoth, EventCtx, EventLoopMode, GeomBatch, GfxCtx,
HorizontalAlignment, Key, Line, ManagedWidget, ModalMenu, Text, VerticalAlignment,
};
use geom::{Duration, Polygon};
use map_model::{ControlTrafficSignal, EditCmd, IntersectionID, Phase, TurnGroupID, TurnPriority};
@ -20,7 +20,7 @@ use std::collections::BTreeSet;
pub struct TrafficSignalEditor {
i: IntersectionID,
current_phase: usize,
composite: Composite,
composite: ezgui::Composite,
menu: ModalMenu,
groups: Vec<DrawTurnGroup>,
@ -48,18 +48,6 @@ impl TrafficSignalEditor {
(lctrl(Key::Y), "redo"),
(hotkey(Key::UpArrow), "select previous phase"),
(hotkey(Key::DownArrow), "select next phase"),
(hotkey(Key::D), "change phase duration"),
(hotkey(Key::K), "move current phase up"),
(hotkey(Key::J), "move current phase down"),
(hotkey(Key::Backspace), "delete current phase"),
(hotkey(Key::N), "add a new empty phase"),
(hotkey(Key::R), "reset to original"),
(hotkey(Key::P), "choose a preset signal"),
(
hotkey(Key::B),
"convert to dedicated pedestrian scramble signal",
),
(hotkey(Key::O), "change signal offset"),
(lctrl(Key::P), "preview changes"),
(hotkey(Key::Escape), "quit"),
],
@ -88,6 +76,8 @@ impl TrafficSignalEditor {
impl State for TrafficSignalEditor {
fn event(&mut self, ctx: &mut EventCtx, ui: &mut UI) -> Transition {
let orig_signal = ui.primary.map.get_traffic_signal(self.i);
self.menu.event(ctx);
self.menu.set_info(
ctx,
@ -106,9 +96,89 @@ impl State for TrafficSignalEditor {
}
match self.composite.event(ctx) {
Some(ezgui::Outcome::Clicked(x)) => {
self.change_phase(x["phase ".len()..].parse::<usize>().unwrap() - 1, ui, ctx);
Some(ezgui::Outcome::Clicked(x)) => match x {
x if x == "Edit offset" => {
return Transition::Push(change_offset(orig_signal.offset));
}
x if x == "Reset to default" => {
let new_signal =
ControlTrafficSignal::get_possible_policies(&ui.primary.map, self.i)
.remove(0)
.1;
self.command_stack.push(orig_signal.clone());
self.redo_stack.clear();
change_traffic_signal(new_signal, ui, ctx);
self.change_phase(0, ui, ctx);
return Transition::Keep;
}
x if x == "Use preset" => {
return Transition::Push(change_preset(self.i));
}
x if x == "Make all-walk" => {
let mut new_signal = orig_signal.clone();
new_signal.convert_to_ped_scramble(&ui.primary.map);
self.command_stack.push(orig_signal.clone());
self.redo_stack.clear();
change_traffic_signal(new_signal, ui, ctx);
self.change_phase(0, ui, ctx);
return Transition::Keep;
}
x if x.starts_with("change duration of #") => {
let idx = x["change duration of #".len()..].parse::<usize>().unwrap() - 1;
return Transition::Push(change_phase_duration(
idx,
orig_signal.phases[idx].duration,
));
}
x if x.starts_with("delete phase #") => {
let idx = x["delete phase #".len()..].parse::<usize>().unwrap() - 1;
let mut new_signal = orig_signal.clone();
new_signal.phases.remove(idx);
let num_phases = new_signal.phases.len();
self.command_stack.push(orig_signal.clone());
self.redo_stack.clear();
change_traffic_signal(new_signal, ui, ctx);
// Don't use change_phase; it tries to preserve scroll
self.current_phase = if idx == num_phases { idx - 1 } else { idx };
self.composite = make_diagram(self.i, self.current_phase, ui, ctx);
return Transition::Keep;
}
x if x.starts_with("move up phase #") => {
let idx = x["move up phase #".len()..].parse::<usize>().unwrap() - 1;
let mut new_signal = orig_signal.clone();
new_signal.phases.swap(idx, idx - 1);
self.command_stack.push(orig_signal.clone());
self.redo_stack.clear();
change_traffic_signal(new_signal, ui, ctx);
self.change_phase(idx - 1, ui, ctx);
return Transition::Keep;
}
x if x.starts_with("move down phase #") => {
let idx = x["move down phase #".len()..].parse::<usize>().unwrap() - 1;
let mut new_signal = orig_signal.clone();
new_signal.phases.swap(idx, idx + 1);
self.command_stack.push(orig_signal.clone());
self.redo_stack.clear();
change_traffic_signal(new_signal, ui, ctx);
self.change_phase(idx + 1, ui, ctx);
return Transition::Keep;
}
x if x.starts_with("add new phase after #") => {
let idx = x["add new phase after #".len()..].parse::<usize>().unwrap() - 1;
let mut new_signal = orig_signal.clone();
new_signal.phases.insert(idx + 1, Phase::new());
self.command_stack.push(orig_signal.clone());
self.redo_stack.clear();
change_traffic_signal(new_signal, ui, ctx);
self.change_phase(idx + 1, ui, ctx);
return Transition::Keep;
}
x if x.starts_with("phase ") => {
let idx = x["phase ".len()..].parse::<usize>().unwrap() - 1;
self.change_phase(idx, ui, ctx);
}
_ => unreachable!(),
},
None => {}
}
@ -124,8 +194,6 @@ impl State for TrafficSignalEditor {
}
}
let orig_signal = ui.primary.map.get_traffic_signal(self.i);
if let Some(id) = self.group_selected {
let mut new_signal = orig_signal.clone();
let phase = &mut new_signal.phases[self.current_phase];
@ -177,24 +245,7 @@ impl State for TrafficSignalEditor {
}
// TODO We're missing the edits here...
if self.menu.action("change phase duration") {
return Transition::Push(change_phase_duration(
orig_signal.phases[self.current_phase].duration,
));
} else if self.menu.action("change signal offset") {
return Transition::Push(change_offset(orig_signal.offset));
} else if self.menu.action("choose a preset signal") {
return Transition::Push(change_preset(self.i));
} else if self.menu.action("reset to original") {
let new_signal = ControlTrafficSignal::get_possible_policies(&ui.primary.map, self.i)
.remove(0)
.1;
self.command_stack.push(orig_signal.clone());
self.redo_stack.clear();
change_traffic_signal(new_signal, ui, ctx);
self.change_phase(0, ui, ctx);
return Transition::Keep;
} else if !self.command_stack.is_empty() && self.menu.action("undo") {
if !self.command_stack.is_empty() && self.menu.action("undo") {
self.redo_stack.push(orig_signal.clone());
change_traffic_signal(self.command_stack.pop().unwrap(), ui, ctx);
self.change_phase(0, ui, ctx);
@ -206,71 +257,6 @@ impl State for TrafficSignalEditor {
return Transition::Keep;
}
let has_sidewalks = ui
.primary
.map
.get_turns_in_intersection(self.i)
.iter()
.any(|t| t.between_sidewalks());
if self.current_phase != 0 && self.menu.action("move current phase up") {
let mut new_signal = orig_signal.clone();
new_signal
.phases
.swap(self.current_phase, self.current_phase - 1);
self.command_stack.push(orig_signal.clone());
self.redo_stack.clear();
change_traffic_signal(new_signal, ui, ctx);
self.change_phase(self.current_phase - 1, ui, ctx);
} else if self.current_phase != orig_signal.phases.len() - 1
&& self.menu.action("move current phase down")
{
let mut new_signal = orig_signal.clone();
new_signal
.phases
.swap(self.current_phase, self.current_phase + 1);
self.command_stack.push(orig_signal.clone());
self.redo_stack.clear();
change_traffic_signal(new_signal, ui, ctx);
self.change_phase(self.current_phase + 1, ui, ctx);
} else if orig_signal.phases.len() > 1 && self.menu.action("delete current phase") {
let mut new_signal = orig_signal.clone();
new_signal.phases.remove(self.current_phase);
let num_phases = new_signal.phases.len();
self.command_stack.push(orig_signal.clone());
self.redo_stack.clear();
change_traffic_signal(new_signal, ui, ctx);
self.change_phase(
if self.current_phase == num_phases {
self.current_phase - 1
} else {
self.current_phase
},
ui,
ctx,
);
} else if self.menu.action("add a new empty phase") {
let mut new_signal = orig_signal.clone();
new_signal
.phases
.insert(self.current_phase + 1, Phase::new());
self.command_stack.push(orig_signal.clone());
self.redo_stack.clear();
change_traffic_signal(new_signal, ui, ctx);
self.change_phase(self.current_phase + 1, ui, ctx);
} else if has_sidewalks
&& self
.menu
.action("convert to dedicated pedestrian scramble signal")
{
let mut new_signal = orig_signal.clone();
new_signal.convert_to_ped_scramble(&ui.primary.map);
self.command_stack.push(orig_signal.clone());
self.redo_stack.clear();
change_traffic_signal(new_signal, ui, ctx);
self.change_phase(0, ui, ctx);
}
if self.menu.action("preview changes") {
// TODO These're expensive clones :(
return Transition::Push(make_previewer(
@ -283,6 +269,10 @@ impl State for TrafficSignalEditor {
Transition::Keep
}
fn draw_default_ui(&self) -> bool {
false
}
fn draw(&self, g: &mut GfxCtx, ui: &UI) {
{
let mut opts = DrawOptions::new();
@ -348,7 +338,12 @@ impl State for TrafficSignalEditor {
}
}
fn make_diagram(i: IntersectionID, selected: usize, ui: &UI, ctx: &mut EventCtx) -> Composite {
fn make_diagram(
i: IntersectionID,
selected: usize,
ui: &UI,
ctx: &mut EventCtx,
) -> ezgui::Composite {
// Slightly inaccurate -- the turn rendering may slightly exceed the intersection polygon --
// but this is close enough.
let bounds = ui.primary.map.get_i(i).polygon.get_bounds();
@ -360,7 +355,8 @@ fn make_diagram(i: IntersectionID, selected: usize, ui: &UI, ctx: &mut EventCtx)
);
let signal = ui.primary.map.get_traffic_signal(i);
let mut col = vec![ManagedWidget::draw_text(ctx, {
let mut col = vec![
ManagedWidget::draw_text(ctx, {
let mut txt = Text::new();
txt.add(Line(i.to_string()).roboto());
let road_names = ui
@ -383,16 +379,51 @@ fn make_diagram(i: IntersectionID, selected: usize, ui: &UI, ctx: &mut EventCtx)
txt.add(Line(format!("Signal offset: {}", signal.offset)));
txt.add(Line(format!("One cycle lasts {}", signal.cycle_length())));
txt
})];
}),
Composite::text_button(ctx, "Edit offset", hotkey(Key::O)),
// TODO Icons
Composite::text_button(ctx, "Reset to default", hotkey(Key::R)),
Composite::text_button(ctx, "Use preset", hotkey(Key::P)),
];
let has_sidewalks = ui
.primary
.map
.get_turns_in_intersection(i)
.iter()
.any(|t| t.between_sidewalks());
if has_sidewalks {
col.push(Composite::text_button(ctx, "Make all-walk", hotkey(Key::B)));
}
for (idx, phase) in signal.phases.iter().enumerate() {
col.push(
ManagedWidget::row(vec![
let mut row = vec![
ManagedWidget::draw_text(ctx, Text::from(Line(format!("#{}", idx + 1)))),
ManagedWidget::draw_text(ctx, Text::from(Line(phase.duration.to_string()))),
])
.margin(5)
.evenly_spaced(),
);
Composite::svg_button(
ctx,
"assets/tools/edit.svg",
&format!("change duration of #{}", idx + 1),
if selected == idx {
hotkey(Key::D)
} else {
None
},
),
];
if signal.phases.len() > 1 {
// TODO Trash can icon
row.push(Composite::text_button(
ctx,
&format!("delete phase #{}", idx + 1),
if selected == idx {
hotkey(Key::Backspace)
} else {
None
},
));
}
col.push(ManagedWidget::row(row).margin(5).evenly_spaced());
let mut orig_batch = GeomBatch::new();
draw_signal_phase(phase, i, None, &mut orig_batch, &ui.draw_ctx());
@ -417,7 +448,33 @@ fn make_diagram(i: IntersectionID, selected: usize, ui: &UI, ctx: &mut EventCtx)
hovered.push(Color::RED.alpha(0.95), bbox.clone());
hovered.append(normal.clone());
col.push(
let mut move_phase = Vec::new();
if idx != 0 {
move_phase.push(Composite::detailed_text_button(
ctx,
Text::from(Line("").fg(Color::BLACK)),
if selected == idx {
hotkey(Key::K)
} else {
None
},
&format!("move up phase #{}", idx + 1),
));
}
if idx != signal.phases.len() - 1 {
move_phase.push(Composite::detailed_text_button(
ctx,
Text::from(Line("").fg(Color::BLACK)),
if selected == idx {
hotkey(Key::J)
} else {
None
},
&format!("move down phase #{}", idx + 1),
));
}
col.push(ManagedWidget::row(vec![
ManagedWidget::btn(Button::new(
DrawBoth::new(ctx, normal, Vec::new()),
DrawBoth::new(ctx, hovered, Vec::new()),
@ -426,10 +483,16 @@ fn make_diagram(i: IntersectionID, selected: usize, ui: &UI, ctx: &mut EventCtx)
bbox.clone(),
))
.margin(5),
);
ManagedWidget::col(move_phase),
]));
col.push(Composite::text_button(
ctx,
&format!("add new phase after #{}", idx + 1),
None,
));
}
Composite::new(ManagedWidget::col(col).bg(Color::hex("#545454")))
ezgui::Composite::new(ManagedWidget::col(col).bg(Color::hex("#545454")))
.aligned(HorizontalAlignment::Left, VerticalAlignment::Top)
.build_scrollable(ctx)
}
@ -453,7 +516,7 @@ fn change_traffic_signal(signal: ControlTrafficSignal, ui: &mut UI, ctx: &mut Ev
apply_map_edits(&mut ui.primary, &ui.cs, ctx, edits);
}
fn change_phase_duration(current_duration: Duration) -> Box<dyn State> {
fn change_phase_duration(idx: usize, current_duration: Duration) -> Box<dyn State> {
WizardState::new(Box::new(move |wiz, ctx, _| {
let new_duration = wiz.wrap(ctx).input_something(
"How long should this phase be (seconds)?",
@ -469,9 +532,9 @@ fn change_phase_duration(current_duration: Duration) -> Box<dyn State> {
let mut signal = ui.primary.map.get_traffic_signal(editor.i).clone();
editor.command_stack.push(signal.clone());
editor.redo_stack.clear();
signal.phases[editor.current_phase].duration = Duration::seconds(new_duration as f64);
signal.phases[idx].duration = Duration::seconds(new_duration as f64);
change_traffic_signal(signal, ui, ctx);
editor.change_phase(editor.current_phase, ui, ctx);
editor.change_phase(idx, ui, ctx);
})))
}))
}
@ -517,7 +580,7 @@ fn change_preset(i: IntersectionID) -> Box<dyn State> {
fn check_for_missing_groups(
mut signal: ControlTrafficSignal,
composite: &mut Composite,
composite: &mut ezgui::Composite,
ui: &mut UI,
ctx: &mut EventCtx,
) -> Transition {