This commit is contained in:
dabreegster 2020-10-24 19:44:28 +00:00
parent 787b64bfc9
commit 3ad9430a3b
16 changed files with 90 additions and 32 deletions

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@ -58,8 +58,8 @@
</div><h4 id='method.draw-19' class="method hidden"><code>fn <a href='#method.draw' class='fnname'>draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../src/game/devtools/mapping.rs.html#500-503' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id='method.draw_baselayer-18' class="method hidden"><code>fn <a href='#method.draw_baselayer' class='fnname'>draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id='method.on_destroy-18' class="method hidden"><code>fn <a href='#method.on_destroy' class='fnname'>on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id='impl-State%3CApp%3E-19' class='impl'><code class='in-band'>impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl-State%3CApp%3E-19' class='anchor'></a><a class='srclink' href='../../src/game/devtools/osm_viewer.rs.html#179-277' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.event-19' class="method hidden"><code>fn <a href='#method.event' class='fnname'>event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class='srclink' href='../../src/game/devtools/osm_viewer.rs.html#180-269' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id='method.draw-20' class="method hidden"><code>fn <a href='#method.draw' class='fnname'>draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../src/game/devtools/osm_viewer.rs.html#271-276' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div></div><h3 id='impl-State%3CApp%3E-19' class='impl'><code class='in-band'>impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl-State%3CApp%3E-19' class='anchor'></a><a class='srclink' href='../../src/game/devtools/osm_viewer.rs.html#181-284' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.event-19' class="method hidden"><code>fn <a href='#method.event' class='fnname'>event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class='srclink' href='../../src/game/devtools/osm_viewer.rs.html#182-275' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id='method.draw-20' class="method hidden"><code>fn <a href='#method.draw' class='fnname'>draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../src/game/devtools/osm_viewer.rs.html#277-283' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id='method.draw_baselayer-19' class="method hidden"><code>fn <a href='#method.draw_baselayer' class='fnname'>draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id='method.on_destroy-19' class="method hidden"><code>fn <a href='#method.on_destroy' class='fnname'>on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div><h3 id='impl-State%3CApp%3E-2' class='impl'><code class='in-band'>impl State&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../game/common/isochrone/struct.IsochroneViewer.html" title="struct game::common::isochrone::IsochroneViewer">IsochroneViewer</a></code><a href='#impl-State%3CApp%3E-2' class='anchor'></a><a class='srclink' href='../../src/game/common/isochrone.rs.html#38-59' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.event-2' class="method hidden"><code>fn <a href='#method.event' class='fnname'>event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, _: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class='srclink' href='../../src/game/common/isochrone.rs.html#39-53' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>

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@ -1,2 +1,2 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_horiz_viz_panel` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_horiz_viz_panel"><title>game::common::minimap::make_horiz_viz_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>common</a>::<wbr><a href='index.html'>minimap</a></p><script>window.sidebarCurrent = {name: 'make_horiz_viz_panel', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/common/minimap.rs.html#429-437' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>common</a>::<wbr><a href='index.html'>minimap</a>::<wbr><a class="fn" href=''>make_horiz_viz_panel</a></span></h1><pre class='rust fn'>fn make_horiz_viz_panel(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Widget</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/common/minimap.rs.html#450-458' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>common</a>::<wbr><a href='index.html'>minimap</a>::<wbr><a class="fn" href=''>make_horiz_viz_panel</a></span></h1><pre class='rust fn'>fn make_horiz_viz_panel(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Widget</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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@ -1,2 +1,2 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_minimap_panel` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_minimap_panel"><title>game::common::minimap::make_minimap_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>common</a>::<wbr><a href='index.html'>minimap</a></p><script>window.sidebarCurrent = {name: 'make_minimap_panel', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/common/minimap.rs.html#316-402' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>common</a>::<wbr><a href='index.html'>minimap</a>::<wbr><a class="fn" href=''>make_minimap_panel</a></span></h1><pre class='rust fn'>fn make_minimap_panel(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;zoom_lvl: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a><br>) -&gt; Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/common/minimap.rs.html#319-423' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>common</a>::<wbr><a href='index.html'>minimap</a>::<wbr><a class="fn" href=''>make_minimap_panel</a></span></h1><pre class='rust fn'>fn make_minimap_panel(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;zoom_lvl: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;extra_controls: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a><br>) -&gt; Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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@ -1,2 +1,2 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_tool_panel` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_tool_panel"><title>game::common::minimap::make_tool_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>common</a>::<wbr><a href='index.html'>minimap</a></p><script>window.sidebarCurrent = {name: 'make_tool_panel', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/common/minimap.rs.html#404-427' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>common</a>::<wbr><a href='index.html'>minimap</a>::<wbr><a class="fn" href=''>make_tool_panel</a></span></h1><pre class='rust fn'>fn make_tool_panel(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Widget</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/common/minimap.rs.html#425-448' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>common</a>::<wbr><a href='index.html'>minimap</a>::<wbr><a class="fn" href=''>make_tool_panel</a></span></h1><pre class='rust fn'>fn make_tool_panel(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Widget</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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@ -1,2 +1,2 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_vert_viz_panel` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_vert_viz_panel"><title>game::common::minimap::make_vert_viz_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>common</a>::<wbr><a href='index.html'>minimap</a></p><script>window.sidebarCurrent = {name: 'make_vert_viz_panel', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/common/minimap.rs.html#439-447' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>common</a>::<wbr><a href='index.html'>minimap</a>::<wbr><a class="fn" href=''>make_vert_viz_panel</a></span></h1><pre class='rust fn'>fn make_vert_viz_panel(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Widget</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/common/minimap.rs.html#460-468' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>common</a>::<wbr><a href='index.html'>minimap</a>::<wbr><a class="fn" href=''>make_vert_viz_panel</a></span></h1><pre class='rust fn'>fn make_vert_viz_panel(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Widget</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `minimap` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, minimap"><title>game::common::minimap - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module minimap</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>common</a></p><script>window.sidebarCurrent = {name: 'minimap', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
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<table><tr class='module-item'><td><a class="fn" href="fn.make_horiz_viz_panel.html" title='game::common::minimap::make_horiz_viz_panel fn'>make_horiz_viz_panel</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.make_minimap_panel.html" title='game::common::minimap::make_minimap_panel fn'>make_minimap_panel</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.make_tool_panel.html" title='game::common::minimap::make_tool_panel fn'>make_tool_panel</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.make_vert_viz_panel.html" title='game::common::minimap::make_vert_viz_panel fn'>make_vert_viz_panel</a></td><td class='docblock-short'></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `osm_viewer` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, osm_viewer"><title>game::devtools::osm_viewer - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module osm_viewer</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>devtools</a></p><script>window.sidebarCurrent = {name: 'osm_viewer', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Viewer` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Viewer"><title>game::devtools::osm_viewer::Viewer - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct Viewer</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.fixed_object_outline">fixed_object_outline</a><a href="#structfield.top_panel">top_panel</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a><a href="#method.update_tags">update_tags</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State&lt;App&gt;</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>devtools</a>::<wbr><a href='index.html'>osm_viewer</a></p><script>window.sidebarCurrent = {name: 'Viewer', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#17-20' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>devtools</a>::<wbr><a href='index.html'>osm_viewer</a>::<wbr><a class="struct" href=''>Viewer</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct Viewer {
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Viewer` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Viewer"><title>game::devtools::osm_viewer::Viewer - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct Viewer</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.fixed_object_outline">fixed_object_outline</a><a href="#structfield.minimap">minimap</a><a href="#structfield.top_panel">top_panel</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a><a href="#method.update_tags">update_tags</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State&lt;App&gt;</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-VZip%3CV%3E">VZip&lt;V&gt;</a></div></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>devtools</a>::<wbr><a href='index.html'>osm_viewer</a></p><script>window.sidebarCurrent = {name: 'Viewer', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#17-21' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>devtools</a>::<wbr><a href='index.html'>osm_viewer</a>::<wbr><a class="struct" href=''>Viewer</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct Viewer {
top_panel: Panel,
fixed_object_outline: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Drawable&gt;,
minimap: <a class="struct" href="../../../game/common/minimap/struct.Minimap.html" title="struct game::common::minimap::Minimap">Minimap</a>,
}</pre></div><h2 id='fields' class='fields small-section-header'>
Fields<a href='#fields' class='anchor'></a></h2><span id="structfield.top_panel" class="structfield small-section-header"><a href="#structfield.top_panel" class="anchor field"></a><code>top_panel: Panel</code></span><span id="structfield.fixed_object_outline" class="structfield small-section-header"><a href="#structfield.fixed_object_outline" class="anchor field"></a><code>fixed_object_outline: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Drawable&gt;</code></span><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#22-177' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.new' class="method"><code>pub fn <a href='#method.new' class='fnname'>new</a>(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#23-61' title='goto source code'>[src]</a></h4><h4 id='method.update_tags' class="method"><code>fn <a href='#method.update_tags' class='fnname'>update_tags</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#63-176' title='goto source code'>[src]</a></h4></div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-State%3CApp%3E' class='impl'><code class='in-band'>impl State&lt;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl-State%3CApp%3E' class='anchor'></a><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#179-277' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.event' class="method hidden"><code>fn <a href='#method.event' class='fnname'>event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#180-269' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id='method.draw' class="method hidden"><code>fn <a href='#method.draw' class='fnname'>draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#271-276' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Draw</p>
Fields<a href='#fields' class='anchor'></a></h2><span id="structfield.top_panel" class="structfield small-section-header"><a href="#structfield.top_panel" class="anchor field"></a><code>top_panel: Panel</code></span><span id="structfield.fixed_object_outline" class="structfield small-section-header"><a href="#structfield.fixed_object_outline" class="anchor field"></a><code>fixed_object_outline: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;Drawable&gt;</code></span><span id="structfield.minimap" class="structfield small-section-header"><a href="#structfield.minimap" class="anchor field"></a><code>minimap: <a class="struct" href="../../../game/common/minimap/struct.Minimap.html" title="struct game::common::minimap::Minimap">Minimap</a></code></span><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#23-179' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.new' class="method"><code>pub fn <a href='#method.new' class='fnname'>new</a>(ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn State&lt;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;&gt;</code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#24-63' title='goto source code'>[src]</a></h4><h4 id='method.update_tags' class="method"><code>fn <a href='#method.update_tags' class='fnname'>update_tags</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#65-178' title='goto source code'>[src]</a></h4></div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-State%3CApp%3E' class='impl'><code class='in-band'>impl State&lt;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt; for <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl-State%3CApp%3E' class='anchor'></a><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#181-284' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.event' class="method hidden"><code>fn <a href='#method.event' class='fnname'>event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, app: &amp;mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; Transition&lt;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>&gt;</code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#182-275' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
</div><h4 id='method.draw' class="method hidden"><code>fn <a href='#method.draw' class='fnname'>draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#277-283' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Draw</p>
</div><h4 id='method.draw_baselayer' class="method hidden"><code>fn <a href='#method.draw_baselayer' class='fnname'>draw_baselayer</a>(&amp;self) -&gt; DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
</div><h4 id='method.on_destroy' class="method hidden"><code>fn <a href='#method.on_destroy' class='fnname'>on_destroy</a>(&amp;mut self, &amp;mut EventCtx&lt;'_&gt;, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
</div></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Send' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl-Sync' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Unpin' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl-Unpin' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-UnwindSafe' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl-UnwindSafe' class='anchor'></a></h3><div class='impl-items'></div></div><h2 id='blanket-implementations' class='small-section-header'>Blanket Implementations<a href='#blanket-implementations' class='anchor'></a></h2><div id='blanket-implementations-list'><h3 id='impl-Any' class='impl'><code class='in-band'>impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></code><a href='#impl-Any' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.type_id' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id' class='fnname'>type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>

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@ -1,3 +1,3 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BUILT_TIME_UTC` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>game::pregame::built_info::BUILT_TIME_UTC - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>pregame</a>::<wbr><a href='index.html'>built_info</a></p><script>window.sidebarCurrent = {name: 'BUILT_TIME_UTC', ty: 'constant', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e788b46a21eaee2a/out/built.rs.html#49' title='goto source code'>[src]</a></span><span class='in-band'>Constant <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>pregame</a>::<wbr><a href='index.html'>built_info</a>::<wbr><a class="constant" href=''>BUILT_TIME_UTC</a></span></h1><pre class='rust const'>pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = &quot;Sat, 24 Oct 2020 18:51:03 +0000&quot;;</pre><div class='docblock'><p>The built-time in RFC2822, UTC</p>
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e788b46a21eaee2a/out/built.rs.html#49' title='goto source code'>[src]</a></span><span class='in-band'>Constant <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>pregame</a>::<wbr><a href='index.html'>built_info</a>::<wbr><a class="constant" href=''>BUILT_TIME_UTC</a></span></h1><pre class='rust const'>pub const BUILT_TIME_UTC: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = &quot;Sat, 24 Oct 2020 19:42:12 +0000&quot;;</pre><div class='docblock'><p>The built-time in RFC2822, UTC</p>
</div></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>

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</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="ident">abstutil</span>::<span class="ident">clamp</span>;
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Distance</span>, <span class="ident">Polygon</span>, <span class="ident">Pt2D</span>, <span class="ident">Ring</span>};
@ -461,6 +482,8 @@
<span class="comment">// TODO Some of the math in here might assume map bound minimums start at (0, 0).</span>
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Minimap</span> {
<span class="comment">// Toggles for agents and layers</span>
<span class="ident">extra_controls</span>: <span class="ident">bool</span>,
<span class="ident">dragging</span>: <span class="ident">bool</span>,
<span class="kw">pub</span>(<span class="kw">crate</span>) <span class="ident">panel</span>: <span class="ident">Panel</span>,
<span class="comment">// Update panel when other things change</span>
@ -476,14 +499,15 @@
}
<span class="kw">impl</span> <span class="ident">Minimap</span> {
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">ctx</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>) <span class="op">-&gt;</span> <span class="ident">Minimap</span> {
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">ctx</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>, <span class="ident">extra_controls</span>: <span class="ident">bool</span>) <span class="op">-&gt;</span> <span class="ident">Minimap</span> {
<span class="comment">// Initially pick a zoom to fit the smaller of the entire map&#39;s width or height in the</span>
<span class="comment">// minimap. Arbitrary and probably pretty weird.</span>
<span class="kw">let</span> <span class="ident">bounds</span> <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_bounds</span>();
<span class="kw">let</span> <span class="ident">base_zoom</span> <span class="op">=</span> <span class="number">0.15</span> <span class="op">*</span> <span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">window_width</span> <span class="op">/</span> <span class="ident">bounds</span>.<span class="ident">width</span>().<span class="ident">min</span>(<span class="ident">bounds</span>.<span class="ident">height</span>());
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">m</span> <span class="op">=</span> <span class="ident">Minimap</span> {
<span class="ident">extra_controls</span>,
<span class="ident">dragging</span>: <span class="bool-val">false</span>,
<span class="ident">panel</span>: <span class="ident">make_minimap_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="number">0</span>),
<span class="ident">panel</span>: <span class="ident">make_minimap_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="number">0</span>, <span class="ident">extra_controls</span>),
<span class="ident">zoomed</span>: <span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">cam_zoom</span> <span class="op">&gt;=</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">min_zoom_for_detail</span>,
<span class="ident">layer</span>: <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">layer</span>.<span class="ident">is_none</span>(),
@ -513,7 +537,7 @@
<span class="kw">let</span> <span class="ident">zoom_speed</span>: <span class="ident">f64</span> <span class="op">=</span> <span class="number">2.0</span>;
<span class="self">self</span>.<span class="ident">zoom_lvl</span> <span class="op">=</span> <span class="ident">zoom_lvl</span>;
<span class="self">self</span>.<span class="ident">zoom</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">base_zoom</span> <span class="op">*</span> <span class="ident">zoom_speed</span>.<span class="ident">powi</span>(<span class="self">self</span>.<span class="ident">zoom_lvl</span> <span class="kw">as</span> <span class="ident">i32</span>);
<span class="self">self</span>.<span class="ident">panel</span> <span class="op">=</span> <span class="ident">make_minimap_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="self">self</span>.<span class="ident">zoom_lvl</span>);
<span class="self">self</span>.<span class="ident">panel</span> <span class="op">=</span> <span class="ident">make_minimap_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="self">self</span>.<span class="ident">zoom_lvl</span>, <span class="self">self</span>.<span class="ident">extra_controls</span>);
<span class="comment">// Find the new offset</span>
<span class="kw">let</span> <span class="ident">map_center</span> <span class="op">=</span> <span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">center_to_map_pt</span>();
@ -545,7 +569,7 @@
<span class="self">self</span>.<span class="ident">zoomed</span> <span class="op">=</span> <span class="ident">zoomed</span>;
<span class="self">self</span>.<span class="ident">layer</span> <span class="op">=</span> <span class="ident">layer</span>;
<span class="self">self</span>.<span class="ident">panel</span> <span class="op">=</span> <span class="ident">make_minimap_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="self">self</span>.<span class="ident">zoom_lvl</span>);
<span class="self">self</span>.<span class="ident">panel</span> <span class="op">=</span> <span class="ident">make_minimap_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="self">self</span>.<span class="ident">zoom_lvl</span>, <span class="self">self</span>.<span class="ident">extra_controls</span>);
<span class="kw">if</span> <span class="ident">just_zoomed_in</span> {
<span class="self">self</span>.<span class="ident">recenter</span>(<span class="ident">ctx</span>, <span class="ident">app</span>);
@ -659,7 +683,7 @@
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">has_widget</span>(<span class="string">&quot;zorder&quot;</span>) {
<span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">show_zorder</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">panel</span>.<span class="ident">spinner</span>(<span class="string">&quot;zorder&quot;</span>);
}
<span class="self">self</span>.<span class="ident">panel</span> <span class="op">=</span> <span class="ident">make_minimap_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="self">self</span>.<span class="ident">zoom_lvl</span>);
<span class="self">self</span>.<span class="ident">panel</span> <span class="op">=</span> <span class="ident">make_minimap_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="self">self</span>.<span class="ident">zoom_lvl</span>, <span class="self">self</span>.<span class="ident">extra_controls</span>);
}
<span class="kw">_</span> <span class="op">=&gt;</span> {}
}
@ -762,8 +786,18 @@
}
}
<span class="kw">fn</span> <span class="ident">make_minimap_panel</span>(<span class="ident">ctx</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>, <span class="ident">zoom_lvl</span>: <span class="ident">usize</span>) <span class="op">-&gt;</span> <span class="ident">Panel</span> {
<span class="kw">fn</span> <span class="ident">make_minimap_panel</span>(
<span class="ident">ctx</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>,
<span class="ident">app</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>,
<span class="ident">zoom_lvl</span>: <span class="ident">usize</span>,
<span class="ident">extra_controls</span>: <span class="ident">bool</span>,
) <span class="op">-&gt;</span> <span class="ident">Panel</span> {
<span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">cam_zoom</span> <span class="op">&lt;</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">min_zoom_for_detail</span> {
<span class="kw">if</span> <span class="op">!</span><span class="ident">extra_controls</span> {
<span class="comment">// A ghost panel!</span>
<span class="kw">return</span> <span class="ident">Panel</span>::<span class="ident">new</span>(<span class="ident">Widget</span>::<span class="ident">col</span>(<span class="macro">vec</span><span class="macro">!</span>[])).<span class="ident">build_custom</span>(<span class="ident">ctx</span>);
}
<span class="kw">return</span> <span class="ident">Panel</span>::<span class="ident">new</span>(<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
<span class="ident">make_tool_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>).<span class="ident">align_right</span>(),
<span class="ident">make_vert_viz_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>)
@ -835,10 +869,18 @@
]);
<span class="ident">Panel</span>::<span class="ident">new</span>(<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
<span class="ident">make_tool_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>),
<span class="kw">if</span> <span class="ident">extra_controls</span> {
<span class="ident">make_tool_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>)
} <span class="kw">else</span> {
<span class="ident">Widget</span>::<span class="ident">nothing</span>()
},
<span class="ident">Widget</span>::<span class="ident">col</span>(<span class="macro">vec</span><span class="macro">!</span>[
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[<span class="ident">minimap_controls</span>, <span class="ident">zoom_col</span>]),
<span class="ident">make_horiz_viz_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>),
<span class="kw">if</span> <span class="ident">extra_controls</span> {
<span class="ident">make_horiz_viz_panel</span>(<span class="ident">ctx</span>, <span class="ident">app</span>)
} <span class="kw">else</span> {
<span class="ident">Widget</span>::<span class="ident">nothing</span>()
},
])
.<span class="ident">padding</span>(<span class="number">16</span>)
.<span class="ident">bg</span>(<span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">panel_bg</span>),

View File

@ -276,6 +276,13 @@
<span id="275">275</span>
<span id="276">276</span>
<span id="277">277</span>
<span id="278">278</span>
<span id="279">279</span>
<span id="280">280</span>
<span id="281">281</span>
<span id="282">282</span>
<span id="283">283</span>
<span id="284">284</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="kw">use</span> <span class="ident">abstutil</span>::<span class="ident">prettyprint_usize</span>;
<span class="kw">use</span> <span class="ident">geom</span>::<span class="ident">ArrowCap</span>;
@ -286,7 +293,7 @@
};
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::<span class="ident">App</span>;
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">common</span>::{<span class="ident">CityPicker</span>, <span class="ident">Navigator</span>};
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">common</span>::{<span class="ident">CityPicker</span>, <span class="ident">Minimap</span>, <span class="ident">Navigator</span>};
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">game</span>::{<span class="ident">PopupMsg</span>, <span class="ident">Transition</span>};
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">helpers</span>::{<span class="ident">nice_map_name</span>, <span class="ident">open_browser</span>, <span class="ident">ID</span>};
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">options</span>::<span class="ident">OptionsPanel</span>;
@ -296,6 +303,7 @@
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Viewer</span> {
<span class="ident">top_panel</span>: <span class="ident">Panel</span>,
<span class="ident">fixed_object_outline</span>: <span class="prelude-ty">Option</span><span class="op">&lt;</span><span class="ident">Drawable</span><span class="op">&gt;</span>,
<span class="ident">minimap</span>: <span class="ident">Minimap</span>,
}
<span class="kw">impl</span> <span class="ident">Viewer</span> {
@ -303,6 +311,8 @@
<span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">current_selection</span> <span class="op">=</span> <span class="prelude-val">None</span>;
<span class="ident">Box</span>::<span class="ident">new</span>(<span class="ident">Viewer</span> {
<span class="ident">fixed_object_outline</span>: <span class="prelude-val">None</span>,
<span class="ident">minimap</span>: <span class="ident">Minimap</span>::<span class="ident">new</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="bool-val">false</span>),
<span class="ident">top_panel</span>: <span class="ident">Panel</span>::<span class="ident">new</span>(<span class="ident">Widget</span>::<span class="ident">col</span>(<span class="macro">vec</span><span class="macro">!</span>[
<span class="ident">Widget</span>::<span class="ident">row</span>(<span class="macro">vec</span><span class="macro">!</span>[
<span class="ident">Line</span>(<span class="string">&quot;OpenStreetMap viewer&quot;</span>).<span class="ident">small_heading</span>().<span class="ident">draw</span>(<span class="ident">ctx</span>),
@ -332,10 +342,9 @@
.<span class="ident">draw_text</span>(<span class="ident">ctx</span>)
.<span class="ident">named</span>(<span class="string">&quot;tags&quot;</span>),
]))
.<span class="ident">aligned</span>(<span class="ident">HorizontalAlignment</span>::<span class="ident">Right</span>, <span class="ident">VerticalAlignment</span>::<span class="ident">Top</span>)
.<span class="ident">aligned</span>(<span class="ident">HorizontalAlignment</span>::<span class="ident">Left</span>, <span class="ident">VerticalAlignment</span>::<span class="ident">Top</span>)
.<span class="ident">exact_size_percent</span>(<span class="number">35</span>, <span class="number">80</span>)
.<span class="ident">build</span>(<span class="ident">ctx</span>),
<span class="ident">fixed_object_outline</span>: <span class="prelude-val">None</span>,
})
}
@ -495,6 +504,10 @@
<span class="self">self</span>.<span class="ident">update_tags</span>(<span class="ident">ctx</span>, <span class="ident">app</span>);
}
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">t</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">minimap</span>.<span class="ident">event</span>(<span class="ident">ctx</span>, <span class="ident">app</span>) {
<span class="kw">return</span> <span class="ident">t</span>;
}
<span class="kw">match</span> <span class="self">self</span>.<span class="ident">top_panel</span>.<span class="ident">event</span>(<span class="ident">ctx</span>) {
<span class="ident">Outcome</span>::<span class="ident">Clicked</span>(<span class="ident">x</span>) <span class="op">=&gt;</span> <span class="kw">match</span> <span class="ident">x</span>.<span class="ident">as_ref</span>() {
<span class="string">&quot;close&quot;</span> <span class="op">=&gt;</span> {
@ -547,8 +560,9 @@
<span class="ident">Transition</span>::<span class="ident">Keep</span>
}
<span class="kw">fn</span> <span class="ident">draw</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">g</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>, <span class="kw">_</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>) {
<span class="kw">fn</span> <span class="ident">draw</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">g</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>, <span class="ident">app</span>: <span class="kw-2">&amp;</span><span class="ident">App</span>) {
<span class="self">self</span>.<span class="ident">top_panel</span>.<span class="ident">draw</span>(<span class="ident">g</span>);
<span class="self">self</span>.<span class="ident">minimap</span>.<span class="ident">draw</span>(<span class="ident">g</span>, <span class="ident">app</span>);
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="ident">d</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">fixed_object_outline</span> {
<span class="ident">g</span>.<span class="ident">redraw</span>(<span class="ident">d</span>);
}

View File

@ -112,7 +112,7 @@
<span class="doccomment">/// The output of `rustdoc -V`</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;rustdoc 1.47.0 (18bf6b4f0 2020-10-07)&quot;</span>;
<span class="doccomment">/// The built-time in RFC2822, UTC</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;Sat, 24 Oct 2020 18:51:03 +0000&quot;</span>;
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;Sat, 24 Oct 2020 19:42:12 +0000&quot;</span>;
<span class="doccomment">/// The target architecture, given by `cfg!(target_arch)`.</span>
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&amp;</span><span class="ident">str</span> <span class="op">=</span> <span class="string">&quot;x86_64&quot;</span>;
<span class="doccomment">/// The endianness, given by `cfg!(target_endian)`.</span>

View File

@ -2361,7 +2361,7 @@
<span class="comment">// The minimap is hidden at low zoom levels</span>
<span class="kw">let</span> <span class="ident">orig_zoom</span> <span class="op">=</span> <span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">cam_zoom</span>;
<span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">cam_zoom</span> <span class="op">=</span> <span class="number">100.0</span>;
<span class="kw">let</span> <span class="ident">minimap</span> <span class="op">=</span> <span class="ident">Minimap</span>::<span class="ident">new</span>(<span class="ident">ctx</span>, <span class="ident">app</span>);
<span class="kw">let</span> <span class="ident">minimap</span> <span class="op">=</span> <span class="ident">Minimap</span>::<span class="ident">new</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="bool-val">true</span>);
<span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">cam_zoom</span> <span class="op">=</span> <span class="ident">orig_zoom</span>;
<span class="kw">let</span> <span class="ident">map</span> <span class="op">=</span> <span class="kw-2">&amp;</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>;

View File

@ -1617,7 +1617,7 @@
<span class="prelude-val">None</span>
},
<span class="ident">minimap</span>: <span class="kw">if</span> <span class="ident">gameplay</span>.<span class="ident">has_minimap</span>() {
<span class="prelude-val">Some</span>(<span class="ident">Minimap</span>::<span class="ident">new</span>(<span class="ident">ctx</span>, <span class="ident">app</span>))
<span class="prelude-val">Some</span>(<span class="ident">Minimap</span>::<span class="ident">new</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="bool-val">true</span>))
} <span class="kw">else</span> {
<span class="prelude-val">None</span>
},