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@ -157,8 +157,8 @@ call this to handle all other events. <a href="#method.other_event">Read more</a
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||||
</div><h4 id="method.draw-23" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/multiple_roads.rs.html#210-214" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
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</div><h4 id="method.draw_baselayer-22" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
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</div><h4 id="method.on_destroy-22" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
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</div></div><h3 id="impl-State%3CApp%3E-23" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/roads/struct.RoadEditor.html" title="struct game::edit::roads::RoadEditor">RoadEditor</a></code><a href="#impl-State%3CApp%3E-23" class="anchor"></a><a class="srclink" href="../../src/game/edit/roads.rs.html#138-334" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-23" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/roads.rs.html#139-327" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
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</div><h4 id="method.draw-24" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/roads.rs.html#329-333" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
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</div></div><h3 id="impl-State%3CApp%3E-23" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/roads/struct.RoadEditor.html" title="struct game::edit::roads::RoadEditor">RoadEditor</a></code><a href="#impl-State%3CApp%3E-23" class="anchor"></a><a class="srclink" href="../../src/game/edit/roads.rs.html#140-347" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-23" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/roads.rs.html#141-340" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
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</div><h4 id="method.draw-24" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/edit/roads.rs.html#342-346" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
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</div><h4 id="method.draw_baselayer-23" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
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</div><h4 id="method.on_destroy-23" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
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</div></div><h3 id="impl-State%3CApp%3E-24" class="impl"><code class="in-band">impl State<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../game/edit/routes/struct.RouteEditor.html" title="struct game::edit::routes::RouteEditor">RouteEditor</a></code><a href="#impl-State%3CApp%3E-24" class="anchor"></a><a class="srclink" href="../../src/game/edit/routes.rs.html#53-91" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event-24" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../src/game/edit/routes.rs.html#54-86" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
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@ -1,5 +1,5 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `add_new_lane` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, add_new_lane"><title>game::edit::roads::add_new_lane - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></p><div id="sidebar-vars" data-name="add_new_lane" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">add_new_lane</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#690-752" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn add_new_lane(road: &mut <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a>, lt: <a class="enum" href="../../../map_model/objects/lane/enum.LaneType.html" title="enum map_model::objects::lane::LaneType">LaneType</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">add_new_lane</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#714-776" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn add_new_lane(road: &mut <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a>, lt: <a class="enum" href="../../../map_model/objects/lane/enum.LaneType.html" title="enum map_model::objects::lane::LaneType">LaneType</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<script src="../../../main.js"></script></body></html>
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@ -1,5 +1,5 @@
|
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `can_reverse` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, can_reverse"><title>game::edit::roads::can_reverse - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></p><div id="sidebar-vars" data-name="can_reverse" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">can_reverse</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#643-645" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn can_reverse(_: <a class="enum" href="../../../map_model/objects/lane/enum.LaneType.html" title="enum map_model::objects::lane::LaneType">LaneType</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">can_reverse</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#667-669" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn can_reverse(_: <a class="enum" href="../../../map_model/objects/lane/enum.LaneType.html" title="enum map_model::objects::lane::LaneType">LaneType</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<script src="../../../main.js"></script></body></html>
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@ -1,5 +1,5 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `default_outside_lane_placement` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, default_outside_lane_placement"><title>game::edit::roads::default_outside_lane_placement - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></p><div id="sidebar-vars" data-name="default_outside_lane_placement" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">default_outside_lane_placement</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#652-664" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn default_outside_lane_placement(road: &mut <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a>, dir: <a class="enum" href="../../../map_model/objects/road/enum.Direction.html" title="enum map_model::objects::road::Direction">Direction</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">default_outside_lane_placement</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#676-688" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn default_outside_lane_placement(road: &mut <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a>, dir: <a class="enum" href="../../../map_model/objects/road/enum.Direction.html" title="enum map_model::objects::road::Direction">Direction</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<script src="../../../main.js"></script></body></html>
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `determine_lane_dir` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, determine_lane_dir"><title>game::edit::roads::determine_lane_dir - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></p><div id="sidebar-vars" data-name="determine_lane_dir" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">determine_lane_dir</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#668-687" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn determine_lane_dir(<br> road: &mut <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a>, <br> lt: <a class="enum" href="../../../map_model/objects/lane/enum.LaneType.html" title="enum map_model::objects::lane::LaneType">LaneType</a>, <br> minority: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a><br>) -> <a class="enum" href="../../../map_model/objects/road/enum.Direction.html" title="enum map_model::objects::road::Direction">Direction</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">determine_lane_dir</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#692-711" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn determine_lane_dir(<br> road: &mut <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a>, <br> lt: <a class="enum" href="../../../map_model/objects/lane/enum.LaneType.html" title="enum map_model::objects::lane::LaneType">LaneType</a>, <br> minority: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a><br>) -> <a class="enum" href="../../../map_model/objects/road/enum.Direction.html" title="enum map_model::objects::road::Direction">Direction</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<script src="../../../main.js"></script></body></html>
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@ -1,5 +1,5 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `highlight_current_selection` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, highlight_current_selection"><title>game::edit::roads::highlight_current_selection - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></p><div id="sidebar-vars" data-name="highlight_current_selection" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">highlight_current_selection</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#589-611" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn highlight_current_selection(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> r: <a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <br> l: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>><br>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>>, Drawable<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">highlight_current_selection</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#613-635" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn highlight_current_selection(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> r: <a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <br> l: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>><br>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>>, Drawable<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<script src="../../../main.js"></script></body></html>
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@ -1,5 +1,5 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `lane_type_to_icon` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, lane_type_to_icon"><title>game::edit::roads::lane_type_to_icon - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></p><div id="sidebar-vars" data-name="lane_type_to_icon" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">lane_type_to_icon</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#613-625" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn lane_type_to_icon(lt: <a class="enum" href="../../../map_model/objects/lane/enum.LaneType.html" title="enum map_model::objects::lane::LaneType">LaneType</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">lane_type_to_icon</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#637-649" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn lane_type_to_icon(lt: <a class="enum" href="../../../map_model/objects/lane/enum.LaneType.html" title="enum map_model::objects::lane::LaneType">LaneType</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<script src="../../../main.js"></script></body></html>
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@ -1,5 +1,5 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_main_panel` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_main_panel"><title>game::edit::roads::make_main_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></p><div id="sidebar-vars" data-name="make_main_panel" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">make_main_panel</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#385-587" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_main_panel(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> road: &<a class="struct" href="../../../map_model/objects/road/struct.Road.html" title="struct map_model::objects::road::Road">Road</a>, <br> current_lane: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>><br>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">make_main_panel</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#398-611" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_main_panel(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> road: &<a class="struct" href="../../../map_model/objects/road/struct.Road.html" title="struct map_model::objects::road::Road">Road</a>, <br> current_lane: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>><br>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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<script src="../../../main.js"></script></body></html>
|
@ -1,5 +1,5 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_top_panel` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_top_panel"><title>game::edit::roads::make_top_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></p><div id="sidebar-vars" data-name="make_top_panel" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">make_top_panel</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#336-383" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_top_panel(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> num_edit_cmds_originally: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br> no_redo_cmds: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>, <br> r: <a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <br> orig_road_state: <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a><br>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">make_top_panel</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#349-396" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn make_top_panel(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> num_edit_cmds_originally: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br> no_redo_cmds: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>, <br> r: <a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <br> orig_road_state: <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a><br>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
|
||||
<script src="../../../main.js"></script></body></html>
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `width_choices` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, width_choices"><title>game::edit::roads::width_choices - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></p><div id="sidebar-vars" data-name="width_choices" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">width_choices</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#627-639" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn width_choices(app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, l: <a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><Choice<<a class="struct" href="../../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="fn" href="">width_choices</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#651-663" title="goto source code">[src]</a></span></h1><pre class="rust fn">fn width_choices(app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, l: <a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><Choice<<a class="struct" href="../../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
|
||||
<script src="../../../main.js"></script></body></html>
|
@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `roads` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, roads"><title>game::edit::roads - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Module roads</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a></p><div id="sidebar-vars" data-name="roads" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a class="mod" href="">roads</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#1-752" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a class="mod" href="">roads</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#1-776" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||
<table><tr class="module-item"><td><a class="struct" href="struct.RoadEditor.html" title="game::edit::roads::RoadEditor struct">RoadEditor</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
|
||||
<table><tr class="module-item"><td><a class="fn" href="fn.add_new_lane.html" title="game::edit::roads::add_new_lane fn">add_new_lane</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.can_reverse.html" title="game::edit::roads::can_reverse fn">can_reverse</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.default_outside_lane_placement.html" title="game::edit::roads::default_outside_lane_placement fn">default_outside_lane_placement</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.determine_lane_dir.html" title="game::edit::roads::determine_lane_dir fn">determine_lane_dir</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.highlight_current_selection.html" title="game::edit::roads::highlight_current_selection fn">highlight_current_selection</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.lane_type_to_icon.html" title="game::edit::roads::lane_type_to_icon fn">lane_type_to_icon</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_main_panel.html" title="game::edit::roads::make_main_panel fn">make_main_panel</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_top_panel.html" title="game::edit::roads::make_top_panel fn">make_top_panel</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.width_choices.html" title="game::edit::roads::width_choices fn">width_choices</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
|
||||
<script src="../../../main.js"></script></body></html>
|
@ -1,19 +1,20 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `RoadEditor` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, RoadEditor"><title>game::edit::roads::RoadEditor - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png">
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Struct RoadEditor</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.current_lane">current_lane</a><a href="#structfield.highlight_selection">highlight_selection</a><a href="#structfield.main_panel">main_panel</a><a href="#structfield.num_edit_cmds_originally">num_edit_cmds_originally</a><a href="#structfield.orig_road_state">orig_road_state</a><a href="#structfield.r">r</a><a href="#structfield.redo_stack">redo_stack</a><a href="#structfield.top_panel">top_panel</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.compress_edits">compress_edits</a><a href="#method.modify_current_lane">modify_current_lane</a><a href="#method.new_state">new_state</a><a href="#method.recalc_all_panels">recalc_all_panels</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></p><div id="sidebar-vars" data-name="RoadEditor" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="struct" href="">RoadEditor</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#19-30" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct RoadEditor {
|
||||
<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Struct RoadEditor</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.current_lane">current_lane</a><a href="#structfield.highlight_selection">highlight_selection</a><a href="#structfield.hovering_on_lane">hovering_on_lane</a><a href="#structfield.main_panel">main_panel</a><a href="#structfield.num_edit_cmds_originally">num_edit_cmds_originally</a><a href="#structfield.orig_road_state">orig_road_state</a><a href="#structfield.r">r</a><a href="#structfield.redo_stack">redo_stack</a><a href="#structfield.top_panel">top_panel</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.compress_edits">compress_edits</a><a href="#method.modify_current_lane">modify_current_lane</a><a href="#method.new_state">new_state</a><a href="#method.recalc_all_panels">recalc_all_panels</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class="location"><a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a></p><div id="sidebar-vars" data-name="RoadEditor" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game</a>::<wbr><a href="../index.html">edit</a>::<wbr><a href="index.html">roads</a>::<wbr><a class="struct" href="">RoadEditor</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/edit/roads.rs.html#19-31" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust struct">pub struct RoadEditor {
|
||||
r: <a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>,
|
||||
current_lane: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>>,
|
||||
top_panel: Panel,
|
||||
main_panel: Panel,
|
||||
highlight_selection: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>>, Drawable<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>,
|
||||
hovering_on_lane: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>>,
|
||||
num_edit_cmds_originally: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>,
|
||||
redo_stack: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../../map_model/edits/enum.EditCmd.html" title="enum map_model::edits::EditCmd">EditCmd</a>>,
|
||||
orig_road_state: <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a>,
|
||||
}</pre></div><h2 id="fields" class="fields small-section-header">
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.r" class="structfield small-section-header"><a href="#structfield.r" class="anchor field"></a><code>r: <a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a></code></span><span id="structfield.current_lane" class="structfield small-section-header"><a href="#structfield.current_lane" class="anchor field"></a><code>current_lane: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>></code></span><span id="structfield.top_panel" class="structfield small-section-header"><a href="#structfield.top_panel" class="anchor field"></a><code>top_panel: Panel</code></span><span id="structfield.main_panel" class="structfield small-section-header"><a href="#structfield.main_panel" class="anchor field"></a><code>main_panel: Panel</code></span><span id="structfield.highlight_selection" class="structfield small-section-header"><a href="#structfield.highlight_selection" class="anchor field"></a><code>highlight_selection: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>>, Drawable<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></code></span><span id="structfield.num_edit_cmds_originally" class="structfield small-section-header"><a href="#structfield.num_edit_cmds_originally" class="anchor field"></a><code>num_edit_cmds_originally: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="structfield.redo_stack" class="structfield small-section-header"><a href="#structfield.redo_stack" class="anchor field"></a><code>redo_stack: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../../map_model/edits/enum.EditCmd.html" title="enum map_model::edits::EditCmd">EditCmd</a>></code></span><span id="structfield.orig_road_state" class="structfield small-section-header"><a href="#structfield.orig_road_state" class="anchor field"></a><code>orig_road_state: <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../game/edit/roads/struct.RoadEditor.html" title="struct game::edit::roads::RoadEditor">RoadEditor</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/edit/roads.rs.html#32-136" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new_state" class="method"><code>pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> l: <a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../src/game/edit/roads.rs.html#34-51" title="goto source code">[src]</a></h4><div class="docblock"><p>Always starts focused on a certain lane.</p>
|
||||
</div><h4 id="method.modify_current_lane" class="method"><code>fn <a href="#method.modify_current_lane" class="fnname">modify_current_lane</a><F: <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&mut <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>)>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> select_new_lane_offset: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.isize.html">isize</a>>, <br> f: F<br>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../src/game/edit/roads.rs.html#53-101" title="goto source code">[src]</a></h4><h4 id="method.recalc_all_panels" class="method"><code>fn <a href="#method.recalc_all_panels" class="fnname">recalc_all_panels</a>(&mut self, ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../src/game/edit/roads.rs.html#103-115" title="goto source code">[src]</a></h4><h4 id="method.compress_edits" class="method"><code>fn <a href="#method.compress_edits" class="fnname">compress_edits</a>(&self, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/edits/struct.MapEdits.html" title="struct map_model::edits::MapEdits">MapEdits</a>></code><a class="srclink" href="../../../src/game/edit/roads.rs.html#117-135" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../game/edit/roads/struct.RoadEditor.html" title="struct game::edit::roads::RoadEditor">RoadEditor</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../src/game/edit/roads.rs.html#138-334" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../src/game/edit/roads.rs.html#139-327" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../src/game/edit/roads.rs.html#329-333" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.r" class="structfield small-section-header"><a href="#structfield.r" class="anchor field"></a><code>r: <a class="struct" href="../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a></code></span><span id="structfield.current_lane" class="structfield small-section-header"><a href="#structfield.current_lane" class="anchor field"></a><code>current_lane: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>></code></span><span id="structfield.top_panel" class="structfield small-section-header"><a href="#structfield.top_panel" class="anchor field"></a><code>top_panel: Panel</code></span><span id="structfield.main_panel" class="structfield small-section-header"><a href="#structfield.main_panel" class="anchor field"></a><code>main_panel: Panel</code></span><span id="structfield.highlight_selection" class="structfield small-section-header"><a href="#structfield.highlight_selection" class="anchor field"></a><code>highlight_selection: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>>, Drawable<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></code></span><span id="structfield.hovering_on_lane" class="structfield small-section-header"><a href="#structfield.hovering_on_lane" class="anchor field"></a><code>hovering_on_lane: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>></code></span><span id="structfield.num_edit_cmds_originally" class="structfield small-section-header"><a href="#structfield.num_edit_cmds_originally" class="anchor field"></a><code>num_edit_cmds_originally: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="structfield.redo_stack" class="structfield small-section-header"><a href="#structfield.redo_stack" class="anchor field"></a><code>redo_stack: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../../map_model/edits/enum.EditCmd.html" title="enum map_model::edits::EditCmd">EditCmd</a>></code></span><span id="structfield.orig_road_state" class="structfield small-section-header"><a href="#structfield.orig_road_state" class="anchor field"></a><code>orig_road_state: <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="../../../game/edit/roads/struct.RoadEditor.html" title="struct game::edit::roads::RoadEditor">RoadEditor</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../../src/game/edit/roads.rs.html#33-138" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.new_state" class="method"><code>pub fn <a href="#method.new_state" class="fnname">new_state</a>(<br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> l: <a class="struct" href="../../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class="srclink" href="../../../src/game/edit/roads.rs.html#35-53" title="goto source code">[src]</a></h4><div class="docblock"><p>Always starts focused on a certain lane.</p>
|
||||
</div><h4 id="method.modify_current_lane" class="method"><code>fn <a href="#method.modify_current_lane" class="fnname">modify_current_lane</a><F: <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.Fn.html" title="trait core::ops::function::Fn">Fn</a>(&mut <a class="struct" href="../../../map_model/edits/struct.EditRoad.html" title="struct map_model::edits::EditRoad">EditRoad</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>)>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> select_new_lane_offset: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.isize.html">isize</a>>, <br> f: F<br>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../src/game/edit/roads.rs.html#55-103" title="goto source code">[src]</a></h4><h4 id="method.recalc_all_panels" class="method"><code>fn <a href="#method.recalc_all_panels" class="fnname">recalc_all_panels</a>(&mut self, ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../src/game/edit/roads.rs.html#105-117" title="goto source code">[src]</a></h4><h4 id="method.compress_edits" class="method"><code>fn <a href="#method.compress_edits" class="fnname">compress_edits</a>(&self, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../map_model/edits/struct.MapEdits.html" title="struct map_model::edits::MapEdits">MapEdits</a>></code><a class="srclink" href="../../../src/game/edit/roads.rs.html#119-137" title="goto source code">[src]</a></h4></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><h3 id="impl-State%3CApp%3E" class="impl"><code class="in-band">impl State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../game/edit/roads/struct.RoadEditor.html" title="struct game::edit::roads::RoadEditor">RoadEditor</a></code><a href="#impl-State%3CApp%3E" class="anchor"></a><a class="srclink" href="../../../src/game/edit/roads.rs.html#140-347" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class="srclink" href="../../../src/game/edit/roads.rs.html#141-340" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../../src/game/edit/roads.rs.html#342-346" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id="method.draw_baselayer" class="method hidden"><code>pub fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id="method.on_destroy" class="method hidden"><code>pub fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><h3 id="impl-RefUnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../game/edit/roads/struct.RoadEditor.html" title="struct game::edit::roads::RoadEditor">RoadEditor</a></code><a href="#impl-RefUnwindSafe" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Send" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../game/edit/roads/struct.RoadEditor.html" title="struct game::edit::roads::RoadEditor">RoadEditor</a></code><a href="#impl-Send" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Sync" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../game/edit/roads/struct.RoadEditor.html" title="struct game::edit::roads::RoadEditor">RoadEditor</a></code><a href="#impl-Sync" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-Unpin" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../game/edit/roads/struct.RoadEditor.html" title="struct game::edit::roads::RoadEditor">RoadEditor</a></code><a href="#impl-Unpin" class="anchor"></a></h3><div class="impl-items"></div><h3 id="impl-UnwindSafe" class="impl"><code class="in-band">impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../game/edit/roads/struct.RoadEditor.html" title="struct game::edit::roads::RoadEditor">RoadEditor</a></code><a href="#impl-UnwindSafe" class="anchor"></a></h3><div class="impl-items"></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><h3 id="impl-Any" class="impl"><code class="in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href="#impl-Any" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#131-135" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.type_id" class="method hidden"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/any.rs.html#132" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
|
@ -1,6 +1,6 @@
|
||||
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|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-5c43cf842746ecf2/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = r"Sat, 22 May 2021 23:49:03 +0000";</pre><div class="docblock"><p>The build time in RFC2822, UTC.</p>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">pregame</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="">BUILT_TIME_UTC</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-5c43cf842746ecf2/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><pre class="rust const">pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = r"Sun, 23 May 2021 17:15:44 +0000";</pre><div class="docblock"><p>The build time in RFC2822, UTC.</p>
|
||||
</div></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-js="../../../search-index.js"></div>
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||||
<script src="../../../main.js"></script></body></html>
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@ -753,6 +753,30 @@
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<span id="750">750</span>
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<span id="751">751</span>
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<span id="752">752</span>
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<span id="753">753</span>
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<span id="754">754</span>
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<span id="755">755</span>
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<span id="756">756</span>
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<span id="757">757</span>
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<span id="758">758</span>
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<span id="759">759</span>
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<span id="760">760</span>
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<span id="761">761</span>
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<span id="762">762</span>
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<span id="763">763</span>
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<span id="764">764</span>
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<span id="765">765</span>
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<span id="766">766</span>
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<span id="767">767</span>
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<span id="768">768</span>
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<span id="769">769</span>
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<span id="770">770</span>
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<span id="771">771</span>
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<span id="772">772</span>
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<span id="773">773</span>
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<span id="774">774</span>
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<span id="775">775</span>
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<span id="776">776</span>
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</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">CornerRadii</span>, <span class="ident">Distance</span>};
|
||||
<span class="kw">use</span> <span class="ident">map_gui</span>::<span class="ident">render</span>::{<span class="ident">Renderable</span>, <span class="ident">OUTLINE_THICKNESS</span>};
|
||||
@ -778,6 +802,7 @@
|
||||
<span class="ident">top_panel</span>: <span class="ident">Panel</span>,
|
||||
<span class="ident">main_panel</span>: <span class="ident">Panel</span>,
|
||||
<span class="ident">highlight_selection</span>: (<span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">LaneID</span><span class="op">></span>, <span class="ident">Drawable</span>),
|
||||
<span class="ident">hovering_on_lane</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">LaneID</span><span class="op">></span>,
|
||||
|
||||
<span class="comment">// Undo/redo management</span>
|
||||
<span class="ident">num_edit_cmds_originally</span>: <span class="ident">usize</span>,
|
||||
@ -797,6 +822,7 @@
|
||||
<span class="ident">top_panel</span>: <span class="ident">Panel</span>::<span class="ident">empty</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">main_panel</span>: <span class="ident">Panel</span>::<span class="ident">empty</span>(<span class="ident">ctx</span>),
|
||||
<span class="ident">highlight_selection</span>: (<span class="prelude-val">None</span>, <span class="ident">Drawable</span>::<span class="ident">empty</span>(<span class="ident">ctx</span>)),
|
||||
<span class="ident">hovering_on_lane</span>: <span class="prelude-val">None</span>,
|
||||
|
||||
<span class="ident">num_edit_cmds_originally</span>: <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_edits</span>().<span class="ident">commands</span>.<span class="ident">len</span>(),
|
||||
<span class="ident">redo_stack</span>: <span class="ident">Vec</span>::<span class="ident">new</span>(),
|
||||
@ -1039,6 +1065,7 @@
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> {}
|
||||
}
|
||||
|
||||
<span class="kw">let</span> <span class="ident">prev_hovering_on_lane</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">hovering_on_lane</span>.<span class="ident">take</span>();
|
||||
<span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">canvas</span>.<span class="ident">get_cursor_in_map_space</span>().<span class="ident">is_some</span>() {
|
||||
<span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">redo_mouseover</span>() {
|
||||
<span class="ident">app</span>.<span class="ident">recalculate_current_selection</span>(<span class="ident">ctx</span>);
|
||||
@ -1048,7 +1075,7 @@
|
||||
}
|
||||
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">ID</span>::<span class="ident">Lane</span>(<span class="ident">l</span>)) <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">current_selection</span> {
|
||||
<span class="comment">// TODO Update the main panel to show which lane icon we're hovering on</span>
|
||||
<span class="self">self</span>.<span class="ident">hovering_on_lane</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">l</span>);
|
||||
<span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">normal_left_click</span>() {
|
||||
<span class="kw">if</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_l</span>(<span class="ident">l</span>).<span class="ident">parent</span> <span class="op">=</span><span class="op">=</span> <span class="self">self</span>.<span class="ident">r</span> {
|
||||
<span class="self">self</span>.<span class="ident">current_lane</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">l</span>);
|
||||
@ -1079,6 +1106,16 @@
|
||||
}
|
||||
}
|
||||
|
||||
<span class="comment">// Update the main panel to show which lane icon we're hovering on, if it's</span>
|
||||
<span class="comment">// changed.</span>
|
||||
<span class="comment">// TODO Moving the mouse across all lanes quickly isn't responsive; rebuilding the full</span>
|
||||
<span class="comment">// panel is heavyweight.</span>
|
||||
<span class="comment">// TODO When we hover on the cards, we only draw one highlighted lane on the map. But not</span>
|
||||
<span class="comment">// vice versa; should we match that?</span>
|
||||
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">hovering_on_lane</span> <span class="op">!</span><span class="op">=</span> <span class="ident">prev_hovering_on_lane</span> {
|
||||
<span class="self">self</span>.<span class="ident">recalc_all_panels</span>(<span class="ident">ctx</span>, <span class="ident">app</span>);
|
||||
}
|
||||
|
||||
<span class="ident">Transition</span>::<span class="ident">Keep</span>
|
||||
}
|
||||
|
||||
@ -1145,6 +1182,10 @@
|
||||
<span class="ident">current_lane</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">LaneID</span><span class="op">></span>,
|
||||
) <span class="op">-</span><span class="op">></span> <span class="ident">Panel</span> {
|
||||
<span class="kw">let</span> <span class="ident">map</span> <span class="op">=</span> <span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>;
|
||||
<span class="kw">let</span> <span class="ident">hovering_lane</span> <span class="op">=</span> <span class="kw">match</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">current_selection</span> {
|
||||
<span class="prelude-val">Some</span>(<span class="ident">ID</span>::<span class="ident">Lane</span>(<span class="ident">l</span>)) <span class="op">=</span><span class="op">></span> <span class="prelude-val">Some</span>(<span class="ident">l</span>),
|
||||
<span class="kw">_</span> <span class="op">=</span><span class="op">></span> <span class="prelude-val">None</span>,
|
||||
};
|
||||
|
||||
<span class="kw">let</span> <span class="ident">modify_lane</span> <span class="op">=</span> <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">l</span>) <span class="op">=</span> <span class="ident">current_lane</span> {
|
||||
<span class="kw">let</span> <span class="ident">lane</span> <span class="op">=</span> <span class="ident">map</span>.<span class="ident">get_l</span>(<span class="ident">l</span>);
|
||||
@ -1291,7 +1332,14 @@
|
||||
.<span class="ident">btn</span>()
|
||||
.<span class="ident">image_batch</span>(<span class="ident">stack_batch</span>, <span class="ident">stack_bounds</span>)
|
||||
.<span class="ident">disabled</span>(<span class="prelude-val">Some</span>(<span class="ident">id</span>) <span class="op">=</span><span class="op">=</span> <span class="ident">current_lane</span>)
|
||||
.<span class="ident">bg_color</span>(<span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">section_bg</span>, <span class="ident">ControlState</span>::<span class="ident">Default</span>)
|
||||
.<span class="ident">bg_color</span>(
|
||||
<span class="kw">if</span> <span class="prelude-val">Some</span>(<span class="ident">id</span>) <span class="op">=</span><span class="op">=</span> <span class="ident">hovering_lane</span> {
|
||||
<span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">selected</span>.<span class="ident">alpha</span>(<span class="number">0.5</span>)
|
||||
} <span class="kw">else</span> {
|
||||
<span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">section_bg</span>
|
||||
},
|
||||
<span class="ident">ControlState</span>::<span class="ident">Default</span>,
|
||||
)
|
||||
.<span class="ident">bg_color</span>(<span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">section_bg</span>.<span class="ident">shade</span>(<span class="number">0.1</span>), <span class="ident">ControlState</span>::<span class="ident">Hovered</span>)
|
||||
.<span class="ident">bg_color</span>(<span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">btn_solid_primary</span>.<span class="ident">bg</span>, <span class="ident">ControlState</span>::<span class="ident">Disabled</span>)
|
||||
.<span class="ident">image_color</span>(<span class="ident">ctx</span>.<span class="ident">style</span>().<span class="ident">btn_plain</span>.<span class="ident">fg</span>, <span class="ident">ControlState</span>::<span class="ident">Disabled</span>)
|
||||
|
@ -178,7 +178,7 @@
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"rustdoc 1.52.1 (9bc8c42bb 2021-05-09)"</span>;
|
||||
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The build time in RFC2822, UTC."#</span>]</span>
|
||||
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"Sat, 22 May 2021 23:49:03 +0000"</span>;
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"Sun, 23 May 2021 17:15:44 +0000"</span>;
|
||||
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The target architecture, given by `CARGO_CFG_TARGET_ARCH`."#</span>]</span>
|
||||
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"x86_64"</span>;
|
||||
|
Loading…
Reference in New Issue
Block a user