diff --git a/rustdoc/convert_osm/fn.clip_map.html b/rustdoc/convert_osm/fn.clip_map.html index 3721e2403b..94ef6d14c2 100644 --- a/rustdoc/convert_osm/fn.clip_map.html +++ b/rustdoc/convert_osm/fn.clip_map.html @@ -5,5 +5,5 @@
pub(crate) fn clip_map(map: &mut RawMap, timer: &mut Timer<'_>)
+

Function convert_osm::clip_map

source · []
pub(crate) fn clip_map(map: &mut RawMap, timer: &mut Timer<'_>)
\ No newline at end of file diff --git a/rustdoc/convert_osm/index.html b/rustdoc/convert_osm/index.html index fccfc28698..4766446dd1 100644 --- a/rustdoc/convert_osm/index.html +++ b/rustdoc/convert_osm/index.html @@ -5,7 +5,7 @@

Crate convert_osm

Modules

+

Crate convert_osm

source · []

Modules

elevation 🔒
extract 🔒
gtfs 🔒
parking 🔒

Structs

Configures the creation of a RawMap from OSM and other input data. TODO Layering is now strange. Some of these are options are needed just for StreetNetwork, but diff --git a/rustdoc/game/app/struct.App.html b/rustdoc/game/app/struct.App.html index c112eb81a0..a50a724034 100644 --- a/rustdoc/game/app/struct.App.html +++ b/rustdoc/game/app/struct.App.html @@ -354,8 +354,8 @@ the State-specific state appropriately. Read more

Before this state is popped or replaced, call this.

Respond to Transition::Recreate by assuming state in the app has changed, but preserving the State-specific state appropriately. Read more

-

Respond to a UI event, such as input or time passing.

-

Draw

+

Respond to a UI event, such as input or time passing.

+

Draw

Specifies what to draw before draw()

Before this state is popped or replaced, call this.

Respond to Transition::Recreate by assuming state in the app has changed, but preserving diff --git a/rustdoc/game/edit/roads/fn.draw_drop_position.html b/rustdoc/game/edit/roads/fn.draw_drop_position.html index e7a3e0ba8a..e73747669e 100644 --- a/rustdoc/game/edit/roads/fn.draw_drop_position.html +++ b/rustdoc/game/edit/roads/fn.draw_drop_position.html @@ -5,5 +5,5 @@

fn draw_drop_position(app: &App, r: RoadID, from: usize, to: usize) -> GeomBatch
+

Function game::edit::roads::draw_drop_position

source · []
fn draw_drop_position(app: &App, r: RoadID, from: usize, to: usize) -> GeomBatch
\ No newline at end of file diff --git a/rustdoc/game/edit/roads/fn.fade_irrelevant.html b/rustdoc/game/edit/roads/fn.fade_irrelevant.html index 45cca45d7b..de6e5d8a64 100644 --- a/rustdoc/game/edit/roads/fn.fade_irrelevant.html +++ b/rustdoc/game/edit/roads/fn.fade_irrelevant.html @@ -5,5 +5,5 @@
fn fade_irrelevant(app: &App, r: RoadID) -> GeomBatch
+

Function game::edit::roads::fade_irrelevant

source · []
fn fade_irrelevant(app: &App, r: RoadID) -> GeomBatch
\ No newline at end of file diff --git a/rustdoc/game/edit/roads/index.html b/rustdoc/game/edit/roads/index.html index a4c95e8fce..7c21473dff 100644 --- a/rustdoc/game/edit/roads/index.html +++ b/rustdoc/game/edit/roads/index.html @@ -5,7 +5,7 @@

Module roads

-

Module game::edit::roads

source · []

Structs

+

Module game::edit::roads

source · []

Structs

Functions

\ No newline at end of file diff --git a/rustdoc/game/edit/traffic_signals/fn.fade_irrelevant.html b/rustdoc/game/edit/traffic_signals/fn.fade_irrelevant.html index 3523bea241..f1bb6cd9bf 100644 --- a/rustdoc/game/edit/traffic_signals/fn.fade_irrelevant.html +++ b/rustdoc/game/edit/traffic_signals/fn.fade_irrelevant.html @@ -5,5 +5,5 @@
pub fn fade_irrelevant(
    app: &App,
    members: &BTreeSet<IntersectionID>
) -> GeomBatch
+

Function game::edit::traffic_signals::fade_irrelevant

source · []
pub fn fade_irrelevant(
    app: &App,
    members: &BTreeSet<IntersectionID>
) -> GeomBatch
\ No newline at end of file diff --git a/rustdoc/game/edit/traffic_signals/fn.squish_polygons_together.html b/rustdoc/game/edit/traffic_signals/fn.squish_polygons_together.html index 5fd0ba60db..c42df7761f 100644 --- a/rustdoc/game/edit/traffic_signals/fn.squish_polygons_together.html +++ b/rustdoc/game/edit/traffic_signals/fn.squish_polygons_together.html @@ -5,5 +5,5 @@
fn squish_polygons_together(polygons: Vec<Polygon>) -> Vec<(f64, f64)>Notable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
    A: Allocator
+

Function game::edit::traffic_signals::squish_polygons_together

source · []
fn squish_polygons_together(polygons: Vec<Polygon>) -> Vec<(f64, f64)>Notable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
    A: Allocator
\ No newline at end of file diff --git a/rustdoc/game/edit/traffic_signals/index.html b/rustdoc/game/edit/traffic_signals/index.html index e2aa26b694..7001009348 100644 --- a/rustdoc/game/edit/traffic_signals/index.html +++ b/rustdoc/game/edit/traffic_signals/index.html @@ -5,7 +5,7 @@

Module traffic_signals

Modules

+

Module game::edit::traffic_signals

source · []

Modules

edits 🔒
gmns 🔒
offsets 🔒
picker 🔒
preview 🔒

Structs

Functions

diff --git a/rustdoc/game/layer/traffic/fn.cluster_jams.html b/rustdoc/game/layer/traffic/fn.cluster_jams.html index 2222d0f615..04d51c32fe 100644 --- a/rustdoc/game/layer/traffic/fn.cluster_jams.html +++ b/rustdoc/game/layer/traffic/fn.cluster_jams.html @@ -5,5 +5,5 @@
fn cluster_jams(
    map: &Map,
    problems: Vec<(IntersectionID, Time)>
) -> Vec<(Polygon, Polygon)>Notable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
    A: Allocator
+

Function game::layer::traffic::cluster_jams

source · []
fn cluster_jams(
    map: &Map,
    problems: Vec<(IntersectionID, Time)>
) -> Vec<(Polygon, Polygon)>Notable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
    A: Allocator
\ No newline at end of file diff --git a/rustdoc/game/layer/traffic/fn.export_throughput.html b/rustdoc/game/layer/traffic/fn.export_throughput.html index 5a8d8e31be..9dec2211e8 100644 --- a/rustdoc/game/layer/traffic/fn.export_throughput.html +++ b/rustdoc/game/layer/traffic/fn.export_throughput.html @@ -5,5 +5,5 @@
fn export_throughput(app: &App) -> Result<(String, String)>
+

Function game::layer::traffic::export_throughput

source · []
fn export_throughput(app: &App) -> Result<(String, String)>
\ No newline at end of file diff --git a/rustdoc/game/layer/traffic/index.html b/rustdoc/game/layer/traffic/index.html index 29f73efbda..1583345b7b 100644 --- a/rustdoc/game/layer/traffic/index.html +++ b/rustdoc/game/layer/traffic/index.html @@ -5,7 +5,7 @@

Module traffic

-

Module game::layer::traffic

source · []

Structs

+

Module game::layer::traffic

source · []

Structs

Jam 🔒

Functions

\ No newline at end of file diff --git a/rustdoc/game/layer/traffic/struct.Delay.html b/rustdoc/game/layer/traffic/struct.Delay.html index f0b745e6b4..08bf6d89dc 100644 --- a/rustdoc/game/layer/traffic/struct.Delay.html +++ b/rustdoc/game/layer/traffic/struct.Delay.html @@ -5,11 +5,11 @@

Delay

pub struct Delay {
+    

Struct game::layer::traffic::Delay

source · []
pub struct Delay {
     time: Time,
     draw: ToggleZoomed,
     panel: Panel,
-}

Fields

time: Timedraw: ToggleZoomedpanel: Panel

Implementations

Trait Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

+}

Fields

time: Timedraw: ToggleZoomedpanel: Panel

Implementations

Trait Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can diff --git a/rustdoc/game/layer/traffic/struct.Jam.html b/rustdoc/game/layer/traffic/struct.Jam.html index 6a3ac8ce65..ff7503af04 100644 --- a/rustdoc/game/layer/traffic/struct.Jam.html +++ b/rustdoc/game/layer/traffic/struct.Jam.html @@ -8,7 +8,7 @@

Struct game::layer::traffic::Jam

source · []
struct Jam {
     epicenter: IntersectionID,
     members: BTreeSet<IntersectionID>,
-}

Fields

epicenter: IntersectionIDmembers: BTreeSet<IntersectionID>

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

+}

Fields

epicenter: IntersectionIDmembers: BTreeSet<IntersectionID>

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can diff --git a/rustdoc/game/layer/traffic/struct.PedestrianCrowding.html b/rustdoc/game/layer/traffic/struct.PedestrianCrowding.html index be032b2b27..db14ec45b6 100644 --- a/rustdoc/game/layer/traffic/struct.PedestrianCrowding.html +++ b/rustdoc/game/layer/traffic/struct.PedestrianCrowding.html @@ -5,11 +5,11 @@

PedestrianCrowding

pub struct PedestrianCrowding {
+    

Struct game::layer::traffic::PedestrianCrowding

source · []
pub struct PedestrianCrowding {
     time: Time,
     panel: Panel,
     world: World<DummyID>,
-}

Fields

time: Timepanel: Panelworld: World<DummyID>

Implementations

Trait Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

+}

Fields

time: Timepanel: Panelworld: World<DummyID>

Implementations

Trait Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can diff --git a/rustdoc/game/layer/trait.Layer.html b/rustdoc/game/layer/trait.Layer.html index 173752463f..fa091db6be 100644 --- a/rustdoc/game/layer/trait.Layer.html +++ b/rustdoc/game/layer/trait.Layer.html @@ -10,5 +10,5 @@ fn event(
        &mut self,
        ctx: &mut EventCtx<'_>,
        app: &mut App
    ) -> Option<LayerOutcome>; fn draw(&self, g: &mut GfxCtx<'_>, app: &App); fn draw_minimap(&self, g: &mut GfxCtx<'_>); -}

Required Methods

Implementations

Implementors

+}

Required Methods

Implementations

Implementors

\ No newline at end of file diff --git a/rustdoc/game/sandbox/dashboards/commuter/enum.BlockSelection.html b/rustdoc/game/sandbox/dashboards/commuter/enum.BlockSelection.html index 78c5f01a72..95d391abf6 100644 --- a/rustdoc/game/sandbox/dashboards/commuter/enum.BlockSelection.html +++ b/rustdoc/game/sandbox/dashboards/commuter/enum.BlockSelection.html @@ -5,19 +5,19 @@

BlockSelection

enum BlockSelection {
+    

Enum game::sandbox::dashboards::commuter::BlockSelection

source · []
enum BlockSelection {
     NothingSelected,
     Unlocked(usize),
     Locked {
         base: usize,
         compare_to: Option<usize>,
     },
-}

Variants

NothingSelected

Unlocked(usize)

Locked

Fields

base: usize
compare_to: Option<usize>

Trait Implementations

Returns a copy of the value. Read more

+}

Variants

NothingSelected

Unlocked(usize)

Locked

Fields

base: usize
compare_to: Option<usize>

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

-

This method tests for self and other values to be equal, and is used +

This method tests for self and other values to be equal, and is used by ==. Read more

-

This method tests for !=.

-

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

+

This method tests for !=.

+

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can diff --git a/rustdoc/game/sandbox/dashboards/commuter/enum.BorderType.html b/rustdoc/game/sandbox/dashboards/commuter/enum.BorderType.html index af5b1c920a..9644086f11 100644 --- a/rustdoc/game/sandbox/dashboards/commuter/enum.BorderType.html +++ b/rustdoc/game/sandbox/dashboards/commuter/enum.BorderType.html @@ -5,7 +5,7 @@

BorderType

enum BorderType {
+    

Enum game::sandbox::dashboards::commuter::BorderType

source · []
enum BorderType {
     Incoming,
     Outgoing,
     Both,
diff --git a/rustdoc/game/sandbox/dashboards/commuter/fn.build_shape_for_border.html b/rustdoc/game/sandbox/dashboards/commuter/fn.build_shape_for_border.html
index 32146ffabe..48dc7cf799 100644
--- a/rustdoc/game/sandbox/dashboards/commuter/fn.build_shape_for_border.html
+++ b/rustdoc/game/sandbox/dashboards/commuter/fn.build_shape_for_border.html
@@ -5,5 +5,5 @@
         
fn build_shape_for_border(
    border: &Intersection,
    border_type: BorderType,
    map: &Map
) -> Polygon
+

Function game::sandbox::dashboards::commuter::build_shape_for_border

source · []
fn build_shape_for_border(
    border: &Intersection,
    border_type: BorderType,
    map: &Map
) -> Polygon
\ No newline at end of file diff --git a/rustdoc/game/sandbox/dashboards/commuter/fn.group_bldgs.html b/rustdoc/game/sandbox/dashboards/commuter/fn.group_bldgs.html index b255bcf68f..81b2e3cfe4 100644 --- a/rustdoc/game/sandbox/dashboards/commuter/fn.group_bldgs.html +++ b/rustdoc/game/sandbox/dashboards/commuter/fn.group_bldgs.html @@ -5,5 +5,5 @@
fn group_bldgs(
    app: &App,
    timer: &mut Timer<'_>
) -> (HashMap<BuildingID, usize>, HashMap<IntersectionID, usize>, Vec<Block>)
+

Function game::sandbox::dashboards::commuter::group_bldgs

source · []
fn group_bldgs(
    app: &App,
    timer: &mut Timer<'_>
) -> Result<(HashMap<BuildingID, usize>, HashMap<IntersectionID, usize>, Vec<Block>)>
\ No newline at end of file diff --git a/rustdoc/game/sandbox/dashboards/commuter/fn.make_panel.html b/rustdoc/game/sandbox/dashboards/commuter/fn.make_panel.html index 2b3f44343e..99e34be5bd 100644 --- a/rustdoc/game/sandbox/dashboards/commuter/fn.make_panel.html +++ b/rustdoc/game/sandbox/dashboards/commuter/fn.make_panel.html @@ -5,5 +5,5 @@
fn make_panel(ctx: &mut EventCtx<'_>, app: &App) -> Panel
+

Function game::sandbox::dashboards::commuter::make_panel

source · []
fn make_panel(ctx: &mut EventCtx<'_>, app: &App) -> Panel
\ No newline at end of file diff --git a/rustdoc/game/sandbox/dashboards/commuter/fn.partition_sidewalk_loops.html b/rustdoc/game/sandbox/dashboards/commuter/fn.partition_sidewalk_loops.html index c68cc252cb..6cdc10a115 100644 --- a/rustdoc/game/sandbox/dashboards/commuter/fn.partition_sidewalk_loops.html +++ b/rustdoc/game/sandbox/dashboards/commuter/fn.partition_sidewalk_loops.html @@ -5,5 +5,5 @@
fn partition_sidewalk_loops(app: &App) -> Vec<Loop>Notable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
    A: Allocator
+

Function game::sandbox::dashboards::commuter::partition_sidewalk_loops

source · []
fn partition_sidewalk_loops(app: &App) -> Vec<Loop>Notable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
    A: Allocator
\ No newline at end of file diff --git a/rustdoc/game/sandbox/dashboards/commuter/index.html b/rustdoc/game/sandbox/dashboards/commuter/index.html index 4328ae4d97..2c1a292d70 100644 --- a/rustdoc/game/sandbox/dashboards/commuter/index.html +++ b/rustdoc/game/sandbox/dashboards/commuter/index.html @@ -5,7 +5,7 @@

Module commuter

Structs

Block 🔒
Filter 🔒
Loop 🔒
PanelState 🔒

Enums

Functions

Type Definitions

diff --git a/rustdoc/game/sandbox/dashboards/commuter/struct.Block.html b/rustdoc/game/sandbox/dashboards/commuter/struct.Block.html index 7b328da505..a8cace2682 100644 --- a/rustdoc/game/sandbox/dashboards/commuter/struct.Block.html +++ b/rustdoc/game/sandbox/dashboards/commuter/struct.Block.html @@ -5,7 +5,7 @@

Block

struct Block {
+    

Struct game::sandbox::dashboards::commuter::Block

source · []
struct Block {
     id: usize,
     bldgs: HashSet<BuildingID>,
     borders: HashSet<IntersectionID>,
diff --git a/rustdoc/game/sandbox/dashboards/commuter/struct.CommuterPatterns.html b/rustdoc/game/sandbox/dashboards/commuter/struct.CommuterPatterns.html
index 6dd76ec460..039c15efa0 100644
--- a/rustdoc/game/sandbox/dashboards/commuter/struct.CommuterPatterns.html
+++ b/rustdoc/game/sandbox/dashboards/commuter/struct.CommuterPatterns.html
@@ -5,7 +5,7 @@
         

CommuterPatterns

pub struct CommuterPatterns {
+    

Struct game::sandbox::dashboards::commuter::CommuterPatterns

source · []
pub struct CommuterPatterns {
     bldg_to_block: HashMap<BuildingID, usize>,
     border_to_block: HashMap<IntersectionID, usize>,
     blocks: Vec<Block>,
@@ -15,8 +15,8 @@
     trips_to_block: Vec<Vec<TripInfo>>,
     panel: Panel,
     draw_all_blocks: Drawable,
-}

Fields

bldg_to_block: HashMap<BuildingID, usize>border_to_block: HashMap<IntersectionID, usize>blocks: Vec<Block>current_block: (BlockSelection, Drawable)filter: Filtertrips_from_block: Vec<Vec<TripInfo>>trips_to_block: Vec<Vec<TripInfo>>panel: Paneldraw_all_blocks: Drawable

Implementations

Trait Implementations

Respond to a UI event, such as input or time passing.

-

Draw

+}

Fields

bldg_to_block: HashMap<BuildingID, usize>border_to_block: HashMap<IntersectionID, usize>blocks: Vec<Block>current_block: (BlockSelection, Drawable)filter: Filtertrips_from_block: Vec<Vec<TripInfo>>trips_to_block: Vec<Vec<TripInfo>>panel: Paneldraw_all_blocks: Drawable

Implementations

Trait Implementations

Respond to a UI event, such as input or time passing.

+

Draw

Specifies what to draw before draw()

Before this state is popped or replaced, call this.

Respond to Transition::Recreate by assuming state in the app has changed, but preserving diff --git a/rustdoc/game/sandbox/dashboards/commuter/struct.Filter.html b/rustdoc/game/sandbox/dashboards/commuter/struct.Filter.html index bfbd67a3c4..b193e6a1df 100644 --- a/rustdoc/game/sandbox/dashboards/commuter/struct.Filter.html +++ b/rustdoc/game/sandbox/dashboards/commuter/struct.Filter.html @@ -5,16 +5,16 @@

Filter

struct Filter {
+    

Struct game::sandbox::dashboards::commuter::Filter

source · []
struct Filter {
     from_block: bool,
     include_borders: bool,
     depart_from: Time,
     depart_until: Time,
     modes: BTreeSet<TripMode>,
-}

Fields

from_block: boolinclude_borders: booldepart_from: Timedepart_until: Timemodes: BTreeSet<TripMode>

Trait Implementations

This method tests for self and other values to be equal, and is used +}

Fields

from_block: boolinclude_borders: booldepart_from: Timedepart_until: Timemodes: BTreeSet<TripMode>

Trait Implementations

This method tests for self and other values to be equal, and is used by ==. Read more

-

This method tests for !=.

-

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

+

This method tests for !=.

+

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can diff --git a/rustdoc/game/sandbox/dashboards/commuter/struct.Loop.html b/rustdoc/game/sandbox/dashboards/commuter/struct.Loop.html index a7db32b582..f9660d5842 100644 --- a/rustdoc/game/sandbox/dashboards/commuter/struct.Loop.html +++ b/rustdoc/game/sandbox/dashboards/commuter/struct.Loop.html @@ -5,7 +5,7 @@

Loop

struct Loop {
+    

Struct game::sandbox::dashboards::commuter::Loop

source · []
struct Loop {
     bldgs: HashSet<BuildingID>,
     proper: bool,
     roads: HashSet<RoadID>,
diff --git a/rustdoc/game/sandbox/dashboards/commuter/struct.PanelState.html b/rustdoc/game/sandbox/dashboards/commuter/struct.PanelState.html
index 7eeb3db84c..aee29e6ad0 100644
--- a/rustdoc/game/sandbox/dashboards/commuter/struct.PanelState.html
+++ b/rustdoc/game/sandbox/dashboards/commuter/struct.PanelState.html
@@ -5,7 +5,7 @@
         

PanelState

struct PanelState<'a> {
+    

Struct game::sandbox::dashboards::commuter::PanelState

source · []
struct PanelState<'a> {
     building_counts: Vec<(&'a str, u32)>,
     max_count: usize,
     total_trips: usize,
diff --git a/rustdoc/game/sandbox/dashboards/commuter/type.BlockID.html b/rustdoc/game/sandbox/dashboards/commuter/type.BlockID.html
index 786d658177..a4f7deef7c 100644
--- a/rustdoc/game/sandbox/dashboards/commuter/type.BlockID.html
+++ b/rustdoc/game/sandbox/dashboards/commuter/type.BlockID.html
@@ -5,5 +5,5 @@
         

BlockID

type BlockID = usize;
+

Type Definition game::sandbox::dashboards::commuter::BlockID

source · []
type BlockID = usize;
\ No newline at end of file diff --git a/rustdoc/geom/polygon/fn.from_multi.html b/rustdoc/geom/polygon/fn.from_multi.html index 0c36b24354..aa5b3bccde 100644 --- a/rustdoc/geom/polygon/fn.from_multi.html +++ b/rustdoc/geom/polygon/fn.from_multi.html @@ -5,5 +5,5 @@
fn from_multi(multi: MultiPolygon) -> Vec<Polygon>Notable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
    A: Allocator
+

Function geom::polygon::from_multi

source · []
fn from_multi(multi: MultiPolygon) -> Result<Vec<Polygon>>
\ No newline at end of file diff --git a/rustdoc/geom/polygon/index.html b/rustdoc/geom/polygon/index.html index 430e461fd5..4e23cb840e 100644 --- a/rustdoc/geom/polygon/index.html +++ b/rustdoc/geom/polygon/index.html @@ -5,7 +5,7 @@

Module polygon

Structs

Functions

from_multi 🔒
\ No newline at end of file diff --git a/rustdoc/geom/polygon/struct.Polygon.html b/rustdoc/geom/polygon/struct.Polygon.html index 734ec66ea4..38b865af76 100644 --- a/rustdoc/geom/polygon/struct.Polygon.html +++ b/rustdoc/geom/polygon/struct.Polygon.html @@ -2,7 +2,7 @@

pub struct Polygon {
@@ -13,53 +13,55 @@
 
rings: Option<Vec<Ring>>

If the polygon has holes, explicitly store all the rings (the one outer and all of the inner) so they can later be used to generate outlines and such. If the polygon has no holes, then this will just be None, since the points form a ring.

-

Implementations

Does this polygon contain the point in its interior?

-

Equivalent to self.strip_rings().scale(scale).translate(translate_x, translate_y).rotate_around(rotate, pivot), but modifies the polygon in-place and is faster.

-

The order of these points depends on the constructor! The first and last point may or may +

Implementations

Does this polygon contain the point in its interior?

+

Equivalent to self.strip_rings().scale(scale).translate(translate_x, translate_y).rotate_around(rotate, pivot), but modifies the polygon in-place and is faster.

+

The order of these points depends on the constructor! The first and last point may or may not match. Polygons constructed from PolyLines will have a very weird order.

-

Get the outer ring of this polygon. This should usually succeed.

-

Top-left at the origin. Doesn’t take Distance, because this is usually pixels, actually.

-

Top-left at the origin. Doesn’t take Distance, because this is usually pixels, actually.

-

A rectangle, two sides of which are fully rounded half-circles.

-

Top-left at the origin. Doesn’t take Distance, because this is usually pixels, actually. +

Get the outer ring of this polygon. This should usually succeed.

+

Top-left at the origin. Doesn’t take Distance, because this is usually pixels, actually.

+

Top-left at the origin. Doesn’t take Distance, because this is usually pixels, actually.

+

A rectangle, two sides of which are fully rounded half-circles.

+

Top-left at the origin. Doesn’t take Distance, because this is usually pixels, actually. If it’s not possible to apply the specified radius, fallback to a regular rectangle.

-

Union all of the polygons into one geo::MultiPolygon

-

Find the “pole of inaccessibility” – the most distant internal point from the polygon +

Union all of the polygons into one geo::MultiPolygon

+

Find the “pole of inaccessibility” – the most distant internal point from the polygon outline

-

Do two polygons intersect at all?

-

Does this polygon intersect a polyline?

-

Creates the outline around the polygon (both the exterior and holes), with the thickness +

Do two polygons intersect at all?

+

Does this polygon intersect a polyline?

+

Creates the outline around the polygon (both the exterior and holes), with the thickness half straddling the polygon and half of it just outside. Only works for polygons that’re formed from rings.

Returns a Tessellation that may union together the outline from the exterior and multiple holes. Callers that need a Polygon must call to_outline on the individual Rings.

-

Remove the internal rings used for to_outline. This is fine to do if the polygon is being +

Remove the internal rings used for to_outline. This is fine to do if the polygon is being added to some larger piece of geometry that won’t need an outline.

-

Usually m^2, unless the polygon is in screen-space

-

Doesn’t handle multiple crossings in and out.

-

If the polygon is just a single outer ring, produces a GeoJSON polygon. Otherwise, produces +

Usually m^2, unless the polygon is in screen-space

+

Doesn’t handle multiple crossings in and out.

+

If the polygon is just a single outer ring, produces a GeoJSON polygon. Otherwise, produces a GeoJSON multipolygon consisting of individual triangles. Optionally map the world-space points back to GPS.

-

Extracts all polygons from raw bytes representing a GeoJSON file, along with the string +

Extracts all polygons from raw bytes representing a GeoJSON file, along with the string key/value properties. Only the first polygon from multipolygons is returned. If require_in_bounds is set, then the polygon must completely fit within the gps_bounds.

-

An arbitrary placeholder value, when Option types aren’t worthwhile

-

Trait Implementations

Returns a copy of the value. Read more

+

If simplification fails, just keep the original polygon

+

An arbitrary placeholder value, when Option types aren’t worthwhile

+

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Deserialize this value from the given Serde deserializer. Read more

-

Formats the value using the given formatter. Read more

-

Converts to this type from the input type.

-

Converts to this type from the input type.

-

Converts to this type from the input type.

+

Formats the value using the given formatter. Read more

+

Converts to this type from the input type.

+

Converts to this type from the input type.

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Serialize this value into the given Serde serializer. Read more

+

The type returned in the event of a conversion error.

+

Performs the conversion.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

-

Returns the argument unchanged.

+

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

@@ -67,9 +69,9 @@ by ==.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

Converts the given value to a String. Read more

-

The type returned in the event of a conversion error.

-

Performs the conversion.

-

The type returned in the event of a conversion error.

+

The type returned in the event of a conversion error.

+

Performs the conversion.

+

The type returned in the event of a conversion error.

Performs the conversion.

\ No newline at end of file diff --git a/rustdoc/geom/ring/index.html b/rustdoc/geom/ring/index.html index 2093ba8643..ac8bdcf731 100644 --- a/rustdoc/geom/ring/index.html +++ b/rustdoc/geom/ring/index.html @@ -5,7 +5,7 @@

Module ring

-

Module geom::ring

source · []

Structs

+

Module geom::ring

source · []

Structs

Maybe a misnomer, but like a PolyLine, but closed.

\ No newline at end of file diff --git a/rustdoc/geom/ring/struct.Ring.html b/rustdoc/geom/ring/struct.Ring.html index 0013debc2a..59a722d26a 100644 --- a/rustdoc/geom/ring/struct.Ring.html +++ b/rustdoc/geom/ring/struct.Ring.html @@ -2,7 +2,7 @@

Struct geom::ring::Ring

source · []
pub struct Ring {
@@ -35,16 +35,17 @@ polygons?

Formats the value using the given formatter. Read more

Deserialize this value from the given Serde deserializer. Read more

Formats the value using the given formatter. Read more

-

Converts to this type from the input type.

Converts to this type from the input type.

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Serialize this value into the given Serde serializer. Read more

+

The type returned in the event of a conversion error.

+

Performs the conversion.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

-

Returns the argument unchanged.

+

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

@@ -52,9 +53,9 @@ by ==.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

Converts the given value to a String. Read more

-

The type returned in the event of a conversion error.

-

Performs the conversion.

-

The type returned in the event of a conversion error.

+

The type returned in the event of a conversion error.

+

Performs the conversion.

+

The type returned in the event of a conversion error.

Performs the conversion.

\ No newline at end of file diff --git a/rustdoc/geom/struct.Polygon.html b/rustdoc/geom/struct.Polygon.html index fd3a6fb7d2..9f0df5cbed 100644 --- a/rustdoc/geom/struct.Polygon.html +++ b/rustdoc/geom/struct.Polygon.html @@ -2,7 +2,7 @@

pub struct Polygon {
@@ -13,53 +13,55 @@
 
rings: Option<Vec<Ring>>

If the polygon has holes, explicitly store all the rings (the one outer and all of the inner) so they can later be used to generate outlines and such. If the polygon has no holes, then this will just be None, since the points form a ring.

-

Implementations

Does this polygon contain the point in its interior?

-

Equivalent to self.strip_rings().scale(scale).translate(translate_x, translate_y).rotate_around(rotate, pivot), but modifies the polygon in-place and is faster.

-

The order of these points depends on the constructor! The first and last point may or may +

Implementations

Does this polygon contain the point in its interior?

+

Equivalent to self.strip_rings().scale(scale).translate(translate_x, translate_y).rotate_around(rotate, pivot), but modifies the polygon in-place and is faster.

+

The order of these points depends on the constructor! The first and last point may or may not match. Polygons constructed from PolyLines will have a very weird order.

-

Get the outer ring of this polygon. This should usually succeed.

-

Top-left at the origin. Doesn’t take Distance, because this is usually pixels, actually.

-

Top-left at the origin. Doesn’t take Distance, because this is usually pixels, actually.

-

A rectangle, two sides of which are fully rounded half-circles.

-

Top-left at the origin. Doesn’t take Distance, because this is usually pixels, actually. +

Get the outer ring of this polygon. This should usually succeed.

+

Top-left at the origin. Doesn’t take Distance, because this is usually pixels, actually.

+

Top-left at the origin. Doesn’t take Distance, because this is usually pixels, actually.

+

A rectangle, two sides of which are fully rounded half-circles.

+

Top-left at the origin. Doesn’t take Distance, because this is usually pixels, actually. If it’s not possible to apply the specified radius, fallback to a regular rectangle.

-

Union all of the polygons into one geo::MultiPolygon

-

Find the “pole of inaccessibility” – the most distant internal point from the polygon +

Union all of the polygons into one geo::MultiPolygon

+

Find the “pole of inaccessibility” – the most distant internal point from the polygon outline

-

Do two polygons intersect at all?

-

Does this polygon intersect a polyline?

-

Creates the outline around the polygon (both the exterior and holes), with the thickness +

Do two polygons intersect at all?

+

Does this polygon intersect a polyline?

+

Creates the outline around the polygon (both the exterior and holes), with the thickness half straddling the polygon and half of it just outside. Only works for polygons that’re formed from rings.

Returns a Tessellation that may union together the outline from the exterior and multiple holes. Callers that need a Polygon must call to_outline on the individual Rings.

-

Remove the internal rings used for to_outline. This is fine to do if the polygon is being +

Remove the internal rings used for to_outline. This is fine to do if the polygon is being added to some larger piece of geometry that won’t need an outline.

-

Usually m^2, unless the polygon is in screen-space

-

Doesn’t handle multiple crossings in and out.

-

If the polygon is just a single outer ring, produces a GeoJSON polygon. Otherwise, produces +

Usually m^2, unless the polygon is in screen-space

+

Doesn’t handle multiple crossings in and out.

+

If the polygon is just a single outer ring, produces a GeoJSON polygon. Otherwise, produces a GeoJSON multipolygon consisting of individual triangles. Optionally map the world-space points back to GPS.

-

Extracts all polygons from raw bytes representing a GeoJSON file, along with the string +

Extracts all polygons from raw bytes representing a GeoJSON file, along with the string key/value properties. Only the first polygon from multipolygons is returned. If require_in_bounds is set, then the polygon must completely fit within the gps_bounds.

-

An arbitrary placeholder value, when Option types aren’t worthwhile

-

Trait Implementations

Returns a copy of the value. Read more

+

If simplification fails, just keep the original polygon

+

An arbitrary placeholder value, when Option types aren’t worthwhile

+

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Deserialize this value from the given Serde deserializer. Read more

-

Formats the value using the given formatter. Read more

-

Converts to this type from the input type.

-

Converts to this type from the input type.

-

Converts to this type from the input type.

+

Formats the value using the given formatter. Read more

+

Converts to this type from the input type.

+

Converts to this type from the input type.

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Serialize this value into the given Serde serializer. Read more

+

The type returned in the event of a conversion error.

+

Performs the conversion.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

-

Returns the argument unchanged.

+

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

@@ -67,9 +69,9 @@ by ==.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

Converts the given value to a String. Read more

-

The type returned in the event of a conversion error.

-

Performs the conversion.

-

The type returned in the event of a conversion error.

+

The type returned in the event of a conversion error.

+

Performs the conversion.

+

The type returned in the event of a conversion error.

Performs the conversion.

\ No newline at end of file diff --git a/rustdoc/geom/struct.Ring.html b/rustdoc/geom/struct.Ring.html index b22bf8b6ea..f827d53ab8 100644 --- a/rustdoc/geom/struct.Ring.html +++ b/rustdoc/geom/struct.Ring.html @@ -2,7 +2,7 @@

Struct geom::Ring

source · []
pub struct Ring {
@@ -35,16 +35,17 @@ polygons?

Formats the value using the given formatter. Read more

Deserialize this value from the given Serde deserializer. Read more

Formats the value using the given formatter. Read more

-

Converts to this type from the input type.

Converts to this type from the input type.

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Serialize this value into the given Serde serializer. Read more

+

The type returned in the event of a conversion error.

+

Performs the conversion.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

-

Returns the argument unchanged.

+

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

@@ -52,9 +53,9 @@ by ==.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

Converts the given value to a String. Read more

-

The type returned in the event of a conversion error.

-

Performs the conversion.

-

The type returned in the event of a conversion error.

+

The type returned in the event of a conversion error.

+

Performs the conversion.

+

The type returned in the event of a conversion error.

Performs the conversion.

\ No newline at end of file diff --git a/rustdoc/geom/struct.Tessellation.html b/rustdoc/geom/struct.Tessellation.html index 7812e84e67..2880a5f248 100644 --- a/rustdoc/geom/struct.Tessellation.html +++ b/rustdoc/geom/struct.Tessellation.html @@ -2,7 +2,7 @@

pub struct Tessellation {
@@ -12,17 +12,18 @@
 

Fields

points: Vec<Pt2D>

These points aren’t in any meaningful order. It’s not generally possible to reconstruct a Polygon from this.

indices: Vec<u16>

Groups of three indices make up the triangles

-

Implementations

The points are not necessarily a Ring, which has strict requirements about no duplicate +

Implementations

The points are not necessarily a Ring, which has strict requirements about no duplicate points. We can render various types of invalid polygon.

-

Returns (points, indices) for rendering

-

Equivalent to self.scale(scale).translate(translate_x, translate_y).rotate_around(rotate, pivot), but modifies the polygon in-place and is faster.

-

Trait Implementations

Returns a copy of the value. Read more

+

Returns (points, indices) for rendering

+

Equivalent to self.scale(scale).translate(translate_x, translate_y).rotate_around(rotate, pivot), but modifies the polygon in-place and is faster.

+

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

+

Converts to this type from the input type.

Converts to this type from the input type.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

-

Returns the argument unchanged.

+

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

diff --git a/rustdoc/geom/tessellation/fn.downsize.html b/rustdoc/geom/tessellation/fn.downsize.html index d5c640653b..6e1b6c610a 100644 --- a/rustdoc/geom/tessellation/fn.downsize.html +++ b/rustdoc/geom/tessellation/fn.downsize.html @@ -5,5 +5,5 @@
pub fn downsize(input: Vec<usize>) -> Vec<u16>Notable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
    A: Allocator
+

Function geom::tessellation::downsize

source · []
pub fn downsize(input: Vec<usize>) -> Vec<u16>Notable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
    A: Allocator
\ No newline at end of file diff --git a/rustdoc/geom/tessellation/index.html b/rustdoc/geom/tessellation/index.html index 597d11bd1f..452fc65ca5 100644 --- a/rustdoc/geom/tessellation/index.html +++ b/rustdoc/geom/tessellation/index.html @@ -5,7 +5,7 @@

Module tessellation

Structs

A tessellated polygon, ready for rendering.

Functions

diff --git a/rustdoc/geom/tessellation/struct.Tessellation.html b/rustdoc/geom/tessellation/struct.Tessellation.html index 3470347e90..a4aeed68fb 100644 --- a/rustdoc/geom/tessellation/struct.Tessellation.html +++ b/rustdoc/geom/tessellation/struct.Tessellation.html @@ -2,7 +2,7 @@

pub struct Tessellation {
@@ -12,17 +12,18 @@
 

Fields

points: Vec<Pt2D>

These points aren’t in any meaningful order. It’s not generally possible to reconstruct a Polygon from this.

indices: Vec<u16>

Groups of three indices make up the triangles

-

Implementations

The points are not necessarily a Ring, which has strict requirements about no duplicate +

Implementations

The points are not necessarily a Ring, which has strict requirements about no duplicate points. We can render various types of invalid polygon.

-

Returns (points, indices) for rendering

-

Equivalent to self.scale(scale).translate(translate_x, translate_y).rotate_around(rotate, pivot), but modifies the polygon in-place and is faster.

-

Trait Implementations

Returns a copy of the value. Read more

+

Returns (points, indices) for rendering

+

Equivalent to self.scale(scale).translate(translate_x, translate_y).rotate_around(rotate, pivot), but modifies the polygon in-place and is faster.

+

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

+

Converts to this type from the input type.

Converts to this type from the input type.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

-

Returns the argument unchanged.

+

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

diff --git a/rustdoc/implementors/core/convert/trait.From.js b/rustdoc/implementors/core/convert/trait.From.js index d5d61862c6..7d5d43e2fd 100644 --- a/rustdoc/implementors/core/convert/trait.From.js +++ b/rustdoc/implementors/core/convert/trait.From.js @@ -1,5 +1,5 @@ (function() {var implementors = {}; -implementors["geom"] = [{"text":"impl From<LonLat> for Point","synthetic":false,"types":["geo_types::geometry::point::Point"]},{"text":"impl From<Polygon<f64>> for Polygon","synthetic":false,"types":["geom::polygon::Polygon"]},{"text":"impl From<Polygon> for Polygon","synthetic":false,"types":["geo_types::geometry::polygon::Polygon"]},{"text":"impl From<Pt2D> for Coordinate","synthetic":false,"types":["geo_types::geometry::coordinate::Coordinate"]},{"text":"impl From<Pt2D> for Point","synthetic":false,"types":["geo_types::geometry::point::Point"]},{"text":"impl From<Coordinate<f64>> for Pt2D","synthetic":false,"types":["geom::pt::Pt2D"]},{"text":"impl From<Point<f64>> for Pt2D","synthetic":false,"types":["geom::pt::Pt2D"]},{"text":"impl From<Ring> for LineString","synthetic":false,"types":["geo_types::geometry::line_string::LineString"]},{"text":"impl From<LineString<f64>> for Ring","synthetic":false,"types":["geom::ring::Ring"]},{"text":"impl From<Polygon> for Tessellation","synthetic":false,"types":["geom::tessellation::Tessellation"]},{"text":"impl From<f64> for CornerRadii","synthetic":false,"types":["geom::CornerRadii"]}]; +implementors["geom"] = [{"text":"impl From<LonLat> for Point","synthetic":false,"types":["geo_types::geometry::point::Point"]},{"text":"impl From<Polygon> for Polygon","synthetic":false,"types":["geo_types::geometry::polygon::Polygon"]},{"text":"impl From<Pt2D> for Coordinate","synthetic":false,"types":["geo_types::geometry::coordinate::Coordinate"]},{"text":"impl From<Pt2D> for Point","synthetic":false,"types":["geo_types::geometry::point::Point"]},{"text":"impl From<Coordinate<f64>> for Pt2D","synthetic":false,"types":["geom::pt::Pt2D"]},{"text":"impl From<Point<f64>> for Pt2D","synthetic":false,"types":["geom::pt::Pt2D"]},{"text":"impl From<Ring> for LineString","synthetic":false,"types":["geo_types::geometry::line_string::LineString"]},{"text":"impl From<Polygon> for Tessellation","synthetic":false,"types":["geom::tessellation::Tessellation"]},{"text":"impl From<Polygon<f64>> for Tessellation","synthetic":false,"types":["geom::tessellation::Tessellation"]},{"text":"impl From<f64> for CornerRadii","synthetic":false,"types":["geom::CornerRadii"]}]; implementors["map_gui"] = [{"text":"impl From<RoadID> for ID","synthetic":false,"types":["map_gui::ID"]},{"text":"impl From<LaneID> for ID","synthetic":false,"types":["map_gui::ID"]},{"text":"impl From<IntersectionID> for ID","synthetic":false,"types":["map_gui::ID"]},{"text":"impl From<BuildingID> for ID","synthetic":false,"types":["map_gui::ID"]},{"text":"impl From<ParkingLotID> for ID","synthetic":false,"types":["map_gui::ID"]},{"text":"impl From<CarID> for ID","synthetic":false,"types":["map_gui::ID"]},{"text":"impl From<PedestrianID> for ID","synthetic":false,"types":["map_gui::ID"]},{"text":"impl From<Vec<PedestrianID, Global>> for ID","synthetic":false,"types":["map_gui::ID"]},{"text":"impl From<TransitStopID> for ID","synthetic":false,"types":["map_gui::ID"]},{"text":"impl From<AreaID> for ID","synthetic":false,"types":["map_gui::ID"]}]; implementors["sim"] = [{"text":"impl From<&Problem> for ProblemType","synthetic":false,"types":["sim::analytics::ProblemType"]},{"text":"impl From<NormalParkingSimState> for ParkingSimState","synthetic":false,"types":["sim::mechanics::parking::ParkingSimState"]},{"text":"impl From<InfiniteParkingSimState> for ParkingSimState","synthetic":false,"types":["sim::mechanics::parking::ParkingSimState"]},{"text":"impl From<Time> for AnyTime","synthetic":false,"types":["sim::pandemic::AnyTime"]},{"text":"impl From<AnyTime> for Time","synthetic":false,"types":["geom::time::Time"]},{"text":"impl From<f64> for AnyTime","synthetic":false,"types":["sim::pandemic::AnyTime"]}]; implementors["widgetry"] = [{"text":"impl From<Color> for Fill","synthetic":false,"types":["widgetry::color::Fill"]},{"text":"impl From<Texture> for Fill","synthetic":false,"types":["widgetry::color::Fill"]},{"text":"impl From<Key> for Option<MultiKey>","synthetic":false,"types":["core::option::Option"]},{"text":"impl From<Key> for MultiKey","synthetic":false,"types":["widgetry::event::MultiKey"]},{"text":"impl<F: Into<Fill>, T: Into<Tessellation>> From<Vec<(F, T), Global>> for GeomBatch","synthetic":false,"types":["widgetry::geom::GeomBatch"]},{"text":"impl From<Color> for RewriteColor","synthetic":false,"types":["widgetry::geom::RewriteColor"]},{"text":"impl From<GeomBatch> for ToggleZoomedBuilder","synthetic":false,"types":["widgetry::mapspace::ToggleZoomedBuilder"]},{"text":"impl From<LogicalPosition<f64>> for ScreenPt","synthetic":false,"types":["widgetry::screen_geom::ScreenPt"]},{"text":"impl From<LogicalSize<f64>> for ScreenDims","synthetic":false,"types":["widgetry::screen_geom::ScreenDims"]},{"text":"impl From<ScreenDims> for LogicalSize<f64>","synthetic":false,"types":["winit::dpi::LogicalSize"]},{"text":"impl From<f64> for ScreenDims","synthetic":false,"types":["widgetry::screen_geom::ScreenDims"]},{"text":"impl From<i64> for ScreenDims","synthetic":false,"types":["widgetry::screen_geom::ScreenDims"]},{"text":"impl From<(f64, f64)> for ScreenDims","synthetic":false,"types":["widgetry::screen_geom::ScreenDims"]},{"text":"impl From<Bounds> for ScreenDims","synthetic":false,"types":["widgetry::screen_geom::ScreenDims"]},{"text":"impl From<ScreenDims> for Size<Dimension>","synthetic":false,"types":["taffy::geometry::Size"]},{"text":"impl<AsStrRef: AsRef<str>> From<AsStrRef> for TextSpan","synthetic":false,"types":["widgetry::text::TextSpan"]},{"text":"impl From<TextSpan> for Text","synthetic":false,"types":["widgetry::text::Text"]},{"text":"impl<AsStrRef: AsRef<str>> From<AsStrRef> for Text","synthetic":false,"types":["widgetry::text::Text"]},{"text":"impl From<f64> for CornerRounding","synthetic":false,"types":["widgetry::widgets::CornerRounding"]},{"text":"impl From<CornerRadii> for CornerRounding","synthetic":false,"types":["widgetry::widgets::CornerRounding"]},{"text":"impl From<usize> for EdgeInsets","synthetic":false,"types":["widgetry::widgets::EdgeInsets"]},{"text":"impl From<f64> for EdgeInsets","synthetic":false,"types":["widgetry::widgets::EdgeInsets"]},{"text":"impl From<EdgeInsets> for Rect<Dimension>","synthetic":false,"types":["taffy::geometry::Rect"]}]; diff --git a/rustdoc/implementors/core/convert/trait.TryFrom.js b/rustdoc/implementors/core/convert/trait.TryFrom.js new file mode 100644 index 0000000000..a70fc0e8d5 --- /dev/null +++ b/rustdoc/implementors/core/convert/trait.TryFrom.js @@ -0,0 +1,3 @@ +(function() {var implementors = {}; +implementors["geom"] = [{"text":"impl TryFrom<Polygon<f64>> for Polygon","synthetic":false,"types":["geom::polygon::Polygon"]},{"text":"impl TryFrom<LineString<f64>> for Ring","synthetic":false,"types":["geom::ring::Ring"]}]; +if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})() \ No newline at end of file diff --git a/rustdoc/ltn/draw_cells/fn.color_cells.html b/rustdoc/ltn/draw_cells/fn.color_cells.html index f0c0be9079..9512beeaa5 100644 --- a/rustdoc/ltn/draw_cells/fn.color_cells.html +++ b/rustdoc/ltn/draw_cells/fn.color_cells.html @@ -5,5 +5,5 @@
fn color_cells(
    num_cells: usize,
    adjacencies: HashSet<(usize, usize)>
) -> Vec<Color>Notable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
    A: Allocator
+

Function ltn::draw_cells::color_cells

source · []
fn color_cells(
    num_cells: usize,
    adjacencies: HashSet<(usize, usize)>
) -> Vec<Color>Notable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
    A: Allocator
\ No newline at end of file diff --git a/rustdoc/ltn/draw_cells/fn.diffusion.html b/rustdoc/ltn/draw_cells/fn.diffusion.html index 7e2e69decd..d4d3b6f5a7 100644 --- a/rustdoc/ltn/draw_cells/fn.diffusion.html +++ b/rustdoc/ltn/draw_cells/fn.diffusion.html @@ -5,7 +5,7 @@
fn diffusion(
    grid: &mut Grid<Option<usize>>,
    boundary_marker: usize
) -> HashSet<(usize, usize)>
Expand description

Returns a set of adjacent indices. The pairs are symmetric – (x, y) and (y, x) will both be +

Function ltn::draw_cells::diffusion

source · []
fn diffusion(
    grid: &mut Grid<Option<usize>>,
    boundary_marker: usize
) -> HashSet<(usize, usize)>
Expand description

Returns a set of adjacent indices. The pairs are symmetric – (x, y) and (y, x) will both be populated. Adjacency with boundary_marker doesn’t count.

\ No newline at end of file diff --git a/rustdoc/ltn/draw_cells/index.html b/rustdoc/ltn/draw_cells/index.html index 693d4239ec..5dc366bc6a 100644 --- a/rustdoc/ltn/draw_cells/index.html +++ b/rustdoc/ltn/draw_cells/index.html @@ -5,7 +5,7 @@

Module draw_cells

Structs

Constants

Functions

diffusion 🔒

Returns a set of adjacent indices. The pairs are symmetric – (x, y) and (y, x) will both be diff --git a/rustdoc/ltn/draw_cells/struct.RenderCells.html b/rustdoc/ltn/draw_cells/struct.RenderCells.html index 6caad10c44..02334c9a53 100644 --- a/rustdoc/ltn/draw_cells/struct.RenderCells.html +++ b/rustdoc/ltn/draw_cells/struct.RenderCells.html @@ -11,14 +11,14 @@ boundary_polygon: Polygon, }

Fields

polygons_per_cell: Vec<Vec<Polygon>>

Rarely, this might be empty if the area is very small

colors: Vec<Color>

Colors per cell, such that adjacent cells are colored differently

-
boundary_polygon: Polygon

Implementations

Partition a neighbourhood’s boundary polygon based on the cells. This discretizes space into +

boundary_polygon: Polygon

Implementations

Partition a neighbourhood’s boundary polygon based on the cells. This discretizes space into a grid, and then extracts a polygon from the raster. The results don’t look perfect, but it’s fast.

Draw cells as areas with different colors. The colors are meaningless, but the same color won’t be shared between adjacent cells.

-

Draw the boundary between cells as a thick outline. It’s meant to look like the +

Draw the boundary between cells as a thick outline. It’s meant to look like the neighbourhood is split into disconnected islands.

-

Per cell, convert all polygons to a geo::MultiPolygon. Leave the coordinate system as map-space.

+

Per cell, convert all polygons to a geo::MultiPolygon. Leave the coordinate system as map-space.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

diff --git a/rustdoc/ltn/draw_cells/struct.RenderCellsBuilder.html b/rustdoc/ltn/draw_cells/struct.RenderCellsBuilder.html index 35e4f531ac..11c18527e2 100644 --- a/rustdoc/ltn/draw_cells/struct.RenderCellsBuilder.html +++ b/rustdoc/ltn/draw_cells/struct.RenderCellsBuilder.html @@ -13,7 +13,7 @@ }

Fields

grid: Grid<Option<usize>>

The grid only covers the boundary polygon of the neighbourhood. The values are cell indices, and Some(num_cells) marks the boundary of the neighbourhood.

colors: Vec<Color>bounds: Bounds

Bounds of the neighbourhood boundary polygon

-
boundary_polygon: Polygon

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

+
boundary_polygon: Polygon

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can diff --git a/rustdoc/map_gui/tools/title_screen/built_info/constant.BUILT_TIME_UTC.html b/rustdoc/map_gui/tools/title_screen/built_info/constant.BUILT_TIME_UTC.html index 7650fd048a..7024ed6a51 100644 --- a/rustdoc/map_gui/tools/title_screen/built_info/constant.BUILT_TIME_UTC.html +++ b/rustdoc/map_gui/tools/title_screen/built_info/constant.BUILT_TIME_UTC.html @@ -5,6 +5,6 @@

pub const BUILT_TIME_UTC: &str = r"Wed, 31 Aug 2022 13:13:08 +0000";
Expand description

The build time in RFC2822, UTC.

+

Constant map_gui::tools::title_screen::built_info::BUILT_TIME_UTC

source · []
pub const BUILT_TIME_UTC: &str = r"Thu, 01 Sep 2022 09:04:47 +0000";
Expand description

The build time in RFC2822, UTC.

\ No newline at end of file diff --git a/rustdoc/map_model/objects/block/index.html b/rustdoc/map_model/objects/block/index.html index d2d9181cb2..b4aec59190 100644 --- a/rustdoc/map_model/objects/block/index.html +++ b/rustdoc/map_model/objects/block/index.html @@ -5,7 +5,7 @@

Module block

Structs

A block is defined by a perimeter that traces along the sides of roads. Inside the perimeter, the block may contain buildings and interior roads. In the simple case, a block represents a single “city block”, with no interior roads. It may also cover a “neighborhood”, where the diff --git a/rustdoc/map_model/objects/block/struct.Perimeter.html b/rustdoc/map_model/objects/block/struct.Perimeter.html index 68c313545a..6ba38e5932 100644 --- a/rustdoc/map_model/objects/block/struct.Perimeter.html +++ b/rustdoc/map_model/objects/block/struct.Perimeter.html @@ -11,7 +11,7 @@ }

Expand description

A sequence of roads in order, beginning and ending at the same place. No “crossings” – tracing along this sequence should geometrically yield a simple polygon.

Fields

roads: Vec<RoadSideID>interior: BTreeSet<RoadID>

These roads exist entirely within the perimeter

-

Implementations

Starting at any lane, snap to the nearest side of that road, then begin tracing a single +

Implementations

Starting at any lane, snap to the nearest side of that road, then begin tracing a single block, with no interior roads. This will fail if a map boundary is reached. The results are unusual when crossing the entrance to a tunnel or bridge, and so skip is used to avoid tracing there.

@@ -45,9 +45,9 @@ Partition adjacent perimeters, subject to the predicate. Each partition should p single result with merge_all.

Assign each perimeter one of num_colors, such that no two adjacent perimeters share the same color. May fail. The resulting colors are expressed as [0, num_colors).

-

Does this perimeter completely enclose the other?

-

Shrinks or expands the perimeter by tracing the opposite side of the road.

-

Looks for perimeters that’re completely surrounded by other perimeters, aka, holes. +

Does this perimeter completely enclose the other?

+

Shrinks or expands the perimeter by tracing the opposite side of the road.

+

Looks for perimeters that’re completely surrounded by other perimeters, aka, holes. Attempts to merge them with the surrounding perimeter. This can be useful for applications trying to incrementally merge adjacent blocks without creating splits, because it’s often impossible to do this in one merge when there are holes.

@@ -55,7 +55,7 @@ impossible to do this in one merge when there are holes.

every hole.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

-

Formats the value using the given formatter. Read more

+

Formats the value using the given formatter. Read more

Deserialize this value from the given Serde deserializer. Read more

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

diff --git a/rustdoc/map_model/struct.Perimeter.html b/rustdoc/map_model/struct.Perimeter.html index e393649b93..ea50cce7f7 100644 --- a/rustdoc/map_model/struct.Perimeter.html +++ b/rustdoc/map_model/struct.Perimeter.html @@ -11,7 +11,7 @@ }
Expand description

A sequence of roads in order, beginning and ending at the same place. No “crossings” – tracing along this sequence should geometrically yield a simple polygon.

Fields

roads: Vec<RoadSideID>interior: BTreeSet<RoadID>

These roads exist entirely within the perimeter

-

Implementations

Starting at any lane, snap to the nearest side of that road, then begin tracing a single +

Implementations

Starting at any lane, snap to the nearest side of that road, then begin tracing a single block, with no interior roads. This will fail if a map boundary is reached. The results are unusual when crossing the entrance to a tunnel or bridge, and so skip is used to avoid tracing there.

@@ -45,9 +45,9 @@ Partition adjacent perimeters, subject to the predicate. Each partition should p single result with merge_all.

Assign each perimeter one of num_colors, such that no two adjacent perimeters share the same color. May fail. The resulting colors are expressed as [0, num_colors).

-

Does this perimeter completely enclose the other?

-

Shrinks or expands the perimeter by tracing the opposite side of the road.

-

Looks for perimeters that’re completely surrounded by other perimeters, aka, holes. +

Does this perimeter completely enclose the other?

+

Shrinks or expands the perimeter by tracing the opposite side of the road.

+

Looks for perimeters that’re completely surrounded by other perimeters, aka, holes. Attempts to merge them with the surrounding perimeter. This can be useful for applications trying to incrementally merge adjacent blocks without creating splits, because it’s often impossible to do this in one merge when there are holes.

@@ -55,7 +55,7 @@ impossible to do this in one merge when there are holes.

every hole.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

-

Formats the value using the given formatter. Read more

+

Formats the value using the given formatter. Read more

Deserialize this value from the given Serde deserializer. Read more

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

diff --git a/rustdoc/parking_mapper/mapper/fn.find_overlapping_stuff.html b/rustdoc/parking_mapper/mapper/fn.find_overlapping_stuff.html index 8171b34e6a..c6cd5af5d8 100644 --- a/rustdoc/parking_mapper/mapper/fn.find_overlapping_stuff.html +++ b/rustdoc/parking_mapper/mapper/fn.find_overlapping_stuff.html @@ -5,5 +5,5 @@
fn find_overlapping_stuff(
    app: &SimpleApp<()>,
    timer: &mut Timer<'_>
) -> Vec<Polygon>Notable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
    A: Allocator
+

Function parking_mapper::mapper::find_overlapping_stuff

source · []
fn find_overlapping_stuff(
    app: &SimpleApp<()>,
    timer: &mut Timer<'_>
) -> Vec<Polygon>Notable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
    A: Allocator
\ No newline at end of file diff --git a/rustdoc/parking_mapper/mapper/index.html b/rustdoc/parking_mapper/mapper/index.html index 97d9bc4e1f..7121d06a4f 100644 --- a/rustdoc/parking_mapper/mapper/index.html +++ b/rustdoc/parking_mapper/mapper/index.html @@ -5,7 +5,7 @@

Module mapper

Structs

Enums

Show 🔒

Functions

Type Definitions

diff --git a/rustdoc/popdat/od/fn.create_zones.html b/rustdoc/popdat/od/fn.create_zones.html index de18bc15f5..ffa8f183c7 100644 --- a/rustdoc/popdat/od/fn.create_zones.html +++ b/rustdoc/popdat/od/fn.create_zones.html @@ -5,5 +5,5 @@
fn create_zones(
    map: &Map,
    input: HashMap<String, Polygon>,
    include_zones: IncludeZonePolicy,
    timer: &mut Timer<'_>
) -> HashMap<String, Zone>
+

Function popdat::od::create_zones

source · []
fn create_zones(
    map: &Map,
    input: HashMap<String, Polygon>,
    include_zones: IncludeZonePolicy,
    timer: &mut Timer<'_>
) -> HashMap<String, Zone>
\ No newline at end of file diff --git a/rustdoc/popdat/od/index.html b/rustdoc/popdat/od/index.html index dcdd73c54d..a83d10f8ee 100644 --- a/rustdoc/popdat/od/index.html +++ b/rustdoc/popdat/od/index.html @@ -5,7 +5,7 @@

Module od

-

Module popdat::od

source · []
Expand description

This is a standalone pipeline for generating a Scenario, starting from origin-destination data +

Module popdat::od

source · []
Expand description

This is a standalone pipeline for generating a Scenario, starting from origin-destination data (also called desire lines), which gives a count of commuters between two zones, breaking down by mode.

Structs

diff --git a/rustdoc/popdat/od/struct.NormalDistribution.html b/rustdoc/popdat/od/struct.NormalDistribution.html index a819616aca..c45c638ba2 100644 --- a/rustdoc/popdat/od/struct.NormalDistribution.html +++ b/rustdoc/popdat/od/struct.NormalDistribution.html @@ -5,11 +5,11 @@

NormalDistribution

pub struct NormalDistribution {
+    

Struct popdat::od::NormalDistribution

source · []
pub struct NormalDistribution {
     pub mean: Duration,
     pub std_deviation: Duration,
 }
Expand description

A normal distribution of Durations.

-

Fields

mean: Durationstd_deviation: Duration

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

+

Fields

mean: Durationstd_deviation: Duration

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can diff --git a/rustdoc/popdat/od/struct.Zone.html b/rustdoc/popdat/od/struct.Zone.html index 2039eee3d1..811e2184e2 100644 --- a/rustdoc/popdat/od/struct.Zone.html +++ b/rustdoc/popdat/od/struct.Zone.html @@ -12,11 +12,11 @@ homes: Vec<(BuildingID, usize)>, workplaces: Vec<(BuildingID, usize)>, borders: MapBorders, -}

Fields

polygon: Polygoncenter: Pt2Dpct_overlap: f64homes: Vec<(BuildingID, usize)>workplaces: Vec<(BuildingID, usize)>borders: MapBorders

Implementations

Returns endpoints to (leave home, goto home). These’re usually the same, except in some +}

Fields

polygon: Polygoncenter: Pt2Dpct_overlap: f64homes: Vec<(BuildingID, usize)>workplaces: Vec<(BuildingID, usize)>borders: MapBorders

Implementations

Returns endpoints to (leave home, goto home). These’re usually the same, except in some cases of border trips using divided one-ways.

-

Returns endpoints to (leave work, goto work). These’re usually the same, except in some +

Returns endpoints to (leave work, goto work). These’re usually the same, except in some cases of border trips using divided one-ways.

-

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

+

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can diff --git a/rustdoc/search-index.js b/rustdoc/search-index.js index fa813e15e9..2232cc4482 100644 --- a/rustdoc/search-index.js +++ b/rustdoc/search-index.js @@ -5,8 +5,8 @@ var searchIndex = JSON.parse('{\ "collisions":{"doc":"A simple data format to list collisions that’ve occurred …","t":[3,3,13,13,4,13,11,11,11,11,11,11,11,11,12,11,11,11,11,11,11,11,11,11,5,5,11,11,11,12,5,11,11,11,12,12,12,11,11,11,11,11,11,11,11,11,11],"n":["Collision","CollisionDataset","Fatal","Serious","Severity","Slight","borrow","borrow","borrow","borrow_mut","borrow_mut","borrow_mut","clone","clone_into","collisions","deserialize","deserialize","deserialize","eq","equivalent","fmt","from","from","from","import_seattle","import_stats19","into","into","into","location","parse_incdttm","serialize","serialize","serialize","severity","source_url","time","to_owned","try_from","try_from","try_from","try_into","try_into","try_into","type_id","type_id","type_id"],"q":["collisions","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","",""],"d":["A single collision that occurred in the real world.","A single dataset describing some collisions that happened.","","","A simple ranking for how severe the collision was. …","","","","","","","","","","The collisions imported from the data source.","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Import data from Seattle GeoData …","Import data from the UK STATS19 dataset. 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U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A temporary structure that the caller should unpack and …","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","“main” is determined by 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angle, stored in radians.","","Represents a rectangular boundary of Pt2D points.","A circle, defined by a center and radius.","","A distance, in meters. Can be negative.","A duration, in seconds. Can be negative.","","A quad-tree to quickly find the closest points to some …","Represents a rectangular boundary of LonLat points. After …","This represents world space, NOT LonLat.","","","","A line segment.","Represents a (longitude, latitude) point.","","","","","","","Most of the time, [0, 1]. But some callers may go outside …","","","This represents world-space in meters.","Maybe a misnomer, but like a PolyLine, but closed.","In meters per second. Can be negative.","","A tessellated polygon, ready for rendering.","In seconds since midnight. Can’t be negative.","","","Specifies how to stringify different geom objects.","","","","","","","","","","","","","","","Conversions between this crate and geo. Long-term, we …","","","","Deserializes a trimmed f64 from an i32.","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","Create a GeoJson with one feature per geometry, and no …","Create a GeoJson with one feature per geometry, with the …","","","","Groups of three indices make up the triangles","Groups of three indices make up the triangles","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","Default settings using metric.","Display in metric; US imperial otherwise.","","","","","","","","These points aren’t in any meaningful order. It’s not …","","","","","","","","","","","","If the polygon has holes, explicitly store all the rings …","Round Durations to a whole number of seconds.","","Serializes a trimmed f64 as an i32 to save space.","","","","","","","","","","Reduce the precision of an f64. This helps ensure …","","","","","","","","","","","","","","An angle, stored in radians.","","","True if this angle is within some degrees of another, …","True if this angle is within some degrees of another, …","Calculates the average of some angles.","","","","","Create an angle in degrees.","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","Create an angle in radians.","Returns [0, 360)","Returns [0, 2pi)","Invert the direction of this angle.","","I don’t know how to describe what this does. Use for …","Rotates this angle by some degrees.","","Logically this returns [-180, 180], but keep in mind when …","Returns [-180, 180]","","","","","","Represents a rectangular boundary of Pt2D points.","Represents a rectangular boundary of LonLat points. After …","Expand the existing boundary by some distance evenly on …","Converts the boundary to the format used by aabb_quadtree.","","","","","The center point of this boundary.","","","","","True if the point is within the boundary.","True if the point is within the boundary.","Convert all points to map-space. The points may be outside …","Convert map-space points back to LonLats. This is only …","","","","","","","Create a boundary covering some points.","Returns the argument unchanged.","Returns the argument unchanged.","Create a boundary covering some points.","Create a boundary covering some polygons.","The bottom-right corner of the boundary, in map-space.","Creates a rectangle covering this boundary.","Returns points in order covering this boundary.","The height of this boundary.","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","A boundary including no points.","A boundary including no points.","Transform the boundary by scaling its corners.","","","Converts the boundary to map-space.","Creates a circle centered in the middle of this boundary. …","","","Convert all points to map-space, failing if any points are …","","","","","","","Unions two boundaries.","Update the boundary to include this point.","Update the boundary to include this point.","The width of this boundary.","","A circle, defined by a center and radius.","","","","","","","True if the point is inside the circle.","","","","Returns the argument unchanged.","Get the boundary containing this circle.","Calls U::from(self).","Creates a circle.","","","Creates an outline around the circle, strictly contained …","","Renders some percent, between [0, 1], of the circle as a …","Renders the circle as a polygon.","Returns the ring around the circle.","","","","","","","A distance, in meters. Can be negative.","","Returns the absolute value of this distance.","","","","","Creates a distance in centimeters.","","","","","","","","","","","Creates a distance in feet.","","","Returns the argument unchanged.","","","","Creates a distance in inches.","Returns the distance in meters. Prefer to work with …","Calls U::from(self).","Creates a distance in meters.","Creates a distance in miles.","","","","","","Rounds this distance up to a higher, more “even” value …","Calculates a percentage, usually in [0.0, 1.0], of self / …","","Returns the square root of this distance.","","","","Returns the distance in feet.","Returns the distance in miles.","","Describes the distance according to formatting rules. …","","","","","","","","A duration, in seconds. Can be negative.","","","","","","","","","","","","","","","","If two durations are within this amount, they’ll print …","","Creates a duration in minutes.","","","Returns the argument unchanged.","","","Splits the duration into (hours, minutes, seconds, …","","Creates a duration in hours.","Returns the duration in seconds. Prefer working in …","Calls U::from(self).","Returns (rounded max, the boundaries)","Creates a duration in milliseconds.","Creates a duration in minutes.","","","","","Returns the duration as a number of minutes, rounded up.","Parses a duration such as “3:00” to …","","Returns the duration elapsed from this moment in real time.","","Rounds a duration up to the nearest whole number multiple.","Creates a duration in seconds.","","","","","","Shows only the largest unit (hours, minute, seconds), …","","Describes the duration according to formatting rules.","","","","","","A quad-tree to quickly find the closest points to some …","Add an object to the quadtree, remembering some key …","For every object within some distance of a query point, …","","","Finds the closest point on the existing geometry to the …","Returns the argument unchanged.","","Calls U::from(self).","Creates the quad-tree, limited to points contained in the …","","","","","Represents a (longitude, latitude) point.","","","Finds the average of a set of coordinates.","","","","","","Pretty meaningless units, for comparing distances very …","","","Returns the argument unchanged.","Returns the Haversine distance to another point.","Calls U::from(self).","","","","Note the order of arguments!","Extract polygons from a raw GeoJSON string. For …","Parses a WKT-style line-string into a list of coordinates.","","Parses a file in the …","","","","Transform this to a world-space point. Can go out of …","","","","","Writes a set of points to a file in the …","Returns the longitude of this point.","Returns the latitude of this point.","","","","","","A line segment.","The angle of the line segment, from the first to the …","","","","","","","","","","Determine if two line segments intersect, but more so than …","","","Returns a point along the line segment, unless the …","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","Returns an infinite line passing through this line’s two …","If two line segments intersect – including endpoints – …","Fails for parallel lines.","If the line segment intersects with an infinite line – …","Calls U::from(self).","Calls U::from(self).","","Length of the line segment","Returns a thick line segment.","","Equivalent to self.dist_along(dist).unwrap(). Use this to …","Equivalent to Line::new(pt1, pt2).unwrap(). Use this to …","","Creates a line segment between two points, which must not …","","","Returns a subset of this line, with two percentages along …","Returns the two points in this line segment.","Returns the first point in this line segment.","Returns the second point in this line segment.","Returns a reversed line segment","","","Perpendicularly shifts the line to the right if positive …","Perpendicularly shifts the line over to the left. Width …","Perpendicularly shifts the line over to the right. Width …","","","","Returns a polyline containing these two points.","","","","","","","","","","","","Most of the time, [0, 1]. But some callers may go outside …","","","","","","","Returns the argument unchanged.","","","Calls U::from(self).","","","","","","","","","Usually m^2, unless the polygon is in screen-space","","","","","","Doesn’t handle multiple crossings in and out.","","","","","Does this polygon contain the point in its interior?","","","","An arbitrary placeholder value, when Option types aren’t …","","","","","Returns the argument unchanged.","","Extracts all polygons from raw bytes representing a …","","","","","Get the outer ring of this polygon. This should usually …","Groups of three indices make up the triangles","Equivalent to …","","Do two polygons intersect at all?","Does this polygon intersect a polyline?","Calls U::from(self).","","","Top-left at the origin. Doesn’t take Distance, because …","","A rectangle, two sides of which are fully rounded …","The order of these points depends on the constructor! The …","","Find the “pole of inaccessibility” – the most …","","Top-left at the origin. Doesn’t take Distance, because …","","","If the polygon has holes, explicitly store all the rings …","","","Top-left at the origin. Doesn’t take Distance, because …","","","","","Remove the internal rings used for to_outline. This is …","","If the polygon is just a single outer ring, produces a …","Creates the outline around the polygon (both the exterior …","","","","","","","","","Union all of the polygons into one geo::MultiPolygon","","","","","","One or both args might be empty.","","","","","","","","Don’t draw the dashes too close to the ends.","First dedupes adjacent points","","","","An arbitrary placeholder value, when Option types aren’t …","","","No excess leftover distance allowed.","Glue together two polylines in order. The last point of …","If the current line is at least this long, return it. …","","","","","","","Like extend, but handles the last and first point not …","Returns the argument unchanged.","Returns the argument unchanged.","","","This does the equivalent of make_polygons, returning the …","Panics if the pt is not on the polyline. Returns None if …","Returns None if the point is the last point.","","Also return the angle of the line where the hit was found","","Calls U::from(self).","Calls U::from(self).","","","","","","","If the length is too short, just give up and make the …","","The resulting polygon is manually triangulated and may not …","","Fail if the length is too short.","","","","Like extend, but panics on failure.","","","","","","Extends self by a single point. If the new point is close …","Returns the angle from the start to end of this polyline.","","Returns the point on the polyline closest to the query.","","Returns the quadrant where the overall angle of this …","","Same as get_slice_ending_at, but returns None if the point …","Same as get_slice_starting_at, but returns None if the …","","","Perpendicularly shifts the polyline to the right if …","self represents some center, with total_width. Logically …","","","","","Returns the excess distance left over from the end","Walk along the PolyLine, starting buffer_ends from the …","Walk along the PolyLine, from start_buffer to …","","Produces a GeoJSON linestring, optionally mapping the …","","","","","Like make_polygons, but make sure the points actually form …","","","","","","","","Doesn’t check for duplicates. Use at your own risk.","This represents world space, NOT LonLat.","This represents world-space in meters.","","","","","","","","","","","","","","","","","","Pretty meaningless units, for comparing distances very …","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","Calls U::from(self).","Calls U::from(self).","","","","","If distance is negative, this projects a point in …","","","Simplifies a list of points using Ramer-Douglas-Peuckr","","Can go out of bounds.","","","","","","","","","","","","","","","","","","","Maybe a misnomer, but like a PolyLine, but closed.","Be careful with the order of results. Hits on an earlier …","Print the coordinates of this ring as a geo::LineString …","","","","","","First dedupes adjacent points","","Look for “bad” rings that double back on themselves. …","","","","","Returns the argument unchanged.","","Assuming both points are somewhere along the ring, return …","","Assuming both points are somewhere along the ring, return …","Calls U::from(self).","","","","","","","Find the “pole of inaccessibility” – the most …","","","Extract all PolyLines and Rings. Doesn’t handle crazy …","Produces a GeoJSON polygon, optionally mapping the …","Draws the ring with some thickness, with half of it …","","","Translates the ring by a fixed offset.","","","","","In meters per second. Can be negative.","","","","","","","","","","","","","Returns the argument unchanged.","","","Calls U::from(self).","","","","","","","","","","","","Describes the speed according to formatting rules.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","Calls U::from(self).","Calls U::from(self).","","","","","None if empty","","Could implement PartialEq, but be a bit more clear how …","","","","","","","","","","","","","A tessellated polygon, ready for rendering.","","","","","","","","","","","Returns (points, indices) for rendering","","","","Returns the argument unchanged.","Returns the argument unchanged.","The points are not necessarily a Ring, which has strict …","","Groups of three indices make up the triangles","Equivalent to …","Calls U::from(self).","Calls U::from(self).","","These points aren’t in any meaningful order. It’s not …","","","","","","","","","","","","","","","","","","","","","","","In seconds since midnight. Can’t be negative.","","","","","","","","","","","","","","","","Returns the argument unchanged.","Rounded down. 6:59:00 is hour 6.","(hours, minutes, seconds, centiseconds)","","For RNG range generation. Don’t abuse.","Calls 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U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A temporary structure that the caller should unpack and …","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","“main” is determined by 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angle, stored in radians.","","Represents a rectangular boundary of Pt2D points.","A circle, defined by a center and radius.","","A distance, in meters. Can be negative.","A duration, in seconds. Can be negative.","","A quad-tree to quickly find the closest points to some …","Represents a rectangular boundary of LonLat points. After …","This represents world space, NOT LonLat.","","","","A line segment.","Represents a (longitude, latitude) point.","","","","","","","Most of the time, [0, 1]. But some callers may go outside …","","","This represents world-space in meters.","Maybe a misnomer, but like a PolyLine, but closed.","In meters per second. Can be negative.","","A tessellated polygon, ready for rendering.","In seconds since midnight. Can’t be negative.","","","Specifies how to stringify different geom objects.","","","","","","","","","","","","","","","Conversions between this crate and geo. Long-term, we …","","","","Deserializes a trimmed f64 from an i32.","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","Create a GeoJson with one feature per geometry, and no …","Create a GeoJson with one feature per geometry, with the …","","","","Groups of three indices make up the triangles","Groups of three indices make up the triangles","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","Default settings using metric.","Display in metric; US imperial otherwise.","","","","","","","","These points aren’t in any meaningful order. It’s not …","","","","","","","","","","","","If the polygon has holes, explicitly store all the rings …","Round Durations to a whole number of seconds.","","Serializes a trimmed f64 as an i32 to save space.","","","","","","","","","","Reduce the precision of an f64. This helps ensure …","","","","","","","","","","","","","","An angle, stored in radians.","","","True if this angle is within some degrees of another, …","True if this angle is within some degrees of another, …","Calculates the average of some angles.","","","","","Create an angle in degrees.","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","Create an angle in radians.","Returns [0, 360)","Returns [0, 2pi)","Invert the direction of this angle.","","I don’t know how to describe what this does. Use for …","Rotates this angle by some degrees.","","Logically this returns [-180, 180], but keep in mind when …","Returns [-180, 180]","","","","","","Represents a rectangular boundary of Pt2D points.","Represents a rectangular boundary of LonLat points. After …","Expand the existing boundary by some distance evenly on …","Converts the boundary to the format used by aabb_quadtree.","","","","","The center point of this boundary.","","","","","True if the point is within the boundary.","True if the point is within the boundary.","Convert all points to map-space. The points may be outside …","Convert map-space points back to LonLats. This is only …","","","","","","","Returns the argument unchanged.","Create a boundary covering some points.","Create a boundary covering some points.","Returns the argument unchanged.","Create a boundary covering some polygons.","The bottom-right corner of the boundary, in map-space.","Creates a rectangle covering this boundary.","Returns points in order covering this boundary.","The height of this boundary.","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","A boundary including no points.","A boundary including no points.","Transform the boundary by scaling its corners.","","","Converts the boundary to map-space.","Creates a circle centered in the middle of this boundary. …","","","Convert all points to map-space, failing if any points are …","","","","","","","Unions two boundaries.","Update the boundary to include this point.","Update the boundary to include this point.","The width of this boundary.","","A circle, defined by a center and radius.","","","","","","","True if the point is inside the circle.","","","","Returns the argument unchanged.","Get the boundary containing this circle.","Calls U::from(self).","Creates a circle.","","","Creates an outline around the circle, strictly contained …","","Renders some percent, between [0, 1], of the circle as a …","Renders the circle as a polygon.","Returns the ring around the circle.","","","","","","","A distance, in meters. Can be negative.","","Returns the absolute value of this distance.","","","","","Creates a distance in centimeters.","","","","","","","","","","","Creates a distance in feet.","","","Returns the argument unchanged.","","","","Creates a distance in inches.","Returns the distance in meters. Prefer to work with …","Calls U::from(self).","Creates a distance in meters.","Creates a distance in miles.","","","","","","Rounds this distance up to a higher, more “even” value …","Calculates a percentage, usually in [0.0, 1.0], of self / …","","Returns the square root of this distance.","","","","Returns the distance in feet.","Returns the distance in miles.","","Describes the distance according to formatting rules. …","","","","","","","","A duration, in seconds. Can be negative.","","","","","","","","","","","","","","","","If two durations are within this amount, they’ll print …","","Creates a duration in minutes.","","","Returns the argument unchanged.","","","Splits the duration into (hours, minutes, seconds, …","","Creates a duration in hours.","Returns the duration in seconds. Prefer working in …","Calls U::from(self).","Returns (rounded max, the boundaries)","Creates a duration in milliseconds.","Creates a duration in minutes.","","","","","Returns the duration as a number of minutes, rounded up.","Parses a duration such as “3:00” to …","","Returns the duration elapsed from this moment in real time.","","Rounds a duration up to the nearest whole number multiple.","Creates a duration in seconds.","","","","","","Shows only the largest unit (hours, minute, seconds), …","Describes the duration according to formatting rules.","","","","","","","A quad-tree to quickly find the closest points to some …","Add an object to the quadtree, remembering some key …","For every object within some distance of a query point, …","","","Finds the closest point on the existing geometry to the …","Returns the argument unchanged.","","Calls U::from(self).","Creates the quad-tree, limited to points contained in the …","","","","","Represents a (longitude, latitude) point.","","","Finds the average of a set of coordinates.","","","","","","Pretty meaningless units, for comparing distances very …","","","Returns the argument unchanged.","Returns the Haversine distance to another point.","Calls U::from(self).","","","","Note the order of arguments!","Extract polygons from a raw GeoJSON string. For …","Parses a WKT-style line-string into a list of coordinates.","","Parses a file in the …","","","","Transform this to a world-space point. Can go out of …","","","","","Writes a set of points to a file in the …","Returns the longitude of this point.","Returns the latitude of this point.","","","","","","A line segment.","The angle of the line segment, from the first to the …","","","","","","","","","","Determine if two line segments intersect, but more so than …","","","Returns a point along the line segment, unless the …","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","Returns an infinite line passing through this line’s two …","If two line segments intersect – including endpoints – …","Fails for parallel lines.","If the line segment intersects with an infinite line – …","Calls U::from(self).","Calls U::from(self).","","Length of the line segment","Returns a thick line segment.","","Equivalent to self.dist_along(dist).unwrap(). Use this to …","Equivalent to Line::new(pt1, pt2).unwrap(). Use this to …","","Creates a line segment between two points, which must not …","","","Returns a subset of this line, with two percentages along …","Returns the two points in this line segment.","Returns the first point in this line segment.","Returns the second point in this line segment.","Returns a reversed line segment","","","Perpendicularly shifts the line to the right if positive …","Perpendicularly shifts the line over to the left. Width …","Perpendicularly shifts the line over to the right. Width …","","","","Returns a polyline containing these two points.","","","","","","","","","","","","Most of the time, [0, 1]. But some callers may go outside …","","","","","","","Returns the argument unchanged.","","","Calls U::from(self).","","","","","","","","","Usually m^2, unless the polygon is in screen-space","","","","","Doesn’t handle multiple crossings in and out.","","","","","Does this polygon contain the point in its interior?","","","","An arbitrary placeholder value, when Option types aren’t …","","","","Returns the argument unchanged.","","Extracts all polygons from raw bytes representing a …","","","","","Get the outer ring of this polygon. This should usually …","Groups of three indices make up the triangles","Equivalent to …","","Do two polygons intersect at all?","Does this polygon intersect a polyline?","Calls U::from(self).","","","Top-left at the origin. Doesn’t take Distance, because …","","A rectangle, two sides of which are fully rounded …","The order of these points depends on the constructor! The …","","Find the “pole of inaccessibility” – the most …","","Top-left at the origin. Doesn’t take Distance, because …","","","If the polygon has holes, explicitly store all the rings …","","","Top-left at the origin. Doesn’t take Distance, because …","","","","If simplification fails, just keep the original polygon","Remove the internal rings used for to_outline. This is …","","If the polygon is just a single outer ring, produces a …","Creates the outline around the polygon (both the exterior …","","","","","","","","","","Union all of the polygons into one geo::MultiPolygon","","","","","","One or both args might be empty.","","","","","","","","Don’t draw the dashes too close to the ends.","First dedupes adjacent points","","","","An arbitrary placeholder value, when Option types aren’t …","","","No excess leftover distance allowed.","Glue together two polylines in order. The last point of …","If the current line is at least this long, return it. …","","","","","","","Like extend, but handles the last and first point not …","Returns the argument unchanged.","Returns the argument unchanged.","","","This does the equivalent of make_polygons, returning the …","Panics if the pt is not on the polyline. Returns None if …","Returns None if the point is the last point.","","Also return the angle of the line where the hit was found","","Calls U::from(self).","Calls U::from(self).","","","","","","","If the length is too short, just give up and make the …","","The resulting polygon is manually triangulated and may not …","","Fail if the length is too short.","","","","Like extend, but panics on failure.","","","","","","Extends self by a single point. If the new point is close …","Returns the angle from the start to end of this polyline.","","Returns the point on the polyline closest to the query.","","Returns the quadrant where the overall angle of this …","","Same as get_slice_ending_at, but returns None if the point …","Same as get_slice_starting_at, but returns None if the …","","","Perpendicularly shifts the polyline to the right if …","self represents some center, with total_width. Logically …","","","","","Returns the excess distance left over from the end","Walk along the PolyLine, starting buffer_ends from the …","Walk along the PolyLine, from start_buffer to …","","Produces a GeoJSON linestring, optionally mapping the …","","","","","Like make_polygons, but make sure the points actually form …","","","","","","","","Doesn’t check for duplicates. Use at your own risk.","This represents world space, NOT LonLat.","This represents world-space in meters.","","","","","","","","","","","","","","","","","","Pretty meaningless units, for comparing distances very …","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","Calls U::from(self).","Calls U::from(self).","","","","","If distance is negative, this projects a point in …","","","Simplifies a list of points using Ramer-Douglas-Peuckr","","Can go out of bounds.","","","","","","","","","","","","","","","","","","","Maybe a misnomer, but like a PolyLine, but closed.","Be careful with the order of results. Hits on an earlier …","Print the coordinates of this ring as a geo::LineString …","","","","","","First dedupes adjacent points","","Look for “bad” rings that double back on themselves. …","","","","Returns the argument unchanged.","","Assuming both points are somewhere along the ring, return …","","Assuming both points are somewhere along the ring, return …","Calls U::from(self).","","","","","","","Find the “pole of inaccessibility” – the most …","","","Extract all PolyLines and Rings. Doesn’t handle crazy …","Produces a GeoJSON polygon, optionally mapping the …","Draws the ring with some thickness, with half of it …","","","Translates the ring by a fixed offset.","","","","","","In meters per second. Can be negative.","","","","","","","","","","","","","Returns the argument unchanged.","","","Calls U::from(self).","","","","","","","","","","","","Describes the speed according to formatting rules.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","Calls U::from(self).","Calls U::from(self).","","","","","None if empty","","Could implement PartialEq, but be a bit more clear how …","","","","","","","","","","","","","A tessellated polygon, ready for rendering.","","","","","","","","","","","Returns (points, indices) for rendering","","","","","Returns the argument unchanged.","Returns the argument unchanged.","The points are not necessarily a Ring, which has strict …","","Groups of three indices make up the triangles","Equivalent to …","Calls U::from(self).","Calls U::from(self).","","These points aren’t in any meaningful order. It’s not …","","","","","","","","","","","","","","","","","","","","","","","In seconds since midnight. Can’t be negative.","","","","","","","","","","","","","","","","Returns the argument unchanged.","Rounded down. 6:59:00 is hour 6.","(hours, minutes, seconds, centiseconds)","","For RNG range generation. Don’t abuse.","Calls 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Map."],"i":[0,1,1,0,0,1,1,1,1,1,0,1,1,1,1,1,1,1,1,0,0,1,1,1,0,0,1,0,1,1,0,0,1,1,1,0,0,1,0,0,2,2,2,2,0,2,0,2,2,2,0,2,2,2,2,2,2,2,2,2,0,3,3,3,3,3,3,3,3,3,3,3,3,3,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,5,6,7,8,4,5,6,7,8,4,5,6,7,8,4,5,6,7,8,7,8,7,8,7,5,4,5,6,7,8,5,5,5,6,7,8,4,5,6,7,8,7,0,0,5,6,5,0,0,0,4,5,6,7,8,4,5,6,7,8,4,5,6,7,8,4,5,6,7,8,5,7,5,8,8,6,6,6,7,5,8,7,7,4,7,8,7,7,8,5,5,5,7,7,4,4,5,6,7,8,4,5,6,7,8,5,4,5,6,7,8,4,5,6,7,8,6,6,0,0,9,10,9,10,9,10,9,10,0,10,10,0,10,9,10,10,9,10,9,10,9,10,9,10,0,9,10,9,9,10,10,9,10,9,10,9,10,9,10,0,11,11,11,11,0,11,11,11,0,11,0,11,11,11,11,0,11,11,11,11,11,11,0,0,11,11,11,11,11,0,0,0,0,0],"f":[null,[[["",0]],["any",8]],[[["",0]],["any",8]],null,null,[[["",0]],["",0]],[[["",0]],["",0]],null,null,[[],["app",3]],null,[[["job",3]],["vec",3,[["string",3]]]],[[]],[[["argmatches",3]],["job",3]],[[["cityname",3]],["job",3]],[[]],[[["box",3,[["global",3]]]],["box",3,[["any",8],["global",3]]]],[[["arc",3]],["arc",3,[["any",8]]]],[[["rc",3]],["rc",3,[["any",8]]]],null,[[["string",3],["option",4,[["string",3]]],["drivingside",4],["bool",0],["bool",0],["rawtomapoptions",3]],["future",8]],null,null,null,null,[[["string",3]],["future",8]],null,[[["usize",0],["usize",0]],["future",8]],[[["job",3],["timer",3]],["future",8]],null,null,null,[[],["result",4]],[[],["result",4]],[[["",0]],["typeid",3]],null,null,[[]],[[["map",3],["string",3],["timer",3]],["result",6]],null,[[["",0]],["any",8]],[[["",0]],["any",8]],[[["",0]],["",0]],[[["",0]],["",0]],[[["string",3],["string",3],["timer",3]]],[[],["result",4,[["record",3]]]],[[["map",3],["timer",3]]],null,[[["record",3],["formatter",3]],["result",6]],[[]],[[["rawmap",3],["importerconfiguration",3],["timer",3]],["future",8]],[[]],[[["box",3,[["global",3]]]],["box",3,[["any",8],["global",3]]]],[[["arc",3]],["arc",3,[["any",8]]]],[[["rc",3]],["rc",3,[["any",8]]]],null,[[],["result",4]],[[],["result",4]],[[["",0]],["typeid",3]],[[]],null,[[["",0]],["any",8]],[[["",0]],["any",8]],[[["",0]],["",0]],[[["",0]],["",0]],[[],["importerconfiguration",3]],[[],["result",4,[["importerconfiguration",3]]]],[[]],null,null,[[]],[[["box",3,[["global",3]]]],["box",3,[["any",8],["global",3]]]],[[["arc",3]],["arc",3,[["any",8]]]],[[["rc",3]],["rc",3,[["any",8]]]],[[],["importerconfiguration",3]],null,[[],["result",4]],[[],["result",4]],[[["",0]],["typeid",3]],null,[[]],[[["mapname",3]],["options",3]],[[["geojson",4],["lonlat",3]],["vec",3]],[[["string",3],["str",0]],["future",8]],[[["string",3]],["future",8]],[[["map",3],["scenario",3]]],[[["timer",3],["importerconfiguration",3],["bool",0],["bool",0]],["future",8]],[[["importerconfiguration",3],["timer",3]],["future",8]],[[["map",3],["extrashapes",3],["timer",3]]],null,null,null,null,null,null,null,null,null,null,[[["",0]],["any",8]],[[["",0]],["any",8]],[[["",0]],["any",8]],[[["",0]],["any",8]],[[["",0]],["any",8]],[[["",0]],["any",8]],[[["",0]],["any",8]],[[["",0]],["any",8]],[[["",0]],["any",8]],[[["",0]],["any",8]],[[["",0]],["",0]],[[["",0]],["",0]],[[["",0]],["",0]],[[["",0]],["",0]],[[["",0]],["",0]],[[["",0]],["",0]],[[["",0]],["",0]],[[["",0]],["",0]],[[["",0]],["",0]],[[["",0]],["",0]],[[["origtrip",3]],["origtrip",3]],[[["endpoint",3]],["endpoint",3]],[[["",0],["",0]]],[[["",0],["",0]]],null,null,[[],["result",4,[["popdat",3]]]],[[],["result",4,[["rawtrip",3]]]],[[],["result",4,[["rawparcel",3]]]],[[],["result",4,[["origtrip",3]]]],[[],["result",4,[["endpoint",3]]]],null,null,[[["rawtrip",3],["formatter",3]],["result",6]],[[["rawparcel",3],["formatter",3]],["result",6]],[[["origtrip",3],["formatter",3]],["result",6]],[[["endpoint",3],["formatter",3]],["result",6]],[[]],[[]],[[]],[[]],[[]],null,[[["str",0]],["tripmode",4]],[[["str",0]],["trippurpose",4]],null,null,null,[[["map",3],["timer",3]],["popdat",3]],[[["map",3],["timer",3]]],[[["map",3],["timer",3]],["vec",3,[["origtrip",3]]]],[[]],[[]],[[]],[[]],[[]],[[["box",3,[["global",3]]]],["box",3,[["any",8],["global",3]]]],[[["box",3,[["global",3]]]],["box",3,[["any",8],["global",3]]]],[[["box",3,[["global",3]]]],["box",3,[["any",8],["global",3]]]],[[["box",3,[["global",3]]]],["box",3,[["any",8],["global",3]]]],[[["box",3,[["global",3]]]],["box",3,[["any",8],["global",3]]]],[[["arc",3]],["arc",3,[["any",8]]]],[[["arc",3]],["arc",3,[["any",8]]]],[[["arc",3]],["arc",3,[["any",8]]]],[[["arc",3]],["arc",3,[["any",8]]]],[[["arc",3]],["arc",3,[["any",8]]]],[[["rc",3]],["rc",3,[["any",8]]]],[[["rc",3]],["rc",3,[["any",8]]]],[[["rc",3]],["rc",3,[["any",8]]]],[[["rc",3]],["rc",3,[["any",8]]]],[[["rc",3]],["rc",3,[["any",8]]]],null,null,null,null,null,null,null,null,null,null,null,null,null,[[["popdat",3]],["result",4]],[[["origtrip",3]],["result",4]],[[["endpoint",3]],["result",4]],null,[[["",0]]],[[["",0]]],null,null,null,null,null,null,[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],null,[[["",0]],["typeid",3]],[[["",0]],["typeid",3]],[[["",0]],["typeid",3]],[[["",0]],["typeid",3]],[[["",0]],["typeid",3]],[[]],[[]],[[]],[[]],[[]],null,null,null,null,[[["",0]],["any",8]],[[["",0]],["any",8]],[[["",0]],["any",8]],[[["",0]],["any",8]],[[["",0]],["",0]],[[["",0]],["",0]],[[["",0]],["",0]],[[["",0]],["",0]],[[["map",3],["popdat",3],["map",3],["bool",0],["timer",3]],["vec",3,[["trip",3]]]],[[["trip",3]],["trip",3]],[[["",0],["",0]]],[[["endpoint",3],["endpoint",3],["map",3],["hashmap",3],["pathconstraints",4],["option",4],["bool",0]],["option",4]],[[["trip",3],["formatter",3]],["result",6]],[[]],[[]],null,[[]],[[]],[[["box",3,[["global",3]]]],["box",3,[["any",8],["global",3]]]],[[["box",3,[["global",3]]]],["box",3,[["any",8],["global",3]]]],[[["arc",3]],["arc",3,[["any",8]]]],[[["arc",3]],["arc",3,[["any",8]]]],[[["rc",3]],["rc",3,[["any",8]]]],[[["rc",3]],["rc",3,[["any",8]]]],[[["str",0],["map",3],["popdat",3],["map",3],["timer",3]],["scenario",3]],[[["endpoint",3],["endpoint",3],["pathconstraints",4],["option",4]],["option",4,[["bordersnapper",3]]]],null,null,[[["bordersnapper",3],["bool",0],["map",3],["option",4]],["option",4,[["tripendpoint",4]]]],null,[[["",0]]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[["",0]],["typeid",3]],[[["",0]],["typeid",3]],[[]],[[]],null,[[["",0]],["any",8]],[[["",0]],["any",8]],[[["",0]],["",0]],[[["",0]],["",0]],[[["map",3],["scenario",3],["str",0],["timer",3]]],[[],["result",4,[["record",3]]]],[[["record",3],["formatter",3]],["result",6]],[[]],[[["map",3],["importerconfiguration",3],["timer",3]],["future",8]],null,[[["rawmap",3],["importerconfiguration",3],["timer",3]],["future",8]],[[]],[[["box",3,[["global",3]]]],["box",3,[["any",8],["global",3]]]],[[["arc",3]],["arc",3,[["any",8]]]],[[["rc",3]],["rc",3,[["any",8]]]],[[["map",3]],["result",6,[["polygon",3]]]],null,null,null,null,null,null,[[["string",3]],["result",6,[["vec",3,[["desireline",3]]]]]],[[["gpsbounds",3],["string",3]],["result",6,[["hashmap",3,[["string",3],["polygon",3]]]]]],[[],["result",4]],[[],["result",4]],[[["",0]],["typeid",3]],[[]],null,[[["importerconfiguration",3],["string",3],["str",0]],["future",8]],[[["string",3],["str",0],["gpsbounds",3],["bool",0],["timer",3]],["future",8]],[[["mapname",3],["timer",3],["importerconfiguration",3]],["future",8]],[[["string",3],["string",3],["string",3],["importerconfiguration",3]]],[[["mapname",3],["rawtomapoptions",3],["timer",3]],["map",3]]],"p":[[3,"Job"],[3,"Record"],[3,"ImporterConfiguration"],[3,"PopDat"],[3,"RawTrip"],[3,"RawParcel"],[3,"OrigTrip"],[3,"Endpoint"],[3,"BorderSnapper"],[3,"Trip"],[3,"Record"]]},\ "kml":{"doc":"","t":[3,3,12,11,11,11,11,11,11,11,11,11,11,11,11,11,5,11,11,5,12,5,11,11,12,11,11,11,11,11,11,11],"n":["ExtraShape","ExtraShapes","attributes","borrow","borrow","borrow_mut","borrow_mut","clone","clone_into","deserialize","deserialize","fmt","from","from","into","into","load","load_csv","load_geojson_no_clipping","parse_pt","points","recurse","serialize","serialize","shapes","to_owned","try_from","try_from","try_into","try_into","type_id","type_id"],"q":["kml","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","",""],"d":["A single object in the dataset.","Some dataset imported from KML, CSV, or something else. If …","Arbitrary key/value pairs associated with this object; no …","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Parses a .kml file and returns ExtraShapes. Objects will …","Parses a .csv file and returns ExtraShapes. Each record …","Parses a .geojson file and returns ExtraShapes","","The object has a different inferred shape depending on the …","","","","","","","","","","",""],"i":[0,0,1,2,1,2,1,1,1,2,1,1,2,1,2,1,0,2,2,0,1,0,2,1,2,1,2,1,2,1,2,1],"f":[null,null,null,[[["",0]],["",0]],[[["",0]],["",0]],[[["",0]],["",0]],[[["",0]],["",0]],[[["extrashape",3]],["extrashape",3]],[[["",0],["",0]]],[[],["result",4,[["extrashapes",3]]]],[[],["result",4,[["extrashape",3]]]],[[["extrashape",3],["formatter",3]],["result",6]],[[]],[[]],[[]],[[]],[[["string",3],["gpsbounds",3],["bool",0],["timer",3]],["result",6,[["extrashapes",3]]]],[[["string",3],["gpsbounds",3],["timer",3]],["result",6,[["extrashapes",3]]]],[[["string",3],["gpsbounds",3],["bool",0]],["result",6,[["extrashapes",3]]]],[[["str",0]],["option",4,[["lonlat",3]]]],null,[[["node",3],["vec",3],["usize",0],["btreemap",3],["gpsbounds",3],["bool",0]],["result",6]],[[["extrashapes",3]],["result",4]],[[["extrashape",3]],["result",4]],null,[[["",0]]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[],["result",4]],[[["",0]],["typeid",3]],[[["",0]],["typeid",3]]],"p":[[3,"ExtraShape"],[3,"ExtraShapes"]]},\ diff --git a/rustdoc/src/convert_osm/lib.rs.html b/rustdoc/src/convert_osm/lib.rs.html index 92c4086fdc..65561d82a7 100644 --- a/rustdoc/src/convert_osm/lib.rs.html +++ b/rustdoc/src/convert_osm/lib.rs.html @@ -202,6 +202,9 @@ 196 197 198 +199 +200 +201

#[macro_use]
 extern crate anyhow;
 #[macro_use]
@@ -385,14 +388,17 @@
 
     let mut result_areas = Vec::new();
     for orig_area in map.areas.drain(..) {
-        for polygon in map
+        // If clipping fails, giving up on some areas is fine
+        if let Ok(list) = map
             .streets
             .boundary_polygon
             .intersection(&orig_area.polygon)
         {
-            let mut area = orig_area.clone();
-            area.polygon = polygon;
-            result_areas.push(area);
+            for polygon in list {
+                let mut area = orig_area.clone();
+                area.polygon = polygon;
+                result_areas.push(area);
+            }
         }
     }
     map.areas = result_areas;
diff --git a/rustdoc/src/game/edit/roads.rs.html b/rustdoc/src/game/edit/roads.rs.html
index c80b5b00e0..65ef99ed7e 100644
--- a/rustdoc/src/game/edit/roads.rs.html
+++ b/rustdoc/src/game/edit/roads.rs.html
@@ -1040,6 +1040,14 @@
 1034
 1035
 1036
+1037
+1038
+1039
+1040
+1041
+1042
+1043
+1044
 
use std::collections::HashMap;
 
 use geom::{Bounds, CornerRadii, Distance, Polygon, Pt2D, UnitFmt};
@@ -2055,11 +2063,19 @@
     }
 
     // The convex hull illuminates a bit more of the surrounding area, looks better
-    let fade_area = Polygon::with_holes(
-        map.get_boundary_polygon().clone().into_ring(),
-        vec![Polygon::convex_hull(holes).into_ring()],
-    );
-    GeomBatch::from(vec![(app.cs.fade_map_dark, fade_area)])
+    match Polygon::convex_hull(holes) {
+        Ok(hole) => {
+            let fade_area = Polygon::with_holes(
+                map.get_boundary_polygon().clone().into_ring(),
+                vec![hole.into_ring()],
+            );
+            GeomBatch::from(vec![(app.cs.fade_map_dark, fade_area)])
+        }
+        Err(_) => {
+            // Just give up and don't fade anything
+            GeomBatch::new()
+        }
+    }
 }
 
 fn draw_drop_position(app: &App, r: RoadID, from: usize, to: usize) -> GeomBatch {
diff --git a/rustdoc/src/game/edit/traffic_signals/mod.rs.html b/rustdoc/src/game/edit/traffic_signals/mod.rs.html
index 0c2b9ee6d0..254fc08fc4 100644
--- a/rustdoc/src/game/edit/traffic_signals/mod.rs.html
+++ b/rustdoc/src/game/edit/traffic_signals/mod.rs.html
@@ -988,6 +988,16 @@
 982
 983
 984
+985
+986
+987
+988
+989
+990
+991
+992
+993
+994
 
use std::collections::{BTreeSet, VecDeque};
 
 use anyhow::Result;
@@ -1934,11 +1944,13 @@
 
         // Do we hit anything if we move this way?
         let translated = polygons[idx].translate(pt.x(), pt.y());
-        if polygons
-            .iter()
-            .enumerate()
-            .any(|(i, p)| i != idx && !translated.intersection(p).is_empty())
-        {
+        if polygons.iter().enumerate().any(|(i, p)| {
+            i != idx
+                && !translated
+                    .intersection(p)
+                    .map(|list| list.is_empty())
+                    .unwrap_or(true)
+        }) {
             // Stop moving this polygon
         } else {
             translations[idx].0 += pt.x();
@@ -1966,11 +1978,19 @@
         }
     }
     // The convex hull illuminates a bit more of the surrounding area, looks better
-    let fade_area = Polygon::with_holes(
-        app.primary.map.get_boundary_polygon().clone().into_ring(),
-        vec![Polygon::convex_hull(holes).into_ring()],
-    );
-    GeomBatch::from(vec![(app.cs.fade_map_dark, fade_area)])
+    match Polygon::convex_hull(holes) {
+        Ok(hole) => {
+            let fade_area = Polygon::with_holes(
+                app.primary.map.get_boundary_polygon().clone().into_ring(),
+                vec![hole.into_ring()],
+            );
+            GeomBatch::from(vec![(app.cs.fade_map_dark, fade_area)])
+        }
+        Err(_) => {
+            // Just give up and don't fade anything
+            GeomBatch::new()
+        }
+    }
 }
 
diff --git a/rustdoc/src/game/layer/traffic.rs.html b/rustdoc/src/game/layer/traffic.rs.html index 0366823ab0..2e1f6f1d34 100644 --- a/rustdoc/src/game/layer/traffic.rs.html +++ b/rustdoc/src/game/layer/traffic.rs.html @@ -785,6 +785,8 @@ 779 780 781 +782 +783
use std::collections::BTreeSet;
 
 use anyhow::Result;
@@ -1296,12 +1298,14 @@
         }
     }
 
+    // TODO This silently hides jams where we can't calculate the convex hull. The caller just
+    // needs a Tessellation, so should we have a less strict version of convex_hull?
     jams.into_iter()
-        .map(|jam| {
-            (
-                map.get_i(jam.epicenter).polygon.clone(),
-                Polygon::convex_hull(jam.all_polygons(map)),
-            )
+        .filter_map(|jam| {
+            let epicenter = map.get_i(jam.epicenter).polygon.clone();
+            Polygon::convex_hull(jam.all_polygons(map))
+                .ok()
+                .map(move |entire_shape| (epicenter, entire_shape))
         })
         .collect()
 }
diff --git a/rustdoc/src/game/sandbox/dashboards/commuter.rs.html b/rustdoc/src/game/sandbox/dashboards/commuter.rs.html
index 1f3b90a248..ea995d30ef 100644
--- a/rustdoc/src/game/sandbox/dashboards/commuter.rs.html
+++ b/rustdoc/src/game/sandbox/dashboards/commuter.rs.html
@@ -728,8 +728,24 @@
 722
 723
 724
+725
+726
+727
+728
+729
+730
+731
+732
+733
+734
+735
+736
+737
+738
+739
 
use std::collections::{BTreeSet, HashMap, HashSet};
 
+use anyhow::Result;
 use maplit::hashset;
 
 use abstutil::{prettyprint_usize, Counter, MultiMap, Timer};
@@ -738,7 +754,7 @@
 use map_model::{osm, BuildingID, BuildingType, IntersectionID, LaneID, Map, RoadID, TurnType};
 use sim::TripInfo;
 use synthpop::{TripEndpoint, TripMode};
-use widgetry::tools::ColorLegend;
+use widgetry::tools::{ColorLegend, PopupMsg};
 use widgetry::{
     Color, Drawable, EventCtx, GeomBatch, GfxCtx, HorizontalAlignment, Key, Line, Outcome, Panel,
     RewriteColor, Slider, State, Text, TextExt, Toggle, VerticalAlignment, Widget,
@@ -803,10 +819,23 @@
 
 impl CommuterPatterns {
     pub fn new_state(ctx: &mut EventCtx, app: &mut App) -> Box<dyn State<App>> {
-        let (bldg_to_block, border_to_block, blocks) = ctx
-            .loading_screen("group buildings into blocks", |_, timer| {
-                group_bldgs(app, timer)
-            });
+        let maybe_groups = ctx.loading_screen("group buildings into blocks", |_, timer| {
+            group_bldgs(app, timer)
+        });
+        let (bldg_to_block, border_to_block, blocks) = match maybe_groups {
+            Ok(result) => result,
+            Err(_) => {
+                // TODO If concave hull fails anywhere, give up on this tool entirely. This is
+                // pretty harsh. Revisit this tool anyway and consider 2 bigger changes -- using
+                // the LTN-style blockfinding and using World. Find a way to create simpler
+                // fallback geometry that's still selectable.
+                return PopupMsg::new_state(
+                    ctx,
+                    "Error",
+                    vec!["Problem rendering the grouped buildings; this tool won't work"],
+                );
+            }
+        };
 
         let mut trips_from_block: Vec<Vec<TripInfo>> = std::iter::repeat_with(Vec::new)
             .take(blocks.len())
@@ -1188,16 +1217,16 @@
 fn group_bldgs(
     app: &App,
     timer: &mut Timer,
-) -> (
+) -> Result<(
     HashMap<BuildingID, BlockID>,
     HashMap<IntersectionID, BlockID>,
     Vec<Block>,
-) {
+)> {
     let mut bldg_to_block = HashMap::new();
     let mut blocks = Vec::new();
 
     let map = &app.primary.map;
-    for block in timer.parallelize(
+    for maybe_block in timer.parallelize(
         "draw neighborhoods",
         partition_sidewalk_loops(app)
             .into_iter()
@@ -1223,14 +1252,15 @@
                     hull_points.append(&mut lane_line.points().clone());
                 }
             }
-            Block {
+            Polygon::concave_hull(hull_points, 10).map(|shape| Block {
                 id: block_id,
                 bldgs: group.bldgs,
                 borders: HashSet::new(),
-                shape: Polygon::concave_hull(hull_points, 10),
-            }
+                shape,
+            })
         },
     ) {
+        let block = maybe_block?;
         for b in &block.bldgs {
             bldg_to_block.insert(*b, block.id);
         }
@@ -1265,7 +1295,7 @@
         });
     }
 
-    (bldg_to_block, border_to_block, blocks)
+    Ok((bldg_to_block, border_to_block, blocks))
 }
 
 enum BorderType {
diff --git a/rustdoc/src/geom/polygon.rs.html b/rustdoc/src/geom/polygon.rs.html
index cca3ea125a..869fb229da 100644
--- a/rustdoc/src/geom/polygon.rs.html
+++ b/rustdoc/src/geom/polygon.rs.html
@@ -635,29 +635,6 @@
 629
 630
 631
-632
-633
-634
-635
-636
-637
-638
-639
-640
-641
-642
-643
-644
-645
-646
-647
-648
-649
-650
-651
-652
-653
-654
 
use std::fmt;
 
 use anyhow::Result;
@@ -684,25 +661,6 @@
 }
 
 impl Polygon {
-    // TODO Last result when we've got something that isn't a valid Ring, but want to draw it
-    // anyway. Fix the root cause of those cases instead.
-    pub fn buggy_new(orig_pts: Vec<Pt2D>) -> Polygon {
-        assert!(orig_pts.len() >= 3);
-
-        let mut vertices = Vec::new();
-        for pt in &orig_pts {
-            vertices.push(pt.x());
-            vertices.push(pt.y());
-        }
-        let indices = crate::tessellation::downsize(earcutr::earcut(&vertices, &Vec::new(), 2));
-
-        Polygon {
-            points: orig_pts,
-            indices,
-            rings: None,
-        }
-    }
-
     pub fn with_holes(outer: Ring, mut inner: Vec<Ring>) -> Polygon {
         inner.insert(0, outer);
         let geojson_style: Vec<Vec<Vec<f64>>> = inner
@@ -1014,23 +972,23 @@
         result
     }
 
-    pub fn intersection(&self, other: &Polygon) -> Vec<Polygon> {
+    pub fn intersection(&self, other: &Polygon) -> Result<Vec<Polygon>> {
         from_multi(self.to_geo().intersection(&other.to_geo()))
     }
 
-    pub fn difference(&self, other: &Polygon) -> Vec<Polygon> {
+    pub fn difference(&self, other: &Polygon) -> Result<Vec<Polygon>> {
         from_multi(self.to_geo().difference(&other.to_geo()))
     }
 
-    pub fn convex_hull(list: Vec<Polygon>) -> Polygon {
+    pub fn convex_hull(list: Vec<Polygon>) -> Result<Polygon> {
         let mp: geo::MultiPolygon = list.into_iter().map(|p| p.to_geo()).collect();
-        mp.convex_hull().into()
+        mp.convex_hull().try_into()
     }
 
-    pub fn concave_hull(points: Vec<Pt2D>, concavity: u32) -> Polygon {
+    pub fn concave_hull(points: Vec<Pt2D>, concavity: u32) -> Result<Polygon> {
         use geo::k_nearest_concave_hull::KNearestConcaveHull;
         let points: Vec<geo::Point> = points.iter().map(|p| geo::Point::from(*p)).collect();
-        points.k_nearest_concave_hull(concavity).into()
+        points.k_nearest_concave_hull(concavity).try_into()
     }
 
     /// Find the "pole of inaccessibility" -- the most distant internal point from the polygon
@@ -1229,8 +1187,12 @@
         Ok(results)
     }
 
+    /// If simplification fails, just keep the original polygon
     pub fn simplify(&self, epsilon: f64) -> Polygon {
-        self.to_geo().simplifyvw_preserve(&epsilon).into()
+        self.to_geo()
+            .simplifyvw_preserve(&epsilon)
+            .try_into()
+            .unwrap_or_else(|_| self.clone())
     }
 
     /// An arbitrary placeholder value, when Option types aren't worthwhile
@@ -1265,14 +1227,16 @@
     }
 }
 
-// Note that this could crash on invalid rings
-impl From<geo::Polygon> for Polygon {
-    fn from(poly: geo::Polygon) -> Self {
+impl TryFrom<geo::Polygon> for Polygon {
+    type Error = anyhow::Error;
+
+    fn try_from(poly: geo::Polygon) -> Result<Self> {
         let (exterior, interiors) = poly.into_inner();
-        Polygon::with_holes(
-            Ring::from(exterior),
-            interiors.into_iter().map(Ring::from).collect(),
-        )
+        let mut holes = Vec::new();
+        for linestring in interiors {
+            holes.push(Ring::try_from(linestring)?);
+        }
+        Ok(Polygon::with_holes(Ring::try_from(exterior)?, holes))
     }
 }
 
@@ -1295,22 +1259,12 @@
     }
 }
 
-fn from_multi(multi: geo::MultiPolygon) -> Vec<Polygon> {
-    // TODO This should just call Polygon::from, but while importing maps, it seems like
-    // intersection() is hitting non-Ring cases that crash. So keep using buggy_new for now.
-    multi
-        .into_iter()
-        .map(|p| {
-            let pts = p
-                .into_inner()
-                .0
-                .into_points()
-                .into_iter()
-                .map(|pt| Pt2D::new(pt.x(), pt.y()))
-                .collect();
-            Polygon::buggy_new(pts)
-        })
-        .collect()
+fn from_multi(multi: geo::MultiPolygon) -> Result<Vec<Polygon>> {
+    let mut result = Vec::new();
+    for polygon in multi {
+        result.push(Polygon::try_from(polygon)?);
+    }
+    Ok(result)
 }
 
diff --git a/rustdoc/src/geom/ring.rs.html b/rustdoc/src/geom/ring.rs.html index 7714868683..8ac8e15f8d 100644 --- a/rustdoc/src/geom/ring.rs.html +++ b/rustdoc/src/geom/ring.rs.html @@ -305,7 +305,6 @@ 299 300 301 -302
use std::collections::HashSet;
 use std::fmt;
 use std::fmt::Write;
@@ -599,13 +598,12 @@
     }
 }
 
-// TODO This could crash. Should be TryFrom?
-impl From<geo::LineString> for Ring {
-    fn from(line_string: geo::LineString) -> Self {
-        // Dedupe adjacent points. Only needed for results from concave hull.
-        let mut pts: Vec<Pt2D> = line_string.0.into_iter().map(Pt2D::from).collect();
-        pts.dedup();
-        Self::must_new(pts)
+impl TryFrom<geo::LineString> for Ring {
+    type Error = anyhow::Error;
+
+    fn try_from(line_string: geo::LineString) -> Result<Self, Self::Error> {
+        let pts: Vec<Pt2D> = line_string.0.into_iter().map(Pt2D::from).collect();
+        Self::deduping_new(pts)
     }
 }
 
diff --git a/rustdoc/src/geom/tessellation.rs.html b/rustdoc/src/geom/tessellation.rs.html index 18fa7cf542..6e9050fbf6 100644 --- a/rustdoc/src/geom/tessellation.rs.html +++ b/rustdoc/src/geom/tessellation.rs.html @@ -173,6 +173,32 @@ 167 168 169 +170 +171 +172 +173 +174 +175 +176 +177 +178 +179 +180 +181 +182 +183 +184 +185 +186 +187 +188 +189 +190 +191 +192 +193 +194 +195
use crate::{Angle, Bounds, Polygon, Pt2D};
 
 // Deliberately not serializable
@@ -202,6 +228,32 @@
     }
 }
 
+impl From<geo::Polygon> for Tessellation {
+    fn from(poly: geo::Polygon) -> Self {
+        let (exterior, mut interiors) = poly.into_inner();
+        interiors.insert(0, exterior);
+
+        let geojson_style: Vec<Vec<Vec<f64>>> = interiors
+            .into_iter()
+            .map(|ring| {
+                ring.into_inner()
+                    .into_iter()
+                    .map(|pt| vec![pt.x, pt.y])
+                    .collect()
+            })
+            .collect();
+        let (vertices, holes, dims) = earcutr::flatten(&geojson_style);
+        let indices = earcutr::earcut(&vertices, &holes, dims);
+
+        let points = vertices
+            .chunks(2)
+            .map(|pair| Pt2D::new(pair[0], pair[1]))
+            .collect();
+
+        Self::new(points, indices)
+    }
+}
+
 impl Tessellation {
     pub fn new(points: Vec<Pt2D>, indices: Vec<usize>) -> Self {
         Tessellation {
diff --git a/rustdoc/src/ltn/draw_cells.rs.html b/rustdoc/src/ltn/draw_cells.rs.html
index be220ef963..9d91c95860 100644
--- a/rustdoc/src/ltn/draw_cells.rs.html
+++ b/rustdoc/src/ltn/draw_cells.rs.html
@@ -356,6 +356,13 @@
 350
 351
 352
+353
+354
+355
+356
+357
+358
+359
 
use std::collections::{HashSet, VecDeque};
 
 use geom::{Bounds, Distance, PolyLine, Polygon};
@@ -431,10 +438,12 @@
                 let color = cell_color.alpha(1.0).shade(0.2);
                 // If possible, try to erase where the cell boundary touches the perimeter road.
                 if let Some(ref neighbourhood_boundary) = neighbourhood_boundary {
-                    batch.extend(color, boundary.difference(neighbourhood_boundary));
-                } else {
-                    batch.push(color, boundary);
+                    if let Ok(list) = boundary.difference(neighbourhood_boundary) {
+                        batch.extend(color, list);
+                    }
+                    continue;
                 }
+                batch.push(color, boundary);
             }
         }
         batch
@@ -603,7 +612,12 @@
             // can just clip the result.
             let mut clipped = Vec::new();
             for p in cell_polygons {
-                clipped.extend(p.intersection(&result.boundary_polygon));
+                // If clipping fails, just use the original polygon.
+                if let Ok(list) = p.intersection(&result.boundary_polygon) {
+                    clipped.extend(list);
+                } else {
+                    clipped.push(p);
+                }
             }
 
             result.polygons_per_cell.push(clipped);
diff --git a/rustdoc/src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-75a1a9aea4e34b56/out/built.rs.html b/rustdoc/src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-75a1a9aea4e34b56/out/built.rs.html
index 19a93cf304..49783fd2b8 100644
--- a/rustdoc/src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-75a1a9aea4e34b56/out/built.rs.html
+++ b/rustdoc/src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-75a1a9aea4e34b56/out/built.rs.html
@@ -180,7 +180,7 @@
 pub const RUSTDOC_VERSION: &str = r"rustdoc 1.63.0 (4b91a6ea7 2022-08-08)";
 #[doc=r#"The build time in RFC2822, UTC."#]
 #[allow(dead_code)]
-pub const BUILT_TIME_UTC: &str = r"Wed, 31 Aug 2022 13:13:08 +0000";
+pub const BUILT_TIME_UTC: &str = r"Thu, 01 Sep 2022 09:04:47 +0000";
 #[doc=r#"The target architecture, given by `CARGO_CFG_TARGET_ARCH`."#]
 #[allow(dead_code)]
 pub const CFG_TARGET_ARCH: &str = r"x86_64";
diff --git a/rustdoc/src/map_model/objects/block.rs.html b/rustdoc/src/map_model/objects/block.rs.html
index 20cadd6972..d9f7b166d1 100644
--- a/rustdoc/src/map_model/objects/block.rs.html
+++ b/rustdoc/src/map_model/objects/block.rs.html
@@ -733,7 +733,6 @@
 727
 728
 729
-730
 
use std::collections::{BTreeSet, HashMap, HashSet};
 use std::fmt;
 
@@ -1375,9 +1374,8 @@
         pts.push(pts[0]);
         pts.dedup();
         let polygon = Ring::new(pts)?.into_polygon();
-        // TODO To debug anyway, can use buggy_new, but there's pretty much always a root problem
-        // in the map geometry that should be properly fixed.
-        //let polygon = Polygon::buggy_new(pts);
+        // TODO To debug anyway, we could plumb through a Tessellation, but there's pretty much
+        // always a root problem in the map geometry that should be properly fixed.
 
         Ok(Block {
             perimeter: self,
diff --git a/rustdoc/src/parking_mapper/mapper.rs.html b/rustdoc/src/parking_mapper/mapper.rs.html
index 0db4691618..0457b882ff 100644
--- a/rustdoc/src/parking_mapper/mapper.rs.html
+++ b/rustdoc/src/parking_mapper/mapper.rs.html
@@ -674,6 +674,8 @@
 668
 669
 670
+671
+672
 
use std::collections::{BTreeMap, HashSet};
 
 use anyhow::Result;
@@ -1321,7 +1323,8 @@
             if !b
                 .polygon
                 .intersection(&map.get_r(r).get_thick_polygon())
-                .is_empty()
+                .map(|list| list.is_empty())
+                .unwrap_or(true)
             {
                 polygons.push(b.polygon.clone());
             }
@@ -1335,7 +1338,8 @@
             if !pl
                 .polygon
                 .intersection(&map.get_r(r).get_thick_polygon())
-                .is_empty()
+                .map(|list| list.is_empty())
+                .unwrap_or(true)
             {
                 polygons.push(pl.polygon.clone());
             }
diff --git a/rustdoc/src/popdat/od.rs.html b/rustdoc/src/popdat/od.rs.html
index d958a6f52b..114740f38d 100644
--- a/rustdoc/src/popdat/od.rs.html
+++ b/rustdoc/src/popdat/od.rs.html
@@ -410,6 +410,8 @@
 404
 405
 406
+407
+408
 
//! This is a standalone pipeline for generating a Scenario, starting from origin-destination data
 //! (also called desire lines), which gives a count of commuters between two zones, breaking down
 //! by mode.
@@ -631,8 +633,10 @@
             input.into_iter().collect(),
             |(name, polygon)| {
                 let mut overlapping_area = 0.0;
-                for p in polygon.intersection(map.get_boundary_polygon()) {
-                    overlapping_area += p.area();
+                if let Ok(list) = polygon.intersection(map.get_boundary_polygon()) {
+                    for p in list {
+                        overlapping_area += p.area();
+                    }
                 }
                 // Sometimes this is slightly over 100%, because funky things happen with the polygon
                 // intersection.