mirror of
https://github.com/a-b-street/abstreet.git
synced 2024-11-24 01:15:12 +03:00
Slim down the github homepage, linking to some of the new site. [rebuild] [release]
This commit is contained in:
parent
04a5327c3a
commit
3fd8615745
46
README.md
46
README.md
@ -41,14 +41,7 @@ Measure the effects:
|
||||
- [Developer guide](https://a-b-street.github.io/docs/tech/dev/index.html)
|
||||
- [Running A/B Street in a new city](https://a-b-street.github.io/docs/user/new_city.html)
|
||||
- [UX design](https://yuwen-li.com/work/abstreet)
|
||||
- Presentations
|
||||
- [March 2021 ActDev workshop](https://youtu.be/P12N51qI5Cs?t=1469)
|
||||
- April 2020 Rust meetup:
|
||||
[recording](https://www.youtube.com/watch?v=chYd5I-5oyc),
|
||||
[slides](https://docs.google.com/presentation/d/1nUodhr42eppB2E2eMAnuTkMhIVuHnN7_6i6V6MA028c/edit?usp=sharing)
|
||||
- [Feb 2020 traffic sim](https://docs.google.com/presentation/d/181so6bWkGsPzpc-mI72CQffthMKMVzFPAkYxIyzgfAs/edit?usp=sharing)
|
||||
- [Oct 2019 Traffic sim and current challenges](https://docs.google.com/presentation/d/1PJRFoXmJAyenkqHIwo48zxqu1LSH6pc7XKSzhyC1raw/edit?usp=sharing)
|
||||
- [Oct 2019 Map construction](https://docs.google.com/presentation/d/1cF7qFtjAzkXL_r62CjxBvgQnLvuQ9I2WTE2iX_5tMCY/edit?usp=sharing)
|
||||
- [Presentations](https://a-b-street.github.io/docs/project/presentations.html)
|
||||
- Project
|
||||
- [Roadmap](https://a-b-street.github.io/docs/project/roadmap.html)
|
||||
- [Motivations](https://a-b-street.github.io/docs/project/motivations.html)
|
||||
@ -96,39 +89,4 @@ Core team:
|
||||
- [Yuwen Li](https://www.yuwen-li.com/) (UX)
|
||||
- [Michael Kirk](https://github.com/michaelkirk)
|
||||
|
||||
Others:
|
||||
|
||||
- All [contributors](https://github.com/a-b-street/abstreet/graphs/contributors)
|
||||
- Logo by [Ryan Pierson](https://www.ryandpierson.com/)
|
||||
- Graphic design advice from [Starcat Games](http://starcatgames.com/),
|
||||
[Daniel Huffman](https://somethingaboutmaps.wordpress.com/),
|
||||
[Brian Prince](http://thebaprince.com/)
|
||||
- Character art by [Holly Hansel](http://www.hollyhansel.com/)
|
||||
- Lightning-fast pathfinding thanks to
|
||||
[fast_paths](https://github.com/easbar/fast_paths) by Andreas Barth
|
||||
(<easbar.mail@posteo.net>)
|
||||
- Hackathon drop-ins from [Democracy Lab](https://www.democracylab.org/) events
|
||||
- [CUGOS](https://cugos.org/) and [Julian Michael](http://julianmichael.org/)
|
||||
have been great sounding boards for ideas since the beginning
|
||||
- In-game character faces adapted from
|
||||
[Anokhee Jandhyala](https://github.com/anokhee/visual-synthesizer)
|
||||
- Pandemic modeling by Orestis Malaspinas (<orestis.malaspinas@hesge.ch>)
|
||||
- Game design advice from Christopher Klein
|
||||
- OSM expertise courtesy [Mateusz Konieczny](https://github.com/matkoniecz)
|
||||
- Lots of helpful PRs from [Javed Nissar](https://github.com/RestitutorOrbis)
|
||||
- Lots of help with rendering SVG and fonts from
|
||||
[RazrFalcon](https://github.com/RazrFalcon) and
|
||||
[nical](https://github.com/nical)
|
||||
- Lots of traffic signal and uber-turn work from
|
||||
[Bruce](https://github.com/BruceBrown)
|
||||
- [Elevation data](https://github.com/eldang/elevation_lookups) from
|
||||
[Eldan](https://eldang.xyz/)
|
||||
|
||||
Data:
|
||||
|
||||
- Special thanks to all [OpenStreetMap](https://www.openstreetmap.org/about)
|
||||
contributors!
|
||||
- [King County GIS](https://www.kingcounty.gov/services/gis.aspx)
|
||||
- [Seattle Open Data](https://data.seattle.gov/)
|
||||
- [Puget Sound Regional Council](https://www.psrc.org/)
|
||||
- [IPUMS NHGIS, University of Minnesota](https://www.nhgis.org)
|
||||
[See full credits](https://a-b-street.github.io/docs/project/team.html)
|
||||
|
Loading…
Reference in New Issue
Block a user