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@ -293,8 +293,8 @@ the event and immediately apply the transition. <a href="#method.panel_changed">
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-36" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/rat_run_viewer.rs.html#133-137" title="goto source code">[src]</a></div><a href="#method.draw-36" class="anchor"></a><h4 class="code-header">fn <a class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4></div></summary><div class='docblock'><p>Draw</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-36" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/rat_run_viewer.rs.html#133-137" title="goto source code">[src]</a></div><a href="#method.draw-36" class="anchor"></a><h4 class="code-header">fn <a class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4></div></summary><div class='docblock'><p>Draw</p>
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||||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-35" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.draw_baselayer-35" class="anchor"></a><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</h4></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-35" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.draw_baselayer-35" class="anchor"></a><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</h4></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
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||||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-35" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.on_destroy-35" class="anchor"></a><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.reference.html">&mut </a>A)</h4></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-35" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.on_destroy-35" class="anchor"></a><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.reference.html">&mut </a>A)</h4></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
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||||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-State%3CApp%3E-36" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/viewer.rs.html#65-152" title="goto source code">[src]</a></div><a href="#impl-State%3CApp%3E-36" class="anchor"></a><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../ltn/viewer/struct.Viewer.html" title="struct game::ltn::viewer::Viewer">Viewer</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-36" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/viewer.rs.html#66-138" title="goto source code">[src]</a></div><a href="#method.event-36" class="anchor"></a><h4 class="code-header">fn <a class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-State%3CApp%3E-36" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/viewer.rs.html#67-157" title="goto source code">[src]</a></div><a href="#impl-State%3CApp%3E-36" class="anchor"></a><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../ltn/viewer/struct.Viewer.html" title="struct game::ltn::viewer::Viewer">Viewer</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-36" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/viewer.rs.html#68-143" title="goto source code">[src]</a></div><a href="#method.event-36" class="anchor"></a><h4 class="code-header">fn <a class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
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||||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-37" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/viewer.rs.html#140-151" title="goto source code">[src]</a></div><a href="#method.draw-37" class="anchor"></a><h4 class="code-header">fn <a class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4></div></summary><div class='docblock'><p>Draw</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw-37" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ltn/viewer.rs.html#145-156" title="goto source code">[src]</a></div><a href="#method.draw-37" class="anchor"></a><h4 class="code-header">fn <a class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>)</h4></div></summary><div class='docblock'><p>Draw</p>
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||||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-36" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.draw_baselayer-36" class="anchor"></a><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</h4></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.draw_baselayer-36" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.draw_baselayer-36" class="anchor"></a><h4 class="code-header">fn <a href="#method.draw_baselayer" class="fnname">draw_baselayer</a>(&self) -> DrawBaselayer</h4></div></summary><div class='docblock'><p>Specifies what to draw before draw()</p>
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||||||
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-36" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.on_destroy-36" class="anchor"></a><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.reference.html">&mut </a>A)</h4></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_destroy-36" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.on_destroy-36" class="anchor"></a><h4 class="code-header">fn <a href="#method.on_destroy" class="fnname">on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.reference.html">&mut </a>A)</h4></div></summary><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
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||||||
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-State%3CApp%3E-37" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/sandbox/dashboards/commuter.rs.html#337-450" title="goto source code">[src]</a></div><a href="#impl-State%3CApp%3E-37" class="anchor"></a><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../sandbox/dashboards/commuter/struct.CommuterPatterns.html" title="struct game::sandbox::dashboards::commuter::CommuterPatterns">CommuterPatterns</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-37" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/sandbox/dashboards/commuter.rs.html#338-441" title="goto source code">[src]</a></div><a href="#method.event-37" class="anchor"></a><h4 class="code-header">fn <a class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
|
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-State%3CApp%3E-37" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/sandbox/dashboards/commuter.rs.html#337-450" title="goto source code">[src]</a></div><a href="#impl-State%3CApp%3E-37" class="anchor"></a><h3 class="code-header in-band">impl State<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../sandbox/dashboards/commuter/struct.CommuterPatterns.html" title="struct game::sandbox::dashboards::commuter::CommuterPatterns">CommuterPatterns</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.event-37" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/sandbox/dashboards/commuter.rs.html#338-441" title="goto source code">[src]</a></div><a href="#method.event-37" class="anchor"></a><h4 class="code-header">fn <a class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="struct.App.html" title="struct game::app::App">App</a>></h4></div></summary><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
|
||||||
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@ -1,3 +1,3 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `diffusion` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, diffusion"><title>diffusion in game::ltn::draw_cells - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a></h2><div id="sidebar-vars" data-name="diffusion" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a>::<wbr><a class="fn" href="#">diffusion</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/draw_cells.rs.html#106-139" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn diffusion(grid: &mut <a class="struct" href="../../../map_gui/tools/heatmap/struct.Grid.html" title="struct map_gui::tools::heatmap::Grid">Grid</a><<a class="enum" href="https://doc.rust-lang.org/1.56.1/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.usize.html">usize</a>>>, boundary_marker: <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.usize.html">usize</a>)</code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `diffusion` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, diffusion"><title>diffusion in game::ltn::draw_cells - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a></h2><div id="sidebar-vars" data-name="diffusion" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a>::<wbr><a class="fn" href="#">diffusion</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/draw_cells.rs.html#107-140" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn diffusion(grid: &mut <a class="struct" href="../../../map_gui/tools/heatmap/struct.Grid.html" title="struct map_gui::tools::heatmap::Grid">Grid</a><<a class="enum" href="https://doc.rust-lang.org/1.56.1/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.usize.html">usize</a>>>, boundary_marker: <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.usize.html">usize</a>)</code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<script src="../../../main.js"></script>
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<script src="../../../main.js"></script>
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</body></html>
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</body></html>
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@ -1,4 +1,4 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Partition a neighborhood’s boundary polygon based on the cells. Currently this discretizes space into a grid, so the results don’t look perfect, but it’s fast."><meta name="keywords" content="rust, rustlang, rust-lang, draw_cells"><title>draw_cells in game::ltn::draw_cells - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a></h2><div id="sidebar-vars" data-name="draw_cells" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a>::<wbr><a class="fn" href="#">draw_cells</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/draw_cells.rs.html#21-104" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>pub fn draw_cells(map: &<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, neighborhood: &<a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a>) -> GeomBatch</code></pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Partition a neighborhood’s boundary polygon based on the cells. Currently this discretizes
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Partition a neighborhood’s boundary polygon based on the cells. Currently this discretizes space into a grid, so the results don’t look perfect, but it’s fast."><meta name="keywords" content="rust, rustlang, rust-lang, draw_cells"><title>draw_cells in game::ltn::draw_cells - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a></h2><div id="sidebar-vars" data-name="draw_cells" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a>::<wbr><a class="fn" href="#">draw_cells</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/draw_cells.rs.html#21-105" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>pub fn draw_cells(map: &<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, neighborhood: &<a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a>) -> GeomBatch</code></pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Partition a neighborhood’s boundary polygon based on the cells. Currently this discretizes
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space into a grid, so the results don’t look perfect, but it’s fast.</p>
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space into a grid, so the results don’t look perfect, but it’s fast.</p>
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</div></details></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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</div></details></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_cells` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_cells"><title>game::ltn::draw_cells - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module draw_cells</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#constants">Constants</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="draw_cells" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a class="mod" href="#">draw_cells</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/draw_cells.rs.html#1-139" title="goto source code">[src]</a></span></h1><h2 id="constants" class="section-header"><a href="#constants">Constants</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_cells` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_cells"><title>game::ltn::draw_cells - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module draw_cells</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#constants">Constants</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="draw_cells" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a class="mod" href="#">draw_cells</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/draw_cells.rs.html#1-140" title="goto source code">[src]</a></span></h1><h2 id="constants" class="section-header"><a href="#constants">Constants</a></h2>
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<div class="item-table"><div class="item-left module-item"><a class="constant" href="constant.COLORS.html" title="game::ltn::draw_cells::COLORS constant">COLORS</a></div><div class="item-right docblock-short"></div></div><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
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<div class="item-table"><div class="item-left module-item"><a class="constant" href="constant.COLORS.html" title="game::ltn::draw_cells::COLORS constant">COLORS</a></div><div class="item-right docblock-short"></div></div><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
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<div class="item-table"><div class="item-left module-item"><a class="fn" href="fn.diffusion.html" title="game::ltn::draw_cells::diffusion fn">diffusion</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="fn" href="fn.draw_cells.html" title="game::ltn::draw_cells::draw_cells fn">draw_cells</a></div><div class="item-right docblock-short"><p>Partition a neighborhood’s boundary polygon based on the cells. Currently this discretizes
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<div class="item-table"><div class="item-left module-item"><a class="fn" href="fn.diffusion.html" title="game::ltn::draw_cells::diffusion fn">diffusion</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="fn" href="fn.draw_cells.html" title="game::ltn::draw_cells::draw_cells fn">draw_cells</a></div><div class="item-right docblock-short"><p>Partition a neighborhood’s boundary polygon based on the cells. Currently this discretizes
|
||||||
space into a grid, so the results don’t look perfect, but it’s fast.</p>
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space into a grid, so the results don’t look perfect, but it’s fast.</p>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `find_cells` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, find_cells"><title>find_cells in game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a></h2><div id="sidebar-vars" data-name="find_cells" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a>::<wbr><a class="fn" href="#">find_cells</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#108-126" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn find_cells(<br> map: &<a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br> perimeter: &<a class="struct" href="../../map_model/objects/block/struct.Perimeter.html" title="struct map_model::objects::block::Perimeter">Perimeter</a>, <br> modal_filters: &<a class="struct" href="struct.ModalFilters.html" title="struct game::ltn::ModalFilters">ModalFilters</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>>></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `find_cells` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, find_cells"><title>find_cells in game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a></h2><div id="sidebar-vars" data-name="find_cells" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a>::<wbr><a class="fn" href="#">find_cells</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#128-178" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn find_cells(<br> map: &<a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br> perimeter: &<a class="struct" href="../../map_model/objects/block/struct.Perimeter.html" title="struct map_model::objects::block::Perimeter">Perimeter</a>, <br> borders: &<a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>>, <br> modal_filters: &<a class="struct" href="struct.ModalFilters.html" title="struct game::ltn::ModalFilters">ModalFilters</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a>></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `floodfill` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, floodfill"><title>floodfill in game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a></h2><div id="sidebar-vars" data-name="floodfill" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a>::<wbr><a class="fn" href="#">floodfill</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#128-161" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn floodfill(<br> map: &<a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br> start: <a class="struct" href="../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <br> perimeter: &<a class="struct" href="../../map_model/objects/block/struct.Perimeter.html" title="struct map_model::objects::block::Perimeter">Perimeter</a>, <br> modal_filters: &<a class="struct" href="struct.ModalFilters.html" title="struct game::ltn::ModalFilters">ModalFilters</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="struct" href="../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `floodfill` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, floodfill"><title>floodfill in game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a></h2><div id="sidebar-vars" data-name="floodfill" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a>::<wbr><a class="fn" href="#">floodfill</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#180-237" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn floodfill(<br> map: &<a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br> start: <a class="struct" href="../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <br> perimeter: &<a class="struct" href="../../map_model/objects/block/struct.Perimeter.html" title="struct map_model::objects::block::Perimeter">Perimeter</a>, <br> modal_filters: &<a class="struct" href="struct.ModalFilters.html" title="struct game::ltn::ModalFilters">ModalFilters</a><br>) -> <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ltn` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, ltn"><title>game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module ltn</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="ltn" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">game</a>::<wbr><a class="mod" href="#">ltn</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#1-161" title="goto source code">[src]</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ltn` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, ltn"><title>game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module ltn</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="ltn" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">game</a>::<wbr><a class="mod" href="#">ltn</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#1-237" title="goto source code">[src]</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
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<div class="item-table"><div class="item-left import-item"><code>pub use browse::<a class="struct" href="browse/struct.BrowseNeighborhoods.html" title="struct game::ltn::browse::BrowseNeighborhoods">BrowseNeighborhoods</a>;</code></div><div class="item-right docblock-short"></div></div><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
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<div class="item-table"><div class="item-left import-item"><code>pub use browse::<a class="struct" href="browse/struct.BrowseNeighborhoods.html" title="struct game::ltn::browse::BrowseNeighborhoods">BrowseNeighborhoods</a>;</code></div><div class="item-right docblock-short"></div></div><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
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<div class="item-table"><div class="item-left module-item"><a class="mod" href="browse/index.html" title="game::ltn::browse mod">browse</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="draw_cells/index.html" title="game::ltn::draw_cells mod">draw_cells</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="rat_run_viewer/index.html" title="game::ltn::rat_run_viewer mod">rat_run_viewer</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="rat_runs/index.html" title="game::ltn::rat_runs mod">rat_runs</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="viewer/index.html" title="game::ltn::viewer mod">viewer</a></div><div class="item-right docblock-short"></div></div><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
<div class="item-table"><div class="item-left module-item"><a class="mod" href="browse/index.html" title="game::ltn::browse mod">browse</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="draw_cells/index.html" title="game::ltn::draw_cells mod">draw_cells</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="rat_run_viewer/index.html" title="game::ltn::rat_run_viewer mod">rat_run_viewer</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="rat_runs/index.html" title="game::ltn::rat_runs mod">rat_runs</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="viewer/index.html" title="game::ltn::viewer mod">viewer</a></div><div class="item-right docblock-short"></div></div><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
|
||||||
<div class="item-table"><div class="item-left module-item"><a class="struct" href="struct.ModalFilters.html" title="game::ltn::ModalFilters struct">ModalFilters</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="struct" href="struct.Neighborhood.html" title="game::ltn::Neighborhood struct">Neighborhood</a></div><div class="item-right docblock-short"></div></div><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
|
<div class="item-table"><div class="item-left module-item"><a class="struct" href="struct.Cell.html" title="game::ltn::Cell struct">Cell</a></div><div class="item-right docblock-short"><p>A partitioning of the interior of a neighborhood based on driving connectivity</p>
|
||||||
|
</div><div class="item-left module-item"><a class="struct" href="struct.DistanceInterval.html" title="game::ltn::DistanceInterval struct">DistanceInterval</a></div><div class="item-right docblock-short"><p>An interval along a road’s length, with start < end.</p>
|
||||||
|
</div><div class="item-left module-item"><a class="struct" href="struct.ModalFilters.html" title="game::ltn::ModalFilters struct">ModalFilters</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="struct" href="struct.Neighborhood.html" title="game::ltn::Neighborhood struct">Neighborhood</a></div><div class="item-right docblock-short"></div></div><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
|
||||||
<div class="item-table"><div class="item-left module-item"><a class="fn" href="fn.find_cells.html" title="game::ltn::find_cells fn">find_cells</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="fn" href="fn.floodfill.html" title="game::ltn::floodfill fn">floodfill</a></div><div class="item-right docblock-short"></div></div></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>
|
<div class="item-table"><div class="item-left module-item"><a class="fn" href="fn.find_cells.html" title="game::ltn::find_cells fn">find_cells</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="fn" href="fn.floodfill.html" title="game::ltn::floodfill fn">floodfill</a></div><div class="item-right docblock-short"></div></div></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>
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||||||
<script src="../../main.js"></script>
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<script src="../../main.js"></script>
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||||||
</body></html>
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</body></html>
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@ -1 +1 @@
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|||||||
initSidebarItems({"fn":[["find_cells",""],["floodfill",""]],"mod":[["browse",""],["draw_cells",""],["rat_run_viewer",""],["rat_runs",""],["viewer",""]],"struct":[["ModalFilters",""],["Neighborhood",""]]});
|
initSidebarItems({"fn":[["find_cells",""],["floodfill",""]],"mod":[["browse",""],["draw_cells",""],["rat_run_viewer",""],["rat_runs",""],["viewer",""]],"struct":[["Cell","A partitioning of the interior of a neighborhood based on driving connectivity"],["DistanceInterval","An interval along a road’s length, with start < end."],["ModalFilters",""],["Neighborhood",""]]});
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33
rustdoc/game/ltn/struct.Cell.html
Normal file
33
rustdoc/game/ltn/struct.Cell.html
Normal file
@ -0,0 +1,33 @@
|
|||||||
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="A partitioning of the interior of a neighborhood based on driving connectivity"><meta name="keywords" content="rust, rustlang, rust-lang, Cell"><title>Cell in game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Struct Cell</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.roads">roads</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a></h2><div id="sidebar-vars" data-name="Cell" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a>::<wbr><a class="struct" href="#">Cell</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#38-43" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust struct"><code>pub struct Cell {
|
||||||
|
pub roads: <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/collections/btree/map/struct.BTreeMap.html" title="struct alloc::collections::btree::map::BTreeMap">BTreeMap</a><<a class="struct" href="../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <a class="struct" href="struct.DistanceInterval.html" title="struct game::ltn::DistanceInterval">DistanceInterval</a>>,
|
||||||
|
}</code></pre></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>A partitioning of the interior of a neighborhood based on driving connectivity</p>
|
||||||
|
</div></details><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.roads" class="structfield small-section-header"><a href="#structfield.roads" class="anchor field"></a><code>roads: <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/collections/btree/map/struct.BTreeMap.html" title="struct alloc::collections::btree::map::BTreeMap">BTreeMap</a><<a class="struct" href="../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>, <a class="struct" href="struct.DistanceInterval.html" title="struct game::ltn::DistanceInterval">DistanceInterval</a>></code></span><div class="docblock"><p>Most roads are fully in one cell. Roads with modal filters on them are split between two
|
||||||
|
cells, and the DistanceInterval indicates the split. The distances are over the road’s
|
||||||
|
center line length.</p>
|
||||||
|
</div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-RefUnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></h3></div><div id="impl-Send" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Send" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></h3></div><div id="impl-Sync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Sync" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></h3></div><div id="impl-Unpin" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Unpin" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></h3></div><div id="impl-UnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-UnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.Cell.html" title="struct game::ltn::Cell">Cell</a></h3></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Any" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/any.rs.html#132-136" title="goto source code">[src]</a></div><a href="#impl-Any" class="anchor"></a><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/any.rs.html#133" title="goto source code">[src]</a></div><a href="#method.type_id" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/1.56.1/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||||
|
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Borrow%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/borrow.rs.html#208-213" title="goto source code">[src]</a></div><a href="#impl-Borrow%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/borrow.rs.html#210" title="goto source code">[src]</a></div><a href="#method.borrow" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.56.1/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.reference.html">&</a>T</h4></div></summary><div class='docblock'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.56.1/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||||
|
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-BorrowMut%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/borrow.rs.html#216-220" title="goto source code">[src]</a></div><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow_mut" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/borrow.rs.html#217" title="goto source code">[src]</a></div><a href="#method.borrow_mut" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.56.1/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.reference.html">&mut </a>T</h4></div></summary><div class='docblock'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.56.1/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
|
||||||
|
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Downcast" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Downcast" class="anchor"></a><h3 class="code-header in-band">impl<T> Downcast for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.into_any" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.into_any" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T, <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>>) -> <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>></h4></div></summary><div class='docblock'><p>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can
|
||||||
|
then be further <code>downcast</code> into <code>Box<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any">Read more</a></p>
|
||||||
|
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.into_any_rc" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.into_any_rc" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">into_any_rc</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static></h4></div></summary><div class='docblock'><p>Convert <code>Rc<Trait></code> (where <code>Trait: Downcast</code>) to <code>Rc<Any></code>. <code>Rc<Any></code> can then be
|
||||||
|
further <code>downcast</code> into <code>Rc<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any_rc">Read more</a></p>
|
||||||
|
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.as_any" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.as_any" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">as_any</a>(&self) -> &(dyn <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</h4></div></summary><div class='docblock'><p>Convert <code>&Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot
|
||||||
|
generate <code>&Any</code>’s vtable from <code>&Trait</code>’s. <a href="#tymethod.as_any">Read more</a></p>
|
||||||
|
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.as_any_mut" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.as_any_mut" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">as_any_mut</a>(&mut self) -> &mut (dyn <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</h4></div></summary><div class='docblock'><p>Convert <code>&mut Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot
|
||||||
|
generate <code>&mut Any</code>’s vtable from <code>&mut Trait</code>’s. <a href="#tymethod.as_any_mut">Read more</a></p>
|
||||||
|
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-DowncastSync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-DowncastSync" class="anchor"></a><h3 class="code-header in-band">impl<T> DowncastSync for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> + <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.into_any_arc" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.into_any_arc" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">into_any_arc</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> + <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> + 'static></h4></div></summary><div class='docblock'><p>Convert <code>Arc<Trait></code> (where <code>Trait: Downcast</code>) to <code>Arc<Any></code>. <code>Arc<Any></code> can then be
|
||||||
|
further <code>downcast</code> into <code>Arc<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any_arc">Read more</a></p>
|
||||||
|
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-From%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/convert/mod.rs.html#546-550" title="goto source code">[src]</a></div><a href="#impl-From%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.From.html" title="trait core::convert::From">From</a><T> for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.from" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/convert/mod.rs.html#547" title="goto source code">[src]</a></div><a href="#method.from" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.56.1/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(t: T) -> T</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
|
||||||
|
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Instrument" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.26/src/tracing/instrument.rs.html#155" title="goto source code">[src]</a></div><a href="#impl-Instrument" class="anchor"></a><h3 class="code-header in-band">impl<T> <a class="trait" href="https://docs.rs/tracing/0.1.26/tracing/instrument/trait.Instrument.html" title="trait tracing::instrument::Instrument">Instrument</a> for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.instrument" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.26/src/tracing/instrument.rs.html#38" title="goto source code">[src]</a></div><a href="#method.instrument" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/tracing/0.1.26/tracing/instrument/trait.Instrument.html#method.instrument" class="fnname">instrument</a>(self, span: <a class="struct" href="https://docs.rs/tracing/0.1.26/tracing/span/struct.Span.html" title="struct tracing::span::Span">Span</a>) -> <a class="struct" href="https://docs.rs/tracing/0.1.26/tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a><Self></h4></div></summary><div class='docblock'><p>Instruments this type with the provided <code>Span</code>, returning an
|
||||||
|
<code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing/0.1.26/tracing/instrument/trait.Instrument.html#method.instrument">Read more</a></p>
|
||||||
|
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.in_current_span" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.26/src/tracing/instrument.rs.html#74" title="goto source code">[src]</a></div><a href="#method.in_current_span" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/tracing/0.1.26/tracing/instrument/trait.Instrument.html#method.in_current_span" class="fnname">in_current_span</a>(self) -> <a class="struct" href="https://docs.rs/tracing/0.1.26/tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a><Self></h4></div></summary><div class='docblock'><p>Instruments this type with the <a href="../struct.Span.html#method.current">current</a> <code>Span</code>, returning an
|
||||||
|
<code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing/0.1.26/tracing/instrument/trait.Instrument.html#method.in_current_span">Read more</a></p>
|
||||||
|
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Into%3CU%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/convert/mod.rs.html#535-542" title="goto source code">[src]</a></div><a href="#impl-Into%3CU%3E" class="anchor"></a><h3 class="code-header in-band">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.From.html" title="trait core::convert::From">From</a><T>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.into" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/convert/mod.rs.html#539" title="goto source code">[src]</a></div><a href="#method.into" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.56.1/core/convert/trait.Into.html#tymethod.into" class="fnname">into</a>(self) -> U</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
|
||||||
|
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Same%3CT%3E" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Same%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl<T> Same<T> for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Output" class="type trait-impl has-srclink"><a href="#associatedtype.Output" class="anchor"></a><h4 class="code-header">type <a href="#associatedtype.Output" class="type">Output</a> = T</h4></div></summary><div class='docblock'><p>Should always be <code>Self</code></p>
|
||||||
|
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-TryFrom%3CU%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/convert/mod.rs.html#583-592" title="goto source code">[src]</a></div><a href="#impl-TryFrom%3CU%3E" class="anchor"></a><h3 class="code-header in-band">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><T>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Error" class="type trait-impl has-srclink"><a href="#associatedtype.Error" class="anchor"></a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html#associatedtype.Error" class="type">Error</a> = <a class="enum" href="https://doc.rust-lang.org/1.56.1/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></h4></div></summary><div class='docblock'><p>The type returned in the event of a conversion error.</p>
|
||||||
|
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.try_from" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/convert/mod.rs.html#589" title="goto source code">[src]</a></div><a href="#method.try_from" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html#tymethod.try_from" class="fnname">try_from</a>(value: U) -> <a class="enum" href="https://doc.rust-lang.org/1.56.1/core/result/enum.Result.html" title="enum core::result::Result">Result</a><T, <T as <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U>>::<a class="type" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
|
||||||
|
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-TryInto%3CU%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/convert/mod.rs.html#569-578" title="goto source code">[src]</a></div><a href="#impl-TryInto%3CU%3E" class="anchor"></a><h3 class="code-header in-band">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Error-1" class="type trait-impl has-srclink"><a href="#associatedtype.Error-1" class="anchor"></a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryInto.html#associatedtype.Error" class="type">Error</a> = <U as <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="type" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></h4></div></summary><div class='docblock'><p>The type returned in the event of a conversion error.</p>
|
||||||
|
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.try_into" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/convert/mod.rs.html#575" title="goto source code">[src]</a></div><a href="#method.try_into" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryInto.html#tymethod.try_into" class="fnname">try_into</a>(self) -> <a class="enum" href="https://doc.rust-lang.org/1.56.1/core/result/enum.Result.html" title="enum core::result::Result">Result</a><U, <U as <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="type" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
|
||||||
|
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-VZip%3CV%3E" class="impl has-srclink"><div class="rightside"></div><a href="#impl-VZip%3CV%3E" class="anchor"></a><h3 class="code-header in-band">impl<V, T> VZip<V> for T <span class="where fmt-newline">where<br> V: MultiLane<T>, </span></h3></div></summary><div class="impl-items"><div id="method.vzip" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.vzip" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">vzip</a>(self) -> V</h4></div></div></details></div></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>
|
||||||
|
<script src="../../main.js"></script>
|
||||||
|
</body></html>
|
31
rustdoc/game/ltn/struct.DistanceInterval.html
Normal file
31
rustdoc/game/ltn/struct.DistanceInterval.html
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="An interval along a road’s length, with start < end."><meta name="keywords" content="rust, rustlang, rust-lang, DistanceInterval"><title>DistanceInterval in game::ltn - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Struct DistanceInterval</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.end">end</a><a href="#structfield.start">start</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a></h2><div id="sidebar-vars" data-name="DistanceInterval" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game</a>::<wbr><a href="index.html">ltn</a>::<wbr><a class="struct" href="#">DistanceInterval</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/ltn/mod.rs.html#46-49" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust struct"><code>pub struct DistanceInterval {
|
||||||
|
pub start: <a class="struct" href="../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>,
|
||||||
|
pub end: <a class="struct" href="../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>,
|
||||||
|
}</code></pre></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>An interval along a road’s length, with start < end.</p>
|
||||||
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</div></details><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.start" class="structfield small-section-header"><a href="#structfield.start" class="anchor field"></a><code>start: <a class="struct" href="../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a></code></span><span id="structfield.end" class="structfield small-section-header"><a href="#structfield.end" class="anchor field"></a><code>end: <a class="struct" href="../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a></code></span><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-RefUnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.DistanceInterval.html" title="struct game::ltn::DistanceInterval">DistanceInterval</a></h3></div><div id="impl-Send" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Send" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.DistanceInterval.html" title="struct game::ltn::DistanceInterval">DistanceInterval</a></h3></div><div id="impl-Sync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Sync" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.DistanceInterval.html" title="struct game::ltn::DistanceInterval">DistanceInterval</a></h3></div><div id="impl-Unpin" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Unpin" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.DistanceInterval.html" title="struct game::ltn::DistanceInterval">DistanceInterval</a></h3></div><div id="impl-UnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-UnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.DistanceInterval.html" title="struct game::ltn::DistanceInterval">DistanceInterval</a></h3></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Any" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/any.rs.html#132-136" title="goto source code">[src]</a></div><a href="#impl-Any" class="anchor"></a><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/any.rs.html#133" title="goto source code">[src]</a></div><a href="#method.type_id" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/1.56.1/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||||
|
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Borrow%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/borrow.rs.html#208-213" title="goto source code">[src]</a></div><a href="#impl-Borrow%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/borrow.rs.html#210" title="goto source code">[src]</a></div><a href="#method.borrow" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.56.1/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.reference.html">&</a>T</h4></div></summary><div class='docblock'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.56.1/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||||
|
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-BorrowMut%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/borrow.rs.html#216-220" title="goto source code">[src]</a></div><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow_mut" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/borrow.rs.html#217" title="goto source code">[src]</a></div><a href="#method.borrow_mut" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.56.1/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.reference.html">&mut </a>T</h4></div></summary><div class='docblock'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.56.1/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
|
||||||
|
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Downcast" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Downcast" class="anchor"></a><h3 class="code-header in-band">impl<T> Downcast for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.into_any" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.into_any" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T, <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>>) -> <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static, <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/alloc/struct.Global.html" title="struct alloc::alloc::Global">Global</a>></h4></div></summary><div class='docblock'><p>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can
|
||||||
|
then be further <code>downcast</code> into <code>Box<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any">Read more</a></p>
|
||||||
|
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.into_any_rc" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.into_any_rc" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">into_any_rc</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static></h4></div></summary><div class='docblock'><p>Convert <code>Rc<Trait></code> (where <code>Trait: Downcast</code>) to <code>Rc<Any></code>. <code>Rc<Any></code> can then be
|
||||||
|
further <code>downcast</code> into <code>Rc<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any_rc">Read more</a></p>
|
||||||
|
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.as_any" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.as_any" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">as_any</a>(&self) -> &(dyn <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</h4></div></summary><div class='docblock'><p>Convert <code>&Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot
|
||||||
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generate <code>&Any</code>’s vtable from <code>&Trait</code>’s. <a href="#tymethod.as_any">Read more</a></p>
|
||||||
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.as_any_mut" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.as_any_mut" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">as_any_mut</a>(&mut self) -> &mut (dyn <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</h4></div></summary><div class='docblock'><p>Convert <code>&mut Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot
|
||||||
|
generate <code>&mut Any</code>’s vtable from <code>&mut Trait</code>’s. <a href="#tymethod.as_any_mut">Read more</a></p>
|
||||||
|
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-DowncastSync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-DowncastSync" class="anchor"></a><h3 class="code-header in-band">impl<T> DowncastSync for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> + <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.into_any_arc" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.into_any_arc" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">into_any_arc</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/1.56.1/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> + <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> + 'static></h4></div></summary><div class='docblock'><p>Convert <code>Arc<Trait></code> (where <code>Trait: Downcast</code>) to <code>Arc<Any></code>. <code>Arc<Any></code> can then be
|
||||||
|
further <code>downcast</code> into <code>Arc<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any_arc">Read more</a></p>
|
||||||
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-From%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/convert/mod.rs.html#546-550" title="goto source code">[src]</a></div><a href="#impl-From%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.From.html" title="trait core::convert::From">From</a><T> for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.from" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/convert/mod.rs.html#547" title="goto source code">[src]</a></div><a href="#method.from" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.56.1/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(t: T) -> T</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
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||||||
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Instrument" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.26/src/tracing/instrument.rs.html#155" title="goto source code">[src]</a></div><a href="#impl-Instrument" class="anchor"></a><h3 class="code-header in-band">impl<T> <a class="trait" href="https://docs.rs/tracing/0.1.26/tracing/instrument/trait.Instrument.html" title="trait tracing::instrument::Instrument">Instrument</a> for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.instrument" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.26/src/tracing/instrument.rs.html#38" title="goto source code">[src]</a></div><a href="#method.instrument" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/tracing/0.1.26/tracing/instrument/trait.Instrument.html#method.instrument" class="fnname">instrument</a>(self, span: <a class="struct" href="https://docs.rs/tracing/0.1.26/tracing/span/struct.Span.html" title="struct tracing::span::Span">Span</a>) -> <a class="struct" href="https://docs.rs/tracing/0.1.26/tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a><Self></h4></div></summary><div class='docblock'><p>Instruments this type with the provided <code>Span</code>, returning an
|
||||||
|
<code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing/0.1.26/tracing/instrument/trait.Instrument.html#method.instrument">Read more</a></p>
|
||||||
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.in_current_span" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.26/src/tracing/instrument.rs.html#74" title="goto source code">[src]</a></div><a href="#method.in_current_span" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/tracing/0.1.26/tracing/instrument/trait.Instrument.html#method.in_current_span" class="fnname">in_current_span</a>(self) -> <a class="struct" href="https://docs.rs/tracing/0.1.26/tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a><Self></h4></div></summary><div class='docblock'><p>Instruments this type with the <a href="../struct.Span.html#method.current">current</a> <code>Span</code>, returning an
|
||||||
|
<code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing/0.1.26/tracing/instrument/trait.Instrument.html#method.in_current_span">Read more</a></p>
|
||||||
|
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Into%3CU%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/convert/mod.rs.html#535-542" title="goto source code">[src]</a></div><a href="#impl-Into%3CU%3E" class="anchor"></a><h3 class="code-header in-band">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.From.html" title="trait core::convert::From">From</a><T>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.into" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/convert/mod.rs.html#539" title="goto source code">[src]</a></div><a href="#method.into" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.56.1/core/convert/trait.Into.html#tymethod.into" class="fnname">into</a>(self) -> U</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
|
||||||
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Same%3CT%3E" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Same%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl<T> Same<T> for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Output" class="type trait-impl has-srclink"><a href="#associatedtype.Output" class="anchor"></a><h4 class="code-header">type <a href="#associatedtype.Output" class="type">Output</a> = T</h4></div></summary><div class='docblock'><p>Should always be <code>Self</code></p>
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||||||
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-TryFrom%3CU%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/convert/mod.rs.html#583-592" title="goto source code">[src]</a></div><a href="#impl-TryFrom%3CU%3E" class="anchor"></a><h3 class="code-header in-band">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><T>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Error" class="type trait-impl has-srclink"><a href="#associatedtype.Error" class="anchor"></a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html#associatedtype.Error" class="type">Error</a> = <a class="enum" href="https://doc.rust-lang.org/1.56.1/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></h4></div></summary><div class='docblock'><p>The type returned in the event of a conversion error.</p>
|
||||||
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.try_from" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/convert/mod.rs.html#589" title="goto source code">[src]</a></div><a href="#method.try_from" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html#tymethod.try_from" class="fnname">try_from</a>(value: U) -> <a class="enum" href="https://doc.rust-lang.org/1.56.1/core/result/enum.Result.html" title="enum core::result::Result">Result</a><T, <T as <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U>>::<a class="type" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-TryInto%3CU%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/convert/mod.rs.html#569-578" title="goto source code">[src]</a></div><a href="#impl-TryInto%3CU%3E" class="anchor"></a><h3 class="code-header in-band">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>, </span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Error-1" class="type trait-impl has-srclink"><a href="#associatedtype.Error-1" class="anchor"></a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryInto.html#associatedtype.Error" class="type">Error</a> = <U as <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="type" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></h4></div></summary><div class='docblock'><p>The type returned in the event of a conversion error.</p>
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</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.try_into" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.56.1/src/core/convert/mod.rs.html#575" title="goto source code">[src]</a></div><a href="#method.try_into" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryInto.html#tymethod.try_into" class="fnname">try_into</a>(self) -> <a class="enum" href="https://doc.rust-lang.org/1.56.1/core/result/enum.Result.html" title="enum core::result::Result">Result</a><U, <U as <a class="trait" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="type" href="https://doc.rust-lang.org/1.56.1/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
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</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-VZip%3CV%3E" class="impl has-srclink"><div class="rightside"></div><a href="#impl-VZip%3CV%3E" class="anchor"></a><h3 class="code-header in-band">impl<V, T> VZip<V> for T <span class="where fmt-newline">where<br> V: MultiLane<T>, </span></h3></div></summary><div class="impl-items"><div id="method.vzip" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.vzip" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">vzip</a>(self) -> V</h4></div></div></details></div></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_world` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_world"><title>make_world in game::ltn::viewer - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">viewer</a></h2><div id="sidebar-vars" data-name="make_world" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="fn" href="#">make_world</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#154-202" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn make_world(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br> neighborhood: &<a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a>, <br> draw_cells_as_areas: <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.bool.html">bool</a><br>) -> World<<a class="enum" href="enum.Obj.html" title="enum game::ltn::viewer::Obj">Obj</a>></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_world` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_world"><title>make_world in game::ltn::viewer - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">viewer</a></h2><div id="sidebar-vars" data-name="make_world" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">viewer</a>::<wbr><a class="fn" href="#">make_world</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#159-216" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn make_world(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br> neighborhood: &<a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a>, <br> draw_cells_as_areas: <a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.bool.html">bool</a><br>) -> World<<a class="enum" href="enum.Obj.html" title="enum game::ltn::viewer::Obj">Obj</a>></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `viewer` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, viewer"><title>game::ltn::viewer - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module viewer</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="viewer" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a class="mod" href="#">viewer</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#1-202" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `viewer` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, viewer"><title>game::ltn::viewer - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module viewer</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="viewer" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a class="mod" href="#">viewer</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/viewer.rs.html#1-216" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<div class="item-table"><div class="item-left module-item"><a class="struct" href="struct.Viewer.html" title="game::ltn::viewer::Viewer struct">Viewer</a></div><div class="item-right docblock-short"></div></div><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
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<div class="item-table"><div class="item-left module-item"><a class="struct" href="struct.Viewer.html" title="game::ltn::viewer::Viewer struct">Viewer</a></div><div class="item-right docblock-short"></div></div><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
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<div class="item-table"><div class="item-left module-item"><a class="enum" href="enum.Obj.html" title="game::ltn::viewer::Obj enum">Obj</a></div><div class="item-right docblock-short"></div></div><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
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<div class="item-table"><div class="item-left module-item"><a class="enum" href="enum.Obj.html" title="game::ltn::viewer::Obj enum">Obj</a></div><div class="item-right docblock-short"></div></div><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
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<div class="item-table"><div class="item-left module-item"><a class="fn" href="fn.make_world.html" title="game::ltn::viewer::make_world fn">make_world</a></div><div class="item-right docblock-short"></div></div></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="The build time in RFC2822, UTC."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>BUILT_TIME_UTC in map_gui::tools::title_screen::built_info - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../../storage.js"></script><script src="../../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../../map_gui/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a></h2><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="#">BUILT_TIME_UTC</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-7a75109d0313af68/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><pre class="rust const"><code>pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.str.html">str</a> = r"Tue, 09 Nov 2021 19:56:06 +0000";</code></pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The build time in RFC2822, UTC.</p>
|
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="The build time in RFC2822, UTC."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>BUILT_TIME_UTC in map_gui::tools::title_screen::built_info - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../../storage.js"></script><script src="../../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../../map_gui/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a></h2><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="#">BUILT_TIME_UTC</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-7a75109d0313af68/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><pre class="rust const"><code>pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/1.56.1/std/primitive.str.html">str</a> = r"Wed, 10 Nov 2021 19:23:52 +0000";</code></pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The build time in RFC2822, UTC.</p>
|
||||||
</div></details></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="map_gui" data-search-index-js="../../../../search-index.js" data-search-js="../../../../search.js"></div>
|
</div></details></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="map_gui" data-search-index-js="../../../../search-index.js" data-search-js="../../../../search.js"></div>
|
||||||
<script src="../../../../main.js"></script>
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<script src="../../../../main.js"></script>
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||||||
</body></html>
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</body></html>
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</pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">std::collections::VecDeque</span>;
|
</pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">std::collections::VecDeque</span>;
|
||||||
|
|
||||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Distance</span>, <span class="ident">Polygon</span>, <span class="ident">Pt2D</span>};
|
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Distance</span>, <span class="ident">Polygon</span>, <span class="ident">Pt2D</span>};
|
||||||
@ -175,13 +176,14 @@
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);
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);
|
||||||
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|
||||||
<span class="comment">// Initially fill out the grid based on the roads in each cell</span>
|
<span class="comment">// Initially fill out the grid based on the roads in each cell</span>
|
||||||
<span class="kw">for</span> (<span class="ident">cell_idx</span>, <span class="ident">roads</span>) <span class="kw">in</span> <span class="ident">neighborhood</span>.<span class="ident">cells</span>.<span class="ident">iter</span>().<span class="ident">enumerate</span>() {
|
<span class="kw">for</span> (<span class="ident">cell_idx</span>, <span class="ident">cell</span>) <span class="kw">in</span> <span class="ident">neighborhood</span>.<span class="ident">cells</span>.<span class="ident">iter</span>().<span class="ident">enumerate</span>() {
|
||||||
<span class="kw">for</span> <span class="ident">r</span> <span class="kw">in</span> <span class="ident">roads</span> {
|
<span class="kw">for</span> (<span class="ident">r</span>, <span class="ident">interval</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="ident">cell</span>.<span class="ident">roads</span> {
|
||||||
<span class="kw">let</span> <span class="ident">road</span> <span class="op">=</span> <span class="ident">map</span>.<span class="ident">get_r</span>(<span class="kw-2">*</span><span class="ident">r</span>);
|
<span class="kw">let</span> <span class="ident">road</span> <span class="op">=</span> <span class="ident">map</span>.<span class="ident">get_r</span>(<span class="kw-2">*</span><span class="ident">r</span>);
|
||||||
<span class="comment">// Walk along the center line. We could look at the road's thickness and fill out</span>
|
<span class="comment">// Walk along the center line. We could look at the road's thickness and fill out</span>
|
||||||
<span class="comment">// points based on that, but the diffusion should take care of it.</span>
|
<span class="comment">// points based on that, but the diffusion should take care of it.</span>
|
||||||
<span class="kw">for</span> (<span class="ident">pt</span>, <span class="kw">_</span>) <span class="kw">in</span> <span class="ident">road</span>
|
<span class="kw">for</span> (<span class="ident">pt</span>, <span class="kw">_</span>) <span class="kw">in</span> <span class="ident">road</span>
|
||||||
.<span class="ident">center_pts</span>
|
.<span class="ident">center_pts</span>
|
||||||
|
.<span class="ident">exact_slice</span>(<span class="ident">interval</span>.<span class="ident">start</span>, <span class="ident">interval</span>.<span class="ident">end</span>)
|
||||||
.<span class="ident">step_along</span>(<span class="ident">Distance::meters</span>(<span class="ident">resolution_m</span> <span class="op">/</span> <span class="number">2.0</span>), <span class="ident">Distance::ZERO</span>)
|
.<span class="ident">step_along</span>(<span class="ident">Distance::meters</span>(<span class="ident">resolution_m</span> <span class="op">/</span> <span class="number">2.0</span>), <span class="ident">Distance::ZERO</span>)
|
||||||
{
|
{
|
||||||
<span class="kw">let</span> <span class="ident">grid_idx</span> <span class="op">=</span> <span class="ident">grid</span>.<span class="ident">idx</span>(
|
<span class="kw">let</span> <span class="ident">grid_idx</span> <span class="op">=</span> <span class="ident">grid</span>.<span class="ident">idx</span>(
|
||||||
|
@ -159,6 +159,82 @@
|
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<span id="159">159</span>
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<span id="159">159</span>
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<span id="160">160</span>
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|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
</pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">std::collections</span>::{<span class="ident">BTreeMap</span>, <span class="ident">BTreeSet</span>};
|
</pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">std::collections</span>::{<span class="ident">BTreeMap</span>, <span class="ident">BTreeSet</span>};
|
||||||
|
|
||||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Circle</span>, <span class="ident">Distance</span>, <span class="ident">Line</span>, <span class="ident">Polygon</span>};
|
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Circle</span>, <span class="ident">Distance</span>, <span class="ident">Line</span>, <span class="ident">Polygon</span>};
|
||||||
@ -183,7 +259,7 @@
|
|||||||
|
|
||||||
<span class="comment">// The cells change as a result of modal filters, which're stored for all neighborhoods in</span>
|
<span class="comment">// The cells change as a result of modal filters, which're stored for all neighborhoods in</span>
|
||||||
<span class="comment">// app.session.</span>
|
<span class="comment">// app.session.</span>
|
||||||
<span class="ident">cells</span>: <span class="ident">Vec</span><span class="op"><</span><span class="ident">BTreeSet</span><span class="op"><</span><span class="ident">RoadID</span><span class="op">></span><span class="op">></span>,
|
<span class="ident">cells</span>: <span class="ident">Vec</span><span class="op"><</span><span class="ident">Cell</span><span class="op">></span>,
|
||||||
|
|
||||||
<span class="ident">fade_irrelevant</span>: <span class="ident">Drawable</span>,
|
<span class="ident">fade_irrelevant</span>: <span class="ident">Drawable</span>,
|
||||||
<span class="ident">draw_filters</span>: <span class="ident">Drawable</span>,
|
<span class="ident">draw_filters</span>: <span class="ident">Drawable</span>,
|
||||||
@ -195,17 +271,30 @@
|
|||||||
<span class="kw">pub</span> <span class="ident">roads</span>: <span class="ident">BTreeMap</span><span class="op"><</span><span class="ident">RoadID</span>, <span class="ident">Distance</span><span class="op">></span>,
|
<span class="kw">pub</span> <span class="ident">roads</span>: <span class="ident">BTreeMap</span><span class="op"><</span><span class="ident">RoadID</span>, <span class="ident">Distance</span><span class="op">></span>,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
<span class="doccomment">/// A partitioning of the interior of a neighborhood based on driving connectivity</span>
|
||||||
|
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Cell</span> {
|
||||||
|
<span class="doccomment">/// Most roads are fully in one cell. Roads with modal filters on them are split between two</span>
|
||||||
|
<span class="doccomment">/// cells, and the DistanceInterval indicates the split. The distances are over the road's</span>
|
||||||
|
<span class="doccomment">/// center line length.</span>
|
||||||
|
<span class="kw">pub</span> <span class="ident">roads</span>: <span class="ident">BTreeMap</span><span class="op"><</span><span class="ident">RoadID</span>, <span class="ident">DistanceInterval</span><span class="op">></span>,
|
||||||
|
}
|
||||||
|
|
||||||
|
<span class="doccomment">/// An interval along a road's length, with start < end.</span>
|
||||||
|
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">DistanceInterval</span> {
|
||||||
|
<span class="kw">pub</span> <span class="ident">start</span>: <span class="ident">Distance</span>,
|
||||||
|
<span class="kw">pub</span> <span class="ident">end</span>: <span class="ident">Distance</span>,
|
||||||
|
}
|
||||||
|
|
||||||
<span class="kw">impl</span> <span class="ident">Neighborhood</span> {
|
<span class="kw">impl</span> <span class="ident">Neighborhood</span> {
|
||||||
<span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>, <span class="ident">orig_perimeter</span>: <span class="ident">Perimeter</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Neighborhood</span> {
|
<span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>, <span class="ident">orig_perimeter</span>: <span class="ident">Perimeter</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Neighborhood</span> {
|
||||||
<span class="kw">let</span> <span class="ident">map</span> <span class="op">=</span> <span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>;
|
<span class="kw">let</span> <span class="ident">map</span> <span class="op">=</span> <span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>;
|
||||||
|
|
||||||
<span class="kw">let</span> <span class="ident">cells</span> <span class="op">=</span> <span class="ident">find_cells</span>(<span class="ident">map</span>, <span class="kw-2">&</span><span class="ident">orig_perimeter</span>, <span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">modal_filters</span>);
|
|
||||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">n</span> <span class="op">=</span> <span class="ident">Neighborhood</span> {
|
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">n</span> <span class="op">=</span> <span class="ident">Neighborhood</span> {
|
||||||
<span class="ident">orig_perimeter</span>,
|
<span class="ident">orig_perimeter</span>,
|
||||||
<span class="ident">perimeter</span>: <span class="ident">BTreeSet::new</span>(),
|
<span class="ident">perimeter</span>: <span class="ident">BTreeSet::new</span>(),
|
||||||
<span class="ident">borders</span>: <span class="ident">BTreeSet::new</span>(),
|
<span class="ident">borders</span>: <span class="ident">BTreeSet::new</span>(),
|
||||||
|
|
||||||
<span class="ident">cells</span>,
|
<span class="ident">cells</span>: <span class="ident">Vec::new</span>(),
|
||||||
|
|
||||||
<span class="ident">fade_irrelevant</span>: <span class="ident">Drawable::empty</span>(<span class="ident">ctx</span>),
|
<span class="ident">fade_irrelevant</span>: <span class="ident">Drawable::empty</span>(<span class="ident">ctx</span>),
|
||||||
<span class="ident">draw_filters</span>: <span class="ident">Drawable::empty</span>(<span class="ident">ctx</span>),
|
<span class="ident">draw_filters</span>: <span class="ident">Drawable::empty</span>(<span class="ident">ctx</span>),
|
||||||
@ -240,6 +329,13 @@
|
|||||||
);
|
);
|
||||||
<span class="ident">n</span>.<span class="ident">fade_irrelevant</span> <span class="op">=</span> <span class="ident">GeomBatch::from</span>(<span class="macro">vec!</span>[(<span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">fade_map_dark</span>, <span class="ident">fade_area</span>)]).<span class="ident">upload</span>(<span class="ident">ctx</span>);
|
<span class="ident">n</span>.<span class="ident">fade_irrelevant</span> <span class="op">=</span> <span class="ident">GeomBatch::from</span>(<span class="macro">vec!</span>[(<span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">fade_map_dark</span>, <span class="ident">fade_area</span>)]).<span class="ident">upload</span>(<span class="ident">ctx</span>);
|
||||||
|
|
||||||
|
<span class="ident">n</span>.<span class="ident">cells</span> <span class="op">=</span> <span class="ident">find_cells</span>(
|
||||||
|
<span class="ident">map</span>,
|
||||||
|
<span class="kw-2">&</span><span class="ident">n</span>.<span class="ident">orig_perimeter</span>,
|
||||||
|
<span class="kw-2">&</span><span class="ident">n</span>.<span class="ident">borders</span>,
|
||||||
|
<span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">modal_filters</span>,
|
||||||
|
);
|
||||||
|
|
||||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">batch</span> <span class="op">=</span> <span class="ident">GeomBatch::new</span>();
|
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">batch</span> <span class="op">=</span> <span class="ident">GeomBatch::new</span>();
|
||||||
<span class="kw">for</span> (<span class="ident">r</span>, <span class="ident">dist</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">modal_filters</span>.<span class="ident">roads</span> {
|
<span class="kw">for</span> (<span class="ident">r</span>, <span class="ident">dist</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">session</span>.<span class="ident">modal_filters</span>.<span class="ident">roads</span> {
|
||||||
<span class="kw">if</span> <span class="op">!</span><span class="ident">n</span>.<span class="ident">orig_perimeter</span>.<span class="ident">interior</span>.<span class="ident">contains</span>(<span class="ident">r</span>) {
|
<span class="kw">if</span> <span class="op">!</span><span class="ident">n</span>.<span class="ident">orig_perimeter</span>.<span class="ident">interior</span>.<span class="ident">contains</span>(<span class="ident">r</span>) {
|
||||||
@ -269,18 +365,50 @@
|
|||||||
<span class="kw">fn</span> <span class="ident">find_cells</span>(
|
<span class="kw">fn</span> <span class="ident">find_cells</span>(
|
||||||
<span class="ident">map</span>: <span class="kw-2">&</span><span class="ident">Map</span>,
|
<span class="ident">map</span>: <span class="kw-2">&</span><span class="ident">Map</span>,
|
||||||
<span class="ident">perimeter</span>: <span class="kw-2">&</span><span class="ident">Perimeter</span>,
|
<span class="ident">perimeter</span>: <span class="kw-2">&</span><span class="ident">Perimeter</span>,
|
||||||
|
<span class="ident">borders</span>: <span class="kw-2">&</span><span class="ident">BTreeSet</span><span class="op"><</span><span class="ident">IntersectionID</span><span class="op">></span>,
|
||||||
<span class="ident">modal_filters</span>: <span class="kw-2">&</span><span class="ident">ModalFilters</span>,
|
<span class="ident">modal_filters</span>: <span class="kw-2">&</span><span class="ident">ModalFilters</span>,
|
||||||
) <span class="op">-</span><span class="op">></span> <span class="ident">Vec</span><span class="op"><</span><span class="ident">BTreeSet</span><span class="op"><</span><span class="ident">RoadID</span><span class="op">></span><span class="op">></span> {
|
) <span class="op">-</span><span class="op">></span> <span class="ident">Vec</span><span class="op"><</span><span class="ident">Cell</span><span class="op">></span> {
|
||||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">cells</span> <span class="op">=</span> <span class="ident">Vec::new</span>();
|
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">cells</span> <span class="op">=</span> <span class="ident">Vec::new</span>();
|
||||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">visited</span> <span class="op">=</span> <span class="ident">BTreeSet::new</span>();
|
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">visited</span> <span class="op">=</span> <span class="ident">BTreeSet::new</span>();
|
||||||
|
|
||||||
<span class="kw">for</span> <span class="ident">start</span> <span class="kw">in</span> <span class="kw-2">&</span><span class="ident">perimeter</span>.<span class="ident">interior</span> {
|
<span class="kw">for</span> <span class="ident">start</span> <span class="kw">in</span> <span class="kw-2">&</span><span class="ident">perimeter</span>.<span class="ident">interior</span> {
|
||||||
<span class="kw">if</span> <span class="ident">visited</span>.<span class="ident">contains</span>(<span class="ident">start</span>) {
|
<span class="kw">if</span> <span class="ident">visited</span>.<span class="ident">contains</span>(<span class="ident">start</span>) <span class="op">|</span><span class="op">|</span> <span class="ident">modal_filters</span>.<span class="ident">roads</span>.<span class="ident">contains_key</span>(<span class="ident">start</span>) {
|
||||||
<span class="kw">continue</span>;
|
<span class="kw">continue</span>;
|
||||||
}
|
}
|
||||||
<span class="kw">let</span> <span class="ident">cell</span> <span class="op">=</span> <span class="ident">floodfill</span>(<span class="ident">map</span>, <span class="kw-2">*</span><span class="ident">start</span>, <span class="ident">perimeter</span>, <span class="ident">modal_filters</span>);
|
<span class="kw">let</span> <span class="ident">cell</span> <span class="op">=</span> <span class="ident">floodfill</span>(<span class="ident">map</span>, <span class="kw-2">*</span><span class="ident">start</span>, <span class="ident">perimeter</span>, <span class="ident">modal_filters</span>);
|
||||||
<span class="ident">cells</span>.<span class="ident">push</span>(<span class="ident">cell</span>.<span class="ident">clone</span>());
|
<span class="ident">visited</span>.<span class="ident">extend</span>(<span class="ident">cell</span>.<span class="ident">roads</span>.<span class="ident">keys</span>().<span class="ident">cloned</span>());
|
||||||
<span class="ident">visited</span>.<span class="ident">extend</span>(<span class="ident">cell</span>);
|
<span class="ident">cells</span>.<span class="ident">push</span>(<span class="ident">cell</span>);
|
||||||
|
}
|
||||||
|
|
||||||
|
<span class="comment">// Filtered roads right along the perimeter have a tiny cell</span>
|
||||||
|
<span class="kw">for</span> (<span class="ident">r</span>, <span class="ident">filter_dist</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="ident">modal_filters</span>.<span class="ident">roads</span> {
|
||||||
|
<span class="kw">let</span> <span class="ident">road</span> <span class="op">=</span> <span class="ident">map</span>.<span class="ident">get_r</span>(<span class="kw-2">*</span><span class="ident">r</span>);
|
||||||
|
<span class="kw">if</span> <span class="ident">borders</span>.<span class="ident">contains</span>(<span class="kw-2">&</span><span class="ident">road</span>.<span class="ident">src_i</span>) {
|
||||||
|
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">cell</span> <span class="op">=</span> <span class="ident">Cell</span> {
|
||||||
|
<span class="ident">roads</span>: <span class="ident">BTreeMap::new</span>(),
|
||||||
|
};
|
||||||
|
<span class="ident">cell</span>.<span class="ident">roads</span>.<span class="ident">insert</span>(
|
||||||
|
<span class="ident">road</span>.<span class="ident">id</span>,
|
||||||
|
<span class="ident">DistanceInterval</span> {
|
||||||
|
<span class="ident">start</span>: <span class="ident">Distance::ZERO</span>,
|
||||||
|
<span class="ident">end</span>: <span class="kw-2">*</span><span class="ident">filter_dist</span>,
|
||||||
|
},
|
||||||
|
);
|
||||||
|
<span class="ident">cells</span>.<span class="ident">push</span>(<span class="ident">cell</span>);
|
||||||
|
}
|
||||||
|
<span class="kw">if</span> <span class="ident">borders</span>.<span class="ident">contains</span>(<span class="kw-2">&</span><span class="ident">road</span>.<span class="ident">dst_i</span>) {
|
||||||
|
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">cell</span> <span class="op">=</span> <span class="ident">Cell</span> {
|
||||||
|
<span class="ident">roads</span>: <span class="ident">BTreeMap::new</span>(),
|
||||||
|
};
|
||||||
|
<span class="ident">cell</span>.<span class="ident">roads</span>.<span class="ident">insert</span>(
|
||||||
|
<span class="ident">road</span>.<span class="ident">id</span>,
|
||||||
|
<span class="ident">DistanceInterval</span> {
|
||||||
|
<span class="ident">start</span>: <span class="kw-2">*</span><span class="ident">filter_dist</span>,
|
||||||
|
<span class="ident">end</span>: <span class="ident">road</span>.<span class="ident">length</span>(),
|
||||||
|
},
|
||||||
|
);
|
||||||
|
<span class="ident">cells</span>.<span class="ident">push</span>(<span class="ident">cell</span>);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
<span class="ident">cells</span>
|
<span class="ident">cells</span>
|
||||||
@ -291,34 +419,58 @@
|
|||||||
<span class="ident">start</span>: <span class="ident">RoadID</span>,
|
<span class="ident">start</span>: <span class="ident">RoadID</span>,
|
||||||
<span class="ident">perimeter</span>: <span class="kw-2">&</span><span class="ident">Perimeter</span>,
|
<span class="ident">perimeter</span>: <span class="kw-2">&</span><span class="ident">Perimeter</span>,
|
||||||
<span class="ident">modal_filters</span>: <span class="kw-2">&</span><span class="ident">ModalFilters</span>,
|
<span class="ident">modal_filters</span>: <span class="kw-2">&</span><span class="ident">ModalFilters</span>,
|
||||||
) <span class="op">-</span><span class="op">></span> <span class="ident">BTreeSet</span><span class="op"><</span><span class="ident">RoadID</span><span class="op">></span> {
|
) <span class="op">-</span><span class="op">></span> <span class="ident">Cell</span> {
|
||||||
<span class="comment">// We don't need a priority queue</span>
|
<span class="comment">// We don't need a priority queue</span>
|
||||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">visited</span> <span class="op">=</span> <span class="ident">BTreeSet::new</span>();
|
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">visited_roads</span>: <span class="ident">BTreeMap</span><span class="op"><</span><span class="ident">RoadID</span>, <span class="ident">DistanceInterval</span><span class="op">></span> <span class="op">=</span> <span class="ident">BTreeMap::new</span>();
|
||||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">queue</span> <span class="op">=</span> <span class="macro">vec!</span>[<span class="ident">start</span>];
|
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">queue</span> <span class="op">=</span> <span class="macro">vec!</span>[<span class="ident">start</span>];
|
||||||
|
|
||||||
<span class="comment">// TODO For now, each road with a filter is its own tiny cell. That's not really what we</span>
|
<span class="comment">// The caller should handle this case</span>
|
||||||
<span class="comment">// want...</span>
|
<span class="macro">assert!</span>(<span class="op">!</span><span class="ident">modal_filters</span>.<span class="ident">roads</span>.<span class="ident">contains_key</span>(<span class="kw-2">&</span><span class="ident">start</span>));
|
||||||
<span class="kw">if</span> <span class="ident">modal_filters</span>.<span class="ident">roads</span>.<span class="ident">contains_key</span>(<span class="kw-2">&</span><span class="ident">start</span>) {
|
|
||||||
<span class="ident">visited</span>.<span class="ident">insert</span>(<span class="ident">start</span>);
|
|
||||||
<span class="kw">return</span> <span class="ident">visited</span>;
|
|
||||||
}
|
|
||||||
|
|
||||||
<span class="kw">while</span> <span class="op">!</span><span class="ident">queue</span>.<span class="ident">is_empty</span>() {
|
<span class="kw">while</span> <span class="op">!</span><span class="ident">queue</span>.<span class="ident">is_empty</span>() {
|
||||||
<span class="kw">let</span> <span class="ident">current</span> <span class="op">=</span> <span class="ident">map</span>.<span class="ident">get_r</span>(<span class="ident">queue</span>.<span class="ident">pop</span>().<span class="ident">unwrap</span>());
|
<span class="kw">let</span> <span class="ident">current</span> <span class="op">=</span> <span class="ident">map</span>.<span class="ident">get_r</span>(<span class="ident">queue</span>.<span class="ident">pop</span>().<span class="ident">unwrap</span>());
|
||||||
<span class="kw">if</span> <span class="ident">visited</span>.<span class="ident">contains</span>(<span class="kw-2">&</span><span class="ident">current</span>.<span class="ident">id</span>) {
|
<span class="kw">if</span> <span class="ident">visited_roads</span>.<span class="ident">contains_key</span>(<span class="kw-2">&</span><span class="ident">current</span>.<span class="ident">id</span>) {
|
||||||
<span class="kw">continue</span>;
|
<span class="kw">continue</span>;
|
||||||
}
|
}
|
||||||
<span class="ident">visited</span>.<span class="ident">insert</span>(<span class="ident">current</span>.<span class="ident">id</span>);
|
<span class="ident">visited_roads</span>.<span class="ident">insert</span>(
|
||||||
|
<span class="ident">current</span>.<span class="ident">id</span>,
|
||||||
|
<span class="ident">DistanceInterval</span> {
|
||||||
|
<span class="ident">start</span>: <span class="ident">Distance::ZERO</span>,
|
||||||
|
<span class="ident">end</span>: <span class="ident">map</span>.<span class="ident">get_r</span>(<span class="ident">current</span>.<span class="ident">id</span>).<span class="ident">length</span>(),
|
||||||
|
},
|
||||||
|
);
|
||||||
<span class="kw">for</span> <span class="ident">i</span> <span class="kw">in</span> [<span class="ident">current</span>.<span class="ident">src_i</span>, <span class="ident">current</span>.<span class="ident">dst_i</span>] {
|
<span class="kw">for</span> <span class="ident">i</span> <span class="kw">in</span> [<span class="ident">current</span>.<span class="ident">src_i</span>, <span class="ident">current</span>.<span class="ident">dst_i</span>] {
|
||||||
<span class="kw">for</span> <span class="ident">next</span> <span class="kw">in</span> <span class="kw-2">&</span><span class="ident">map</span>.<span class="ident">get_i</span>(<span class="ident">i</span>).<span class="ident">roads</span> {
|
<span class="kw">for</span> <span class="ident">next</span> <span class="kw">in</span> <span class="kw-2">&</span><span class="ident">map</span>.<span class="ident">get_i</span>(<span class="ident">i</span>).<span class="ident">roads</span> {
|
||||||
<span class="kw">if</span> <span class="ident">perimeter</span>.<span class="ident">interior</span>.<span class="ident">contains</span>(<span class="ident">next</span>) <span class="op">&&</span> <span class="op">!</span><span class="ident">modal_filters</span>.<span class="ident">roads</span>.<span class="ident">contains_key</span>(<span class="ident">next</span>) {
|
<span class="kw">if</span> <span class="op">!</span><span class="ident">perimeter</span>.<span class="ident">interior</span>.<span class="ident">contains</span>(<span class="ident">next</span>) {
|
||||||
|
<span class="kw">continue</span>;
|
||||||
|
}
|
||||||
|
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">filter_dist</span>) <span class="op">=</span> <span class="ident">modal_filters</span>.<span class="ident">roads</span>.<span class="ident">get</span>(<span class="ident">next</span>) {
|
||||||
|
<span class="comment">// Which end of the filtered road have we reached?</span>
|
||||||
|
<span class="kw">let</span> <span class="ident">next_road</span> <span class="op">=</span> <span class="ident">map</span>.<span class="ident">get_r</span>(<span class="kw-2">*</span><span class="ident">next</span>);
|
||||||
|
<span class="ident">visited_roads</span>.<span class="ident">insert</span>(
|
||||||
|
<span class="kw-2">*</span><span class="ident">next</span>,
|
||||||
|
<span class="kw">if</span> <span class="ident">next_road</span>.<span class="ident">src_i</span> <span class="op">=</span><span class="op">=</span> <span class="ident">i</span> {
|
||||||
|
<span class="ident">DistanceInterval</span> {
|
||||||
|
<span class="ident">start</span>: <span class="ident">Distance::ZERO</span>,
|
||||||
|
<span class="ident">end</span>: <span class="kw-2">*</span><span class="ident">filter_dist</span>,
|
||||||
|
}
|
||||||
|
} <span class="kw">else</span> {
|
||||||
|
<span class="ident">DistanceInterval</span> {
|
||||||
|
<span class="ident">start</span>: <span class="kw-2">*</span><span class="ident">filter_dist</span>,
|
||||||
|
<span class="ident">end</span>: <span class="ident">next_road</span>.<span class="ident">length</span>(),
|
||||||
|
}
|
||||||
|
},
|
||||||
|
);
|
||||||
|
} <span class="kw">else</span> {
|
||||||
<span class="ident">queue</span>.<span class="ident">push</span>(<span class="kw-2">*</span><span class="ident">next</span>);
|
<span class="ident">queue</span>.<span class="ident">push</span>(<span class="kw-2">*</span><span class="ident">next</span>);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
<span class="ident">visited</span>
|
<span class="ident">Cell</span> {
|
||||||
|
<span class="ident">roads</span>: <span class="ident">visited_roads</span>,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
</code></pre></div>
|
</code></pre></div>
|
||||||
</section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
|
</section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
|
||||||
|
@ -200,7 +200,23 @@
|
|||||||
<span id="200">200</span>
|
<span id="200">200</span>
|
||||||
<span id="201">201</span>
|
<span id="201">201</span>
|
||||||
<span id="202">202</span>
|
<span id="202">202</span>
|
||||||
</pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">geom::Distance</span>;
|
<span id="203">203</span>
|
||||||
|
<span id="204">204</span>
|
||||||
|
<span id="205">205</span>
|
||||||
|
<span id="206">206</span>
|
||||||
|
<span id="207">207</span>
|
||||||
|
<span id="208">208</span>
|
||||||
|
<span id="209">209</span>
|
||||||
|
<span id="210">210</span>
|
||||||
|
<span id="211">211</span>
|
||||||
|
<span id="212">212</span>
|
||||||
|
<span id="213">213</span>
|
||||||
|
<span id="214">214</span>
|
||||||
|
<span id="215">215</span>
|
||||||
|
<span id="216">216</span>
|
||||||
|
</pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">std::collections::HashSet</span>;
|
||||||
|
|
||||||
|
<span class="kw">use</span> <span class="ident">geom::Distance</span>;
|
||||||
<span class="kw">use</span> <span class="ident">map_gui::tools</span>::{<span class="ident">CityPicker</span>, <span class="ident">DrawRoadLabels</span>};
|
<span class="kw">use</span> <span class="ident">map_gui::tools</span>::{<span class="ident">CityPicker</span>, <span class="ident">DrawRoadLabels</span>};
|
||||||
<span class="kw">use</span> <span class="ident">map_model</span>::{<span class="ident">Block</span>, <span class="ident">RoadID</span>};
|
<span class="kw">use</span> <span class="ident">map_model</span>::{<span class="ident">Block</span>, <span class="ident">RoadID</span>};
|
||||||
<span class="kw">use</span> <span class="ident">widgetry::mapspace</span>::{<span class="ident">ObjectID</span>, <span class="ident">World</span>, <span class="ident">WorldOutcome</span>};
|
<span class="kw">use</span> <span class="ident">widgetry::mapspace</span>::{<span class="ident">ObjectID</span>, <span class="ident">World</span>, <span class="ident">WorldOutcome</span>};
|
||||||
@ -311,10 +327,13 @@
|
|||||||
} <span class="kw">else</span> {
|
} <span class="kw">else</span> {
|
||||||
<span class="kw">let</span> <span class="ident">road</span> <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_r</span>(<span class="ident">r</span>);
|
<span class="kw">let</span> <span class="ident">road</span> <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>.<span class="ident">get_r</span>(<span class="ident">r</span>);
|
||||||
<span class="comment">// If this road touches a border, place it closer to that intersection. If it's an</span>
|
<span class="comment">// If this road touches a border, place it closer to that intersection. If it's an</span>
|
||||||
<span class="comment">// inner neighborhood split, then stick to the middle of that road.</span>
|
<span class="comment">// inner neighborhood split, then stick to the middle of that road. If it touches</span>
|
||||||
<span class="kw">let</span> <span class="ident">pct_along</span> <span class="op">=</span> <span class="kw">if</span> <span class="self">self</span>.<span class="ident">neighborhood</span>.<span class="ident">borders</span>.<span class="ident">contains</span>(<span class="kw-2">&</span><span class="ident">road</span>.<span class="ident">src_i</span>) {
|
<span class="comment">// two borders, also choose the middle.</span>
|
||||||
|
<span class="kw">let</span> <span class="ident">near_start</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">neighborhood</span>.<span class="ident">borders</span>.<span class="ident">contains</span>(<span class="kw-2">&</span><span class="ident">road</span>.<span class="ident">src_i</span>);
|
||||||
|
<span class="kw">let</span> <span class="ident">near_end</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">neighborhood</span>.<span class="ident">borders</span>.<span class="ident">contains</span>(<span class="kw-2">&</span><span class="ident">road</span>.<span class="ident">dst_i</span>);
|
||||||
|
<span class="kw">let</span> <span class="ident">pct_along</span> <span class="op">=</span> <span class="kw">if</span> <span class="ident">near_start</span> <span class="op">&&</span> <span class="op">!</span><span class="ident">near_end</span> {
|
||||||
<span class="number">0.1</span>
|
<span class="number">0.1</span>
|
||||||
} <span class="kw">else</span> <span class="kw">if</span> <span class="self">self</span>.<span class="ident">neighborhood</span>.<span class="ident">borders</span>.<span class="ident">contains</span>(<span class="kw-2">&</span><span class="ident">road</span>.<span class="ident">dst_i</span>) {
|
} <span class="kw">else</span> <span class="kw">if</span> <span class="ident">near_end</span> <span class="op">&&</span> <span class="op">!</span><span class="ident">near_start</span> {
|
||||||
<span class="number">0.9</span>
|
<span class="number">0.9</span>
|
||||||
} <span class="kw">else</span> {
|
} <span class="kw">else</span> {
|
||||||
<span class="number">0.5</span>
|
<span class="number">0.5</span>
|
||||||
@ -365,8 +384,7 @@
|
|||||||
<span class="comment">// Could refactor this, but I suspect we'll settle on one drawing style or another. Toggling</span>
|
<span class="comment">// Could refactor this, but I suspect we'll settle on one drawing style or another. Toggling</span>
|
||||||
<span class="comment">// between the two is temporary.</span>
|
<span class="comment">// between the two is temporary.</span>
|
||||||
<span class="kw">if</span> <span class="ident">draw_cells_as_areas</span> {
|
<span class="kw">if</span> <span class="ident">draw_cells_as_areas</span> {
|
||||||
<span class="kw">for</span> (<span class="kw">_</span>, <span class="ident">cells</span>) <span class="kw">in</span> <span class="ident">neighborhood</span>.<span class="ident">cells</span>.<span class="ident">iter</span>().<span class="ident">enumerate</span>() {
|
<span class="kw">for</span> <span class="ident">r</span> <span class="kw">in</span> <span class="kw-2">&</span><span class="ident">neighborhood</span>.<span class="ident">orig_perimeter</span>.<span class="ident">interior</span> {
|
||||||
<span class="kw">for</span> <span class="ident">r</span> <span class="kw">in</span> <span class="ident">cells</span> {
|
|
||||||
<span class="ident">world</span>
|
<span class="ident">world</span>
|
||||||
.<span class="ident">add</span>(<span class="ident">Obj::InteriorRoad</span>(<span class="kw-2">*</span><span class="ident">r</span>))
|
.<span class="ident">add</span>(<span class="ident">Obj::InteriorRoad</span>(<span class="kw-2">*</span><span class="ident">r</span>))
|
||||||
.<span class="ident">hitbox</span>(<span class="ident">map</span>.<span class="ident">get_r</span>(<span class="kw-2">*</span><span class="ident">r</span>).<span class="ident">get_thick_polygon</span>())
|
.<span class="ident">hitbox</span>(<span class="ident">map</span>.<span class="ident">get_r</span>(<span class="kw-2">*</span><span class="ident">r</span>).<span class="ident">get_thick_polygon</span>())
|
||||||
@ -375,14 +393,22 @@
|
|||||||
.<span class="ident">clickable</span>()
|
.<span class="ident">clickable</span>()
|
||||||
.<span class="ident">build</span>(<span class="ident">ctx</span>);
|
.<span class="ident">build</span>(<span class="ident">ctx</span>);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
<span class="ident">world</span>.<span class="ident">draw_master_batch</span>(<span class="ident">ctx</span>, <span class="ident"><span class="kw">super</span>::draw_cells::draw_cells</span>(<span class="ident">map</span>, <span class="ident">neighborhood</span>));
|
<span class="ident">world</span>.<span class="ident">draw_master_batch</span>(<span class="ident">ctx</span>, <span class="ident"><span class="kw">super</span>::draw_cells::draw_cells</span>(<span class="ident">map</span>, <span class="ident">neighborhood</span>));
|
||||||
} <span class="kw">else</span> {
|
} <span class="kw">else</span> {
|
||||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">draw_intersections</span> <span class="op">=</span> <span class="ident">GeomBatch::new</span>();
|
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">draw_intersections</span> <span class="op">=</span> <span class="ident">GeomBatch::new</span>();
|
||||||
<span class="kw">for</span> (<span class="ident">idx</span>, <span class="ident">cells</span>) <span class="kw">in</span> <span class="ident">neighborhood</span>.<span class="ident">cells</span>.<span class="ident">iter</span>().<span class="ident">enumerate</span>() {
|
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">seen_roads</span> <span class="op">=</span> <span class="ident">HashSet::new</span>();
|
||||||
|
<span class="kw">for</span> (<span class="ident">idx</span>, <span class="ident">cell</span>) <span class="kw">in</span> <span class="ident">neighborhood</span>.<span class="ident">cells</span>.<span class="ident">iter</span>().<span class="ident">enumerate</span>() {
|
||||||
<span class="kw">let</span> <span class="ident">color</span> <span class="op">=</span> <span class="ident"><span class="kw">super</span>::draw_cells::COLORS</span>[<span class="ident">idx</span> <span class="op">%</span> <span class="ident"><span class="kw">super</span>::draw_cells::COLORS</span>.<span class="ident">len</span>()].<span class="ident">alpha</span>(<span class="number">0.9</span>);
|
<span class="kw">let</span> <span class="ident">color</span> <span class="op">=</span> <span class="ident"><span class="kw">super</span>::draw_cells::COLORS</span>[<span class="ident">idx</span> <span class="op">%</span> <span class="ident"><span class="kw">super</span>::draw_cells::COLORS</span>.<span class="ident">len</span>()].<span class="ident">alpha</span>(<span class="number">0.9</span>);
|
||||||
<span class="kw">for</span> <span class="ident">r</span> <span class="kw">in</span> <span class="ident">cells</span> {
|
<span class="kw">for</span> <span class="ident">r</span> <span class="kw">in</span> <span class="ident">cell</span>.<span class="ident">roads</span>.<span class="ident">keys</span>() {
|
||||||
|
<span class="comment">// TODO Roads with a filter belong to two cells. Avoid adding them to the world</span>
|
||||||
|
<span class="comment">// twice. But the drawn form (and the intersections included) needs to be adjusted</span>
|
||||||
|
<span class="comment">// to use two colors.</span>
|
||||||
|
<span class="kw">if</span> <span class="ident">seen_roads</span>.<span class="ident">contains</span>(<span class="ident">r</span>) {
|
||||||
|
<span class="kw">continue</span>;
|
||||||
|
}
|
||||||
|
<span class="ident">seen_roads</span>.<span class="ident">insert</span>(<span class="kw-2">*</span><span class="ident">r</span>);
|
||||||
|
|
||||||
<span class="ident">world</span>
|
<span class="ident">world</span>
|
||||||
.<span class="ident">add</span>(<span class="ident">Obj::InteriorRoad</span>(<span class="kw-2">*</span><span class="ident">r</span>))
|
.<span class="ident">add</span>(<span class="ident">Obj::InteriorRoad</span>(<span class="kw-2">*</span><span class="ident">r</span>))
|
||||||
.<span class="ident">hitbox</span>(<span class="ident">map</span>.<span class="ident">get_r</span>(<span class="kw-2">*</span><span class="ident">r</span>).<span class="ident">get_thick_polygon</span>())
|
.<span class="ident">hitbox</span>(<span class="ident">map</span>.<span class="ident">get_r</span>(<span class="kw-2">*</span><span class="ident">r</span>).<span class="ident">get_thick_polygon</span>())
|
||||||
@ -391,7 +417,9 @@
|
|||||||
.<span class="ident">clickable</span>()
|
.<span class="ident">clickable</span>()
|
||||||
.<span class="ident">build</span>(<span class="ident">ctx</span>);
|
.<span class="ident">build</span>(<span class="ident">ctx</span>);
|
||||||
}
|
}
|
||||||
<span class="kw">for</span> <span class="ident">i</span> <span class="kw">in</span> <span class="ident"><span class="kw">crate</span>::common::intersections_from_roads</span>(<span class="ident">cells</span>, <span class="ident">map</span>) {
|
<span class="kw">for</span> <span class="ident">i</span> <span class="kw">in</span>
|
||||||
|
<span class="ident"><span class="kw">crate</span>::common::intersections_from_roads</span>(<span class="kw-2">&</span><span class="ident">cell</span>.<span class="ident">roads</span>.<span class="ident">keys</span>().<span class="ident">cloned</span>().<span class="ident">collect</span>(), <span class="ident">map</span>)
|
||||||
|
{
|
||||||
<span class="ident">draw_intersections</span>.<span class="ident">push</span>(<span class="ident">color</span>, <span class="ident">map</span>.<span class="ident">get_i</span>(<span class="ident">i</span>).<span class="ident">polygon</span>.<span class="ident">clone</span>());
|
<span class="ident">draw_intersections</span>.<span class="ident">push</span>(<span class="ident">color</span>, <span class="ident">map</span>.<span class="ident">get_i</span>(<span class="ident">i</span>).<span class="ident">polygon</span>.<span class="ident">clone</span>());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -174,7 +174,7 @@
|
|||||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"rustdoc 1.56.1 (59eed8a2a 2021-11-01)"</span>;
|
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"rustdoc 1.56.1 (59eed8a2a 2021-11-01)"</span>;
|
||||||
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The build time in RFC2822, UTC."#</span>]</span>
|
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The build time in RFC2822, UTC."#</span>]</span>
|
||||||
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
||||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"Tue, 09 Nov 2021 19:56:06 +0000"</span>;
|
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"Wed, 10 Nov 2021 19:23:52 +0000"</span>;
|
||||||
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The target architecture, given by `CARGO_CFG_TARGET_ARCH`."#</span>]</span>
|
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The target architecture, given by `CARGO_CFG_TARGET_ARCH`."#</span>]</span>
|
||||||
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
||||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"x86_64"</span>;
|
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"x86_64"</span>;
|
||||||
|
Loading…
Reference in New Issue
Block a user