diff --git a/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html b/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html index c19281d7c2..bc0f0bc4ce 100644 --- a/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html +++ b/rustdoc/game/pregame/built_info/constant.BUILT_TIME_UTC.html @@ -1,6 +1,6 @@ game::pregame::built_info::BUILT_TIME_UTC - Rust

Constant game::pregame::built_info::BUILT_TIME_UTC[][src]

pub const BUILT_TIME_UTC: &str = "Tue, 13 Apr 2021 16:54:23 +0000";

The built-time in RFC2822, UTC

+ Change settings

Constant game::pregame::built_info::BUILT_TIME_UTC[][src]

pub const BUILT_TIME_UTC: &str = "Tue, 13 Apr 2021 17:16:49 +0000";

The built-time in RFC2822, UTC

\ No newline at end of file diff --git a/rustdoc/map_gui/tools/command/index.html b/rustdoc/map_gui/tools/command/index.html index 7dd75c2563..ff46a8148a 100644 --- a/rustdoc/map_gui/tools/command/index.html +++ b/rustdoc/map_gui/tools/command/index.html @@ -1,7 +1,7 @@ map_gui::tools::command - Rust

Module map_gui::tools::command[][src]

Structs

+ Change settings

Module map_gui::tools::command[][src]

Structs

RunCommand

Executes a command and displays STDOUT and STDERR in a loading screen window. Only works on native, of course.

diff --git a/rustdoc/map_gui/tools/command/struct.RunCommand.html b/rustdoc/map_gui/tools/command/struct.RunCommand.html index 0b8af80c24..ca19b19a1b 100644 --- a/rustdoc/map_gui/tools/command/struct.RunCommand.html +++ b/rustdoc/map_gui/tools/command/struct.RunCommand.html @@ -13,8 +13,8 @@ }

Executes a command and displays STDOUT and STDERR in a loading screen window. Only works on native, of course.

- Fields

p: Popencomm: Option<Communicator>panel: Panellines: VecDeque<String>max_capacity: usizestarted: Instantlast_drawn: Instanton_load: Option<Box<dyn FnOnce(&mut EventCtx<'_>, &mut A, bool, Vec<String>) -> Transition<A>>>

Implementations

impl<A: AppLike + 'static> RunCommand<A>[src]

pub fn new(
    ctx: &mut EventCtx<'_>,
    _: &A,
    args: Vec<String>,
    on_load: Box<dyn FnOnce(&mut EventCtx<'_>, &mut A, bool, Vec<String>) -> Transition<A>>
) -> Box<dyn State<A>>
[src]

fn read_output(&mut self)[src]

Trait Implementations

impl<A: AppLike + 'static> State<A> for RunCommand<A>[src]