diff --git a/rustdoc/game/app/struct.App.html b/rustdoc/game/app/struct.App.html index d94ed803b0..7edc8cafae 100644 --- a/rustdoc/game/app/struct.App.html +++ b/rustdoc/game/app/struct.App.html @@ -181,9 +181,9 @@ call this to handle all other events. Read more

impl State<App> for TrafficSignalEditor[src]

impl State<App> for TrafficSignalEditor[src]

impl State<App> for ZoneEditor[src]

Function game::edit::traffic_signals::check_for_missing_turns[][src]

fn check_for_missing_turns(
    app: &App,
    members: &BTreeSet<IntersectionID>
) -> Option<BundleEdits>
\ No newline at end of file diff --git a/rustdoc/game/edit/traffic_signals/fn.draw_multiple_signals.html b/rustdoc/game/edit/traffic_signals/fn.draw_multiple_signals.html index 67eee57679..c7ff91d1ed 100644 --- a/rustdoc/game/edit/traffic_signals/fn.draw_multiple_signals.html +++ b/rustdoc/game/edit/traffic_signals/fn.draw_multiple_signals.html @@ -1,5 +1,5 @@ game::edit::traffic_signals::draw_multiple_signals - Rust

Function game::edit::traffic_signals::draw_multiple_signals[][src]

fn draw_multiple_signals(
    ctx: &mut EventCtx<'_>,
    app: &App,
    members: &BTreeSet<IntersectionID>,
    idx: usize,
    translations: &Vec<(f64, f64)>
) -> Widget
+ Change settings

Function game::edit::traffic_signals::draw_multiple_signals[][src]

fn draw_multiple_signals(
    ctx: &mut EventCtx<'_>,
    app: &App,
    members: &BTreeSet<IntersectionID>,
    idx: usize,
    translations: &Vec<(f64, f64)>
) -> Widget
\ No newline at end of file diff --git a/rustdoc/game/edit/traffic_signals/fn.fade_irrelevant.html b/rustdoc/game/edit/traffic_signals/fn.fade_irrelevant.html index cd5c4929ba..79885e7df1 100644 --- a/rustdoc/game/edit/traffic_signals/fn.fade_irrelevant.html +++ b/rustdoc/game/edit/traffic_signals/fn.fade_irrelevant.html @@ -1,5 +1,5 @@ game::edit::traffic_signals::fade_irrelevant - Rust

Function game::edit::traffic_signals::fade_irrelevant[][src]

pub fn fade_irrelevant(
    app: &App,
    members: &BTreeSet<IntersectionID>
) -> GeomBatch
+ Change settings

Function game::edit::traffic_signals::fade_irrelevant[][src]

pub fn fade_irrelevant(
    app: &App,
    members: &BTreeSet<IntersectionID>
) -> GeomBatch
\ No newline at end of file diff --git a/rustdoc/game/edit/traffic_signals/fn.make_side_panel.html b/rustdoc/game/edit/traffic_signals/fn.make_side_panel.html index dee4371fcc..5170c776a1 100644 --- a/rustdoc/game/edit/traffic_signals/fn.make_side_panel.html +++ b/rustdoc/game/edit/traffic_signals/fn.make_side_panel.html @@ -1,5 +1,5 @@ game::edit::traffic_signals::make_side_panel - Rust

Function game::edit::traffic_signals::make_side_panel[][src]

fn make_side_panel(
    ctx: &mut EventCtx<'_>,
    app: &App,
    members: &BTreeSet<IntersectionID>,
    selected: usize
) -> Panel
+ Change settings

Function game::edit::traffic_signals::make_side_panel[][src]

fn make_side_panel(
    ctx: &mut EventCtx<'_>,
    app: &App,
    members: &BTreeSet<IntersectionID>,
    selected: usize
) -> Panel
\ No newline at end of file diff --git a/rustdoc/game/edit/traffic_signals/fn.make_top_panel.html b/rustdoc/game/edit/traffic_signals/fn.make_top_panel.html index a737efdd7f..e7aedeb7bd 100644 --- a/rustdoc/game/edit/traffic_signals/fn.make_top_panel.html +++ b/rustdoc/game/edit/traffic_signals/fn.make_top_panel.html @@ -1,5 +1,5 @@ game::edit::traffic_signals::make_top_panel - Rust

Function game::edit::traffic_signals::make_top_panel[][src]

fn make_top_panel(
    ctx: &mut EventCtx<'_>,
    app: &App,
    can_undo: bool,
    can_redo: bool
) -> Panel
+ Change settings

Function game::edit::traffic_signals::make_top_panel[][src]

fn make_top_panel(
    ctx: &mut EventCtx<'_>,
    app: &App,
    can_undo: bool,
    can_redo: bool
) -> Panel
\ No newline at end of file diff --git a/rustdoc/game/edit/traffic_signals/fn.squish_polygons_together.html b/rustdoc/game/edit/traffic_signals/fn.squish_polygons_together.html index dfaf530b79..15edc84c90 100644 --- a/rustdoc/game/edit/traffic_signals/fn.squish_polygons_together.html +++ b/rustdoc/game/edit/traffic_signals/fn.squish_polygons_together.html @@ -1,5 +1,5 @@ game::edit::traffic_signals::squish_polygons_together - Rust

Function game::edit::traffic_signals::squish_polygons_together[][src]

fn squish_polygons_together(polygons: Vec<Polygon>) -> Vec<(f64, f64)>
+ Change settings

Function game::edit::traffic_signals::squish_polygons_together[][src]

fn squish_polygons_together(polygons: Vec<Polygon>) -> Vec<(f64, f64)>
\ No newline at end of file diff --git a/rustdoc/game/edit/traffic_signals/index.html b/rustdoc/game/edit/traffic_signals/index.html index b4ca9c5d79..e4c18b8a4d 100644 --- a/rustdoc/game/edit/traffic_signals/index.html +++ b/rustdoc/game/edit/traffic_signals/index.html @@ -1,7 +1,7 @@ game::edit::traffic_signals - Rust

Module game::edit::traffic_signals[][src]

Modules

+ Change settings

Module game::edit::traffic_signals[][src]

Modules

edits
offsets
picker
preview

Structs

BundleEdits
TrafficSignalEditor

Functions

check_for_missing_turns
draw_multiple_signals
fade_irrelevant
make_side_panel
make_top_panel
squish_polygons_together
diff --git a/rustdoc/game/edit/traffic_signals/struct.BundleEdits.html b/rustdoc/game/edit/traffic_signals/struct.BundleEdits.html index aa034269e7..db966869a4 100644 --- a/rustdoc/game/edit/traffic_signals/struct.BundleEdits.html +++ b/rustdoc/game/edit/traffic_signals/struct.BundleEdits.html @@ -1,15 +1,15 @@ game::edit::traffic_signals::BundleEdits - Rust

Struct game::edit::traffic_signals::BundleEdits[][src]

pub struct BundleEdits {
+                Change settings

Struct game::edit::traffic_signals::BundleEdits[][src]

pub struct BundleEdits {
     signals: Vec<ControlTrafficSignal>,
 }

- Fields

signals: Vec<ControlTrafficSignal>

Implementations

impl BundleEdits[src]

fn apply(&self, app: &mut App)[src]

fn commit(self, ctx: &mut EventCtx<'_>, app: &mut App)[src]

fn get_current(app: &App, members: &BTreeSet<IntersectionID>) -> BundleEdits[src]

fn synchronize(app: &App, members: &BTreeSet<IntersectionID>) -> BundleEdits[src]

Trait Implementations

impl Clone for BundleEdits[src]