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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_world` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_world"><title>make_world in game::ltn::connectivity - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">connectivity</a></h2><div id="sidebar-vars" data-name="make_world" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">connectivity</a>::<wbr><a class="fn" href="#">make_world</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/connectivity.rs.html#121-168" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn make_world(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br> neighborhood: &<a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a>, <br> draw_cells_as_areas: <a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.bool.html">bool</a><br>) -> World<<a class="enum" href="../per_neighborhood/enum.FilterableObj.html" title="enum game::ltn::per_neighborhood::FilterableObj">FilterableObj</a>></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_world` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_world"><title>make_world in game::ltn::connectivity - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">connectivity</a></h2><div id="sidebar-vars" data-name="make_world" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">connectivity</a>::<wbr><a class="fn" href="#">make_world</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/connectivity.rs.html#121-169" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn make_world(<br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../app/struct.App.html" title="struct game::app::App">App</a>, <br> neighborhood: &<a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a>, <br> draw_cells_as_areas: <a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.bool.html">bool</a><br>) -> World<<a class="enum" href="../per_neighborhood/enum.FilterableObj.html" title="enum game::ltn::per_neighborhood::FilterableObj">FilterableObj</a>></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `connectivity` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, connectivity"><title>game::ltn::connectivity - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module connectivity</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="connectivity" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a class="mod" href="#">connectivity</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/connectivity.rs.html#1-168" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `connectivity` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, connectivity"><title>game::ltn::connectivity - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module connectivity</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="connectivity" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a class="mod" href="#">connectivity</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/connectivity.rs.html#1-169" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `COLORS` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, COLORS"><title>COLORS in game::ltn::draw_cells - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a></h2><div id="sidebar-vars" data-name="COLORS" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a>::<wbr><a class="constant" href="#">COLORS</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/draw_cells.rs.html#10-17" title="goto source code">[src]</a></span></h1><pre class="rust const"><code>pub const COLORS: <a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.array.html">[</a>Color<a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.array.html">; 6]</a>;</code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `COLORS` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, COLORS"><title>COLORS in game::ltn::draw_cells - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a></h2><div id="sidebar-vars" data-name="COLORS" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a>::<wbr><a class="constant" href="#">COLORS</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/draw_cells.rs.html#10-17" title="goto source code">[src]</a></span></h1><pre class="rust const"><code>const COLORS: <a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.array.html">[</a>Color<a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.array.html">; 6]</a>;</code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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rustdoc/game/ltn/draw_cells/fn.color_cells.html
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rustdoc/game/ltn/draw_cells/fn.color_cells.html
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `color_cells` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, color_cells"><title>color_cells in game::ltn::draw_cells - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a></h2><div id="sidebar-vars" data-name="color_cells" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a>::<wbr><a class="fn" href="#">color_cells</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/draw_cells.rs.html#156-179" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>fn color_cells(<br> num_cells: <a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.usize.html">usize</a>, <br> adjacencies: <a class="struct" href="https://doc.rust-lang.org/1.57.0/std/collections/hash/set/struct.HashSet.html" title="struct std::collections::hash::set::HashSet">HashSet</a><<a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.tuple.html">(</a><a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.usize.html">usize</a>, <a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.usize.html">usize</a><a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.tuple.html">)</a>><br>) -> <a class="struct" href="https://doc.rust-lang.org/1.57.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><Color></code></pre></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Partition a neighborhood’s boundary polygon based on the cells. Currently this discretizes space into a grid, so the results don’t look perfect, but it’s fast."><meta name="keywords" content="rust, rustlang, rust-lang, draw_cells"><title>draw_cells in game::ltn::draw_cells - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a></h2><div id="sidebar-vars" data-name="draw_cells" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a>::<wbr><a class="fn" href="#">draw_cells</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/draw_cells.rs.html#21-105" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>pub fn draw_cells(map: &<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, neighborhood: &<a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a>) -> GeomBatch</code></pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Partition a neighborhood’s boundary polygon based on the cells. Currently this discretizes
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space into a grid, so the results don’t look perfect, but it’s fast.</p>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Partition a neighborhood’s boundary polygon based on the cells. Currently this discretizes space into a grid, so the results don’t look perfect, but it’s fast. Also returns the color for each cell, so that adjacent cells have different colors."><meta name="keywords" content="rust, rustlang, rust-lang, draw_cells"><title>draw_cells in game::ltn::draw_cells - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a></h2><div id="sidebar-vars" data-name="draw_cells" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a href="index.html">draw_cells</a>::<wbr><a class="fn" href="#">draw_cells</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/draw_cells.rs.html#22-105" title="goto source code">[src]</a></span></h1><pre class="rust fn"><code>pub fn draw_cells(<br> map: &<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br> neighborhood: &<a class="struct" href="../struct.Neighborhood.html" title="struct game::ltn::Neighborhood">Neighborhood</a><br>) -> <a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.tuple.html">(</a>GeomBatch, <a class="struct" href="https://doc.rust-lang.org/1.57.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><Color><a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.tuple.html">)</a></code></pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Partition a neighborhood’s boundary polygon based on the cells. Currently this discretizes
|
||||
space into a grid, so the results don’t look perfect, but it’s fast. Also returns the color for
|
||||
each cell, so that adjacent cells have different colors.</p>
|
||||
</div></details></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<script src="../../../main.js"></script>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_cells` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_cells"><title>game::ltn::draw_cells - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module draw_cells</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#constants">Constants</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="draw_cells" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a class="mod" href="#">draw_cells</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/draw_cells.rs.html#1-140" title="goto source code">[src]</a></span></h1><h2 id="constants" class="section-header"><a href="#constants">Constants</a></h2>
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `draw_cells` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, draw_cells"><title>game::ltn::draw_cells - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module draw_cells</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#constants">Constants</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="draw_cells" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game</a>::<wbr><a href="../index.html">ltn</a>::<wbr><a class="mod" href="#">draw_cells</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/game/ltn/draw_cells.rs.html#1-179" title="goto source code">[src]</a></span></h1><h2 id="constants" class="section-header"><a href="#constants">Constants</a></h2>
|
||||
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="constant" href="constant.COLORS.html" title="game::ltn::draw_cells::COLORS constant">COLORS</a></div><div class="item-right docblock-short"></div></div></div><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
|
||||
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.diffusion.html" title="game::ltn::draw_cells::diffusion fn">diffusion</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.draw_cells.html" title="game::ltn::draw_cells::draw_cells fn">draw_cells</a></div><div class="item-right docblock-short"><p>Partition a neighborhood’s boundary polygon based on the cells. Currently this discretizes
|
||||
space into a grid, so the results don’t look perfect, but it’s fast.</p>
|
||||
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.color_cells.html" title="game::ltn::draw_cells::color_cells fn">color_cells</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.diffusion.html" title="game::ltn::draw_cells::diffusion fn">diffusion</a></div><div class="item-right docblock-short"><p>Returns a set of adjacent indices. The pairs are symmetric – (x, y) and (y, x) will both be
|
||||
populated. Adjacency with boundary_marker doesn’t count.</p>
|
||||
</div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.draw_cells.html" title="game::ltn::draw_cells::draw_cells fn">draw_cells</a></div><div class="item-right docblock-short"><p>Partition a neighborhood’s boundary polygon based on the cells. Currently this discretizes
|
||||
space into a grid, so the results don’t look perfect, but it’s fast. Also returns the color for
|
||||
each cell, so that adjacent cells have different colors.</p>
|
||||
</div></div></div></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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<script src="../../../main.js"></script>
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</body></html>
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initSidebarItems({"constant":[["COLORS",""]],"fn":[["diffusion",""],["draw_cells","Partition a neighborhood’s boundary polygon based on the cells. Currently this discretizes space into a grid, so the results don’t look perfect, but it’s fast."]]});
|
||||
initSidebarItems({"constant":[["COLORS",""]],"fn":[["color_cells",""],["diffusion","Returns a set of adjacent indices. The pairs are symmetric – (x, y) and (y, x) will both be populated. Adjacency with boundary_marker doesn’t count."],["draw_cells","Partition a neighborhood’s boundary polygon based on the cells. Currently this discretizes space into a grid, so the results don’t look perfect, but it’s fast. Also returns the color for each cell, so that adjacent cells have different colors."]]});
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="The build time in RFC2822, UTC."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>BUILT_TIME_UTC in map_gui::tools::title_screen::built_info - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../../storage.js"></script><script src="../../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../../map_gui/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a></h2><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="#">BUILT_TIME_UTC</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-5b11ba30aa99b1f3/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><pre class="rust const"><code>pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.str.html">str</a> = r"Fri, 31 Dec 2021 12:02:21 +0000";</code></pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The build time in RFC2822, UTC.</p>
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="The build time in RFC2822, UTC."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>BUILT_TIME_UTC in map_gui::tools::title_screen::built_info - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../../../storage.js"></script><script src="../../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../../map_gui/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a></h2><div id="sidebar-vars" data-name="BUILT_TIME_UTC" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="../../../index.html">map_gui</a>::<wbr><a href="../../index.html">tools</a>::<wbr><a href="../index.html">title_screen</a>::<wbr><a href="index.html">built_info</a>::<wbr><a class="constant" href="#">BUILT_TIME_UTC</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../../src/map_gui/home/runner/work/abstreet/abstreet/target/debug/build/map_gui-5b11ba30aa99b1f3/out/built.rs.html#78" title="goto source code">[src]</a></span></h1><pre class="rust const"><code>pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/1.57.0/std/primitive.str.html">str</a> = r"Fri, 31 Dec 2021 15:29:10 +0000";</code></pre><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The build time in RFC2822, UTC.</p>
|
||||
</div></details></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="map_gui" data-search-index-js="../../../../search-index.js" data-search-js="../../../../search.js"></div>
|
||||
<script src="../../../../main.js"></script>
|
||||
</body></html>
|
File diff suppressed because one or more lines are too long
@ -166,6 +166,7 @@
|
||||
<span id="166">166</span>
|
||||
<span id="167">167</span>
|
||||
<span id="168">168</span>
|
||||
<span id="169">169</span>
|
||||
</pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">geom::Distance</span>;
|
||||
<span class="kw">use</span> <span class="ident">widgetry::mapspace::World</span>;
|
||||
<span class="kw">use</span> <span class="ident">widgetry</span>::{
|
||||
@ -297,13 +298,14 @@
|
||||
|
||||
<span class="ident"><span class="kw">super</span>::per_neighborhood::populate_world</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">neighborhood</span>, <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">world</span>, <span class="op">|</span><span class="ident">id</span><span class="op">|</span> <span class="ident">id</span>, <span class="number">0</span>);
|
||||
|
||||
<span class="kw">let</span> (<span class="ident">draw_areas</span>, <span class="ident">cell_colors</span>) <span class="op">=</span> <span class="ident"><span class="kw">super</span>::draw_cells::draw_cells</span>(<span class="ident">map</span>, <span class="ident">neighborhood</span>);
|
||||
<span class="kw">if</span> <span class="ident">draw_cells_as_areas</span> {
|
||||
<span class="ident">world</span>.<span class="ident">draw_master_batch</span>(<span class="ident">ctx</span>, <span class="ident"><span class="kw">super</span>::draw_cells::draw_cells</span>(<span class="ident">map</span>, <span class="ident">neighborhood</span>));
|
||||
<span class="ident">world</span>.<span class="ident">draw_master_batch</span>(<span class="ident">ctx</span>, <span class="ident">draw_areas</span>);
|
||||
} <span class="kw">else</span> {
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">draw</span> <span class="op">=</span> <span class="ident">GeomBatch::new</span>();
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">debug_cell_borders</span> <span class="op">=</span> <span class="ident">GeomBatch::new</span>();
|
||||
<span class="kw">for</span> (<span class="ident">idx</span>, <span class="ident">cell</span>) <span class="kw">in</span> <span class="ident">neighborhood</span>.<span class="ident">cells</span>.<span class="ident">iter</span>().<span class="ident">enumerate</span>() {
|
||||
<span class="kw">let</span> <span class="ident">color</span> <span class="op">=</span> <span class="ident"><span class="kw">super</span>::draw_cells::COLORS</span>[<span class="ident">idx</span> <span class="op">%</span> <span class="ident"><span class="kw">super</span>::draw_cells::COLORS</span>.<span class="ident">len</span>()].<span class="ident">alpha</span>(<span class="number">0.9</span>);
|
||||
<span class="kw">let</span> <span class="ident">color</span> <span class="op">=</span> <span class="ident">cell_colors</span>[<span class="ident">idx</span>].<span class="ident">alpha</span>(<span class="number">0.9</span>);
|
||||
<span class="kw">for</span> (<span class="ident">r</span>, <span class="ident">interval</span>) <span class="kw">in</span> <span class="kw-2">&</span><span class="ident">cell</span>.<span class="ident">roads</span> {
|
||||
<span class="kw">let</span> <span class="ident">road</span> <span class="op">=</span> <span class="ident">map</span>.<span class="ident">get_r</span>(<span class="kw-2">*</span><span class="ident">r</span>);
|
||||
<span class="ident">draw</span>.<span class="ident">push</span>(
|
||||
|
@ -138,7 +138,46 @@
|
||||
<span id="138">138</span>
|
||||
<span id="139">139</span>
|
||||
<span id="140">140</span>
|
||||
</pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">std::collections::VecDeque</span>;
|
||||
<span id="141">141</span>
|
||||
<span id="142">142</span>
|
||||
<span id="143">143</span>
|
||||
<span id="144">144</span>
|
||||
<span id="145">145</span>
|
||||
<span id="146">146</span>
|
||||
<span id="147">147</span>
|
||||
<span id="148">148</span>
|
||||
<span id="149">149</span>
|
||||
<span id="150">150</span>
|
||||
<span id="151">151</span>
|
||||
<span id="152">152</span>
|
||||
<span id="153">153</span>
|
||||
<span id="154">154</span>
|
||||
<span id="155">155</span>
|
||||
<span id="156">156</span>
|
||||
<span id="157">157</span>
|
||||
<span id="158">158</span>
|
||||
<span id="159">159</span>
|
||||
<span id="160">160</span>
|
||||
<span id="161">161</span>
|
||||
<span id="162">162</span>
|
||||
<span id="163">163</span>
|
||||
<span id="164">164</span>
|
||||
<span id="165">165</span>
|
||||
<span id="166">166</span>
|
||||
<span id="167">167</span>
|
||||
<span id="168">168</span>
|
||||
<span id="169">169</span>
|
||||
<span id="170">170</span>
|
||||
<span id="171">171</span>
|
||||
<span id="172">172</span>
|
||||
<span id="173">173</span>
|
||||
<span id="174">174</span>
|
||||
<span id="175">175</span>
|
||||
<span id="176">176</span>
|
||||
<span id="177">177</span>
|
||||
<span id="178">178</span>
|
||||
<span id="179">179</span>
|
||||
</pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">std::collections</span>::{<span class="ident">HashSet</span>, <span class="ident">VecDeque</span>};
|
||||
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Distance</span>, <span class="ident">Polygon</span>, <span class="ident">Pt2D</span>};
|
||||
<span class="kw">use</span> <span class="ident">map_gui::tools::Grid</span>;
|
||||
@ -147,7 +186,7 @@
|
||||
|
||||
<span class="kw">use</span> <span class="ident"><span class="kw">super</span>::Neighborhood</span>;
|
||||
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">COLORS</span>: [<span class="ident">Color</span>; <span class="number">6</span>] <span class="op">=</span> [
|
||||
<span class="kw">const</span> <span class="ident">COLORS</span>: [<span class="ident">Color</span>; <span class="number">6</span>] <span class="op">=</span> [
|
||||
<span class="ident">Color::BLUE</span>,
|
||||
<span class="ident">Color::YELLOW</span>,
|
||||
<span class="ident">Color::GREEN</span>,
|
||||
@ -157,8 +196,9 @@
|
||||
];
|
||||
|
||||
<span class="doccomment">/// Partition a neighborhood's boundary polygon based on the cells. Currently this discretizes</span>
|
||||
<span class="doccomment">/// space into a grid, so the results don't look perfect, but it's fast.</span>
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">draw_cells</span>(<span class="ident">map</span>: <span class="kw-2">&</span><span class="ident">Map</span>, <span class="ident">neighborhood</span>: <span class="kw-2">&</span><span class="ident">Neighborhood</span>) -> <span class="ident">GeomBatch</span> {
|
||||
<span class="doccomment">/// space into a grid, so the results don't look perfect, but it's fast. Also returns the color for</span>
|
||||
<span class="doccomment">/// each cell, so that adjacent cells have different colors.</span>
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">draw_cells</span>(<span class="ident">map</span>: <span class="kw-2">&</span><span class="ident">Map</span>, <span class="ident">neighborhood</span>: <span class="kw-2">&</span><span class="ident">Neighborhood</span>) -> (<span class="ident">GeomBatch</span>, <span class="ident">Vec</span><span class="op"><</span><span class="ident">Color</span><span class="op">></span>) {
|
||||
<span class="kw">let</span> <span class="ident">boundary_polygon</span> <span class="op">=</span> <span class="ident">neighborhood</span>
|
||||
.<span class="ident">orig_perimeter</span>
|
||||
.<span class="ident">clone</span>()
|
||||
@ -212,7 +252,8 @@
|
||||
<span class="ident">grid</span>.<span class="ident">data</span>[<span class="ident">grid_idx</span>] <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">boundary_marker</span>);
|
||||
}
|
||||
|
||||
<span class="ident">diffusion</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">grid</span>, <span class="ident">boundary_marker</span>);
|
||||
<span class="kw">let</span> <span class="ident">adjacencies</span> <span class="op">=</span> <span class="ident">diffusion</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">grid</span>, <span class="ident">boundary_marker</span>);
|
||||
<span class="kw">let</span> <span class="ident">cell_colors</span> <span class="op">=</span> <span class="ident">color_cells</span>(<span class="ident">neighborhood</span>.<span class="ident">cells</span>.<span class="ident">len</span>(), <span class="ident">adjacencies</span>);
|
||||
|
||||
<span class="comment">// Just draw rectangles based on the grid</span>
|
||||
<span class="comment">// TODO We should be able to generate actual polygons per cell using the contours crate</span>
|
||||
@ -229,10 +270,8 @@
|
||||
<span class="ident">bounds</span>.<span class="ident">min_x</span> <span class="op">+</span> <span class="ident">resolution_m</span> <span class="op">*</span> (<span class="ident">x</span> <span class="kw">as</span> <span class="ident">f64</span> <span class="op">+</span> <span class="number">0.5</span>),
|
||||
<span class="ident">bounds</span>.<span class="ident">min_y</span> <span class="op">+</span> <span class="ident">resolution_m</span> <span class="op">*</span> (<span class="ident">y</span> <span class="kw">as</span> <span class="ident">f64</span> <span class="op">+</span> <span class="number">0.5</span>),
|
||||
);
|
||||
<span class="comment">// TODO If two cells are adjacent, assign different colors</span>
|
||||
<span class="kw">let</span> <span class="ident">color</span> <span class="op">=</span> <span class="ident">COLORS</span>[<span class="ident">cell_idx</span> <span class="op">%</span> <span class="ident">COLORS</span>.<span class="ident">len</span>()].<span class="ident">alpha</span>(<span class="number">0.5</span>);
|
||||
<span class="ident">batch</span>.<span class="ident">push</span>(
|
||||
<span class="ident">color</span>,
|
||||
<span class="ident">cell_colors</span>[<span class="kw-2">*</span><span class="ident">cell_idx</span>].<span class="ident">alpha</span>(<span class="number">0.5</span>),
|
||||
<span class="ident">Polygon::rectangle_centered</span>(
|
||||
<span class="ident">tile_center</span>,
|
||||
<span class="ident">Distance::meters</span>(<span class="ident">resolution_m</span>),
|
||||
@ -241,10 +280,12 @@
|
||||
);
|
||||
}
|
||||
}
|
||||
<span class="ident">batch</span>
|
||||
(<span class="ident">batch</span>, <span class="ident">cell_colors</span>)
|
||||
}
|
||||
|
||||
<span class="kw">fn</span> <span class="ident">diffusion</span>(<span class="ident">grid</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">Grid</span><span class="op"><</span><span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">usize</span><span class="op">></span><span class="op">></span>, <span class="ident">boundary_marker</span>: <span class="ident">usize</span>) {
|
||||
<span class="doccomment">/// Returns a set of adjacent indices. The pairs are symmetric -- (x, y) and (y, x) will both be</span>
|
||||
<span class="doccomment">/// populated. Adjacency with boundary_marker doesn't count.</span>
|
||||
<span class="kw">fn</span> <span class="ident">diffusion</span>(<span class="ident">grid</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">Grid</span><span class="op"><</span><span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">usize</span><span class="op">></span><span class="op">></span>, <span class="ident">boundary_marker</span>: <span class="ident">usize</span>) -> <span class="ident">HashSet</span><span class="op"><</span>(<span class="ident">usize</span>, <span class="ident">usize</span>)<span class="op">></span> {
|
||||
<span class="comment">// Grid indices to propagate</span>
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">queue</span>: <span class="ident">VecDeque</span><span class="op"><</span><span class="ident">usize</span><span class="op">></span> <span class="op">=</span> <span class="ident">VecDeque::new</span>();
|
||||
|
||||
@ -258,6 +299,8 @@
|
||||
}
|
||||
}
|
||||
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">adjacencies</span> <span class="op">=</span> <span class="ident">HashSet::new</span>();
|
||||
|
||||
<span class="kw">while</span> <span class="op">!</span><span class="ident">queue</span>.<span class="ident">is_empty</span>() {
|
||||
<span class="kw">let</span> <span class="ident">current_idx</span> <span class="op">=</span> <span class="ident">queue</span>.<span class="ident">pop_front</span>().<span class="ident">unwrap</span>();
|
||||
<span class="kw">let</span> <span class="ident">current_color</span> <span class="op">=</span> <span class="ident">grid</span>.<span class="ident">data</span>[<span class="ident">current_idx</span>].<span class="ident">unwrap</span>();
|
||||
@ -268,15 +311,50 @@
|
||||
<span class="comment">// example.</span>
|
||||
<span class="kw">for</span> (<span class="ident">next_x</span>, <span class="ident">next_y</span>) <span class="kw">in</span> <span class="ident">grid</span>.<span class="ident">orthogonal_neighbors</span>(<span class="ident">current_x</span>, <span class="ident">current_y</span>) {
|
||||
<span class="kw">let</span> <span class="ident">next_idx</span> <span class="op">=</span> <span class="ident">grid</span>.<span class="ident">idx</span>(<span class="ident">next_x</span>, <span class="ident">next_y</span>);
|
||||
<span class="kw">if</span> <span class="ident">grid</span>.<span class="ident">data</span>[<span class="ident">next_idx</span>].<span class="ident">is_none</span>() {
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">prev_color</span>) <span class="op">=</span> <span class="ident">grid</span>.<span class="ident">data</span>[<span class="ident">next_idx</span>] {
|
||||
<span class="comment">// If the color doesn't match our current_color, we've found the border between two</span>
|
||||
<span class="comment">// cells.</span>
|
||||
<span class="kw">if</span> <span class="ident">current_color</span> <span class="op">!</span><span class="op">=</span> <span class="ident">prev_color</span>
|
||||
<span class="op">&&</span> <span class="ident">current_color</span> <span class="op">!</span><span class="op">=</span> <span class="ident">boundary_marker</span>
|
||||
<span class="op">&&</span> <span class="ident">prev_color</span> <span class="op">!</span><span class="op">=</span> <span class="ident">boundary_marker</span>
|
||||
{
|
||||
<span class="ident">adjacencies</span>.<span class="ident">insert</span>((<span class="ident">current_color</span>, <span class="ident">prev_color</span>));
|
||||
<span class="ident">adjacencies</span>.<span class="ident">insert</span>((<span class="ident">prev_color</span>, <span class="ident">current_color</span>));
|
||||
}
|
||||
<span class="comment">// If a color has been assigned, don't flood any further.</span>
|
||||
} <span class="kw">else</span> {
|
||||
<span class="ident">grid</span>.<span class="ident">data</span>[<span class="ident">next_idx</span>] <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">current_color</span>);
|
||||
<span class="ident">queue</span>.<span class="ident">push_back</span>(<span class="ident">next_idx</span>);
|
||||
}
|
||||
<span class="comment">// If a color has been assigned, don't flood any further. If the color doesn't match</span>
|
||||
<span class="comment">// our current_color, we've found the border between two cells. But we don't need to do</span>
|
||||
<span class="comment">// anything with that border.</span>
|
||||
}
|
||||
}
|
||||
|
||||
<span class="ident">adjacencies</span>
|
||||
}
|
||||
|
||||
<span class="kw">fn</span> <span class="ident">color_cells</span>(<span class="ident">num_cells</span>: <span class="ident">usize</span>, <span class="ident">adjacencies</span>: <span class="ident">HashSet</span><span class="op"><</span>(<span class="ident">usize</span>, <span class="ident">usize</span>)<span class="op">></span>) -> <span class="ident">Vec</span><span class="op"><</span><span class="ident">Color</span><span class="op">></span> {
|
||||
<span class="comment">// This is the same greedy logic as Perimeter::calculate_coloring</span>
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">assigned_colors</span> <span class="op">=</span> <span class="ident">Vec::new</span>();
|
||||
<span class="kw">for</span> <span class="ident">this_idx</span> <span class="kw">in</span> <span class="number">0</span>..<span class="ident">num_cells</span> {
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">available_colors</span>: <span class="ident">Vec</span><span class="op"><</span><span class="ident">bool</span><span class="op">></span> <span class="op">=</span> <span class="ident">std::iter::repeat</span>(<span class="bool-val">true</span>).<span class="ident">take</span>(<span class="ident">COLORS</span>.<span class="ident">len</span>()).<span class="ident">collect</span>();
|
||||
<span class="comment">// Find all neighbors</span>
|
||||
<span class="kw">for</span> <span class="ident">other_idx</span> <span class="kw">in</span> <span class="number">0</span>..<span class="ident">num_cells</span> {
|
||||
<span class="kw">if</span> <span class="ident">adjacencies</span>.<span class="ident">contains</span>(<span class="kw-2">&</span>(<span class="ident">this_idx</span>, <span class="ident">other_idx</span>)) {
|
||||
<span class="comment">// We assign colors in order, so any neighbor index smaller than us has been</span>
|
||||
<span class="comment">// chosen</span>
|
||||
<span class="kw">if</span> <span class="ident">other_idx</span> <span class="op"><</span> <span class="ident">this_idx</span> {
|
||||
<span class="ident">available_colors</span>[<span class="ident">assigned_colors</span>[<span class="ident">other_idx</span>]] <span class="op">=</span> <span class="bool-val">false</span>;
|
||||
}
|
||||
}
|
||||
}
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">color</span>) <span class="op">=</span> <span class="ident">available_colors</span>.<span class="ident">iter</span>().<span class="ident">position</span>(<span class="op">|</span><span class="ident">x</span><span class="op">|</span> <span class="kw-2">*</span><span class="ident">x</span>) {
|
||||
<span class="ident">assigned_colors</span>.<span class="ident">push</span>(<span class="ident">color</span>);
|
||||
} <span class="kw">else</span> {
|
||||
<span class="macro">warn!</span>(<span class="string">"color_cells ran out of colors"</span>);
|
||||
<span class="ident">assigned_colors</span>.<span class="ident">push</span>(<span class="number">0</span>);
|
||||
}
|
||||
}
|
||||
<span class="ident">assigned_colors</span>.<span class="ident">into_iter</span>().<span class="ident">map</span>(<span class="op">|</span><span class="ident">idx</span><span class="op">|</span> <span class="ident">COLORS</span>[<span class="ident">idx</span>]).<span class="ident">collect</span>()
|
||||
}
|
||||
</code></pre></div>
|
||||
</section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
|
||||
|
@ -174,7 +174,7 @@
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"rustdoc 1.57.0 (f1edd0429 2021-11-29)"</span>;
|
||||
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The build time in RFC2822, UTC."#</span>]</span>
|
||||
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"Fri, 31 Dec 2021 12:02:21 +0000"</span>;
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"Fri, 31 Dec 2021 15:29:10 +0000"</span>;
|
||||
<span class="attribute">#[<span class="ident">doc</span><span class="op">=</span><span class="string">r#"The target architecture, given by `CARGO_CFG_TARGET_ARCH`."#</span>]</span>
|
||||
<span class="attribute">#[<span class="ident">allow</span>(<span class="ident">dead_code</span>)]</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">r"x86_64"</span>;
|
||||
|
Loading…
Reference in New Issue
Block a user